Swiftblade131
Swiftblade131
About
- Username
- Swiftblade131
- Joined
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Comments
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Stadia you ask?
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Not in the games lobby chat, but right after this popped up on my profile on steam.
It was a match on Ormond, I was playing Death Slinger, there was a definite 3 man SWF and 1 solo player.
"God tier gen control. a very long, very intense, very fun game"
It was a very fun game as well, they weren't toxic at all, and we just all played our best. I didn't 4k, but that was fine. The match was almost 40 minutes long.
Wish I could get more matches like that.
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I'm personally on break for a little bit.
I might comeback whenever my CIV 5 match ends, me and some friends are playing domination only, so it might take a while.
See ya when Spring Trap gets added xD
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People just have nothing else to do I guess, lol.
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Spirit is the only killer I would argue, that if your good enough with, has practically no counter play.
Even Nurse as a relatively simple, yet very effective counter play, that can waste a lot of time.
Things like this, is why people dislike Spirit. And probably want to see her nerfed, since the DEVs did just nerf a balanced character with a fair bit of counter play for no reason.
Logically, Spirit would get nerfed right?
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Thought it already got changed/buffed
Hmm...
Deja Vu.
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A lot of toxic survivor players like to keep a low rank, because they are to bad at facing anything above a rank 15 killer.
Generally they are in a group with an unfair disadvantage. Solo queue players could be dropping rank to, but they are less likely.
Just need to practice.
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I wouldn't care if they got rid of all his Chainsaw Charge time reduction addons, never once complained about that being an idea.
Base kit was perfectly fine. Insta-Saw was the the problem. There were a couple different ways to go about it, much simpler and pleasing ways.
But as always, they over did it. And now what do we got?
A bunch of useless addons - Tuned Carburettor, LoPro Chains, Black Grease, Mother's Helpers, as always Speed Limiter.
A lot of people thought LoPro Ultra Rare, was can go through pallets, but cannot one shot if it went through the pallet, nah it's got speed limiter attached permanently pallet or not. Not as good as everyone thought it would be.
Turning addons are the same, Doom and Death engravings also the same. The only things that are basically the same from old Billy, with a few tweaks here and there.
The heat addons are now a thing because the DEVs added the issue, so naturally have a couple band-aids.
And the chainsaw noise and TR addons, are gimicks through and through.
But no, "We are fine with how Billy is performing"...
Such lies and contradictions.
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Don't use it to much...
Unless you want it.. Ruined.
I'll leave now.
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Once again.
Just another thing they shouldn't have messed with, and made unnecessary problems for themselves, as usual.
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For every Key and Mori change post, they are gonna start giving a killer a red bar lmao
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People that message and then block, or message and leave the chat, can't take being talked back to.
They think they can dish it, and they certainly can't take it.
Just keep you chin up bud, they hate that :)
These kind of people always get theirs sooner or later.
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Saw it coming
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"Mind Game"
Pretty one sided mind game if you ask me
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They do listen to the community, that's why things keep getting nerfed
feelsbadman
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@TheHentity said:
I like the scream myself, or well the concept.
I just wish he screamed the entire time he was chainsaw sprinting, not just a scream a that the start but this roaring maybe higher getting scream for the entire stretch.
Could be quite unnerving I would think
I wouldn't mind it, if it sounded better. And every single chainsaw, currently it's obnoxious as hell.
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Well...
This is awkward...
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Cause people were bad at facing him for some reason.
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They remove things that are "insulting"
Basically if they disagree.
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@Name_Unavailable said:
I'm Survivor main.. No, Changes to Billy is soooo bad..
The easy fix rn is to just undo the changes and make his addons with same effect not stacks. Thats it.
This is what I have been saying for years!
Insta-chainsaw needed a nerf, not Billy itself.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1424828#Comment_1424828
You don't believe that yourself do you?
They are not gonna revert it.
Despite having PTB players that will give them feedback, not to mention Fog Whisperers, doubt BHVR actually cares about what they have to say.
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@Entity_Lich94 said:
Funnily enough, all the guys on here that were saying this was a good thing and that he needed a nerf have gone very quiet. I honestly would like to ask the devs what is the thought process behind killer addons because they always seem extremely gimmicky, situational or just flat out useless
That's because they don't know a damn thing.
You don't have to "wAiT fOr PtB". If something is truly a bad change, it's pretty obvious. They just like to see people be wrong, not to mention they don't use the character in question enough to even know, let alone I am not sure why they would even care if they don't use them do the point of lacking information on the topic.
The majority of people said, it would be a nerf. A lot of people said, it would be what is now known as "The Nurse Treatment", which is red cooldown + a bunch of useless addons, and making more issues than are fixed.
Ignorance truly is bliss...
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M1 to often puts you on a cooldown
With a red bar of course.
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A handful are downright trash addons, just like Nurse...
Sick
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@Huff said:
The battle cry he does is probably the best part about the upcoming changes.
Facts.
But it does sound kind of lackluster. Hope it's better than that.
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Cause they are more balanced than Billy?
Hah, I make myself laugh.
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The problem is with the game.
What else are survivors supposed to do? Wonder around a bit? The only other objective besides generators is Totems if you can even call that an objective. And until people start getting hooked, they don't have another real objective.
Chests are an optional objective, but won't really provide much for the survivors if we are being honest.
So they just do gens, we all know the time for gens to get done is quite short, and the DEVs said they will not change.
- Ruin only works when they are not touching the gen now. However, the killer needs to be mobile for this to work the best. But it can be destroyed, still for some reason.
- Pop-Goes is based on how the killer is doing in the chases, and even then, sometimes you just can't make it to the gen because of the generator speed. And no repressed alliance is a thing....
- Corrupt Intervention is only helpful for the first up to 2 minutes, but from what I have seen, it's not a very effective slowdown perk. It's good if you need set up, or have a plan for a kind of 3 gen.
- Thanatophobia isn't horrible, but survivors can just heal. And it's not a true gen slowing perk.
Basically, choices for dealing with gens is pretty limited. Use it to effectively it might get nerfed. lol
Generator speed has been a problem in the game for a while. Why people are suddenly being toxic to the survivors for doing the objective when the speed has been the same for years, is beyond me. Ya'll are a little behind on this whole ordeal.
But if your gonna be mad at anyone, it's the DEVs. They nerf the good stalling perks because casuals and emblems. And do nothing about generator speed. Oh wait, my bad. They added a penalty if more than 1 survivor is on a gen, but we all know this makes a rats arse of a difference.
I won't say gen rush doesn't exist per-say, but i'll ask once again. What else are they supposed to do?
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Because BHVR
I'm surprised they don't just give people the Rift skins because they are earned only from the Rift and no other way, kind of like events. Hmm....
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It goes up very quickly without addons as seen in the video.
Could it be better with addons? Sure, however this now turns Billy into an addons reliant killer, which should be avoided. Every killer should be able to perform just fine without addons. But that's just not how it is currently.
Simply put, it was a nerf to his Base-kit. Pretty obvious. Don't know how people can be so narrow sighted.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/166449/help-us-getting-springtrap-%EF%B8%8F
While I still firmly believe that FNAF is simply not scary enough to be in DBD, I do think that if a FNAF chapter happens, Springtrap is the best bet.
How would his power work? How would he attack? Hes never seen attacking anything in the games. Would his M1 be bitchslapping a survivor with his hand?
As if this game is scary.
None of the licensed killers movie's are scary if we are being honest with ourselves.
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Very easy to rank up as killer and survivor honestly.
No skill needed.
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@BaroneMaximus said:
https://forum.deadbydaylight.com/en/discussion/comment/1410785#Comment_1410785
Not true, because you could always just fix the SWF scenario, instead of changing the entire survivor thing. And if people starts crying about these changes, they are just revealing their true identities: Unskilled kiddos that gets their strenght from the group and abusing weaknesses at their advantage. And i'd honestly prefer lose such players to get better ones who actually play this game for actual fun and challenge instead of just bothering the others.
SWF scenarios won't get fixed my man, just not realistic.
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Losing to many matches as survivor?
If ya'll make enough complaint posts, the DEVs will nerf killers that you are having troubles with.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1411581#Comment_1411581
you know what happened with nurse?
1- they announced the changes
2- people said the changes were bad
3- other people said to wait the ptb
4- after the ptb people said the changes were bad
5- the changes are now live.
why people get so into this mindset of "everything you say before the ptb is invalid"? Do you not think people can use logic to think about what stuff means before actually trying them? Do you just do everything in your life before thinking how it might be a bad idea?
The newer players just can't read into things properly. That's what I think it comes down to, gameplay experience and knowledge of the game at the highest and lowest levels.
Most of the players can call bs before the PTB, and most of the time they are pretty accurate call outs.
But no, wait for the PTB.... Aight, and i'll laugh when I was right.
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They are happy with him, but hardly anyone plays him.
How are these changes going to make him more appealing to people? Backwards logic here.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1410809#Comment_1410809
But it is neccessary changes, adding more to the power opens up more design space they were going to change his addons eventually and changing his power opens up new areas to add to it who knows maybe one of the addons will have overheat scale with speed to be extra zoom but that design space can only be opened by adding new aspects to something simple.
My man, I don't know where you pull this positivity from good on ya... I can't say I agree with a single thing your spouting though. It's a poor design philosophy that started with Nurse, and will start to plague the game. Just wait for it.
If playing this game for 4 years has taught me anything, it's that it can get worse with BHVR.
Ciao
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1410796#Comment_1410796
But thats the thing its a new playstyle to play as billy just like how nurse using both cooldown addons is essentially no addon nurse og players can still play og billy but everyone else has dozens of new ways to play billy
The DEVs shouldn't make unnecessary changes. Simple as that.
I can get behind the LF one, but Billy makes no sense.
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One is basically invisible.
Plus they be smaller.
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New addons to deal with his new problems, that the DEVs added...
How is the playstyle different? Limited chainsaw runs? Where's the enjoyment in that?
The only thing that looked, sort of promising is his Ultra Rare, but in all honestly. Insta Chainsaw is still better. Especially since the Ultra Rare has speed limiter attached.
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Killer beats solo queue
SWF beats killer
Killers get buffed to deal with SWF
Killers get even stronger against Solo Queue
Nothing happens to solo queue
See the problem?
It doesn't really matter what killer it is, 9/10 times killer will destroy a lobby full of solo queue players.
Feels balancing man.
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@seki23 said:
tbh billy needed a NERF but that wasnt the nerf he needed, he only needed a HUGE NERF TO HIS ADDONS not to his base. crack billy was dumb to go against same with space billy.
Exactly this. Base kit fine, addons toned down. Such a simple and effective change.
The DEVs can't seem to view it from that sort of angle though.
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It's an unneeded change, simple as that.
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Basically this, great post OP
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Oh good, it's Paladins all over again.
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It won't do much
Insta-Chainsaw will always be stronger.
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Mostly out of it's uniqueness, and the fact that there are 2 sides to the game.
But at this point in time, i'm pretty much done with the game all together. I have been playing less and less over the years. And I think it's about time for me at least to be done with it.
I had high hopes a while back. But I can't find anything positive about the game anymore. It has become more fun to watch than play.
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@Seiko300 said:
Overheating mechanic?? Can anybody link where this was confirmed?
It's stupid
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1408647#Comment_1408647
Except now he can use that one addon to go straight through them.
It's at the expense of the instant down but whatever.
Never asked for an addon like that.
What I did want to happen to him, was removing double stacking addons for insta-chainsaws, and literally not touching has base-kit at all. It was perfectly fine as is.
But the DEVs can't seem to help them selves and decided to ner- I mean "rework" him. I am so done with these people.
I practically stopped playing the game, but I said a while back if they fu** with Billy i'm giving up with this game. And it seems like that time has come.
Ya'll can call it a rework all you want, it's a nerf. If you can't see that, I am sorry for you. The video sample is more than enough proof, to showcase Billy's spike down in not only generator pressure, but being able to mind game with his chainsaw, cause now it's a ticking fu**ing time bomb.
I just can't anymore. 4 years and we be going backwards again. I'm just done with it.
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Nah, he gets a ner- I mean rework to.
But hey, we will add a cooldown bar!
That should fix it.
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No counters?
Literally pallet loops.
