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ShanoaLegendaryPlz

ShanoaLegendaryPlz

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ShanoaLegendaryPlz
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  • I think it was always based on number of hook stages. For example if you tunnel 1 off completely, then slug tbe other 3 for 1 hook each, then you get barely anything and even the entity is like "what even was that?" And u don't get the rank pips. But if you chase people for long periods of time and have a drawn out match with maximum amount of hooks, you end up double pipping with all red emblems.

  • Yea at first i was like sweet hellfire comes back faster and goes farther and his addons are getting looked at. But the fine print might make everything worse.

    Ive found not just ring of vlad to be nothing but a self nerf, but alucard shield as well. You take an entire addon slot that does nothing for you the entire trial. They finnish the gens, open the gate and now theres like 70% chance you arent there at the time the door opens so they go through no problem. Or the other 30% where u are there but nobodies injures so they go through no problem. Or one or more are injured and you are at the door and they just dodge everything and go through no problem. Its like a 5% chance to actually knock someone down with that addon and then you have to fight anyone body blocking. The worst part of that addon is the survivors always go "i love that addon!" Because its nothing but a funny lightshow for them on the way out.

  • I agree that its a good update. I play both sides so i tend to avoid all that they are trying to remove anyway. And now can be rewarded for doing so. Itl make playing casual killer so much better. And survivor doesnt have to suffer from killers that just reallllly don't care and want to win before a generstor goes off.

    I currently main dracula and im also looking forword to the hellfire buffs as it usualy feels like u get 1 shot then have to play as wolf for a while. But that wolf pounce charge delay is going to break allot of teeth off windows i think

  • @KDragona said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989090#Comment_3989090

    I had the idea where she'll still keep her body, only her entrails will be out of her stomach similar to the one Vecna cosmetic,and her head will be dislocated and floating above her neck,held together by a few cords in her throat,which can detach. Would help with making her scary and keeping to the mythos while making her "disturbing" to look at

    The recent sound clip seems to sound like someones head detatching from the body so it might end up that way lol

  • Perhaps her intended playstyle when they last updated her was to add stacks of condemned, hook, add stacks of condemned, hook, and so on, so that by the late game people are easier to get condemned kills off of more like pyramid head rather than just turbo condemn avoid hooking completely like most sadakos try to do.

    To each their own ive never played sadako spamming tvs to get moris, i just use her on off stealth and tvs for mobility, which is why i loved the old version of sadako because thats all she was with a chance to condemn people to death very rarely.

  • Looking forword to the changes, or atleast trying them out before the changes-change lol. I also play both sides so i tend to play killer more "honorably" avoiding tunneling and avoiding slugging too many people at once or proxy camping. Im not saying i havent been in the seat against a toxic sabo squad or all 4 carrying flashlights and following you like they think you don't know they are there lol. Of course they are going to abuse this stuff. But for the general course of the game for casual players, all of this seems like a nice change. Who knows if the escape rate starts skyrocketing they might finally adress generator speeds etc for the first time in years. Basekit barbeque and pop is going to be great as every killer now gets extra perk slots to make up for all survivors getting 3 free perks..

    One big difference i noticed is they are now aknowledging speedy killers when it comes to basekit advantages as they said blight, kaneki, dracula etc will get a shorter bbq then others

  • @Nazzzak said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989090#Comment_3989090

    The only thing that makes me doubt this is that it kind of removes the possibility of new cosmetics. They could get creative of course but options would be limited. It would feel like an unusual decision from a business perspective. I dunno.

    Plenty of heads to choose from. And they can come up with a million pretty hairstyles lmao with customizable organs.

  • @TheGoone said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989090#Comment_3989090

    That's kinda goofy not really scary what would she even do kill survivors with her organs?

    Probably bites and picks them up with organs. Supposed to have sharper teeth or fangs

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989090#Comment_3989090

    ngl thats kinda goofy.

    Not that we don't have other goofy stuff but it legitimately made me laugh

    I agree lol. Itd be as goofy as chucky if not more.

  • Someone mentioned it might be a Krasue due to the fact that they said it was supposed to be very gory

    Minasako_himiju_by_broken_orange-d4s0lnv.jpg

    Floating head + intestines that flies around eating peoples insides.

    But who knows if thats what itl be lol

  • I recommend the first game as it should be fairly cheap nowadays. 2nd one i couldnt finnish.

    As much as id love a chapter at most i can see him as a legendary skin for trickster even tho he has plenty cosmetic choices in masks alone. He mostly uses guns and melee weapons but also throws weapons as well when out of ammo etc so the throwing knives wouldn't feel as off as something like Neegan from the walking dead.

    As for the horror aspect i suppose its about as horror oriented as lara croft, but the story is more about being manipulated to do horrible things, to a ton of people, its also much gorier and he'd certainly stand out as more of a deadly killer than legion. But yea since all he uses are guns and melee weapons he fits more as a legendary for tricksters as no particular power comes to mind

  • Ive been mad about the castlevania chapter for more than just the map missing. It was the first time ever for a license that they just took every character they could add later as legendary skins, and tossed em in as cosplays. Attack on titan made sense at the time because we couldnt really picture anime characters in dbd until kaneki. So it was one of the most noticeable chapters that they quite obviously cut corners to save money.

  • My particular reason for it not being permanent is, have you tried 1v4 during event ques or 2v8? Because whenever i did, the players i was stuck grouping with were the ones that play to win at all costs, meaning every survivor group as killer, was a hardcore legacy swat team bringing nukes to a sword fight, i just could not enjoy the killers i wanted to enjoy because all the casual players are in the quick action more points mode, and you are left with nothing but the competitive players in 1v4. And THEN theres que times, and also it would slow all content down by having to fix and update 2 games at once. And last but not least LEGION+1V8 is what ive started calling it due to how legion is in 80% of the rounds

  • @sirlemonhead said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988029#Comment_3988029

    Again, the killer queue times are still extremely long. There are certainly enough killers happy to play 2v8. We complained about Oni and Legion last time - we all 'shouted the loudest' and what changes did Oni get this time? Is Legion showing up less often now after this round's nerfs? No.

    Ive just been calling it Legion+1v8 since the first time he was added lol

  • Well 1 out of 3 zombie licenses ended up with killers the others survivors only, so id imagine dead island being another survivor only chapter. I mostly played as Xian Mei.

  • Mobile dbd was run by another company. And it was 10x more expensive to get cosmetics than in core dbd, with cosmetics constantly coming out every 2 weeks or so. 70$ for 1 outfit because the rng gacha system was entirely rigged to make it so no matter how you choose 3 of the 6 cards while 1 is guaranteed the cosmetic it never flips over to be that cosmetic till youve spent maybe 40-80$ trying to get it. Aside from that the controls were harder, the phone gets hot enough to burn your skin, killers were a nightmare to aim even basic melee attacks with, and they were always months or even years behind in chapters compared to the core dbd. All im saying is my experience with it wasnt great, and may have dodged a missile.

  • Otz did a video about this alredy saying why it wouldnt be a good idea. His point was that players who have tons of hours and plenty of p100s could easily abuse this for nearly infinite bloodpoints, or infinite of the best addons/items in the game, youd see syringe medkits and brand new parts in every single round, myers would always have tombstone or tombstone piece, and whenever new characters come out people would all have them to p100 instantly. Back when the game started bloodpoints were hard to get, which made iri addons and even moris rare and powerful. Since then everythings getting quite cluttered and the strongest stuff in the game has been nerfed, but is alredy much easier to obtain. Having a reason to put points into other characters gives you something to work towards

  • The killers ive been against had no problem slugging tunneling or camping. Oni usually slugs about 3-4 people every time, then ghost face hooks you and b lines to the other side of the map to mark whoever unhooks you to scare them off and then tunnels you. And repeats till ur dead. Not saying the gens didnt fly a bit fast before, that part makes sense but the killers can still do all of the above.

  • The thing about 2v8 being the go to casual with bigger incentives, that leaves any killer they did not add to 2v8 being extremely painful to play in 1v4. I just wanted to play as dracula while doing a quest to hook people in basement. What i got was a hardcore swat team with more than one legacy outfit that took 4 generators to catch any of them once, and then got blinded by 2 flashbangs then flashlights as i tried to pickup the person i finally downed. Every round would be like that because the only people playing 1v4 are the non casual sweat teams trying to bring every advantage to win as hard as possible every time. When 2v8 ends the 1v4 ques go back to having casual people in them.

  • Notice how noone is saying trickster? Me and my friend are waiting for them to add skull merchant and trickster lol.

    As for who i wouldnt want in 2v8 it was wesker. But i guess i could also go with ghoul.

  • The catchup also doesnt seems to care about survivors being fully dead. Like half the team could be gone and the generators still go slower which often leads to the last generator feeling like a 3 gen merchant endgame, especially with a legion bouncing around until they find the gen with the most progress

  • @ZestyJaegerBoi said:

    would love it if they brought back the AoT skins. Started playing right as they were leaving the shop so didn’t get a chance to get them. Definitely makes me regret not playing sooner lol.

    For some reason they activated thr oni / spirit AoT skins in 2v8 this time, meaning they may have gotten permission from those license holders to do so, but why would they go out of their way for 2 skins to be allowed in a game mode? Might be coming back or something

  • @ShanoaLegendaryPlz said:

    Its enough to just not have a terror radius while looking like a survivor thatl get u close enough to attack, swf or not. Take skull merchant when she uses her drones and is conpletely silent, the only reason youd start running is because you see her coming, now you have to think about it and have someone call out that theres another of that survivor, but by the time you notice them they are alredy getting close enough to strike.

    I also always think the thing might just be able to constantly change forms like dracula because it has no reason to hide as a survivor like in the movies where the humans were armed with flamethrowers ready to rush in and burn it whenever there wasan alarm.

  • Its enough to just not have a terror radius while looking like a survivor thatl get u close enough to attack, swf or not. Take skull merchant when she uses her drones and is conpletely silent, the only reason youd start running is because you see her coming, now you have to think about it and have someone call out that theres another of that survivor, but by the time you notice them they are alredy getting close enough to strike.

  • I still use her decently enough with a stealth build. Using the drones for on/off stealth and the occasional antiloop seems to get results. Still works really well on rpd as well.

  • @BlackRabies said:

    What's Junji Ito? I don't recognize the name and it's in DBD.

    Creepy horror themed manga. Theres a collection in the game's store

  • It might be about more than just the event. The messed up TWD chapter and unreal engine patch and many other things all adding up including everything being heavily delayed for the first time, might be part of the compensation.

  • If anything i thought they buffed survivors this time? The escapists can now sprint burst aura on command allowing them to use it exactly when they want to. Guides now have generator blastmines and killer detector mines (at the cost of the gen repair speed boost). The scouts im not sure if it was there before but now they get fast walking as well as crouching with no injured sounds. Healers now make it easier for people to find and heal them as well. Not sure what the killers got in comparison with all that.

  • Everytime i used a sprint as escapist, there was a ton of rubber banding lol

  • @Star99er said:

    skilled huntress, that’s all I’m gonna say 🙄

    How ingot that one was sitting on a 2nd story building and just constantly flinging hatchets until the survivors realised i wouldnt leave from there. They then procedede to play long range dodgeball with my hatchets most of the round lol

  • I was in thr same boat, on the 5th try i managed to get out the door by a hair while everyone else got tunneled off. Never seen that map as killer but if i do, we are just farming and everyone gets to go free.

  • I still get results with her using a stealth build. But i suppose its very map dependant, she always wins on rpd for some reason lol. But yea shes nowhere near where she used to be. My friend is also waiting to hear what they are doing to Trickster. Ill admit tho since kaneki came in people don't seem to mind her and auto dc anymore (maybe because the nerf, or the go next prevention)

  • Dungeons & dragons. Maybe a beholder killer and some other fantasy race as survivor like a tiefling. Or even a baldurs gate 3 chapter since it counts as dungeons & dragons.

    If left 4 dead got more characters maybe they could make it a yearly zombie event where people can just earn the legendary skins without having to pay. As most event skins are the only time they make free stuff. Would love to play as Coach.

    Other than that i guess Castlevania part 2 with Death as the killer and Shanoa + Simon Belmont as the survivors.

  • I ha e a 100 dracula and played a round today without switching forms the whole time, cycled hooks, managed to kill 2.

  • @Linkdouken said:

    Ivy* since edit isn't working

    maybe itd end up a cosplay lol. But yea that editing has been weird lately, if its your post u can edit all you want but if its a comment u make it wont let u edit at all.

  • @Linkdouken said:

    Negan from Walking Dead for Trickster (if his throwing knives could be remodelled into bullets and a handgun that would be amazing but obviously not gonna happen)

    Nightmare from Soul Calibur for the Knight

    Asura from Asuras Wrath as either Oni because angry or Nemesis because punches (different licensing makes that difficult)

    Hah i dont know why that made me think of Ivy for skull merchant lol

  • I happen to have dracula at 100. The trick to looping him longer is adapting to his adaptation. Nemisis whip is much faster, with a much shorter cooldown, and can break pallets if it misses. Against draculas hellfire, you treat him like nemisis, but only have to dodge 1 whipbecause his cooldown is very long.

    as for wolf form his tracking can be avoided as the scent orbs only spawn while running. His wolf dashes also will not slam you, or infect you, or vault the pallets or windows and again has a longer cooldown as he has to collect more scent orbs to use it again.

    And batform is the easiest to outplay of all as 9 times out of 10 i just walk right past the bat they never knew i was there. And if they came out of batform its not with an instant attack, you do have a moment to vault something or slam a pallet down etc.

    Ive played as dracula against teams that go down in seconds, and against teams that i could only down 1 person in 3 generators only to get hit with 2 flash bangs at once and start all over. Hes strong but definitely not kaneki strong. A jack of all trades but master of none.

  • @francesinhalover said:

    Cenobite lady

    Walking dead Neg tricksterr

    Leprochaun chucky

    Who knows maybe they might form a better relationship with clive barker and then he may renew/upgrade the contract with more content.

  • @Xray said:

    If Valve ever decided to let more l4d stuff be in dbd have Coach be a legendary skin for Bill. Also have a Nick and Louis outfit for survivor, Nicks outfit for Felix and louis for Adam. Doubt it will ever happen cause Valve has to have all their stuff be free, its a double edged sword as BHVR would want to make money from these skins

    I always wanted coach and the rest of the survivors as legendaries too, i thought maybe they can do it as an event or rift thing

  • @THE_Crazy_Hyena said:

    Regina from Dino Crisis as a Jill Valentine legendary. It was an unlockable costume in the original RE3 Nemesis.

    I played both and had no idea all this time lol

  • My point is if at any time you lose track of who to hook next, no bonus. So why would a hookstate tracker bot help with preventing you losing a bonus

  • @Hanuka5 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984237#Comment_3984237

    Not necessary you can keep track in your head. Basically, the first 4 hooks (if they’re on 4 different survivors) give you the most reward, which is easy to count.

    It’s just a bonus for killers who spread the hooks instead of focusing on few survivors. So in the end, killers who challenge themselves more and play in a way survivors enjoy also get rewarded.

    I mean i alredy spread hooks and often forget which one is on death hook especially when they are wearing the same cosmetics. Hook 1 wrong person and u lose allot of bonus

  • With this they might have to let the killer see survivor hook states to keep track of who they need to go for next for the bonus

  • @BbQz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984083#Comment_3984083

    Is this a post of positives or negatives? Your really giving me mixed signals here.

    All 100% negatives.

  • Firstly itl be weird to hear sable as an old man or 12 year old. Or any other characters not having their voices.

    2nd, people alredy use the end game chat to do nothing but argue and blame eachother or yell at the killer for their actions.

    3rd, everytime you mess up a skillcheck itl start a full on arguement.

    4th the killer will now have even more ways to find you.

    5th the children and people who love blaring music because voicechat exists - will be in every 2nd game.

    6th Everytime you knock someone down as a killer you will be yelled at all the way to the hook and as you leave the hook.

    7th if t bagging at the exit gate wasnt bad enough you now have 4 people talking smack to you while they do it.

    8th there is no tactical value to voicechat that can be heard by the enemy when discord exits alredy

    9th the killers who like to just make people miserable will now have 1000 more ways to do so.

    10th you alredy have to make sure you arent going to get up and do something else soon while playing dbd, but now if anyone is in the room making noise everyone will hear it.

    11th. The voiceacting for the characters would then become pointless as their voicelines would end up drowned in the sound of whoevers playing them.

    12th. Everytime a mistake is made itl be allot worse then the 4 second staredown you get now.

    13th. Allot of players are not comfortable with using headsets in games to talk to others and this would take some of the "casualness" out of survivor as now people will be demanding that you speak when u dont want to.

  • If i catch a survivor bullying another, i make it my mission to make sure the bully doesn't make it out alive lol.

    Once had a round as myers in the school, there was a meg with a name making fun of mikaelas, and as i hooked meg, went downstairs, and could hear the mikaela griefing her on the hook upstairs, and then left her to die. I caught mikaela at the gate with tier 3, brought her to the basement, and camped her to death, someone tried to go in and save but i knocked them down, waited for mikaela to die, then brought the person to the gate. Lets just say the meg was overjoyed in the end game chat lol

    Another time i was trickster in rpd, i ran around and found sable and hooker her at the far right end of the map. Looked for the others but they were nowhwhere to be found. Sable even went onto second hook because noone was going to unhook her. So i ran over to her hook, stood there till anticamp filled, let her pull herself off and then went to look for the others but sable followed me to show me where they were, all hiding in the 3 lockers next to the library. So me and sable teamed up to kill the other 3 survivors with sable body blocking and everything lol. After they were dead she didnt want the hatch, she asked me to hook her too. Was quite the memorable round of 2v3 lol

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