ShinobuSK
ShinobuSK
About
- Username
- ShinobuSK
- Joined
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Comments
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Because the "Thing" is not for spirit
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Usually I dont even care anymore, not paying attention to the lobby that much.
If its a team, let them sweat gens and get out, I am doing my own thing which is BBQ stacks or some challenge, couldnt care less about the match tbh
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2703429#Comment_2703429
People keep saying that, and I'm really not sure why. Could you elaborate on what comparison is being drawn between those two games?
Just the art style, dont know much about those games to see anything more
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Agreed, I sometimes dream of nerfing BBQ so I wont be forced to use it on every single build on every single killer I play.
But they never make BP gain basekit so its better to just play with 3 perks on most killers.
Or just play those killers who benefit from aura reading as well
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It will take months until many people fully master her and then the same people who say she sucks now, will be asking for her nerfs
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So many maps need to be smaller, and Shelter woods is one of them
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Nice stats, thanks
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@Labrac said:
https://forum.deadbydaylight.com/en/discussion/comment/2702983#Comment_2702983
I feel 100% confident that a DBD x Fortnite crossover is only a matter of time now.
I thought thats what VHS is
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Maybe in 2 years
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@legacycolt said:
Blight can vanish from the roster, I hope y’all only get lerys <3
I take Lerys over RPD with Blight anytime
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2702300#Comment_2702300
I think her default face looks ok, but its only in her dead skin. I saw many 3D artists made her normal human looking and its look quite weird because of her super thick upper lip.
https://forum.deadbydaylight.com/en/discussion/comment/2702420#Comment_2702420
Are you Shinoobu on Twitter?
And thanks : D
https://forum.deadbydaylight.com/en/discussion/comment/2702375#Comment_2702375
She's really good artist, and she draws fast too. I do follow someone who translate these comics, but they make the quality too high (if they have to erase a part of drawing because the original language, they would redraw to fill up the holes), they just not able to keep up the translation with the new comics.
Yes thats me. Cause just Shinobu is taken everywhere, unfortunately
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Interesting
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I had a funny experience this morning.
Had a game vs Nemesis and as per usual he hard tunneled the first person he saw, which was Yun jin. No matter what, BT, trying to take a chase, even repairing gens in front of him didnt stop him from 3 hooking her and eating her DS too.
It was weird cause he could have played more normally but whatever.
Two games after that, I got PH on Shelter woods who managed to find me first and tunnel the ######### out of me. Complete tunnel vision, and since that map dont have many pallets, and I dont run DS, I got sacrificed soon.
I was like, whatever dude. But looking at the endgame screen I read killers name and it seemed familiar. I thought it was the same Nemesis from before since the playstyle was the same.
So I saved last 1h of recorded footage and looked into games before just to find out killer was from that Nemesis game for real. However it wasnt the Nemesis but the Yun jin who was hard tunneled by Nemesis.
Moral of the story: never feel bad for your teammate getting rekt, cause they may just be getting their karma served
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/300596/killer-lobby-zoomed-out-since-the-latest-patch
This is intentional by design.
Its for PC only? My killer lobby is the same as always on PS5
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My list is very similar to yours lol.
Do you play on EU servers by any chance?
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Spirit was inspired by japanese folklore, not a movie.
But I like your drawings, very nice
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Chase start/end feels super strange since last update. Sometime you lose survivor for 3s and chase is gone, then you chase for another 5s and chase music barely starts again.
Also if you leave survivor in chase, it takes several seconds to end chase sometimes, even tho you re already 40m away. Its super annoying for PWYF builds
Scratch marks and TR (from survivor POV) are bugged for several updates now. So nothing new in that department
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MMR is a joke but they put too much time and resources to creating system inferior to the previous matchmaking to roll it back now.
And no new game mode needed apparently, so enjoy another 5 years with just one and the same
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Freddy is pretty meh, just a shadow of his former self. Only thing he has going for him is teleport and only with meta build if you want to play against decent survivors.
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I never use them so when I level up someone during event, it stays with them forever
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Blight is fun, strong and also a BP machine imo
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2701066#Comment_2701066
That and once you're back to low MMR good luck getting out of there since team mates just get worse.
I dont understand how someone who hides all game and then gets to escape is more "skillful" than someone who gets chased, goes for saves, gens and dies on hook. But oh well I guess.
Thats another thing with this MMR that screws over survivor. Like people are aware that if they die too many times, their teammates will get worse and worse.
So many of them already play more for escapes than anything else, pumping gens and leave asap, warping the flow of entire game.
During ranks, you could still pip even if you died and it was no big deal, still could have fun match with good plays.
Now you are punished for dying more than ever, even tho its just an invisible number
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2701044#Comment_2701044
I'm on crossplay off since everyone seems to be way more "try hard" on there, including a bit more try hard team mates, but I also mostly get nurses and blights, which I have no problem with again.
I feel like a lot of people who say solo q isnt bad "just use this perk" or "just play this way" forgets that the issue isnt perks or whatever, since I already run kindred and bond in all of my games.
I just shouldnt be getting 10 hour dwights in my lobby when I have 5k hours. I'm just kinda bored of the usual "advice" that helps absolutely nothing. I could have 100 perk slots and run all the perks in the game it still wouldnt help me with team mates who barely have started playing.
I dont mind blight and huntress until they make half of all my games. Variety is needed and it feels dry with same killers over and over.
And I know what you saying, if you get bad matchmaking of your team, doesnt matter what perks are in play.
I was really expecting MMR would calculate hooks and chase time as well, but I guess BHVR was satisfied with this system.
This system that basically judges survivor skill just by escaping, which is only 1 out of 4 emblems of old matchmaking...we can only hope they listen and change it
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2701027#Comment_2701027
Honestly? Just as bad, even at red ranks.
The last SBMM test they did before they implemented it, was the best team mates I had.
I am getting really good teammates since mmr is on. But my killer games are either too easy or too hard, no in between no matter how long I play same killers over and over.
I personally prefer old matchmaking even if means making my survivor games harder. Its just too inconsistent now
Not to mention I only play against same 5 killers, no variety anymore
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2701015#Comment_2701015
Sure, but if I dont focus on gens who's gonna do them? My team mates that go down in 10 seconds? Maybe that dwight I got the other day with 10hours total?
How were your teammates before MMR? Better/worse/same ?
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Surv day instant, killer 2min+
Surv evening 3min+, killer instant
Crossplay on, eastern EU server
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Good for you, PH is my favourite P3 in the game, he looks really cool.
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As far as I (and google) know, Spirit is inspired by Japanese folklore and not by Ring or any movie.
Maybe her standing hair was semi inspired by movie Grudge but thats about it.
She is still one of the most complained killers so I doubt BHVR would create another killer with similar power to hers.
Only thing they have in common is being Japanese
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Its the matchmaking before any "side" that makes gaming experience #########
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You get hair over your screen and while you are distracted to take it off irl thinking its a real hair, killer will down and hook you.
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What killers do you play?
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@Sonzaishinai said:
I think it's a bit overrated.
Run Lethal pursuer together with corrupt and you'll see why. Happens relativilly often survivors still spawn near unblocked gens
I think thats because of killer spawn. Pretty often you spawn more to the middle of the map and Corrupt blocks 3 gens furthest away from you, which can be each on different side of the map if you are unlucky
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Tunneling and gen rushing is meta for a while. I dislike facecamping at 5 gens but anything else is fine since we can play around it
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Never met survivor who feels bad for gen rushing.
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Good job
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Bubba is probably 5th most common killer in my mmr but insidious bubba is something I havent seen for weeks if not months.
They usually use classic meta builds with chilli add ons, and camp maybe at endgame
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Sounds like a skill issue
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Pingu?
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@ThiccBudhha said:
I mean, it isn't as aggressive as his moan when he bends over, but I accept him for who he is.
They love to add unnecessary sounds noone ever asked for.
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More common than it already is now?
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Auto aim into a wall for no reason other than miss attack is my favorite
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I was just thinking about this yesterday, I only play around third of survivors and killers and while looking for some killer in the roster, I wondered how much time did I already wasted just looking for them.
Either custom order of characters, or an option to order our characters by playtime would be great.
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@Mandy said:
I was watching these threads pop up during the night after we made the announcement (it was midnight for me), and it was interesting to see the difference on our social media platforms. Discord and Twitter went into absolute hype mode and I said at the time, the forums will start discussing power & perks before hyping things....glad to see I was right!
May I ask, is there a reason why this chapter was announced so soon ? If you can say of course
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I dont care about tunneling for months now. Sure it sucks but unless its facecamping at 5 gens in the basement, its a teams responsibility to help out tunneled teammate out.
I often go out of my way to body block for them and even go down for them if they are on dead hook and I havent been hooked once yet. Thats what is hook states HUD for after all.
And it feels really good when your random teammates do the same for you.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2698730#Comment_2698730
As in fun or strength?
Strength is okay, but fun factor is not. At least for me. I know many love Nemesis and Pinhead but I really dont. Only bought him for perks.
I really like Pyramid head though
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2698733#Comment_2698733
You shouldn't be too hard on yourself either. Just enjoy the game and be respectful towards respectful people.
Well its hard not to be, if you had perfect jungle gym to play and you go down in 10 seconds instead. But its more like learning note for myself to do better next time, not the end of the world. Its just a game after all
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Same. The worst thing is to blame game or teammates for my own mistakes, now Im just angry at myself.
And dont really care how others play unless its cheating or intentional sandbagging
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Most licenced killers are ass, why should this be any different?
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She was saying : " No, I am not playing ######### M1 killers anymore. Back to nurse."
Or something like that
