ThanksForDaily
ThanksForDaily
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- Username
- ThanksForDaily
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Comments
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It sucks. Like 80 survivor perks.
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Hard "camping" killer, scammy plays.
Delete.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2715736#Comment_2715736
I mean, if the Killer is still following you after using Overcome, gens should be pumping pretty quickly
If you're not a good looper that doesn't work plus you don't know if the gens popping "pretty quickly". I know pretty well how the solo q is working. I have over 5k hours.
You can't convince anybody that Overcome is better than Sprint burst. It's black and white.
Way more uses, way more plays around it.
And the proof of that is no one use Overcome.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2715721#Comment_2715721
Against Overcome, the Killer has to let the Survivor go. The distance is way too huge
Just think for a second. With sprint burst you getting free distance into a loop when the chase starts. So much time wasted for the killer at the get go without even hit the survivor. After the hit you getting the normal speed boost.
Overcome, 2 secs of distance if you run in a straight line and that's it.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2715717#Comment_2715717
How do you die after using Overcome, that's my question
You die because the killer catch up. You're not getting free chase escape card when you use Overcome.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2715700#Comment_2715700
Overcome is definitely better when used properly. It gains you more distance, it doesn't require any maintenance and works wonders with CoH. It's only counters are one shot abilities and Perks, both of which are extremely situational or underwhelming
I told you so many advantages and you told me none.
Υou gain more distance IF you use it properly and then you're just dead. With sprint burst you gain distance before the hit and then again the normal hit boost.
If Overcome was better than the Top 2 exhaustion perk, why no one use it. Because is not better and people knows it.
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@ThatOneDemoPlayer said:
Well, it's not a wrong assumption, Sprint Burst will definitely be used more often if Dead Hard were to be nerfed, until people realize that Overcome is still better if used properly
Overcome is not better than Sprint burst.
With Sprint burst you gain a lot of distance before the hit and again after. Also, with Sprint burst you can dodge one shot killer powers.
If you doing a gen injured in a dead zone, Sprint burst can get you out of there into a loop. There so many 99 plays with Sprint burst.
Also you can use it injured or healthy.
Overcome can't do any of that. That's why no one use it.
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Biased entitled killer main spotted.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2713649#Comment_2713649
I don’t remember them saying they found a solution. How recent is the stream? Can you provide a links. From my memory they mentioned they’re trying to come up with ways to “discourage” face camping, not outright nerf it or prevent killers from doing so.
I think was the last qna stream? Very recent tho.
But they said they find a solution, not trying to find ways to discourage facecamping. I'm pretty sure about that. Links? They deleted the past broadcasts on their Twitch.
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@Brisingr said:
https://forum.deadbydaylight.com/en/discussion/comment/2713649#Comment_2713649
I don't mind it when there's counterplay, but there just isn't with Bubba unfortunately.
Bubba, Huntresses with hatchet ready, Billy, Tricksters, PP heads with locked punishment of damned aiming at the hook.
This is why camping is going to get nerfed. Hopefully.
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In a recent stream, devs said they have a solution idea for facecamping killers.
Hope it goes live soon.
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Yeah, killer mains complaining from the first 5 minutes of the event.
Snowmen OP. 😒
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@Sakurra said:
What happened? You can't bully killers with 4 flashlights swf?
Lol. This is not the point, the point is that lightborn is a bad perk and you get punished for it.
And you don't need flashlights to bully killers if you don't know.
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People like drama and useless conversations. Dbd community in a nutshell.
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If this is 'easy' as you say (down the BT bodyblock survivor), why are you complaining?
I see, it's not that easy.
Devs, nerf BT bodyblocks, they're easy downs for me.
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So the "DS guy" had to die because you tunneled them?
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@ObscurityDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2708201#Comment_2708201
They could have more time to fix everything if they didnt fekt like oushing à New chapter per 3 monthes and tons of cosmetics, just saying 😇
Cosmetics is a different department. They have nothing to do with those things.
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Corrupt and Ruin baseline. I haven't heard a joke like this in a while.
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Νea is the killer.
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You can see the problem in those pages.
-What is it?
Killers complaining about everything. Nerf this, nerf that, nerf survivors breath.
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@jarjargist21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2705951#Comment_2705951
Devs hear survivors crying more. Nerf this killer, nerf this killer perk. Until they do.
I don't see any of that. All I see in those pages is killers demaning nerfs about everything.
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This thread and forum is why devs don't hear killer mains opinions and suggestions.
Constantly crying about everything, not valid points, biased, ego, and hypocricy.
Keep it that way.
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@Chocolate_Cosmos said:
I like and play Lightborn for simply having a better time as a Killer. Just a comfort perk.
Agreed. Just a comfort perk to get genrushed.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2705799#Comment_2705799
Agreed. I think Lightborn is one of the worst perks in the game. As soon as a team full of flashlights see you have it, you no longer have a team that wants to mess around and get flashlight saves. They will all do gens as quickly as possible to spite you. Even with four flashlights, its so rarely a problem to deal with. If you down a guy, just look around for two seconds and chase the saver off for a second, turn back around and pick up. If theres ANOTHER guy then frankly no one is doing gens so who cares at that point.
Scott, make a quick video about Lightborn. Show the light.
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How many hours do you have? 100? I don't blame you.
I guess Lightborn the biggest waste of a perk slot is good for new players.
Lightborn actually is bad for killers because when survivors realize that, they will stop wasting time for flashlight saves etc. And what they will do? Generators.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2704756#Comment_2704756
😂😂😂
You just made me laugh, ngl
Literally everyone on social medias wanted a Pinhead to be in dbd so your point is not really valid.
Same,when you say Cenobite is an iconic killer 😂
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2704736#Comment_2704736
Idk how old are you, but back in the late 80's, pinhead with chatterer were pretty iconic
Probably older than you. Hellraiser movies are pretty terrible and he's not even in Top 5.
No one knows about these movies because no one is talking about them.
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Cenobite iconic killer? I don't think so. Not even close.
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It's not a joke. It makes a difference.
They nerfed Wraith's uncloaked lunge by 0.25 seconds and he became trash tier again.
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Killer mains are hypocrites. Way worse than entitled survivor mains.
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ΝOED: I lost the game before even started. Lazy mentality.
"Do bones bro"
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2703947#Comment_2703947
I like this. It would make it something Survivors would have to worry about, and build around, but never know if it was going to happen or not. That way, they can't just plan for it every time.
See? We find a way. It's more intresting. If it was basekit, survivors will find a way to "counter" that and altruistic plays/saves probably will die.
You will lose potentional extra kills. With a perk, the end games will be more unpredictable and fun for killers.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2703881#Comment_2703881
They would not have to rework anything, if the gates regressed by 5%. It's 2 seconds to prevent 'I win' no-fear scenarios. What else would have to be reworked?
Nothing.
https://forum.deadbydaylight.com/en/discussion/comment/2703883#Comment_2703883
Fair but gates should still regress to prevent 99ing. Absolutely nothing in this game is in the Killer's favor right now. Nothing. Even Hex's, once the domain of 'too strong (rofl) effects' have been punted into the trash by the absolute OP trash that is Boon Totems.
NOTHING in this game favors Killers anymore. Nothing.
Even Killer powers favor Survivors, and have for years. IE: Nemesis extends chases if he uses his tentacle instead of just punching.
Killers need /something/ or there won't be Killers to play with. I'm already convinced Ringu girl will follow the same pattern of every other Killer:
- Power looks awesome!
- Power plays awesome on PTB!
- Due to (insert BS speak here); we've nerfed the Killer into garbage after everyone bought her. Have fun bullying, Survivors.
Do the regress changes into a new perk or rework a bad one.
Not basekit.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2703873#Comment_2703873
Ah yes, because that will totally help me kill the Survivors, by giving them a way out.
The Killers need something balanced in their favor, given how OP boon totems are and how Survivor-biased this game is. And 99ing exit gates should not be allowed; It's yet another Survivor-favored mechanic that dodges EGC and lets Survivors save their friends with 0 risk.
Look at the bigger picture here. Not what it suit you.
They have to rework and balance the entire endgame collapse and killer's endgame perks. Too much work for nothing.
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No, go open the gates yourself if you want.
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They all dodge to find the solo default Meg and David.
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Nerf POV.
This is a new one.
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Hooks are everywhere, wiggling is the most useless mechanic in the game.
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Commercial: Are you tired of flashlight saves? Use the biggest waste of a perk slot, Lightborn.
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Another one...
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It got closed because they don't ban stretch res users. They stated this multiple times.
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The point is whatever they do, you will keep playing this game because you're addicted. And they know it.
That's a fact.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2701830#Comment_2701830
Dude Boons and Dead Hard ruin the game straight up, with DH validation now being a thing and CoH being a free safe area for the team to heal, not dedicating to chases is a death sentence, and if you DO dedicate multiple gens pops.
Ask anyone who plays Killer, it sucks.
I don't need to ask anyone. Probably I have more killer hours than your killer and survivor combined. If you ever level up a survivor to lvl 2.
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What you were thinking when writing this post, not the devs. I swear only the killer mains making such posts.
Dbd is my life, snowmen taking away my fun.
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@MrCalac123 said:
Boons and Dead Hard make chases unbearable, and if you chase for more than a minute 3 gens pop.
I'd say take a break until they at least nerf Boons, since I doubt they nerf Dead Hard. It's Survivors biggest crutch.
Take a break too because what you're saying are nonsense.
You need a break.
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@Stubbsyefc1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2698570#Comment_2698570
That's how you counter swf who abuse 4 lightswitchers is too slug them, Someone here is a survivor xD
Big, stronk, 4man SWF slugger.
But devs, nerf swf please.
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Devs look, I made the 154162663 Dead Hard nerf discussion. 👀
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Υour first win in dbd. Congrats.
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Poor killers, hardly existing on this game.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2698659#Comment_2698659
How?
Please explain why it shouldnt work for ,,DbD gameplay"
Everyone expect you and 10 more people hate this map. Killers and survivors.
That's how.