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SleepyWillo

SleepyWillo

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SleepyWillo
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  • No. What you did was say dont complain because it happens. That doesnt provide help. It doesnt provide a work around or a way to resolve the issue. Its the equivalent of a child having a tantrum and yelling "shut up" because they cant formulate a coherent response.

  • @DrJohn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2279137#Comment_2279137

    At least twins ended up as a good and unique killer unlike an underwhelming and derivative killer that is nemesis

    Most of their killers seem to be derivatives and odd mashups:

    Ghostface=Myers&Pig

    Deathslinger=Huntress&Legion

    Trickster=Huntress&Legion: Part Deux

    Oni=Hillbilly&Bubba

    not to mention all the killers that are just derivatives of single killers (Hillbilly and bubba), etc

    Originality has never been a big thing for BHVR

  • @entitysbreakfast said:

    https://forum.deadbydaylight.com/en/discussion/comment/2279090#Comment_2279090

    No we deserve more than that. Unlinked sets, changed RE cosemtics, or refund the entire chapter in the form of auric cells. Triple bloodpoint XP week. Way way bigger than a measly 300K BP

    Considering The Twins chapter broke the game a hella lot more than this one... I am doubtful we'll see anything other than platitudes.

  • @TheeclumsyNinja said:

    https://forum.deadbydaylight.com/en/discussion/comment/2279065#Comment_2279065

    Soooo your logic is that if people are complaining about something specific… i cant tell people to stop complaining ever cause reasons. Im gonna guess you’re 12

    If someone is complaining they are complaining about something thats effecting them. Offer help or constructive feedback. Provide counter points to their arguments. Dont just go "me mad you mad" and call it a day. That would make people "guess you're 12"...

  • should get 300k every day this BS continues.

    And just unlink all sets that arent legendary characters already. Sheesh.

  • You come here complaining about people complaining...? Do... Do you know theres a term for things like this, right...?

  • I dont understand how linked sets arent just the price of one cosmetic item. You have zero customisation.

    #UnlinkTheSets

  • @YokaiPhaseshift said:

    Can't even get past the main title screen right now without getting this specific error:

    "In order to access this content, a network connection is required."

    I've checked my internet, connection is great, and I checked another network required game and it worked fine, so it must be DBD servers specifically.

    I'm sure devs have been notified by now, but just in case they aren't I'm posting this notice.

    maybe they're fixing the crash issues associated with the RPD map? Wishful thinking I know but let me have hope...

  • Its a visual bug only. If you cant see your perks/items (happened to me) just go back to your main menu and then go back it. You'll have to re-select your loadout and skins but nothing is lost.

  • @RoboMojo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2278141#Comment_2278141

    No worries. You're definitely right. I guess Behaviour don't allow certain parts to be unlinked like weapons because they'd lose money. Rather then buying the full thing, someone might just buy the weapon. Behaviour being a business, obviously don't like that. There's many outfits which are linked for absolutely no reason and it's clear why. I have absolutely no faith that Behaviour will do the right thing in this situation but you never know I guess.

    I wouldnt even mind as much if you could only buy the set as a whole but could then mix & match the individual pieces (Jills being an exception because that was just scummy). Wouldnt be ideal but would be better than this fuster cluck they have going on at the moment

  • @RoboMojo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2277941#Comment_2277941

    Oh I agree. My point was more that there's at least some justification for other outfits being linked. With the Leon and Jill outfits though, it's clearly a cash grab. That's what I meant.

    I 100% agree - was just trying to add on to what you said - sorry if it came across as otherwise. Even linked sets that make sense (like Centaur Oni) theres generally no need for the whole thing to be locked. I wish we could change weapons, etc. And survivors hairstyles in general - Kates Octoberfest or Janes Greek ones are great examples!

  • @RoboMojo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2277904#Comment_2277904

    You're not wrong. I was considering getting the jacket and trousers for Leon but I absolutely will not now. I'm not going to support such an anti-consumer practice. At least some linked cosmetics (mainly the rabbit skins for Legion) have some major clipping issues when glitched as well as other things (headless Legion is thing). With the Leon and Jill outfits though, it is clearly just a cash grab and I don't want to support that.

    Clipping is the least of the problems with this game. I dont know many people complaining about cosmetics clipping.

    I used to buy full cosmetics (unlinked) for the discount. I go out of my way to use a cosmetic piece from 3 different sets when customizing my characters. Linked sets are the death of creativity. If PH has some special agreement where they HAVE to be linked, fine. Just cut this BS with the rest of them.

  • @Mandy said:

    We don't normally offer refunds for cosmetics, however, in this case we are making an exception. Anyone who purchased either Jill or Leon's very rare outfit in the first 24 hours (before they were sets) can contact support (http://bit.ly/DbDSP) for a full refund.

    Or just unlink them. These linked sets are pointless. BHVR is actually losing money because more people would buy them if they were able to customise them without glitching.

  • Even if survivors killed came back as the zombies for rest of the round id be happy

  • I would say nemesis is the best killer to go against dh and spinechill. his whip is long enough to extend beyond it and prioritises hitting the survivor instead of pallets, etc.

    Your zombies will show you when a survivor is near them and also the coughing really helps too.

    All in all I'm having a blast with him!

  • not much they can do about it. Can't force people to only play on certain monitors

  • They way I see it they're trying to balance things on both sides and make them equal. Similar to survivor add-ons now being lost regardless of escape. I think they view items as "survivor powers" and that's why you can't 100% remove them, like you can't 100% remove a killer power.

  • Yeah they do need to do something. Even a "wishlist" system where you select like 5 perks and it increases the likelihood of those perks appearing in your blooded.

  • doesn't work but thanks anyway.

    "This code is invalid"

  • Personally I would hate this. Would waste too much time as killer. How many gens would be finished before you have your hex totems placed?Survivors could just watch the killer to see where they go and they'd know where the hexes are.

  • He's kinda like Oni in that you're only going to be good against him if your other survivors are. If people don't get infected early (like Oni getting blood) he can be pretty weak and easily looped.

    Try SWF until more people learn to play against him better?

  • same. might just be on nemesis? When I got adept I got 35k

  • I only do it if i'm doing an adept. Or I need to ensure a really toxic player dies...

  • I like the changes to the timers. Very nice. I just hope the Zombie hits count as "basic attacks" and arent considered something else...

    Very nice and fair changes to the zombies for survivors too in my opinion but can imagine it causing some typical BHVR problems with "shrink their collision" rather than removing it entirely...

  • @Superyoshiegg said:

    https://forum.deadbydaylight.com/en/discussion/comment/2272133#Comment_2272133

    'Officially' is pretty brazen to say. Do you have a source?

    As far as I know, that's a fan nickname based off of her attire.

    In a game where Ghostface is Ghostface but isnt Ghostface?

    Anything in the entitys realm is subject to the alternative reality shenanigans that we have but she is dressed exactly as Misty and looks exactly as Misty. Has BHVR come out with a statement about a DLC thats not yet released? No. Does that change the fact that its Misty? No...

    https://residentevilfanon.fandom.com/wiki/Samantha_Chambers

  • The female is officially called Misty and I call the male Rob (Zombie)

  • Just had this last night. 1st hook I got stuck under the hook and couldn't move. Second hook a console Nancy unhooks me in the killers face and DHs so I get Insta downed.

    She was running empathy and kept bringing the killer to injured people when she was in chases... She was just bad and toxic. This is whynim starting to play SWF more when playing survivor. Can't play with these types of people anymore. Can't wait for the auto bans!

  • I've been mainly getting Wraiths...

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/2270933#Comment_2270933

    Many fail to see the bigger picture with Dying Light. It can be an incredibly oppressive anti-heal and slugging tool when paired with Sloppy.

    Yeah, the Obsession is granted an altruism bonus, but that kind of relegates the Obsession into a forced position of babysitting everyone once Dying Light gains significant power late game, instead of helping with gens as much as they should because they don’t get the penalty.

    This. I love DL with sloppy/thana on my Legion. Easy games that you dont have to sweat. Just turn off your brain and chill

  • I personally love Dying Light and think most people sleep on this one.

    The only issue is I seem to always find the obsession first...

  • I got Deathslinger. I only played him once for the Adept achievement... I must give him another shot! And we're both Irish!

  • No brown flashlights, maps or keys. I'm okay with it - green versions of keys and maps are mostly useless without addons anyway - dont need extra clutter in my bloodwebs

  • @Alice_pbg said:

    changing the description (and criteria) for an achievement is very hard on console. (unless it's literally impossible)

    either the pip system changes, or it stays like it is.

    The prior version of the achievements merely required a 4k. I cant imagine it would be too difficult to revert to that...

  • @ill_Boston_lli said:

    https://forum.deadbydaylight.com/en/discussion/comment/2268263#Comment_2268263

    I would like that as well. But I still think Survivors should have to Double Pip as well.

    I'm more of the opinion that they should both be of the easier option - and not both of the more difficult one.

  • @LethalPugy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2268259#Comment_2268259

    10 seconds? Yeah they would be way too much time. It would just lead to more slugging.

    If you wanted a change just make decisive not deactivate when doing an objective, just lose its timer twice as quick instead.

    Can we also have it activate twice? So if youre getting tunneled off both hooks (which tends to happen) you have a chance?

  • @Wuzzu said:

    Increase the stun timer to 10 seconds, and keep it active when on the ground.

    Or just revert it back to how it used to be, along with adding these buffs I stated above.

    With these changes I made, it should be perfectly balanced.

    thats a bit too much imho...

  • @ill_Boston_lli said:

    I feel like survivor has it easy when it comes to getting Adepts at Rank 1. Killers legit have to double pip with only three perks where as survivors simply have to escape whether through hatch or gate. Why cant It be the same for them? Why don't they have to double pip in order to get the achievement? This would make it fair IMO

    Would love a change to killer adepts. Make it a simple 4k again! Or change adepts in general to the following:

    *While using the killers 3 unique perks...* and allow you to use a random 4th perks. Give us slow downs or something idk...

  • Just had a killer tunnel everyone off the hook. He said its coz we were SWF after a headon play.

    He didnt realise until end game when he checked our profiles that we were solo (after accusing us of being SWF).

    My point is, youre probably not playing that many SWFs, or at least not as many as you think. Sometimes survivors can play well and are capable of doing their only objective...

  • I mean its a grand idea but why play and exclude a map when you can just play the offering for the one you want?

    Unless its dirt cheap (I wouldnt even value it at 3k tbh) I dont see the point

  • @GoshJosh said:

    Can't tell you how many Legion rituals I've discarded in the last couple weeks.. and yeah I would say the ratio is 3/4 are killer dailies - if not higher. And why is Executioner's to cage survivors? Should just be hits with POTD.

    Why would you trash the Legion one? Thats my favourite one!

    The Executioners one is so trash though. I will get a 4k way before anybody runs through my barbed wire... His dailies are an insta recycle

  • since the balanced landing nerf it's fine in my opinion. long fences even help a lot of killers.

  • Even if they moved onto DBD2 what would make them do things any differently? They know the problems and are, apparently, trying their best to amend them.

    In my opinion if they do change to DbD2, the only change we'll see is in our wallets bevause theyll forcenus to buy the game and DLCs again.

  • @Orion said:

    From the wiki:

    • There is a hidden room behind a closed, metal door located in the Rift Lab. It can only be accessed by blinking with The Nurse
    • at a very specific range. It will not spawn if the Basement
    • spawns there.
      • There are four dead scientists in the room, each one with a bottle in their hands. There are also two cooler crates with more bottles scattered throughout the room, and a monitor and a PC on the floor. The main element of the room is a board containing the following:
    • EGC (Abbreviation for Endgame Collapse)
    • [Xe] 4f14 5d10 6s1: The electronic configuration of the element Gold (Au).
    • A drawing of a molecule: It represents the molecule formed by combining terephthalic acid and ethylene glycol, forming a compound named ethylene terephthalate, commonly referred to as polyester.
      • This is a reference to the YouTuber Paulie Esther, who is known for diving deep into Dead by Daylight's secrets.
    • This room was added as a clue to the location of the Golden Toolbox on The Underground Complex map.

    Just to add to this:

    During the EGC a box in the generator room will slowly open. This box contains the golden toolbox. This is what the clues were leading to.

  • @[Deleted User] said:

    i think his mouth is too wide, and his eyes are too small, i prefer the old version.

    Also i've noticed with the reworks that the survivors clothes are more vibrant. I don't like that but i do like that they are updating stuff

    I've noticed the clothing difference too! Especially with Claudette's clothes! But here, David's jacket seems considerably darker to me with less white/fade

  • He looks anime boyish - less manly rugged?

    Didnt think he needed a change personally...

  • He looks more... pretty boyish? Before he looked rugged manly?

    Either way I agree with @GoodBoyKaru XD

  • I use it when playing killer to chat with friends coz it can be pretty boring just playing by yourself. Rather chat while I murder I guess?

    Sometimes when playing survivor - though we mainly communicate with butt jiggles and points, etc. Plus if you know the people you play with arent potatoes you dont really need to talk about stuff. A lot of it is kinda obvi anyway?

  • Killer sweat is based on the person playing, not time. The killers that tunnel off the hook at 5 gens will do it even if gens took 30mins each. They see something that gives an easy win and go for it. On all the posts complaining about camping and tunnelling I've never seen someone complain about it happening at endgame (or close to).

    Strategically advantageous to make a 4v1 a 3v1 at the start of the game? yes. still a dick move? absolutely.

  • Others have addressed the whole SWF v Solo thing so I won't repeat that. What I will speak on is your comment about them giving survivors "the tools".

    The DBD discord was a thing long before the devs had any involvement with it. It was so popular that the devs requested to be involved with it (rather than attempting to create another and potential attempt to rival a strong discord server).

    They didn't give the tools. They joined those who were doing it anyway...


    edit: typos

  • @Bumbus said:

    Corrupt intervention should be basekit. Change my mind.

    I think there's a few perks that should be basekit. Corrupt and DS come to mind as a good starting point

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