SilentHillOnDvD
SilentHillOnDvD
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@Withered8 said:
Here we go again
Quite whinging about the good swf which you vs maybe once in 20 games at most because they are better than you and it isn't a stomp fest like it would be against solo players.
This man just made a post talking about how swf is busted (which it is) and you telling him to stop whining lol can't wait until someone says ruin undying op so I can say stop whining
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@Dpooly said:
It's also boring going against every Killer that runs Ruin/Undying
Thanks for providing no useful input to the topic
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1813718#Comment_1813718
It amazes me how often this “just throw pallet early to beat Clown” pops up.
I haven’t had a game yet where this doesn’t just hurt the survivors when so many are used so early.
There are tonnes of loops, where if a pallet is down, and a survivor continues to loop it to vault it, that Clown can gas in the right spots to get a hit in before the survivor gets to vault it. And it loops where the pallet is too safe for Clown, they can just be gotten rid of. If a survivor does a few of these safe ones in succession, just abandon chase, and pressure someone else. They now have less safe pallets to rely on.
It sounds like you had a Clown that didn’t know how to deal with it, especially seeing as he was using double reload add ons, as Clown should NEVER, or hardly ever need to reload mid chase where faster reload speed matters.
Eh i never said he was reloading mid chase in fact the only time I saw him reload was at hooks and after a down and to say he is bad to run reload addons is a weak argument I wish I recorded the match because its hard to say if he was playing clown like a god or just being a potato
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@TheClownIsKing said:
In theory, any killer can.
No one ever seems to believe me, but I frequently go add on less with Clown in red ranks. I’ll still dominate a lot of the time (not all the time, but a lot). This is because I already know/learnt exactly how to gas pretty much any loop to make it dangerous for a survivor.
A player just needs to feel very familiar with exactly how a power works at base, and practice getting the most out of it.
The benefit of that is add ons will feel so much more powerful afterward, and it opens up more experimentation with add ons you wouldn’t normally use.
Not Any Killer wrath for example only moves 10% faster without addons and the best way to play him is hit and run but how can you do that moving so slow? And in fact I played against a p3 clown a couple hours ago in solo that was using reload speed he know how to play loops and everything but lost because we just threw every pallet down and my team actually knew how to do gens he killed me on 2nd hook he had got me healing in basement though
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1813661#Comment_1813661
Because I took the time to get good with Hag and have absolutely had evenings of perkless, addonless Hag where I absolutely wreck everyone
I was just playing addonless wraith with meme perks and destroyed some not so good survivors does that mean wraith Is a god tier killer?
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@MadLordJack said:
Nurse. Spirit. Blight. Huntress. Pyramid Head. Freddy.
But especially Hag. That lady can take on anything even with no perks.
Where are people getting this idea from that hag is just god tier? I just can't see a killer that gets countered by flashlight and maps being a godly killer Not to mention smart teams won't let her set up and will have someone following her at all times telling the team where the traps are
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@ShinobiSlayer360 said:
https://forum.deadbydaylight.com/en/discussion/comment/1813456#Comment_1813456
Hag is just as powerful as nurse. You do realize that right?
Hag gets full countered by a map lol especially if a swf is on comms it's gg
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@gibblywibblywoo said:
Disagree wholeheartedly. I could start a match right now not having played him for nearly a year and effortlessly 4K against even a decent SWF with certain perk builds.
His biggest problem is that his multiple tools give him insane perk synergy. And nerfing perks obviously isn't the right way to go. The game should be balanced around the solo experience. Not SWF as they make up the minority of players.
So Basically balance the game around scrubs because they can't just git gud
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@ChiTenshi said:
https://forum.deadbydaylight.com/en/discussion/comment/1810422#Comment_1810422
Actually you said "not on comms often". But if we ignore the comms situation, going into a match knowing the rest of your team aren't potatoes is a big advantage.
Nahh I was saying I play in swf often i just worded it wrong and being good at the game shows that you can take on killers like freddy so basically just git gud
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Thats All ranks lol not red ranks
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I'm down to get rid of anything that makes my frames terrible
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@ChiTenshi said:
There's data showing he has the highest kill-rate in all Ranks. And playing as a SWF is a lot easier than playing Solo.
As I said not on comms the only thing we have is being good at the game
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@Aven_Fallen said:
Not really. When doing Hit and Run you want to spread damage across the Survivors and catch them later off-guard when they are healing/still injured. Deathbound just gives you the information that they healed, so you can injure them again, but thats it.
So if everyone is injured I just put a guy on a hook and death bound procs ik there's 2 survivors over there 1 just healed and the other is injured I can go for the down because ik where he's at and also pressure the healed guy at the same time how is it bad?
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1799142#Comment_1799142
https://forum.deadbydaylight.com/en/discussion/comment/1799145#Comment_1799145
If you would actually read the comments you would see that I replied with this: "Just give the downed survivor the ability to disable the ability to drag them away while being downed...".
Tell me something first how fast are they dragging them?
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No because then teammates will start being stupid and trying to drag you to stupid places
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1786833#Comment_1786833
He’s S-tier because of his snowball potential he’s very strong once he has his power if you leave one person injured and snowball the whole team you pretty much win he’s very strong
Good survivors know how to deny him his power for a while and know how to play around his power he can't be in the same tier as nurse lol
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People should get banned for using it it gives a massive advantage to survivors
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Complaining about pyramid when his power is easy to dodge? I think it's time for you to git gud
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@Steel_Eyed said:
How you psychos play without BBQ is beyond me
BBQ is good for points but the other effect is not all that great
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Lol what is this post
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@FrostySeal said:
https://forum.deadbydaylight.com/en/discussion/comment/1768647#Comment_1768647
Thats what people said about any means necessary, for the people, and countless other perks. Some of these perks do need tweaking, but otherwise they're ok.
Who said lifting pallets and for the people were op? Lol both of those perks have downside and none of these do just put these perks on and play the game
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@FrostySeal said:
https://forum.deadbydaylight.com/en/discussion/comment/1768630#Comment_1768630
How is this too much of a buff? Even with all these changes these perks wouldn't even be meta, not even close. It's a nice change that turns a bunch of awful perks into actually usable ones.
I can tell these perks would be op as ik good survivors would know how to abuse them
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1768630#Comment_1768630
Well would you want them to just use the Same old meta or have a change.
Not every person needs to be like kindred these perks changes would give way too much information making it even easier to play survivor which is boring asf
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@TruffleTurtle said:
Why do alot of people use stretch res. Like 1/3 of content I see from youtubers and stuff have somebody with stretch res. Imo it seems kinda like cheating and its seems common
It is cheating as it allows you to see more making it impossible to mind game at loops
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Holy ######### this is too much of a buffet to survivors jesus
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When I play killer all red rank good survivors
When I play survivor yellow and green ranks
Wish they would fix the damn match matching and stop giving me scrubs
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@Retromind said:
Anyone else ? Seeing the Survivor mains screeching bloodlust was an old and unnecessary mechanic to help newbie killers to catch up and get on an equal footing due to unbalanced map designs, I feel like it's about time BHVR gathered some data about absence of these "second-chance" perks.
I would much rather them get rid of the sprint burst when you get hit by the killer for a weekend and see how that goes
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@kolosovski said:
Why there are so many downers posting negative stuff on the forums? All these endless rants. There are a few issues around, true, but nothing that makes the game unplayable. In fact I think the game is in the best state it's ever been. I read this stuff and I wonder why are you still playing it and/or wasting time making such a wall of text about a game you seem not to enjoy.
Why do people say the game is in a good state RN? They're about to release a unfinished killer because they know people will still buy. Base gen speed is atrocious. Swf is still a problem. Map sizes and breakable walls are a problem. Whole bunch of bugs. Like I don't get it lol
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I just got tunneled by a clown lol I looped him a the house of pain and I guess he didn't like that so he decided to take me out the game
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1765643#Comment_1765643
Seeing as you're here as well what do you think of bloodlust?
Also nice work on that window
BL 1 can stay as m1 killers rely on it but 2 and 3 can go as only bad players usually get to those tiers
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@BlindMole said:
Can i ask what was the ranks? Because everyone is saying a lot of stuff but we don't know if there's a big difference in ranks...
I was the steve im rank 1
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Holy ######### I was the Steve lmao
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Hemorrhage and blindness are both pretty useless status effects it feels that every time I have them they do literally nothing
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Pyramid and blight
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BL 1 can stay but the other tiers can go they are only really gained when the killer is bad
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They're changing keys and moris I'm tired of people making the same post everyday it gets repetitive
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@notameatybassriff98 said:
https://forum.deadbydaylight.com/en/discussion/comment/1757236#Comment_1757236
gens take 80 seconds to do without perks or items, that is enough time
I'm done wasting my time talking to a hardstuck rank 16 survivor let's agree to disagree
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@notameatybassriff98 said:
https://forum.deadbydaylight.com/en/discussion/comment/1756173#Comment_1756173
gen speeds aren't unbalanced and using a very powerful perk combo and THEN complaining about ds/ub is hypocrisy.
Secondly, ds and ub isn't really that powerful. Like wow i got ds'd and now the chase is lengthened boo hoo
I can tell you play this game at a low level if you think base gen speed is fine lol and it's also pretty clear you're a survivor main that's never rougher killer before
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1756251#Comment_1756251
Swapping to your pistol is faster than reloading, but knifing is even faster
knife the watermelon
From cod MW right? Ik my games man lol
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@nina1121 said:
https://forum.deadbydaylight.com/en/discussion/comment/1756247#Comment_1756247
Well I saw it on video and yes they got destroyed and they were rank 1 most of them dc-ed the rest went to stand in corner for rest of game and stop with assuming if someone is good or bad as if you're profesional player your ego is irritating
Only bad players think head on is comparable to DS haven't seen a good player think that
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@brother_dude said:
I just got to rank 13 after probably 40 - 50 hours of playing killer without knowing I could lunge. I couldn't understand why it seemed so much easier for streamers to end chases in their videos, and why I got juked so much more. Spirit is considerably easier now!
I just happened to read about it in a tooltip on the loading screen, so I'm wondering: are there any other controls like lunge that are not labelled in game?
You can jump if you press the jump button
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@nina1121 said:
https://forum.deadbydaylight.com/en/discussion/comment/1756213#Comment_1756213
I'm sorry but the best killer has no chance against 4 man swf with head ons and 4 flashlights
You're either trolling or really bad at the game to think head on and flashlights can destroy good killers
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1756173#Comment_1756173
Guy, we use DH, DS and UB because of campers/tunnelers/sluggers
Jesus it's like you only read half of what I said then replied to me and she isn't the problem here lol
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What is this post lol it feels like people either don't play killer at a good level or only play survivor at rank 14
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@notameatybassriff98 said:
One of the most unfortunate sides of Dead by Daylight is the fact that hypocrisy runs rampant. A major side of the hypocrisy is of perk loadouts and certain builds such as Ruin/Undying BBQ/Pop Goes the Weasel and Decisive Strike/Unbreakable. Usually these perks are some of the most used and can be abused. But what appalls me alot is the fact that a Killer or Survivor will use one of these perk builds and then criticize the other side for using something equally as powerful. I do think that in fact it is wrong to complain about one side but then use equally powerful perks as listed above. if you do complain about one of these builds and then use another equally powerful build, you yourself are a hypocrite and I think that you you should get another Hobby
Killers use gen defense perks because base gen speed is unbalanced. So can't really call them hypocrites as they're pretty much forced to use them unless they want 5 minutes games. Survivors on the other hand can abuse the day unbreakable combo and up to 4 survivors can have this and sometimes you get hit by DS even though you didn't tunnel
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@M4dBoOmr said:
I think that most people coming to Dead by Daylight don't expect to run in circles like Benny Hill, while playing a HORROR game...
I am not a Survivor Main, but when I am playing one I LOVE hiding, actually my main goal is not to be found by the killer even once, like in Hitman, Thief the Dark Project or Splinter Cell.
I do unhook and repair a lot and if I get forced into a chase I try my best to escape without looping (which I refuse to do, I rather get hooked)
This is a horror theme game not a horror game and I think I know why people find doctor annoying because he counters people who avoid chase because they're bad at looping. One thing I will admit though that even though swf is awful if the survivors are good they aren't afraid to get chased meaning killers don't gotta spend 5 minutes looking for survivors
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Lol nerfs? Get out of here these perks are really only used on certain killers
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BTW I left some stuff out but I'm hoping people get the gist of what I'm talking about
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Ranks don't matter btw
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/1751906#Comment_1751906
That doesn't change anything, and wasn't a change made when they were looking at the issues with him in the last mid-chapter. He still tunnels incredibly well. It's not even hard to guess where someone goes when they're caged, and it's not hard to get someone tormented so that you can just straight tunnel them off the hook and instantly cage them again. Especially with those lovely bugs that land survivors being tormented randomly across the map from any of your trails while they've been working on a generator for 30 seconds straight without it happening yet.
All killers are good at tunneling and if a phead tunnels you out of the game then that's tough luck as with any killer he still needs to get 3 other survivors but I'm guessing if he's tunneling that means if he was some other killer he would just camp