Decisive Strike should be a common perk

Tunneling can't be helped sometimes and you can't expect every player to "play fair" since the game itself doesn't put any rules in place. (If you can kill me, why shouldn't you?)

If Decisive Strike were a common perk, new players would understand there's a counter measure right off the bat, or rather a counter measure to being unintentionally sanbagged (is that the correct term?)

Likewise Killers would be less inclined to focus one person until they are dead while they're learning.

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