Give me a list of characters you guys would rework and how you'd rework them
Basically the title bc I want insight on which characters you'd want reworked and how you'd hope they'd be reworked
(This can also go for buffs, nerfs, removal of concepts, abilities or statuses, ect or completely newly added ones)
Tagged:
Killers
Comments
Trapper -
Wraith -
Hillbilly -
Nurse -
Delete the characterBlight -
I'll add more to it later if i can think of other ideas.
Trapper needs a lot but here's some minmal stuff:
-Haste whenever a trap goes off or is disarmed so that you can either get to the trap faster, or get value when you are in a chase.
-Basekit Bloody Coil, then change the actual iri addon to flat out take a health state instead of just hurting uninjured people
-Start with all traps
Xeno
remove turrets, remove tail attack.
Tunnels still exist, but are harder to spot and in the ground.
Standing chase mode, and Stealthed crawler mode. Crawler mode has no terror radius, moves slightly slower, and has a pounce that grabs and pins survivors to the ground for an attack.
Also if they wanted to, one of the iri addons could be reworked to add facehugger minions once 3 or 4 generators have been completed. They can be killed with pallets but regenerate like zombies, they pounce like victor, and if infected by one, starts a looong death timer that can only be survived by escaping (since they are almost done all the gens it wouldnt been easy to die from)
Myers:
Give him his old kit back as an option in a form of add-ons (think old Freddy Pallets)
Reduce the amount of information he gives survivors.
Revert the stalk range and Tier 3 nerfs.