Tactless_Ninja
Tactless_Ninja
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New killer: The Thriller
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1556647#Comment_1556647
Lmao entitled killer main saying swf is not how dbd is meant to be played. Sadly for you, killers don't make the rules on what survivors can and can't do. Of course weak killers can receive buffs and not break the game, that's why they're called weak bud. Auras have been in the game since the beginning. Get over your little agenda against them. Is a totem counter, kindred basekit, and seeing loadouts of other survivors in trial psychic powers? That's what swf have available to them so if you want balance you're going to have to deal with having these neat features available to solo survivors. Maybe for your sake there can be an option to turn these off and play regular blind solo. Of course other survivors will be able to see you did this and be able to dodge you.
lol "Maining" a side. You insult me with such a pitiful argument in return.
Every killer is perfectly functional at a base level. They can equip every perk, and all have the same base rule of 2 hits = down. The variable here is how fast they get those two hits. With such a system in place, any small changes can have drastic consequences. That's why it's not simple.
There's also player behavior and creating a unique identity for said killer so that they don't overlap with other identities. Survivors are already just perk skins. Do we want the same for the only interesting mechanic in the game; which is killer powers?
Auras give away too much information with little in investment. They're too powerful. For both sides.
Totem counter is only a Noed counter. Literally no one cares about any other lasting effect totems could have. There's 3 totems left AND ONE COULD BE DEVOUR HOPE! Yeah no, your gate bm counter can go ######### itself.
Kindred gives away too much information to be free. Killer position, and all your teammates locations? That's two free gens when you see the third going for the rescue.
Seeing others loadouts?....I'm fine with this. Why would I object?
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@Mak0 said:
This post leaks bias.
there’s no way to punish the swat swf without punishing all the casuals who are just playing to have fun with their friends.
instead of just flat out nerfing it entirely
Rework/nerf OOO
buff weaker killers
buff solo surv so people dont feel compelled to only play swf so they dont get screwed over by terrible teammates
A meaningless phrase; buff weaker killers. Buff solo. How?
You want Clown going 120% walk speed? Does he kick gens harderer? How will they not completely break the game? Lots of people can't deal with those "weak" killers.
They could easily buff all killers by adding a fatigue mechanic to running survivors. Do you want that?
Solo gets psychic powers to see the killer position and free bond and deja vu for everyone? Why have anything shrouded in mystery? Might as well have a waypoint marker for the hatch at the end too.
Face it. Swf ruins the feel and dread of going against the unknown. It's safety in a game where you're supposed to be getting hunted down. But it's also the main draw of the game as well. What a paradox.
Auras in general need a nerf, not just OoO.
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Survivors need to hold a button down and occasionally wait to see if Spine Chill goes off. They can also see each other at all times and where killer is too. Survivor experience is boiling water for noodles.
Killer has to find hidden players with almost little to no indication they're there, chase them down with zero errors, hit them twice, hook them thrice, against 4 players, that's now 12 hooks. And they need to do it in under 5 minutes. That's 3 hooks a minute. Killer experience is being trapped inside a pressure cooker.
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Creepshow was better. :p
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It's legit op on Lery's. Also had a guy accuse me of hacking because he set off some crows before locker diving.
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@[Deleted User] said:
New gens look good albeit slightly cartoonish.
Aesthetics trump realism any day.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1555734#Comment_1555734
don't say that about my susie.
You mean Frank no.3. They even slipped up one patch and forgot his voice synthesizer.
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@IIITweedleIII said:
Honestly being The Blight would have been better. When he DOES pinball off things. He SHOULD HAVE left an effect that slowed survivors down. Like Plague has. Sans-vomit. As of now there's nothing associated with his namesake. 🤦♂️
Legion is a single guy who crossdresses.
Never seen Cannibal eat anyone.
Wraith is more of a Spirit.
Spirit is more of a Wraith.
Yeah I dunno man, lol. But I had the same thoughts about the face splats. It should leave a lasting miasma or something.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1555633#Comment_1555633
Oh you want a casual mode. Not really unpopular but it works.
It's less casual and more 'Survivors and Killers can now openly bully random players and get rewarded for it'.
Next they'll want bloodpoints for playing their boosted game mode.
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@Auron471 said:
https://forum.deadbydaylight.com/en/discussion/comment/1555626#Comment_1555626
u rite. what was i thinking!?
Adrenaline: the entire team heals a health steate, and sprints ay 150% for 5s
DS: When ANY survivor is hooked, all survivors gain DS buff.
I'm about to faint. YOU DID THIS TO M-
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Man, I don't want to get the Fist hook. Better suicide just to be sure.
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Why not give adrenaline and DS a team buff too?
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Everything I say apparently. 🤔
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Make him into a stealth killer? He'll be DOA with Spine Chill in the game. Might as well shoot fireworks out of his ass too.
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The new perks counters are literally don't bm the killer, and do totems. So hard.
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Spine Chill has stealth killers getting double dipped in getting screwed over.
Not only does it instantly reveal you trying to stalk someone, but you look ridiculous too trying to sideways sneak over when they already spotted you like a moron. And you don't know it either because you can't look at them (see the problem here?)
Might as well blindfold yourself in real life too for all the good it does you for playing a stealth killer. Idiot.
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I use Iron Maiden on Huntress to make it extra clear closets are a deathtrap.
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Dunno how gore adds into being scary. You're basically invincible until you're not. There's no immediate danger of death even when impaled on a hook.
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How does one win a game where you must harm people if said people cannot be harmed in any way? 🤔
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@Suwusie said:
Just out of curiosity...what are your ideas then?
His name is uhhh Filly. Billy's sister in the lore. They have one hit down attacks, 120% run speed and can fly. Small cooldown of .002 second (can't be too op).
Full killer control of the match. Can actually go into the menu and remove players doing too well.
Has to be 100% free to prove the devs aren't Communists.
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1551298#Comment_1551298
Yes, three transfers. The aura site is too much though. Even dull totems get aura site. A bit much, especially for solo que.
When I go into a solo queue I know 4 things. One I'll probably have to deal with the killer by myself. I'll have to do gens by myself. Or I'll need to deal with totems by myself. With 3 other players doing "something" all match.
That's the reality of solo. It's harder. And it's still a hex, so there is a 1 in 5 chance it'll instantly be destroyed by an opportunist. That's 1/4th of your perks permanently destroyed.
There's no boohoo swf. Solo is your argument? If you've played killer as you've said, you'd know you'd need all the advantages you can get. Solo teams are destroyed because the killer is geared to deal with swf. Why doesn't solo attack swf eh? Your friends are ruining my hermit games.
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1551057#Comment_1551057
No, I'm a killer, not a survivor. I've played survivor, but I have only one maxed out. I have 8 killers maxed out. It is not a second chance perk, it is a third and a fourth chance perk. It is one that will do even more harm to solo play. Personally, I don't want to hurt solo play because I don't want to face non-stop SWF because solo is not worth playing anymore.
I get tired of hearing the whining from so many killers on this forum about DS and Dead Hard. Dead Hard rarely, if ever works on a good killer. I only get caught by dead hard when they literally pop around the corner, giving ME a jump scare. Otherwise, I anticipate it and hesitate on the swing. DS is a joke. The only problem with that perk is the locker jump. It should deactivate inside a locker. I rarely get hit with it due to the fact I'm usually chasing and hooking others. I do agree it is used as a weapon more than a defense though. Which is stupid.
Undying is a broken perk and it will cause a lot of really broken scenarios that will absolutely own solo groups. That, is bad for the game. Period.
You counter it's transfer effect by cleansing dull totems first which mostly everyone does because lol Haunted Grounds or the totem itself because lol it's a hex. Weaksauce. And timing when to do it safely is easy assuming you're watching your teammates status at the bottom.
And no, at max it can only regen another hex 3 times assuming no one has seen a single dull or the hex totem itself and that you're only using only one additional hex for maximum effect. That's incredibly unlikely in a number of scenarios.
And it won't be passively pinging peoples positions away because you have to be right on top of it to trigger the aura effect.
This is not comparable to old Ruin which literally forced people to either stop working together, or to find ridiculous workarounds.
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Are survivor players really complaining about a killer second chance perk? Lol!
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*Cries in BBQ invitation*
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What did PC players do? Open chests and do bones all game? This is getting absurd.
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This post reminded me I'm out of Mountain Dew. I also appear to be missing a few teeth as well. The enamel is worn out on the remaining ones. Not long now...
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@Masochistic_Killer said:
Is this a meta complaint thread complaining about nothing to complain about?
4th dimensional complaining, possible 5th. We're going into Mariana Trench levels of metaphysical criticisms. Complaints that stretch out not only across space....but time as well.
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The people that play Freddy remember all the times that survivors healed right in front of him with impunity and now he poos on them with righteous indignation and vengeance.
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You forgot to add in that they were console or PC players. How dare you use sweeping statements that apply to all castes.
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F2P models usually have aggressive microtransactions implemented into them. So on top of needing to buy extra characters and cosmetics, you'd have boosters and one use items being sold as well.
Maybe you'd need to buy space as well. Whoops, ran out of rooms for cosmetics, would you like to buy more?
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Guy was baiting hard and you all took it. Oof. The power of hubris.
Can't wait for all the PC killer elites to run into the sweaty console survivor death squads after they move out of yellow ranks. Then they'll be scrambling to bring up the cheat menu and command prompt themselves a hollow victory over the console plebs.
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I thought a competent team crushing killers was a general issue? If they don't get an early lead they don't have anything to pressure with mid game. Which is why Noed is so prevalent.
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The recipe for Red ranks is 2 hooks saves and one gen. You'll never depip.
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Implying PC fats aren't as scummy.
Lmao.
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Input type doesn't matter. Console has been just fine with aiming using controllers. Console Huntress never had a problem with landing hatchets since the thing is like a brick anyways.
Framerate is a different matter though. It affects synchronization. That's what everyone should be worried about.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1530155#Comment_1530155
It's not a joke considering even billy in his prime still struggled with good teams..honestly characters like Nurse, Billy, spirit , and a couple others are saving this game..I'd appreciate them more if I were you
They're all characters that skip gameplay mechanics. You don't think that's avoiding an issue?
Spirit is next.
Imagine if the survivors got a mechanic that instantly finished a gen. Oh wait they took that out of the game because it was busted. Killers are no different for balancing acts.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1530049#Comment_1530049
A walking bandaid? For what?
Every killer problem. Downing people at loops, gen patrol, dealing with swf groups. They all follow the rules of the game but focus is taken away from them because you can just switch to Billy to deal with it. Nothing gets fixed
Billy is the only killer with the potential to down every person at the beginning of the game with no buildup using an on-demand instant down. He's a frozen snowball. It didn't just hit you, he crippled you.
Then there's the associated elitism. Oh he's using instant chainsaw? L-mayo, get better. Just sidestep him. EZ.
What a joke.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1529985#Comment_1529985
Let's agree to disagree based off level of play
Oh level of play? Is that code for garbage potato?
I've already gone through numerous times why he was the most outstanding nail in the board that had to be nailed down. He's a walking bandaid for every problem in the game.
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I got it by exploiting low ranks. Never using my killer until reset. For some reason high level players think they're John Cena and everyone else is the noob that fed the Myers.
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Ps4 difficult to work with? Even Rockstar borked RDR2 and made it unplayable and they're a triple-A studio.
Also Billy deserved his nerf.
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Gillman? Creature from the black lagoon? Fish person? Honestly that could be a Hag skin.
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Spine Chill is up there. Don't even need to look at my screen to know who is doing what.
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DS and Unbreakable would be less of an issue if only 1 survivor could equip it at a time. Make survivors coordinate loadouts.
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Almost completed the last rift after not playing for two months and doing every challenge. Was 9 ranks off. It's not completely unreasonable.
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It'll just be another "play of the game" showcasing the shittiest player being #########.
A round of groans for the mvp Blendette. She made the all star choice of waiting in a locker for all her teammates to die before getting hatch.
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How about after the first gen, ebony mori's are powered by gens. So every gen that gets done they get one mori. Getting 4 mori kills now requires them all to be done.
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I never got blinded with original Lightborn.
Yeah I used it.
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Nerf Spine Chill and you buff every stealth killer.
They should nerf Spine Chill.
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@CosmicParagon said:
Bots.
They could do so much with bots too. Killers with multiple AI controlled thralls. Game modes with NPCs you need to protect/kill. Et cetera.