ThanksForDaily
ThanksForDaily
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- ThanksForDaily
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Well, this game is not for you.
Level up some survivors from lvl 1 and try to have fun there with friends because solo survivors is worse than killer.
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Not this please...
And BTW Propnight has SWF too. And even more "busted" than DbD. Good luck there. :)
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/2678734#Comment_2678734
Its nothing to do with if they play together its that fact that a decent swf is far stronger than most players.
So mabye stop throwing around insults and try and see the issue from the other side hmm?
I play killer a lot without slowdowns and i have all the achievements.
Try to get some friends and have fun in the other side. :)
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I don't play this game to get tunneled out. Most of the tunnelers picking up instantly.
DS is a must top tier perk.
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Killer mains don't understand for some reason if they remove/debuff SWF the game will die.
Maybe they don't have friends or something because they play only killer.
This game is alive because SWF.
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Where's the DC? Where's the blocked gens?
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From being exhausted on the ground, DH actually working.
You didn't deserve the hit in the first place.
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I have 5k hours and i like grinding. It keeps me motivated to play this game but this is way too much with all these perks, the bloodweb bp prices and the useless items/offerings.
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@ShadowNurseZFX said:
https://forum.deadbydaylight.com/en/discussion/comment/2674880#Comment_2674880
everything u listed apart from boons (it's the perks not the system) needs a nerf. apart from spine chill, that is
No, they're fine. Nerf all meta killer perks with all these survivor perks together.
Bhvr loves that.
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Nerf boons, nerf Iron Will, nerf Dead hard, nerf Spine chill, nerf nerf nerf nerf
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Twins are dead. As they should.
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/2670422#Comment_2670422
the 5% increase doesn't make every loop unsafe.
either way, i think loops being safe is the issue, lol. if there's literally no risk versus a killer, and a tile is completely safe against a killer, then that's kinda stupid. giving him a 5% increase would make very safe loops require a little bit more brainpower to use properly as survivor.
120% speed is not gonna happen ever because it's ridiculously strong. So there is no point to discuss further.
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120% movement speed? NOED speed plus bloodlust 1.
So, no safe loops even at shack. All easily mindgameable.
You guys are out of your minds with the nicest words possible.
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Lvl 30 Devotion 15
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Hope they made an item/add on/ offering recycling system to get rid useless things for bloodpoints.
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Ib4 you find a good looper. Waste of perk slot.
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Yes, another DH thread for the devs eyes.
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If you can't take it, this game is not for you.
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Another DH thread bites the dust.
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I'd say more often than 2 times in a year.
All they have to do is to retire some useless offerings and lower each bloodweb by 20k.
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You have the option to turn on crossplay but you don't. It's your choice to wait so long.
Killer Qs with crossplay on are few seconds.
"But i don't wanna play with hackers"
It happens very rarely but again it's your choice.
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Yes, rework Iron Will...🙄
I see you main Spirit. Former stridor main. Sorry that you can't down anyone since the nerf.
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See you in a bit on the double bp event.
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@Viamont said:
https://forum.deadbydaylight.com/en/discussion/comment/2656660#Comment_2656660
Iron will+ shadow step says hi. No aura reading, no scratch marks, no sound. You cant kill what you cant find, i would say this little idiotic combo pretty much covers all the needs of survivors to prevent even being found. You cant kill what you cant find, you cant one shoot what you cant find, you cant make them coug if you cant find them and injure, same for auras because they are gone, for the most part shadow step blocks ALL aura reading perks and abilities. Try again, you are dead wrong on this
https://forum.deadbydaylight.com/en/discussion/comment/2657853#Comment_2657853
Look above, iron will + shadow step = good luck finding any survivor.
I swear, entitled survivor mains.
I swear, all the threads are killer mains crying for nerfs.
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@MrLimonka said:
Yeah, holding W is a very boring but great tactic. For now you could try using Save the Best for Last more, it really helps
No room for STBFL.
Ruin, Undying, Tinkerer, Corrupt are basekit perks for most killers. I don't play killer once without bbq for points.
Currently playing Freddy with fake pallets, BBQ, Spirit fury, Enduring, STBFL with massive success because no one expects chase perks in this day and age.
Add ons: Red paint brush to confuse survivors at the get go and obviously Garden rake.
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Yes, we love the intentionally killer main nerf threads for the devs eyes.
Blood pools, scratch marks. BLATANTLY OP.
I swear, only the killer mains.
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Buff Borrowed Time to 45 seconds or more.
12 seconds is trash.
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Imagine having friends to play together a game.
Unlike the killer mains.
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Currently Mikaela because she's a cutie.
All time I'd say....Ace.
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Pretty much all the threads are nerf Dead Hard when over 50% of the player base doesn't know how to use it btw.
If they nerf it sometime, next on the line for "nerf threads" is Sprint Burst, 100%.
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The killer mains who keep saying "remove swf" they're out of their minds with the nicest words possible.
The SWF mode keeps this game alive if you didn't even know. So yeah, SWF doesn't go anywhere.
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Where's all the pre nerf "Freddy mains"?
They were Freddy mains for a reason. 4 gen slowdowns plus 2 slowdown add ons for 20 minute boring games.
So were are they? Nowhere.
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I agree only with the blessing. The other suggestions are terrible.
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I do not watch content creators that they play the same killer 24/7 like the Huntress streamer. Boring as hell, no offense.
I like Zubat.
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Finally Hawkins no more.
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Yeah killers want Boons nerfed.
If they nerf them, i'll get back on DS, or Iron Will.
Good luck.
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I only trust Zubat. And he said she's gonna get nerfed. That's enough for me.
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@SilentShepherd said:
https://forum.deadbydaylight.com/en/discussion/comment/2635138#Comment_2635138
The Terminator (1984) was definitely a horror movie, man. A killer robot is chasing her to kill her, and she is literally a final girl.
I agree, T1 was a horror movie rather than action film.
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Of course boons are awful. You're a killer main.
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Τhe boons are here to change the current meta. I think they're staying as is and not going anywhere anytime soon.
If they nerf boons, too bad for them because no one is gonna use them.
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@PhantomChimera said:
https://forum.deadbydaylight.com/en/discussion/294468/hawkins-map-boost
It's more than 10 people. A lot more. Many players want to play it before it is gone forever.
I said 10 people because the percentage who likes this map is very small.
I know it's more than 10 people.
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@IamFran said:
At least it is not so frequent as I thought, I'm looking forward to not seeing that map never.
Me, unlucky. I went to Hawkins 2 times in a row. So map offerings from now on.
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If you run 3-4 slowdowns every game on every killer you're not getting better.
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@throwaway79465468797 said:
Maybe something like when you're exhausted, Iron Will is not effective... so your character is literally out of breath and their breathing returns to 100% volume
Not the real life comparison that doesn't exist in DbD.
@WishIcouldmain said:
In my opinion this combo will give you such an advantage in chase that it’s unfair. You have Iron Will to eliminate a tracking element and give you a loop advantage where there’s no good fov of the survivor. And Dead Hard eliminates a potential mistake of yours or allows you to reach another loop you wouldn’t otherwise. Personal opinion and I’ll run them, but never together.
Of course you don't use that combo.
Empathy to fellow killer mains.
But you use Ruin, Pop, Corrupt, Tinkerer or Ruin, Undying, Corrupt, Tinkerer. No shame there.
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Why? Killers mostly VPNing to other countries to get free hits and matches. Simple.
As survivor is not a good idea to VPN.
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@Toastyy said:
Boon totems are making killer games absolutely miserable when they’re abused. Circle of healing is absolutely broken, the fact that I can hit someone while carrying a survivor and they be healed up ready to unhook said survivor in a instant. I really hope they go down the road of making boons a limited use like Hex’s, having 3-4 survivors be able to activate a boon totem each and having to snuff out 4 of them wastes so much time and they can just bless it again when they please.
Survivors "abusing" circle of healing.
Ruin-Tinkerer left the chat.
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Not another Dead Hard thread...you guys are not bored yet, i mean seriously.
From DS to Dead Hard and if gets nerfed, it's time for the Sprint Burst nerf threads.
So predictable like when you run bamboozle and vaulting even Z walls.
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@mynameisBlade said:
https://forum.deadbydaylight.com/en/discussion/comment/2619816#Comment_2619816
Ya it isn't because if they removed it....they'd also be getting rid of the majority of the Survivor player base that can't play without it.
You're clearly clueless. Sprint Burst is much stronger perk for many different reasons and you will ask for a nerf.
You'll learn someday.
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Pretending i didn't read that thread.
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Pretending i didn't read this.