ShinobuSK
ShinobuSK
About
- Username
- ShinobuSK
- Joined
- Visits
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Comments
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Console frames? Whats that
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Farm? Dunno, I only get the sweat on both sides
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People use to complain about the strongest perks and killers in the game.
Its natural, isn't it? (old DS, Spirit)
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^this
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Best part is that they didnt even mentioned grind in their stream, same as console optimization...so theres your answer
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Maybe if there werent 20 green map offerings, we could see other green items more.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2333033#Comment_2333033
In what region?
For me Survivor queue takes forever and Killer queue is nearly instant.
EU server. Killer used to be 1min but ever since RE chapter, surv is 30 seconds and killer can go over 5min, tried one game today and waited 8min. So survivor it is
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2333033#Comment_2333033
weird im rank 6 and my queues are max 6 minutes
6 minutes is fine for you??? Lol ok then
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No because killer queue time is horrible
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So far my best. 5 items and 4 of them cakes. One of them was in that brown secret box. Otherwise its like 1 maybe 2 event items per bloodweb.
And its not any better on killers, at least for me
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Nah I wouldn't let this community decide anything. The last thing this game needs is another bad map to get played on
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Cool story I guess
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Because the game is bugged as ######### right now.
If killer leaves, normally you should get safety pip. This is bug
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DC penalty is turned off now, but you will lose all BP from that match
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Iron will and Corrupt
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Escape is whatever. But fun and a lot of BP is why I keep playing.
Also this tome had lot of escape challenges in it so I tried to escape much more than I normally would.
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I am just leveling up Blight and my Feng P3 is getting more cakes than him lol so I think is more random than anything
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Silent bell is good iri add on.
All seeing should be also iri and I would make range of it a bit shorter
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I had too many ormond today as well. Also a ton of ######### swamp
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If only her face was lovable
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Its like this since RE chapter
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@Tvångsrunkar said:
https://forum.deadbydaylight.com/en/discussion/comment/2330610#Comment_2330610
In what way are they punished with my ideas?
Decreasing hook states or making gens take longer is punishment since it makes normal game harder for them.
Also showing that they are swf in the lobby is punishing in a sense that most killers would dodge them and making their queue super long
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Its a bug, you should safety pip in that case
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I know how ######### it feels to go against swf with much more experience and skill than I have, however making it obvious before match that they are swf will result into massive queue times for them.
And they payed for the game same as we did and have every right to play with friends without being punished for it
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2330564#Comment_2330564
WGLF has appeared 9 times. The last was in 29/01/2020.
BBQ has appeared 6 times, the last being in 23/06/2021.
I am playing since may 2020 so I never seen WGLF in the shrine yet. It would make sense if they put it with BBQ into the event shrine first day.
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The best part of current shrine is BBQ which was there whole week before event started....where is my WGLF bhvr?
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Don't forget brown BP offerings that can give you max 4000 more BP and they cost 3000 BP....what a sick joke.
I remember offering question on devs stream and they said they plan to rework some of them. But that was long time ago
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Played a lot of survivor yesterday and games were much better than the day before. Not only less sweaty (at least most of them) but also more people were using cakes which makes me happy
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Temple of purgation has a gen in main building, downstairs. Theres a closed gate right next to it and it opens when gen is repaired. Inside you have chest you can't get to unless that gen is finished
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/2330424#Comment_2330424
Did you read what I wrote before commenting?
I did but same rules should apply for every grabs, either gen grab or hook grabs. I will sacrifice hook grabs for making others more viable
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If it means no more patting survivors on the backs and being locked in that animation for several seconds watching them run away and gain distance on you, then by all means they should do this!!!
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They already are I think
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He is screaming in my ears and I hate it
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Those players are very rare to meet in actual game so do not worry about it too much.
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You really think they would let us earn BP with that? But what about the BP economy?
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Lerys, midwich, sallon and hawkins are not getting reworks.
The only maps left are Swamp, Red forest and Haddonfield.
I hope its swamp next
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@KateMain86 said:
Well I do agree with the OP but not for the same reason. I feel like they're just mean to use them on survivors. Before though they were a big problem in that many matches would be over in no time and survivors would get very little points. Now I just see them as a very mean thing to do to survivors that causes unnecessary anger at the end of matches. Its probably faster for you to hook them anyway so why would you want to make them even more mad by using a mori on them (besides trying to do a challenge which wouldn't even be there if they weren't in the game).
How are moris mean and how is it making survivors mad?
They are nerfed to the ground, people just use them for daily rituals. As you said, its last hook anyways and if I could choose I would rather be moried to see cool animation.
Unless someone is hard tunneling just to get that mori, I dont see why people should be mad, and if thats the case they would be mad for tunneling even if there was no mori
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Splitting on gens is the most effective way of playing still. If you have multiple people on a single gen, its good for you even with Prove thyself
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How exactly? Give her visual/audio cue when she starts phasing? That would be great and balanced.
However knowing these devs they will either gut her into the ground or just leave her as she is now for few more years
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Mori offerings are trash. Funny thing is that I never used them even when they were super strong. Then they nerfed them and now they are sitting in my inventory reminding me how much BP I was forced to waste on them in bloodwebs.
But to be fair, same can be said about a lot of bloodweb items
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PH is supernatural, Nemesis is meat and bones
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You can loop them however you need to understand how exactly their powers work, maybe try out playing as them from time to time. Or just hold W and pray for the best you buying time either way
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Someone said it before, but I also think that they had something really cool event planned this time but something went wrong or it had some big issues so they just copy-paste last year event instead
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All these and current ones have one thing in common -> noone will ever wear them outside of event
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It was 30 seconds for me before RE chapter. Same server, rank 3.
After new chapter the killer queue went to ######### and its 5 min and more
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@Artemisha said:
https://forum.deadbydaylight.com/en/discussion/comment/2328144#Comment_2328144
I´ve been hearing that argument too much time. Is about the ranks, it´s about the MMR....
I play Solo Q red rank with red ranks the majority of the times.
Solo Q is not balanced. That´s all. Playing on Solo Q is an instrument for Otz winning +50 games in a row with every killer. Check it up.
https://docs.google.com/spreadsheets/d/1PVh8RE3uy88YjdOYPA0Xi35b8ReCDteHZo0lFYKw2HI/edit#gid=0
In which balanced game 1 side could win +50 times in a row???? Balance is a mathematical concept: 50 / 50. 50 times out of 100 would win 1 team, 50 times would win the other. I´ts not like I win 50 games when u win 1.
In any game where 6000 hours killer can play against 300 hour survivors...which btw are all in the same rank.
So yea, ranking and fair matchmaking would be the best solo buff
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Nurse and Bubba, what a nightmarish duo
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Shadowborn and Kindred
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Iron will, Lithe, Quick and quiet, Bond, Kindred, Detectives Hunch
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We can only hope that Starstruck gets into event shrine
