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ShanoaLegendaryPlz

ShanoaLegendaryPlz

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ShanoaLegendaryPlz
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  • Constructively, the first thing that should be thought of when buffing a survivor perk is "can swf teams abuse this?"

  • A 3rd option could be to remove all the rods once the event is over, with a bloodpoint bonus for each one removed, to make up for the hundreds of addons/items lost prestiging during the event, and make playing more during the event worthwhile.

  • I played as trapper with the bring all your traps addon. Made a big minigame out of placing traps all around the middle. They came in and got hooked lol but i didnt leave the void. Or in other cases you can stay at the middle and then try to communicate that they can take the crystals but have to leave the void through hooks lol

  • For now i just use a stealth build like hex:plaything, unforseen, nowhere to hide, barbeque n chili. And the oblivious claw trap addon with the "extends undetectable status when dropping drones" addon. Somehow that build still gets me wins

  • Gen speeds are certainly a tough one to balance. In the hands of swfs generators fly while the dedicated looper keeps a killers attention. In solo que generators only fly if someone isnt going down in seconds, otherewise they feel like they take an eternity without some kinda perk or toolbox, especially against someone you know will see you across the map very soon, and can cross the map very quickly. But even with random people the team either atleast finnishes all the gens before dieing or escaping, or they barely get 1 done before its over lol

  • Can't say ive stopped playing. But one thing that did kinda ruin the game for me was one of my favorite licenses coming to the game, and then they managed to make only the characters i really wanted more than anything in the roster - into just cosplays (Shanoa / Simon Belmont). And if it were just a character i liked it woulda been like "cool i can cosplay as them" but no. They were my absolute favorites and the cosplays did not do them justice, or make me feel like i was playing as them. And at the end of it all I even felt betrayed, as it was the first license to make cosplays without atleast legendaries first, while the developers obvious favorite got put in as the first outfit collection. Now that those cosplays exist, and that they arent talked about by anyone, i will likely never get my favorite characters from that franchise in the game now and it has kind of ruined my mood towards the content in this game everytime i see those cosplays. It would have been a dream come true to finally see those 2 come back to life in a new game for the first time in many years.

    Ive also noticed they aren't affraid to start doing the same with other licenses given the witcher collab, which was not a chapter but im sure someone out there was hoping for some of those cosplays to be legendaries.

  • If the hatch were removed I believe they would still optimally slug for 4k to prevent one survivor from standing at a gate while the other leads the killer to the farthest corner from the door so its a guaranteed open against several killers.

  • With pre nerfed tenacity id sometimes even find the hatch in those situations lol

  • The thing about badges n banners is they feel more optional because yea we mostly don't care too much about them. But if u put a cosmetic thatl likely never come to the store in there, then you feel forced to get it even if its not a favorite character as you might try it out someday. In the end it makes it feel more (fomo) to have something more enticing as a reward, than a banner/badge thats just a hit or miss. Kinda like how people don't feel forced to get the "it has my face" game as theres no cosmetics attatched, just banners you either like or don't care about.

  • It would be similar to taking scooby doo and the gang and making them the next legion like killer. Or even suddenly turning sable or mikaela into a killer. It really doesnt work. Not to flame on the idea or anything just from the movies ive seen shes more of a good natured funny person just always being judged by her looks. It would also be awkward for Cote to go back to the same guy and be like "well she can't be killed but what if she kills people?" It really doesnt fit her character at all to go around impaling people on hooks and then "accidentally" moriing them or sacrificing them to the entity. At most i can see a cosplay for sable or something and a badge for a collaberation. Then again nobody in dbd has the boobs to fit that dress lol.

  • I cut a small square off a sticky note, throw some hatchets at a wall and stick the square on the screen where it lands lol works as a decent crosshair

  • "Lets stay away from those hooks, and hit those generators" everyone that starts with her gives her the side eye lol

  • Was it used to activate stage 2 or did you use a few tries and then wait the rest for stage 2? Might be safer to not use all the chances it gives you just a few (for now)

  • I think a beholder could also work as a new dnd killer. They arent all the same size as the undead one in the vecna map

  • Id also say xeno / ghoul / nurse / houndmaster

  • I currently main xeno. And springtrap feels like a total upgrade compared to xeno in every aspect- except m2 cooldowns. Xeno can just keep firing his tail very quickly, at the cost of being able to lose his tail for quite a while or being forced to leave chase to go back to tunnels. And the tail now giving the survivor a long warning before going out. However he also doesnt speed up when he doesnt have his power ready like springtrap.

    Long story short all im trying to say is if springtraps m2 cooldown got any shorter than it does with the addons, then there would be no point in playing xenomorph.

  • Maybe its a bug that came with the pallet density thing like how chests effected xeno/sadako/springtrap teleport spawns

  • Ive had some success with fogvials since the nerf, not much tho. Its now extremely situational and position based to get any value out of it. Like if the killer is coming from afar and your near an area with lots of walls to hide behind you could use it to sneak behind something quickly before he gets there. Otherwise if hes alredy too close it doesnt do much lol. I think it still hides ur aura tho, so if ur trying to loop a nurse it might help a bit. Otherwise using it to avoid bbq just makes this big cloud that says "yea were over here" lol

  • Its not just the lack of content in the rift but the quality of the content in the last few rifts thats really gone downhill too. All these years the game has had rifts ive never looked at the whole rift and went "there isnt even 1 thing i want from it..." yet this is now the 2nd time in the same year ive said that. (The last one atleast gave thalita tight booty pants).

    I probably shouldve stopped buying stuff in this game ever since the castlevania chapter felt like such a suckerpunch with all the characters being cosplays. I doubt ill ever see shanoa as a legendary now

  • Since i main trevor i too felt the change hit hard lol it almost feels like the only way to activate it now is if ur alredy injured and didnt get healed, then open the chests and avoid chase entirely. In its old form it could even be considered a form of anti tunnel perk if you were getting chased right off a hook. Having a perks value just be deleted when it requires you to waste time for it just feels wrong and useless.

  • I always wondered if they could put a cooldown on crouching like they did with flashlights. Never understood the need to bm eachother in the game, even as killer ive never sat there hitting someone on the hook or bming them on the ground. Never t bagged at an exit gate i only wait there if i know someone else needs the killer distracted for a few more seconds like they are opening the other door etc.

    Aside from that it does seem like they didn't think of how weaker killers were balanced to this game at all as maps they were atleast decent on are now all pallet factories. And the density of pallets in a map used to be a killer's catchup mechanic as they broke most of the pallets by the end of the round and now everyone is easier to catch by default. Thatl never happen now as there will always be pallets left over to use.

  • @TicTac said:

    And i dont mean who can surprise survivors the most. Strongest meaning the ability to get a 3k/4k against decent survivors.

    Not neccesary on comms, but it would be also interesting to hear which stealth ability is affected the most by it.

    Stealth killers are (correct me if im missing some)

    Wraith, Myers, Pig, Ghostface, Sadako (idk her lullaby is always there), Dredge, Skull Merchant, Chucky, Springtrap

    I have most success with skull merchant / chucky using stealth builds

  • @UnicornMedal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011918#Comment_4011918

    I agree completely. I think it can be fun at times, but it's almost like a bunch of cosplays like you said. It's getting to the point where I'll spend 10 bucks on maybe 2 outfits and only 1 piece from each is worthwhile. That's a really crappy deal.

    For instance, Felix's suits from the last Rift caught my eye. I hated the heads, but the bodies were nice. The problem is that only one of them were really great to me and of course it was the last one. That is so much time, effort, and ultimately money for two pieces of one set. I'd rather just play with what I already have.

    The only thing i liked in the last rift was thalitas booty pants lol. Not even 1 thing to look forword to in this one, and the one before dominus.. i almost didnt buy it for once.

  • My trickster main friend is actually kinda mad at it too lol, her whole interest in the character was because shes a fan of K-Pop and found him attractive. This outfit is the first one where they just tried to do the complete opposite, so its like asking "who is this skins intended audience?" Because the mains who like him for one reason wont like it and the mains who like him for others wont be able to use it for mixing colorful outfits which is also what hes been great for.

  • Its the plant rift all over again. Where you look through the whoooooole thing and go "there isnt even 1 thing i like"

  • Every halloween has just been medkits / flashlights / blight serum to use afterwords. Usually their offerings involve unique generators/mechanics that aren't available in the base game thus turned off till the next one

  • U can report in the game, on pc u right click their banner next to the thumb icon.

    not allowed to shame others on the forum, even if they were using hacks.

  • It certainly made a blow on map based achievements. The walking dead map's finnish the specific generator and escape achievement was.... exponentially harder to do as the map felt extremely rare even with an offering, and then you have to survive against whatever the game gave you, a tunneler, a basement camper, kaneki etc. And then ur back to wasting more of the rare offerings wondering if they actually work at all. For every 13 or more offerings i used, id get the map 1 time lol, infact it felt like i saw the map more often if i didnt bring the offering.

  • While it would help if you play a specific killer very often, if you ever switch to another you may forget the different controls at key moments. That is unless they always show what the controls are on the screen

  • @SpringMyTrap said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011391#Comment_4011391

    that addon's value was largely overrated.

    It was nice to see it in basekit as a compensation for nerfs, but you could deal with turrets just fine w/o it back then.

    I was aware of that. But if a turret ever caught you by surprise the addon made your reaction time to it much higher, making it feel like a strong addon, while everything else in the list was so minor that i usually just used nothing but that addon and the brown egg addon that makes the tail come back faster. With those 2 alone i barely felt a need to even experiment with the others. Now i like using the one that lets you see footsteps farther while in tunnels and the brown egg still.

  • Xeno

    remove turrets, remove tail attack.

    Tunnels still exist, but are harder to spot and in the ground.

    Standing chase mode, and Stealthed crawler mode. Crawler mode has no terror radius, moves slightly slower, and has a pounce that grabs and pins survivors to the ground for an attack.

    Also if they wanted to, one of the iri addons could be reworked to add facehugger minions once 3 or 4 generators have been completed. They can be killed with pallets but regenerate like zombies, they pounce like victor, and if infected by one, starts a looong death timer that can only be survived by escaping (since they are almost done all the gens it wouldnt been easy to die from)

  • I recall xeno needed 1 addon in particular every time to not instantly be burnt out from turrets, so they just nerfed it, and made it harder to be burnt out from turrets basekit. The rest of the addons got adjustments but dont do anything new lol

  • 90% of my matches as ghoul so far, the first perso i touch stares at me like i just ran over their dog, then either dcs or walks to a hook. Then the rest try to goof around to see if ill let them go etc. The other 10% they try and often get about 1-2 gens done before dieing. (Mind you ive prestiged her to p100, but only played a total of about 15- 20 rounds with them due to these results^)

  • @Shroompy said:

    Emotes Id be fine with as long as theyre character specific and showcase the characters personality more.

    Custom mori's I think would be absolutely fire as well since not only have they shown they can be pretty creative, but once more it can showcase the characters personality a bit more

    Yea i can see something like rebecca giving a thumbs up, dwight doing the nail biting, sheva pulling out an rpg but its empty lol. Something that doesnt seem like a direct gesture to the killer players

  • My xenos mmr skyrocketted when i started playing him and it got to a point where i started getting the harder teams every time, where i really had to sweat to catch people, if at all. And after a few losses ill get a streak of survivors who last seconds rather than minutes who also never use the turrets together which would be uncounterable for me, and all the hard teams use that tactic. So im at this point where i have a 50% chance that im against people who arent able to play against xeno at all, and the other 50% is people who play against xeno so well i can barely do anything lol.

  • @MarylinMonhoe said:

    I main Plague and Oni, it's pretty fun

    Might give a try to PH

    Theres 2 PH's lol

  • I currently main xeno and dracula. But i do still play a lot of skull merchant with a stealth build, still gets results

  • I finished it about an entire month ago. Didnt have to complete the killer milestones

  • I still mostly play xeno and skull merchant and random killers on the roster. Sometimes i even play all of them in a row and start with trapper till i get a 3k and then go to wraith, and so on until i go through all of them.

    Never liked playing blight or nurse, p100ed ghoul but refuse to play until nerfs or rework, dracula is another p100 i play occasionally, wesker ive hated since his ptb due to most of his players tunneling so i have an aversion to even playing him and krasue i played for the adept then stopped because its ghoul all over again.

  • Even kaneki and vecna and dracula have scamper. They have no reason to not bring it back for chucky and then adjust the numbers to be fair like the others.

  • I wanted to play her but after hearing how hated and overpowering she is at the moment, i just got the adept and played other killers like xeno n dracula instead. Waiting for balance fixes for her and kaneki

  • @shalo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008942#Comment_4008942

    For me it was Half Life 2 that forced me onto Steam (released on Steam on November 16, 2004).

    My first gaming machine was an Atari 2600 with the awesome Pitfall!

    Ah yea. I remember half life 1 collection that had opposing force, blue shift, counterstrike, and team fortress. That one didnt make u download steam either.

    My first was super nintendo, tho i also played original nintendo at some other place when i was almost too young to remember lol

  • I recall when steam first started and you were forced to download it to play left 4 dead lol

  • At most i can just see a pinging system with number keys. Like an automatic bubble that pops up from the survivors portrait that says "killer is camping" or "need healing" or "going for unhook". Just little things like that, is enough. Voice chat would make survivor uncomfortable to play as the benefit of discord is that you know the person you are talking to, being forced to talk to other people in a game with so much drama and moment to moment mistakes, and trolling, bming etc will cause a lot more harm than good. And sure the alternative is "just don't use the voicechat then" but thats not going to stop other people from swearing at you at every missed skillcheck or wrong turn in a chase, all thatl do is allow them to yell at you with no defense against it. And muting others would simply make the voicechat meaningless as players wouldnt know who can hear them and who can't anyway.

  • I was hoping to get through to them to rework his iri addons and cube of zoe since those 3 are also useless addons. But now there are more useless addons lol. (I have dracula at p100 as well, big castlevania fan)

    What i found odd what they didnt seem to touch the feather addon (reduce cooldown of hellfire by 25% for breaking 5 pallets), yet nerfed the brown addon in half which was just a flat 10% reduced cooldown, now 5% effectively making it not even remotely noticeable lol.

    They also didnt know that draculas hellfire is probably the easiest projectile to predict/dodge in the game because of how long its animation to fire it is and how simple it is to watch for that animation of his hand fully moving before the projectile comes out, and then the extra long cooldown. Yet found some reason to nerf it further as it seems they are trying to nerf "zoning" in general as they did something similar to pyramid head. Hopefully he can be looked at again when they inevitably go to nerf krasue.

  • @Milkymalk said:

    I played yesterday and only encountered the usual: Huntress, Ghoul, Animatronic, even a Dracula, but not a single Krasue. Why?

    I played her and she is fun, he has a moderately complex but not difficult to understand mechanic, and is pretty in the upper tier.

    Are people too put off by her visceral appearance, or am I completely misjudging how good or bad she is?

    The primary reason id say is shes currently getting the kaneneki treatement where most of the community alredy hates the killer for its power level and balance problems. So people might be avoiding her thinking everyone is playing her since shes new and very strong etc.

    Atleast that was my personal reason for not playing Rize often and now her, as i really enjoyed playing her even if i was losing and was looking forword to playing her as i had no idea she was alredy getting hate for her strength since ptb. Now that i know shes not that common i might give her another try.

  • Had a situation that made me not want to play hag anymore. I was in a hallway trying to get a couple people with flashlights off a generator that was almost done. In the asylum map. The 2 survivors were on either side of me at a distance, if i chase the one of the left, the one on the right comes and repairs the generator. If i chase the one on the right, then the one on the left comes and repairs the generator. If i place a trap down and then chase either one, the other will just wipe it and do the gen because they can both see me placing traps. So the only other option is just spam traps there etc. But after all this time the other 2 are doing all the gens elsewhere. So i cant even protect one generator as hag, if its a coordinated swf, and im forced to just go chase one of them (with windows of opportunity in the asylum and tons of windows). Didnt really feel like playing hag anymore. Not saying i main them or anything i just like m1 killers as they feel more basic and "fair". But nowadays most m1 killers i end up feeling miserable on. Switch to Rize and first 3 minutes ive got 3 people on hooks at once and half of em are dcing lol it really is too big of a gap.

  • It took me 8 tries to get adept. But ill admit i was playing "fairly" like the first 2 tries someone was hiding all round for the hatch i didnt tunnel or slug for 4k. Then it was 6 rounds of maybe 1 kill if at all. Then on the 8th try i managed to start winning in the asylum map, and had decided to finally slug for 4k. After that it was like 6 more rounds of being gen rushed with maybe 1-2 kills. (Its not that i suck at the new killer i play the whole roster competently enough for 100% challenges/achievements and often get to red rank 1, i just dont like to tunnel)

    so then i tried some survivor and the first krasue is turbo tunneling, wins easily. Someone in the chat was complaining "9 tunnelers in a row smh". So it seems to me that shes "alright" if she plays casually but is somehow built to be the best at turbo tunneling besides kaneki. I swear i was getting much better results on the now Nerfed Dracula.

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