ThanksForDaily
ThanksForDaily
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- ThanksForDaily
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Love your smurf account with 1 post.
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Pretty much always leave that gen get done. Not worth to chase there, especially against strong survivors.
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I don't mind NOED but the movement speed increase is not nessesary.
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@copperysinger5 said:
https://forum.deadbydaylight.com/en/discussion/comment/2604104#Comment_2604104
Im that 10th dbd killer quitter that hasn't been back. Survivors get a million second chances, and that is too frustrating to play against in high levels.
I don't care if the killers quitting this game. I don't understand why they feel to make a thread about it. Just move one.
This is a message to the devs. "Look devs, i'm quitting, do something about it"
They never quit and devs knows that.
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Guys, i stopped playing this game 2 years ago.
I came back to just tell you.
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@SilentShepherd said:
It's 4 bullies on discord, coordinating via voice chat to bully a lone player.
It's impossible for anyone to beat a good coordinated SWF group. They will communicate your location to each other and gen rush you. You can't even waste time chasing someone down, because as they loop you, he's telling the others where he is looping you, while they safely fix gens.
SWF should only be allowed in Custom matches. Go bully your friend Killer. Leave the general public out of your bullying,
Imagine playing with friends is illegal. Dude you're out of your mind.
But i know, killer mains no friends.
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This man doesn't know if they remove SWF the game will die the next game.
And why they were toxic? Because friends played together?
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@[Deleted User] said:
Nice. And then, when you have no more perks to grind for, then what?
This grind never ends. I have 5k hours and still grinding.
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It's all about Situational Awareness.
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Can't wait for this map to be gone tbh.
Getting depressed when i load in on this map. Killer and survivor.
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Blight is the most exploitable killer in DbD. Of course the techs should be removed.
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@Nathan13 said:
i’m starting to lose hope that last gen console will never get fixed. Everything is going backwards.
This is never gonna get fixed. The lags and stutters are here since Felix/Blight and reworked McMillan maps.
DbD is very poorly optimized on consoles while they can run perfectly games more demanding and 3x heavier than DBD.
The problem is 100% BHVR's.
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@Chilli_man2400 said:
Like the guy said above I would make it so after using dead hard, you can’t drop pallets and vault windows/pallets for 2 seconds. To get rid of using dead hard for distance and then encouraging it for dodging
This is the end of DH. No one will use it. What's the point to dodge a hit and then go down after 1 second.
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@GenJockeyNance said:
https://forum.deadbydaylight.com/en/discussion/comment/2610065#Comment_2610065
Maybe I'm ignorant here or have 0 idea how things work and that's fine, I'm always open to discussion but why should older gen console players have to be forced to change part of their system for a game that was made specifically for these older models? Why does this basically feel like a, "oh well, sucks for you guys. Upgrade." statement? This company should be making their game playable no matter what platform its on. The fact people are seriously having to resort to switching to SDD just for one game (seriously, just one. none of my other older games with current updates have this problem) is ridiculous and sends the message from BHVR they don't care enough to fix the problem anytime soon.
I may not be understanding here but personally, I feel like people shouldn't have to go through such measures just to play a game.
I hope you don't take this as a personal attack, it's not. Just a rant against company because I too, like OP, am experiencing dreadful lag once again and I'm sick of it.
I had already in mind what you've said, you're right 100%.
But, replacing the HDD hard drive to SSD has only benefits. Not only in dbd or any other game. Loading times decreasing by 25-30% (which is huge) on every game and overall performance is smooth without lags.
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@Hannon said:
Since the first bug fix update that came after Mikaela’s release the game is back to being laggy
there are o lot of freezes when playing again the nemesis (for example)
or when unhooking a survivor.
how long are we gonna have to wait to play the game in proper conditions BHVR?
This is literally an hard drive issue. PS4 has HDD hard drive which is super slow and causes lags and stutters.
You can solve the problem by installing an SSD hard drive. The whole process takes a few minutes and it's incredibly easy. There's a lot videos on YT.
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This is dbd sometimes, if you can't take it, this game is not for you.
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#BHVR
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@Nathan13 said:
I can't blame you, playing killer is so miserable these days.
No, its not. Killer used to be way more miserable and harder than this.
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Please, not the VHS again. This game will die in 2-3 weeks.
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I made a thread about that some days ago. Nemesis tentacle is busted after the latest patch. Some kind of dsync and lag happening.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2606447#Comment_2606447
This is very true , they think it's hard now but I remember maining as Trapper when this game was first on the scene , survivors had recovering exhaustion while running , could sabo all my traps permanently making me m1 and on top of that they could sabo hooks that stayed gone the entire match leaving me with only basement hooks, literal infinites existed in the game and the entity blocker wasn't there, don't even get me started on the old BNP popping a single man gen in 10 seconds and insta heals
The only thing you had going for you was the old Noed which wasn't a hex back then, the old Mori , and the old facecamp where they wouldn't even get a prompt to unhook, other than that it was totally up to survivors whether you won or not and now it's a far cry from being that way and we have the best balance we've ever had yet it's never good enough people want to 4k without stressing a single braincell
And of top of that, 2 versions of busted DS before the nerf, ACTUAL instaheals, pallet vacuum, GOD windows without breakable walls, bigger maps and many more i forget.
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@SlothGirly said:
who is Hellraiser?
Instead of trying to be smart and failed, say something worthy to the new member.
@Lizardmanita This is Cenobite's power, you or someone else need to solve the puzzle asap when the chain hunt begins.
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2021 killer is easiest than ever.
Old players know why. 2020-2021 killers are soft. You'll learn.
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If the devs spent time and money on something even no one asked for, they're not gonna revert it. Just because of that.
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Eventually you'll get it.
I played like 3-4 hours to get it and its satisfying. Good luck.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2604104#Comment_2604104
I feel people like to make a public announcement of them quiting a game to get the developpers' attention.
I like the ones about new games. "I quit to play X game which will be 1000 % better than DBD!"
If it makes them feeling better... That being said, I should create a thread to announce that I'm still playing. Maybe people will find the fact super interesting.
And they're always killer mains. Probably they said that for them to buff killers or nerf survivor perks.
They're not quitting. Devs knows that.
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I don't take the "quitting dbd" threads seriously.
9/10 quitters are back within a day.
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Teabagging is not toxic. Face camping is not toxic.
And imagine not going to the the exit gates to make em leave. You guys are so soft. 😂
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@ThiccBudhha said:
Lightborn is your lord and savior against boosted flashlight users. I highly recommend it.
I don't think lightborn is gonna help. First of all, is a waste of perk slot. Second, when survivors realised that, they will stop going for flashlight saves and stuff. And what they will do instead of that? Gens.
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SBMM has nothing to do with this. The same thing happened before.
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Killer used to be way more harder to play for a lot of reasons. 20-21 killers have no idea about old dbd.
You missed the 2016- early 2019 era.
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We don't know if you're VPN'ing. Multiple survivors said you had bad ping.
You took a screenshot the end game chat and the results. Why not survivors ping?
It's only your word.
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Pretending like i didn't read that thread.
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OMG again with the survivors. (While the killers DC like crazy btw)
Obsessive.
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Devs in the latest QnA said that they don't touch gen speeds.
So, are you taking a break forever?
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Some people forgot the old toolboxes and its charges with add ons. Probably they're 2021 killers. You'll learn.
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Killer hard (easiest than ever btw). Camp the only solution!
Probably you're a 2021 killer. You'll learn.
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@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/2593817#Comment_2593817
When DH is working as intended, DH fixes Mistakes made by the Survivor.
I don't know why people kept saying DH was broken when When it's practically built-in on Survivors on High Skill Brackets.
Survivors make mistake ---> Press E ----> Dodges a Hit ---> Makes it a Pallet and Window ----> Extend Chases
Survivor will eventually go down ---> Press E for Distance ---> Makes it a Pallet and Window ----> Extend Chases
And you have to deal with this potentially on all 4 Survivors.
All those "mistakes" by Survivors on chases was brought by Killers outplaying them well on their mind games.
Survivors don't deserve the extended chase time brought by Dead Hard. You got outplayed, Deal with it.
You're so funny, you made my morning better. Praying for you 🙏
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All these hits are "exhausted on the ground"
They fixed a broken perk. Don't be mad, you didn't deserve those hits in the first place.
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2592063#Comment_2592063
Its not free it cost you time and some people buy the character with real money.
Exactly. But people you know, trying their best to prove you wrong.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2592117#Comment_2592117
Shards are not free
Yes they are? You don't buy shards with real money.
Lol. I meant they don't handed to you. You need to play the game. Not a big brain thought.
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@SlothGirly said:
you can get the character for free lol. Nobody made you buy it with real money.
First of all it's not "for free", you need playtime to buy with shards. Shards are not free.
A lot of people bought Mikaela with cells, you're not inside peoples pocket to know.
And they're right, devs probably knew that Circle of Healing is bugged in the first place but they pushed out the DLC anyways.
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@Chilli_man2400 said:
It only needs one simple change and that’s you cannot preform certain actions for 2 seconds after dead Harding
- Repairing gens
- Dropping a pallet
- vaulting a window or pallet
- unhooking a survivor
- opening a exit gate
What..? You forgot the last one to complete the nerf.
•Pressing E, automatically puts you on hook.
That's better.
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@MrCalac123 said:
The distance is what makes the perk good. An on demand chase extender to save you reaching a pallet or window in time to extend the chase for 30+ additional seconds or more is what makes it so oppressive.
A proper change would be for the distance gained to not be immediate, change it so that it no longer gives any i-frames and instead ramps Survivor speed up slowly but consistently for like 2-3 seconds, and this makes them hindered after, shaving off 10% movement speed until no longer exhausted.
Still useful, still on demand, still gives big distance, no longer instant or capable of dodging hits, and has a proper downside for being an on demand exhaustion perk.
Okay, after that change put dead hard on killers perk list.
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Well, Doc needs a slight buff to his base shock range. Without range add on he is much weaker.
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As killer: Keys and same cosmetic survivors.
As survivor: Keys, default cosmetic teammates, and more than 2 flashlights.
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This is my issue with Nemesis tentacle strike after the last patch
https://forum.deadbydaylight.com/en/discussion/289597/5-3-0-patch-tentacle-strike#latest
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Killer mains hate Mikaelas for the boon totems and how cute they're.
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@Shroompy said:
Here's a little thing about Nemesis
When he does the initial hit, the hitbox is still active for a bit. So if he moves while using it (most effectively is moving to the side) hes able to drag his hitbox with him. Now the blue line that he leaves behind doesnt represent this at all, so just be aware of that.
I know what you mean, i play Nemesis myself and against. This is not the case though.
Survivors getting hit 1+ seconds later after the Tentacle hits the ground and you're already far away from the blue line that didn't even close to land on you.
This is de sync 100%.
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@Rhoska said:
There still isnt any evidence that anything has actually happened, let alone by a "hacker" through DBD.
This is starting to take on rather concering aspects of mass hysteria as I watch how this is snowballing in peoples minds as they pile on speculations, "think of the children"-style slippery slope concerns, and hyperbole extending to demanding BHVR do something about which we dont even know it has infact happened, or how.
Don't worry guys, we have the "knower" here.
Stay calm, nothings gonna happen.