SuzuKR
SuzuKR
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- SuzuKR
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Comments
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2854882#Comment_2854882
I would gladly watch you, if stream on Twitch. You looks better than Otz.
A good player will dominate any average matches because most average players are not good. That’s just a matchmaking issue.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2854869#Comment_2854869
There is not fair counterplay for Nurse. That is reason. Yeah i know "Break LoS" is coming but no, it is not working. Good Nurse is not swing early if hit is not clear. Good Nurse is using first blink to see where you are and second blink for hit if you are in range. Guess game is not 50/50 if Nurse has 2 blinks (with add-on 3). She is ignoring walls, pallets and vaults.
Blight is second strongest killer in game and even he is not close Nurse.
Group A: Basically never touches gens ever/almost never tries to mindgame or change up their response to blinks/never or rarely looks behind them/and or never properly uses LOS-blockers/etc.
Group B: Regularly cranks through gen progression every chase, consistently is hyper unpredictable with responses, looks behind them often and sometimes doesn’t to make the Nurse think they won’t double back when they actually will or when they actually won’t, understands LOS blockers and frequently uses it to their advantage, etc.
Yes, it’s impossible to tell if the survivors are good or bad. Clearly I’m just OP, I guess.
Good players can be not in range of the second blink. Wow, they evaded. Amazing how that works. It’s almost like that’s why she has only 2K average at the highest levels of play in the world against equally skilled survivors. 3 blinks is bad design. 2 is completely mindgameable.
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@Pulsar said:
Nurse is the dam that holds the rest of the roster back.
Which is why almost every single recent perk buff is for perks that are good on her and almost every single recent perk release is good on her? And other killers get buffs just fine?
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2854862#Comment_2854862
Maybe this people you stomp them were not bad? Maybe your killer was op? Ah no, this can not be possible. Bad survivors!
Wow, I wonder how the person playing against them can tell when it’s blatantly obvious how they try and mindgame back (or the lack thereof). Yeah, there’s no possible way it’s obvious some people have no clue what to do and others do based off their gameplay.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2854842#Comment_2854842
You are winning %90 of games and you are calling her balanced and fair! Thanks for info.
Yeah it’s almost like going against drastically worse players means I stomp them, the same way going against drastically better players means I get stomped. Did you actually read what I said?
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@FreakPrince said:
I personally despise her and think she's very unhealthy to the game. She can simply break any law or rules the gameplay has set and no matter how you nerf her, she'll still be broken somehow.
I'd rather see all killers be buffed a lot and delete her from the game entirely.
Mindgaming is extremely effective against her.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2854809#Comment_2854809
What is your winrate on Nurse?
I’ve never recorded it before so I wouldn’t know. If I had to guess, around 85-90%, but i very very rarely ever go against people that actually know how to play versus her/are coordinated in any degree. In actually even matchups, I’d estimate closer to 5X-6X% (2 kills with a few more hooks). I have games where I get wiped as well, from coordinated squads that are experienced against Nurse and are better than me.
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/2854748#Comment_2854748
The add ons are still not killswitched, apparently a bug report isn’t enough to remind bhvr about that.
Because the killswitch is for gamebreaking bugs, and while that is a major bug, it’s not gamebreaking. It doesn’t do things like literally crash the game or give 100% permanent aura vision the entire game against any killer. This is specifically Nurse only with specific add-ons only.
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@FrenchBagels said:
Survivors have a straight forward solution to all of this:
Dead Hard and send her to Lery’s.
But seriously, I do think it’s almost too difficult to beat out a Starstruck Nurse running slowdown. There really isn’t much you can do against that. Base kit is perfectly fine however.
If you’re curious, the best Nurses in the world versus the best survivors in the world when there are zero restrictions and people can bring anything they want actually averaged out to a negative killrate. She lost (0-1K) 6 games, tied 5 (2K), and won 3 (3-4K). Strong builds can be matched with also strong builds.
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@GannTM said:
I don’t really think counterplay is her issue, it’s the fact that certain perks can’t really get the buffs they deserve as long as she’s in the game. They’d be too oppressive on her while being balanced and strong on everyone else.
BHVR has repeatedly buffed and released perks good on her though. Retribution/DMS/NWO/Starstruck/Pain Resonance/Floods of Rage/etc. A lot of other killers are just too garbage to get use out of some. What is a useless zero mobility killer going to do with Starstruck when everyone in their right mind would be running full speed opposite direction? Stuff like that.
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That’s busted and punishes strategic camping.
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It spawns 3 chains 3 times with a small interval between each, and then there’s a 12s break. Break the chains manually, not with environment.
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Fun is subjective and irrelevant to whether something is balanced or not. It’s also not a meaningful standard to balance around. A buff or nerf is as easy as number changes or new effects (whether it’s a balanced buff or nerf is different). There is no standard for fun and unfun. How do you make something “fun”? There is literally no definite method.
Something that is fun to one is unfun to another and vice-versa. It is literally impossible for everyone to agree, and is also why it’s a meaningless standard.
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@Sakurra said:
Remove the grab when survivors try to unhook. Until you make the killer hit you the hooked survivor will go in second stage. You fk need two survivors to save that guy without going in second stage. These killers that are doing this are just pathetic imo.
Yes survivors should just be able to get an unhook in the killer’s face and leave without getting downed, perfect. It’s almost like people are not supposed to be able to just ignore the threat of the killer being right beside them.
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@The_C12H15NO2 said:
I completely agree. To be fair, against a god tier nurse you will still go down eventually. However the goal is to waste as much time as you can so your team can get gens done. Survivors should focus on teaming up on gens against a nurse so one 30 second chase will end up being 1 gen done including time to pickup & hook.
You aren’t supposed to stay up forever against any killer in general regardless. That’s why infinites were removed/window blockers were added/Bloodlust was added/pallets are diminishable/etc. The entire point of chase at high level is to just make it take too much time that it becomes a net negative for the killer.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2854727#Comment_2854727
wrong.
I main Sadako, Freddy, Trapper, Plague, Hag, Pinhead, Billy, Twins and have dabbled in all the others. Blight is easy to use and easy to learn except for Wraith. Sure there are little techniques that make him even more insanely powerful but you don't need them. If you think Dead Hard is overpowered then there's no way you can't think Blight with 5 Dead Hards isn't anything but easy. All the other killers I main are way harder, I'd love to see you play any of the ones I main and then say they're easier than Blight.
That's hilariously false. A large group of decent perks in the game can't effectively be used by blight as they require basic attacks which he typically doesn't use. (Ruin/Pop/Tinkerer/Corrupt doesn't count because that's a good synergy on every killer)
No, it's not false at all. Who in their right mind is going to use "decent" perks when the perks you named "Ruin/Pop/Tinkerer/Corrupt" are the game winning perks. Blight synergizes with the best killer perks better than any other killer in the game.
No one could give a flying-flip if Blight can't use Coup-de-Grace and Franklin's Demise. Those "basic attack" perks aren't perks you use to win a game. I can't even think of a "basic attack" perk that is even meta. What a stupid argument.
You've clearly never played blight if this is your opinion, period. The amount of understanding of tiles, bump logic, and collision for EVERY map object alone makes his power have one of the highest skill ceilings in the game.
High skill floor/ceiling powers should be powerful. Why should a difficult to use power be bad...wouldn't that lead to the killer being treated like a second Twins?
Yes, I have played Blight and Blight is fun to play because he's overpowered.
Twins is a powerful killer and is one of the best killers in the game. She's difficult to use but can still win high end games. You want a easy to use wrecking ball that no can stand against.
Have you considered your anecdotal experience is just that, and doesn’t trump actual performance data over a large-scale mass amount of data of players versing other players of even skill on even maps?
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I don’t know why people still think Nurse prevents perks from being released/buffed when BHVR has done exactly that, and repeatedly buffed old perks and released new perks that also would work on her well (Retribution, Dead Man’s Switch, Pain Resonance, Floods of Rage, Deadlock, No Way Out, etc).
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Why does no one check Bug Reporting to see if it’s already been posted about/acknowledged by BHVR?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2853950#Comment_2853950
I'd rather Nurse be nerfed and Killers as a whole received buffs than continue to force players to suffer in the current Killer climate.
You can buff other killers without nerfing Nurse.
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People severely underestimate how strong mindgaming works against Nurse, and blame Nurse for matchmaking problems like matching a good Nurse with way worse players.
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They’re not gamebreaking or bugged. That’s not what the killswitch is for.
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I think it’s really nice BHVR made a ton of good perks recently that offer a lot more diversity.
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S-tier: Mad Grit, Shadowborn, Monstrous Shrine
Garbage: The rest
You’re welcome.
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A killer that has to win a completely even mindgame both sides have an equal chance at to land any hit because she literally cannot hit you otherwise (unless you massively screw up by walking into her face or a dead end). I will never understand people that call Nurse uncounterable.
Yeah, maybe if a perfect being that can see the future is playing her, sure. I’m not aware anyone like that exists, let alone plays DBD. That is the entire reason mindgames are a thing. You read how the other person plays. They read how you play. You both try to out-read/bait the other. Both sides adapt to the other and to throw off the other. The more skilled player wins the mindgame.
People will talk about good/god Nurses but they’re forgetting:
- There is also good/god survivors that can match said good/god killers (if they actually get matched together). If one side is outmatched, of course the results will be skewed. That’s not a balancing problem. That’s a matchmaking problem.
- MMR does not consistently give even-skill matches.
- MMR literally cannot consistently give even-skill matches to the small portion of this playerbase of very good players without queues taking literally forever - something BHVR themselves also stated in the Q&A stream. There’s just not enough players at their level, so they will be soft capped and thus matched with worse players.
- There are a load of uneven maps in this game that drastically swing the result in one side’s favor.
- Not everyone matched together is playing for the same goal (eg trying their best/full meta vs meme builds/just doing challenges/etc).
- Even the best Nurses in the entire world only average out to a 2K when against the best survivors in the world on an even map, and this is with much heavier restrictions on the survivors than on the Nurse. When there are completely zero restrictions or rules, Nurse’s average drops to a negative (below 2K average). This is for the literally world’s best Nurses.
- It is extremely rare to be going against god-tier players in general, and if you’re nowhere as good as them, it would be stupid if it wasn’t a landslide victory.
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@Paozilla said:
Just make it so if she stays near a box for more than 20 seconds and it's a box for a players trap it becomes another box on the map. AFK pig is dumb and will lose you most matches but the fact its even possible at all is pretty ridiculous and it's borderline holding the game hostage.
Should be closer to 40-60 IMO. 20 is too low and ruins strategic bodyblocking.
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This is intentional. You aren’t going from Healthy to Injured.
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“Good Nurse beats average survivors”
Man, it’s almost like better players will usually beat worse players. But that’s totally not matchmaking’s fault, it’s uh, the Nurse’s. Yeah. Not like the exact opposite also holds true (good survivor squads will beat average killers) too.
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The specific AFK Pig scenario shouldn’t exist, but Pig situationally bodyblocking Jigsaw Boxes in a normal game shouldn’t be nerfed at all. If she sees someone running to a Jigsaw Box, she should be able to block them off it if she gets there first, as long as it’s not for a ridiculous amount of time.
Eg, she sees the RBT is beeping quick, which means timer is almost up. So she beats them to what is probably the survivor’s last box and blocks it for the remaining 60s or less, so they guaranteed die. That’s completely fine. I’d just make it so if she’s in like idk, 5m radius of the Jigsaw Box for more than 60s, any keys inside it randomly move to other boxes. That way it doesn’t affect strategic bodyblocking.
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I’m pretty sure that’s referring to the Entity’s minion thingies. The Entity itself is an arachnoid-esque eldritch world-devourer.
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DBD Forums stop blaming Nurse for matchmaking putting a good Nurse against worse players/people that don’t know how to play against Nurse at the same level challenge (impossible)
DBD Forums stop forgetting about mindgaming being the most skillful core aspect of chases challenge (impossible)
DBD Forums stop making claims that don’t match up to actual performance data against even-skill players on an even map challenge (impossible)
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2845893#Comment_2845893
It's basically 5 blink nurse, except she can refill all of her blinks if she hits you.
They need to reduce the number of rushes he can store and rework alchemist ring. Maybe slow down the regeneration of rushes.
Except he can’t go through walls, but sure. Alchemist Ring is beyond busted. Basekit is completely fine.
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2853043#Comment_2853043
its a pain in the ass to report bugs, and submiting tickets so. no.
I meant you could literally take 3s to look and get it answered by seeing the thread about Nurse bugs having “Acknowledged” on it.
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It’s latency. It’s unavoidable.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2853139#Comment_2853139
I believe in fairness. Blight isn't fair.
Personally I believe he performs fine because he does evenly against people of even skill, and bad matchmaking putting people who aren’t as good at playing against Blight vs the Blight isn’t Blight’s fault.
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You do realize the answer is literally in Bug Reporting?
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He’s in a good spot. Just needs to not break his own chains.
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Nurse and Blight’s design, art/sound team, it being fun despite some of the minor balance issues here and there, this game not tilting me ever, getting to play with friends, etc
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Because the game is balanced around those strategies.
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@CrashMADDS13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851761#Comment_2851761
Yeah arguing with you doesn't really go anywhere. I still support the series and the fans. I can tell you pretty confidently that there is zero homophobia in the fan base, and tons of support for lgbt+.
So to say no to them that they can't see a series they love in a game they love because you think you're some knight in shining armor protecting them from homophobia, you're in fact the moron playing moral politics.
I pity you. I hope you become a better person some day.
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@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851734#Comment_2851734
Nurse. The console version of Nurse.
... I meant what about her do you want buffed? Or do you mean QoL like flicking?
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@CrashMADDS13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851757#Comment_2851757
Except that he does in fact support lgbt+ and he made reckless donations to Christian organizations with his FNAF money. It doesn't affect me, it doesn't affect you, you can still be a fan of the series.
All this hysteria is laughable
I wonder when people will realize donating to a charity with literally zero legal power or sway is not equivalent to voting for and donating multiple tens of thousands of dollars to expressly anti-LGBT politicians who do have legislative weight and do use it to try and strip human rights. It affects me and people like me when said politicians literally try to strip human rights.
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@CrashMADDS13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851741#Comment_2851741
Lmao this again? Is it really that hard to picture someone who is lgbt+ but also has a different opinion? Guess I'm a bigot because I don't agree with you.
Again, insufferable 😂
There are moronic LGBT+ people that support people that actively make things worse for them, like Caitlyn Jenner. It doesn’t make it not bigotry just because the person is also part of the group. That’s like saying black people can’t be racist to black people, or women can’t be misogynistic to other women.
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@CrashMADDS13 said:
Yes please. I don't love FNAF, but i think dbd should have representation of all influential horror throughout the years. It makes it an epic mashup of all horror that all niche fans can celebrate together.
And to spit on the toxic haters that hide behind lgbt+ as a reason to gatekeep a predominantly lgbt+ fanbase 😂
What is it with bigots and voluntarily outing themselves? lol
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2851321#Comment_2851321
Didn't Scott quit?
He still gets royalties.
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What exactly do you want buffed?
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Hell no. It would be a slap in the face to the community BHVR announced their support on inclusivity to.
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In order of my favorite to versus to least favorite:
Nurse>Blight>>>Spirit/Billy/Huntress/Oni/Pinhead in no particular order>>>>>Everyone else>>>>>>>Stealth killers>>>>>>>>>Hag
I’m really easily stressed by jumpscares. They could be the weakest or best-designed characters and I’d still dislike them purely because I dislike jumpscares.
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Why is there no "Worse" option? She's the most balanced/well-designed killer in the game, and my personal favorite to versus. Blight (a relatively common pick) is my second-favorite to versus, so it's not like it was too bad, but I still missed playing versus her.
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Why would the perk get nerfed? It's a non-issue.
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Artefact Hunter, In the Dark, Last Standing, Overconfidence, Tough Runner, or Underperform.
They’re so busted, that using these perks is literally cheating.