Seanzu
Seanzu
About
- Username
- Seanzu
- Joined
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Comments
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I would rather be mori & tunneled than have to sit through a farming game, they're exceptionally boring.
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@dastru said:
https://forum.deadbydaylight.com/en/discussion/comment/1418781#Comment_1418781
woah the hero we need but dont deserve, want a medal, a trophy? or maybe we should make a statue in your name or perhaps a cookie that you'll fiercely protect
You seem awfully defensive over being called out, maybe ask politely in the pre-game chat? Or send some messages if you're on console :)
Maybe you're not getting cakes because you're so rude?
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@UseTheValve said:
https://forum.deadbydaylight.com/en/discussion/comment/1418514#Comment_1418514
Holy bejesus you that kind of player huh.
Also they spawn like crazy on killers i think I have around 50 per killer I use.
Yes, I'm the kind of player that doesn't insult the people I'm asking for things from.
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Why?
If the devs ask a company 100x for their license and they say no, what else are they supposed to do?
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@dastru said:
https://forum.deadbydaylight.com/en/discussion/comment/1418565#Comment_1418565
well you clearly have a quick triggered temper if you take a light joke like that as an insult and again 4 character ive prestiged paying attention to get the brown mistery boxes where the cakes appear on the bloodweb and not missing any cakes obviously so you clearly dont know what you're talking about, keep hoarding those cakes
The fact that you're so instant to assume I'm "hoarding" cakes just because I think it's silly to insult people that you're asking for free things off says more about you than it does about me.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1418561#Comment_1418561
I know it’s meant to be asked that way, however, going off experience prior to this event and the new DLC, killer queue times were instant around the clock whereas survivor queue times are complained about on all social media platforms.
I get instant survivor lobbies and 10 - 20 minute killer lobbies, not everyone is having the same issue.
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@dastru said:
https://forum.deadbydaylight.com/en/discussion/comment/1418514#Comment_1418514
21 to 27 and no thats all you get and i got 4 characters ive recently prestiged to prove it so i advice you to get some sugar to equalize all that saltiness youre carrying around cheaplord
Saltiness? You're literally insulting people because they aren't giving you something you're not owed, lmao.
and no, you're just not seeing them, they are almost guaranteed every blood web at level 50, it's your fault for expecting them at levels 1 - 15
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1418495#Comment_1418495
Sorry ma’am I meant implies
No it doesn't imply that at all, lmao. It's left totally ambigious, it's you that want's it to be implied.
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You're probably just noticing them more because you know the systrem is currently off, just like killer said that hook suicides were rampant after the DC penalty but was confirmed by the devs thast hook suicides haven't increased at all.
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I mean, you aren't owed anything, and then insulting people for not using them ontop of being ungrateful already, I hope nobody drops another cake in your lobbies again lmao.
also, only 27 - 30? lmao I've been getting dozens and dozens, I think you need to pay attention to the blood web a little more.
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@Speshul_Kitten said:
Does this kinda show there aren’t enough people playing Killer?
https://us.v-cdn.net/6030815/uploads/HDS2RP50Y12L/7b4f07c4-069f-4033-ac89-f8214831cbf4.png
It literally says to swap queues, it doesn't state killer or survivor I guess people see what they want.
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1418098#Comment_1418098
Actually is a way easier ######### up with killer game since that ######### is made for survivors
No, it's really not.
A killers game is ruined via the toxic t-bagging & flashlight flicking, which has zero in-game impact, if a survivor is able to flashlight flick and t-bag you while running you, you simply weren't good enough to beat them, and they would have looped you just as hard without t-bagging and flashlight flicking, strongest thing survivor have is keys which if used implied the majority of the objective is done for it to be used or 2/3 survivors are dead.
Survivors games can be ruined by a killer literally downing them and standing next to their hook, or insta mori' off hook, or slugging and letting everyone bleed out.
Killers have a significant more amount of tools to grief survivors than survivors do to grief killers.
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It's significantly easier to ruin survivors games than it is to ruin a killers game, the fact that you claim to be an OG player but are making posts like this really says something, you should play something that doesn't upset you, this is just silly.
Far too many "I'm going to ruin survivors games posts", when you probably played badly, got beat and are now going to take it out on another set of random survivors, lmao.
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Ahh dude! But you still got so many points, you'll get it next time, good job!
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Yikes.
Ok, let me explain a couple of things to you, the blue people you see are Moderators, they are volunteers and not developers, additionally, if Peanits responded to you, he also isn't a developer, he's a community manager, and I suspect the reason he has "Developer" attached to his forum account is because it has higher permissions to do things on the forums than the Community Manager role.
Also, the forums are mostly meant to be a user to user conversation place, not a user to dev conversation place, the reason for this is this community likes to widely speculate and take things completely out of context which is why I assume most devs just read the forums and take in information rather than discuss it, but that's a symptom of the toxic community this game unfortunately has.
You didn't bait anyone, go look at any of the devs accounts and see that they have responded to several people, the issue is mostly people argue here, it's hard to have a conversation when the devs likely know the outcome which is usually some conspiracy theory about the devs hating killers, people rarely post good suggestions and instead post their hot takes and get into arguements over it.
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@Loner said:
https://forum.deadbydaylight.com/en/discussion/comment/1410292#Comment_1410292
He said variable perk values for individual killers. I'm guessing that by that he means the values of those perks would differentiate on billy,so they'd be weaker only to him. Dunno if that is doable tho.
In my opinion, and may only be me - but that just makes the game way too confusing.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1410250#Comment_1410250
Maybe the perks are the issue then? Because his basekit at its own is legit fine. And you probably know very well that curve mindgames at loops REQUIRES multiple seconds of chainsaw reving and they took that away now.
They could have handled it differently if pop infectious slugging is the main issue with Billy (variable perk values for individual killers is the first thing coming into my mind).
But nerfing Pop / Infectious nerfs every killer when they're meta (pop) perks.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1410118#Comment_1410118
... did you read what I posted and what the conversation was about?
because it sounds like you guessed it and went on the defensive without understanding it.
I'm sorry you couldn't spot the sarcasm on space coconuts post... but he very obviously wasn't actually suggesting a stamina bar for survivors. he was showing how simply adding a cooldown to things you should be able to do normally is not a good thing.
and he did it so well that you saw immediately how that would break the survivor gameplay. but you're failing to apply that same way of thinking towards billy and the people that actually know how much this would affect him.
it's not about how long the stamina lasts, or how quickly it recharges... you need to run as a survivor. you limit that, you limit your options to play as a survivor. could you still do it? absolutely. pretty sure people on low ranks wouldn't even notice. But you know, you know your game is now worse, you know you suddenly can't do something you need to do, to succeed in the game.
so how about actually listening to the billy players instead of ignoring all they say because you think they can't possibly be right?
You should go read the dudes other posts, or watch some of his videos, you wouldn't think this was a joke if you've seen even a glimpse of what he posts or thinks the direction of the game should go in based on his videos.
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Billy hasn't been "balanced" for a long time.
Billy is very fun to pla against, but almost every Billy I see now-a-days are running Pop/Infectious and slugging for the 4K, it isn't fun, and it's a symptom of the constant changes making it easier for killers as a whole to play the game.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1410127#Comment_1410127
I'm not a Nurse main, but I'm sure they have an example or two.
https://forum.deadbydaylight.com/en/discussion/comment/1410134#Comment_1410134
What happens to bloodlust when a killer breaks a pallet?
What happens to a survivor's when they drop a pallet?
Is Bloodlust a good mechanic?
Lets not pretend you care about survivors, it's very evident frmo everything you post you think killerd should 4K almost every game, you'd probably make another sarcastic post were bloodlust removed, you've never made a positive video about survivors, like when you played rank 20 to show how easy survivor was? lmao.
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1410127#Comment_1410127
*Gets out a list*
Well uh... Let me, first, introduce you to, uh... The Darkness Among Us.
Space wont mention Legion because he's a killer main who hates survivors and will absolutely defend legion most likely, lol.
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AND ANYWAY
why do survivors need stamina when killers have bloodlust? You literally have the additive to a survior negative, you have something that makes you faster without benefitting survivors.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1410078#Comment_1410078
Of course there are more. This is my favorite because the ENTIRE community agreed that it was... a bad decision. The fact that it was deliberate is the biggest draw to the example.
So what are these egrigous game breaking updates? As far as I can tell, they've never walked back an update since then, so how in the world is the game playable if there a more game breaking updates they've made?
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1410027#Comment_1410027
I...you...
You are agreeing with him and adding to his point... yet you sound like you think you made a point against him...
I don't even... what?
it's exactly because the killer ain't chasing all 4 survivors at once that they get the long cooldowns, because the killer is busy with other people and the survivor has time to chill... did you even stop to think about this before speaking?
Because nobody thinks about this problem dynamically, not everyone is going to run Exhaustion, not everyone is going to save sprint burst and maybe have already used it to.
It's just 1+1+1+1 = 4 for most killers on this forum when they're thinking about the games problems when there is a lot more to it, not everyone runs exhaust, if someone has to run for a save ( theoretically if this stamina was real ) then the killer knows who ever saved won't be able to run long and knows the chase will be over in such a short amount of time, the idea and even though it's a joke is ridiculous and it's not even really a joke because it's Space posting it and he has a hate boner for survivors and would happily advocate for this to actually be put in the game, OR he knows how ridiculous the idea is and it actually is a joke and therefore he's acknowledging survivor isn't such a walk in the park by suggesting this, lol.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1410022#Comment_1410022
The point of the post was to counter the claim that they didn't have PTB's back then.
Try again.
Ok, you win, you're right, however, doesn't stop the fact that you bring up the same point every time almost like there isn't a single other time since then that the devs have made a seriously egregious update that seriously was game breaking.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1409956#Comment_1409956
Yes but there aren't 4 killers in a match. Of course killer cooldowns need to be small or at least non-intrusive.
You aren't chasing all 4 of them at once, are you? lol
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1409931#Comment_1409931
https://deadbydaylight.gamepedia.com/Public_Test_Build#PTB_.235_-_February_2018
The length of the change is irrelevant to your point. They were deliberately implemented. "That does not stop the devs from adding equally stupid nerfs to Killers." Which is the statement I was addressing.
The only changes tested in this build were the emblems, nothing else, lmao.
https://steamcommunity.com/games/381210/announcements/detail/1666765335126844755
Try Again.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1409900#Comment_1409900
I forgot how hard it was to manage not running for a single minute.
You have such heavy tolls to using those incredibly powerful perks it's almost unbelievable anyone actually runs them with such huge downsides and management.
No killer cooldown is over a minute, you joke about how hard it must be to not run for a minute, but you're upset over cooldowns less than 10 seconds.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1409914#Comment_1409914
Flashlight & Pallet Stun change during the Hound Event.
No PTBs back then.
Almost the same when you pretended those changes lasted for a long time when the event wa 2+ weeks and the update was reverted in 3 days.
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@Frareid88 said:
https://forum.deadbydaylight.com/en/discussion/168149/new-franklins-is-op-as-its-currently-described
Hit a survivor as wraith. Wait 90 secs. DC. Bing bong your item is super gone
I know someone who was banned for doing this :)
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They need an overhaul of the cosemtics system, while I understand the hoodie is attached to the poncho, they should at least only lock those two parts together and let us choose the pants.
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I'll bet there is more to this than just add-ons being changed.
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Yea, I missed out on Claudettes top because I had work on the days it was available and I work very tight shifts, was big sad.
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Killers - We weren't going to cages anyway it was too far away, no one was tunneling from cages
BHVR - We've removed cage auras
Killers - How are we supposed to know where survivor is now, un-caging is free now I can't capitalise on no BT/DS
lmao
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You can't really "debunk" peoples opinions on whether a chapter will be good or not, if people don't like a certain franchise, they won't want it, whether the devs do it or not is a different story but there is no "debunking" someones opinion.
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@DetailedDetriment said:
"We are working on a fix". Nice dev impersonation.
And is the event seriously called "Ghastly Gateau?" That's very...original...
Agreed, they should have invented their own word that no one understands.
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He's a licensed character so won't be able to obtain a crown.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1379497#Comment_1379497
Work? How exactly is it work? You play a game with no contract to do so nor getting paid for it.
200hrs per char was for legacy.
why are you taking work so literally lmao? when you clean your house do you get paid for it, is there a contract? It's still work lmfao.
back then the game wasn't well established, resetting your character was a risk because who knew if the game would survive back then, it was a way bigger deal then you make it seem
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@NovaliumTS said:
https://forum.deadbydaylight.com/en/discussion/comment/1379514#Comment_1379514
Not really.. i found it literally infront of me right as the match started whilst i was already looking for them so i really didnt waste any time whatsoever
You got lucky, there's only one crown at the start of the game, you're competing with 4 other survivors and the crowns are definitely in odd spots.
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Tapping a generator freezes the survivor in place for a second, what more than likely happened was a latency thing where the other player didn't see the animation happening.
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@NovaliumTS said:
https://forum.deadbydaylight.com/en/discussion/comment/1379475#Comment_1379475
Is there a reason for why survivors have to work for it whilst killers just have to get it?
because killers looking for a crown are basically throwing precious time away, its more detrimental to a killer to go searching for crowns than it is for survivors.
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@UberSolus said:
Then you should do the same for legacy, people lost those and it's only for the base 4 + Nea.
https://forum.deadbydaylight.com/en/discussion/comment/1379470#Comment_1379470
Legacy - months of work to obtain
Event - 10 hours max.
they aren't even the same, not even close.
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Because looking for a crown on the killer side if far more detrimental to their game than it is for survivors.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1378811#Comment_1378811
Oh wow, so that’s how it works! I did wonder if they’d have multiple spawns. Thanks for the info.
I'm actually not sure if this is how it works now because I've seen some times there's one or two at the start, but I've definitely ran around the map, not seen one, gone back around and there is one in a place I checked before, they're either on a timer or based on gens or something.
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@csandman1977 said:
How long does this run for? Im at the beach and internet sucks too bad to play. Hoping its still active next week?
Until the 3rd
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A new crown spawns with every gen being done.
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@Orion said:
I escaped with the crown, but I didn't get anything. What's up?
I've escaped with both Feng & Dwight now and have the cosmetic on them.
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The community upset about people getting skins again? Doesn't surprise me, the skins were laughably easy to get.
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I don't understand the arguement here, you have killers defending the cage aura whilst saying they don't tunnel with him, if you don't tunnel with him what's the difference between seeing the aura or not?
The only people worried about the cage aura are the ones that are tunneling, no?
