SammiieK1991
SammiieK1991
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@sad_killer_main said:
Yes, I know, another thread about camping and tunnelling blah blah blah.
I've been playing this game for some years but I'm STILL surprised that people keep complaining about these issues.
I perfectly know that It can be boring having to "counterplay" these type of strategies but honestly, do you think for real that people is going to adapt their play style or the way they act during their games just because you just spit nonsense in the end-game chats?
The answer is simply: no. No amount of hate/######### talk is going to change the way a person plays, and that's the reality.
Of course that I hate a lot of ######### survivors do and of course I've complained before about it! I've been there. But I learned that at the end of the day, It's useless to go against the tide.
If I decide for some reason that I want to be toxic towards 1 survivor during a game for whatever reason I come up to during the game, do you REALLY think my behaviour will change just because you insult me? Of course, not.
Turn your chat off then how's that sound? π€¦ββοΈ
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@Lord_Tony said:
SWF is really making this game unbalanced killers should get another perk slot.
How about they get a 5th perk but it's for hexes only.
5 hex totems, 5 perks.
You can theoretically have all 5 perks be hexes if you really want to.
But the 5th perk is for hexes exclusively.
I feel like that's fair because you don't want killers and their 5th perk being pop, m&a, etc
No. Just an extra perk slot to make some killers extra powerful. Some of them are overpowered as it is.
I don't see a problem with SWF at all. Even as a killer myself, it encourages me to GIT GOOD! And outsmart them!
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2068579#Comment_2068579
They apparently look too old so they are being updated.
Ab thankyou I did wonder as had never experienced issues with them. Thanks for letting me know.
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@dspaceman20 said:
I am wondering weather or not I should be using spine chill. I want spine chill to help against stealth killers like Wraith, Ghostface, Pig, ect. But I don't wanna relay to much on it. Should I use it or replace it with something else?
I had spine chill all the time, I got to hooked to it and relyed all the time. Barely run it now if I'm honest with you. I found it at first a massive confidence change too. But it all depends on how confident you are as a survivor. I run Kindred alot so pretty much easy to establish roughly where the killer is. And if he has bbq you can sort of see if he's coming towards you. I'd run Kindred or find a perk when a gen blows up you can also see them.
Also, treat all killers as if they have bbq and jump in a locker for 5 seconds. If they have iron maiden on they'll only see you for 4 secs and by the time they get your side of the map you've already chipped else where.
As I said , remove spine chill if you're absolutely confident.
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@Yords said:
They are kinda busy with graphically updating the old maps.
Whats wrong with the maps?
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To be honest I've seen more rage quitters today than any other day π
And more salty messages from players than I have of underwear.
One of which had a response of stop crying and pissing your pants because we couldn't save you in time π
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2063108#Comment_2063108
It happens pretty often rn, I've had 7/10 of the games have tunneling, only seen 1 trickster tho a shame tbh
I've had 20 + games and can guarantee most of those have been the trickster... not bad considering everyone hated him yesterday π I've been tunnelled and sandbagged all day. However, the killer eventually rage quit because 3 gens then popped all the time he was wasting chasing me. π€·ββοΈ its a game play and it's irritating. But always remember if you're continuously chased, they're wasting the own time on the patrol round gens and more at risk the other 3 escaping because he or she focused on the chase... I don't mind being chased but don't rage quit because you're 3 gens down and complain about it and get salty afterwards to those you can who's chats available. π
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@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2067451#Comment_2067451
What's the difference I hate when Killers dc usually it's cause of me and I am well on my way to a double pip.I quit playing with a couple red rank friends along time ago cause they would get hooked once and quit Uni you know who you are.
There's been so many killers today quitting. Like just now had some nutjob chase me as hag for 5 minutes then quits as the last gens fixed π
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π are you serious!
Thats mad. I've just had a report from someone who lost playing the deathslinger. All I said was "that's how it's done, well played and good game" some harmless light gaming banter and his reply was "why all you survivors gotta be toxic?" Caaaaalm down! π think someone needs a day off the game. Like, I get those messages all the time as a killer. My response is always "what can I say? My ranks a mess, and being a killer isn't my best trait... but good game enjoy your day" ... is there anyone else who has a light banter day and feel like you're the worst person in the world? Or just me. ?
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Sandbag and tunnel survivors π only good thing about him when playing against him.
It's an instant thought of " yup quick and easy match it is then"
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I used to run DS most of the time, I find it doesn't really work as well as it used to.
I'm still being sandbagged left right and center π
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@DominiqV said:
I'm a Blight player who plays for fun, I'll tell you straight, I DC from matches with an indoor map offering, and I DC from all Larries matches. That being said, should indoor maps like Larries and others exist? In my opinion, The Game, a huge open inside map, is the only indoor map that could exist in DBD, however, I understand wanting some variety, but these maps are crazy unfun for non-stealth killers. I once broke a headset on Larries when I used to play Nurse, lol. Just looking to start a dialogue.
Why DC so much? I love the outdoor matches, but the indoor ones are fun with different rooms and all those windows you can launch yourself through π if it was just outdoor matches the game would be boring with the same sort of maps. The only maps I think I despise the most is the laboratory and the meat factory is quite literally pallet central!! Only good thing about that map! Unless of course crazy doctor is about or ghost face.
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@Dwigtht said:
https://us.v-cdn.net/6030815/uploads/ZUS13XUOZV5U/image.png
Found this today in my mailbox
π€£ gold.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2064655#Comment_2064655
I'm literally saying that you don't know how much skill he takes and how well he does in chase until the fog clears and we can see how he turns out. People here have no goddamn patience.
Put it this way my 3 year old god son could probably play with him or even against him.. he's that simple. He has 60 knives and takes half of that to drop someone π think my nan is probably quicker in a chase on her zimmerframe than he is.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2064579#Comment_2064579
Well it has only been a day. People are still trying to get the hang of him.
Ah shouldn't be too hard to get the hang of him π he doesn't do anything but throw 60 knives and can't keep to the chases! He literally had no skill!!
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@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2064538#Comment_2064538
But but he's drop dead gorgeous ;)
You serious? π€£π
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@Beckzfeehan7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2064419#Comment_2064419
I play both and Iβve had so many games like that as survivor.
Hes incapable of doing anything in a chase. His powers useless. Heβs so slow.
Its a joke π
Hes just not fun to go up against. π
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I honestly can't rate him. Being survivor main I've managed to lose against him ONCE. Bare in mind my rank is pretty pants at the moment anyway since its been reset. None the less the players are a green rank using him. I was chatting to a mate last night about him and he says regardless chucking 60 knives at the survivors, his chases are ridiculously slow. Earlier managed to be the only survivor, fix the Las gen as he had of course locked the hatch. Opened the EG and done 20 laps round him and straight out the door.. everytime I have him to compete with its an instant "well this is gonna be a quick match" because his speed is shocking!!
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@Beckzfeehan7 said:
So after spending the past day playing Trickster. Heβs trash-
Cant keep chases
Cant get downs quick enough
Depips games like crazy
Is just painful to play as
The devs REALLy did a good job listening to the PTB players
Do not waste your money on this killer unless he gets a serious buff soon.
Ah you reckon? I'm survivor main and swear to god the whole throwing 60 knives in your face is an absolute joke ππ proper over exaggerated on his power. However, he did try to tunnel me a few games back and the amount of times I got away, self healed and repeat on him was ridiculous. Managed to open the EG, came over did 20 laps round the mug and run straight out the door! ... just goes to show power doesn't over ride stamina. Shoulda left the chucking to the huntress....
Honestly can't put into any words how much I despise but love go happily take the absolute piss at the person using him as a killer. π€£π
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I read through the doctor and must admit I did laugh at the part of
- just a mad man really ππ
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I don't mind him.
Like our team played against him last night and every single one of us got a message from the person using him like "get good" like imagine having the power to throw 50 knives at a survivors head and sending us a salty message of your victory like we genuinely give a toss. ππ
First time I played against him last night, but definitely weaker than the other.killwes for sure. And shouldn't be too hard to counter his perk and power either. Like someone said above comments... he'll be buffed next week so why worry?π€·ββοΈ
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@PanicSquid said:
What's horror related about a cowboy with a speargun, 4 teenagers with knives, or an addict who runs into walls, or an obese, asthmatic, clown?
Horror is whatever it needs to be, it all depends on the narrative.
Ok dude
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@Kebek said:
He's DBD's take on mad artist. I don't see why he isn't horror related.
Also not like it matters, DBD stops beiing horror game after 10h into it. (unless you face spoooooky myers ofc, that's very horror like experince)
I dunno man he just isn't the usual horror vibe. Myers is pretty mental.... well he is mental anyway but yunno π ... Myers, doctor and bubba is my fave tbf π funny to creep behind people and ######### them up at the gen as they turn their 3rs person cam round... π surprise bitches, michaels here !!!
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@Munqaxus said:
Agreed. He doesn't fit a game with a Lovecraftian atmosphere. His colors are to bright, his knifes feel like you are playing a 1st person shooter and with all the Korean folk lore why not choose something else.
Bro I've never used him yet as a killer. I'm just intrigued who the hell he is π I'm survivor main lol
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@MedicSpirit7 said:
let me just act like we havenβt seen this exact post about 1000 times.
Your sarcasm is embarrassing dude.
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@Zacharry100 said:
Is it me or is that recoil horrible I don't know how it is for pc. I do know that I really hate it when playing on console.
Oh ffs.... how is this an issue ?! Hasn't the update been within 24 hours ??
Literally noone is happy with anything these days
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@EvanSnowWolf said:
Why is it the game is always dying because of toxic strategies that KILLERS use?
Why is it that there is no such thing as a toxic Survivor strategy?
Actually there is....
Gens being fixed too quickly
Survivors "camping" the gens
DS, BT perks.
Self care perks.
There are so many things killers complain about during the game, just as much as survivors do. The man's got a point about the whole hard tunnelling or teabagging. I played 10+ matches today, and think I had 1 of those games without being tunnelled or teabagged π all that time 3 gens popped in his face then he rage quit and sent each of us a salty message. One of which last night rage quit them accused me of being a pedophile just for answering his "ready up" message and asked why he quit π€·ββοΈ
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Creeps me out ngl. π
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@LilReaperJR said:
Most people do not have fun playing against SWF, mainly because SWF have a significant advantage over killers than any other survivors because they have communication on their side. Even when I play with my friends & we try to sandbag each other, we are still getting massive information from what the other says about the killer. So, I want to suggest a buff to the killer side that would help negate the sharing of information these survivors have.
What I want is a small buff to the killer side when survivors decide to team up, like some sort of extra offering. The buff shouldn't be overwhelming, just something to counter the amount of information being shared.
If a SWF is a group of 2: the killer gains a 4% Haste effect & a 2% movement speed boost
If a SWF is a group of 3: the killer gains a 8% Haste effect & a 4% movement speed boost
If a SWF is a group of 4: the killer gains a 12% Haste effect & a 6% movement speed boost
I'm suggesting haste & a smaller movement speed buff as the killer's buff because being able to recover from attacks & breaking things can add up, giving the killer just enough to continue being a threat.
Now, I'm not saying that my numbers are the end all, be all solution (I'm not a developer & wouldn't know the ramifications of making small changes like this to the overall balance); I just want a buff in place to make things fair & that doesn't break the game. I also believe that the killer should have the option to disable this buff on their lobby screen, in case they want a more difficult challenge (there are killers out there that can handle good SWF groups & may enjoy the challenge).
I've seen other posts regarding buffing the killer, but I think they may be too overpowered. I want something that seems insignificant if the SWF is a group of 2, somewhat noticeable for a group of 3, & makes the killer FEEL different for a group of 4.
Struggling to cope with this one ππ this is the most ridiculous idea I've ever read if I'm honest.
Most of the killers move 80mph as it is! The nurse, the spirit and sodding wraith that can be invisible 9 times outta 10. The shape on phase 3... Freddie, huntress and the way she launches her hatchet. Seriously this is what the funs all about. "Play with your friends, but don't communicate"
Seriously if this was ever to be put in place for communication levels, I'd be uninstalling it. It just wouldn't be the same playing without having a natter.
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@EvanRaven said:
https://forum.deadbydaylight.com/en/discussion/comment/2052369#Comment_2052369
yep, no point having a logical conversation with you.
Well if its a tac tic and a killer objective and tact tic to face camp, how is it not an objective for 3 gens to pop at the same time? It's a tac tic as well. π have said it before can't camp a hook then ######### 2 or 3 gens are done. It takes 80 seconds roughly to fix. Hardly quick time.
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@EvanRaven said:
it's a tactic, sooo
so is setting off 3 gens within seconds apart then mate π
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@FreddysMain said:
https://forum.deadbydaylight.com/en/discussion/236607/how-is-face-camping-a-hook-allowed
I donβt camp anymore, I go to gens try hook all.
but today Iβve had nothing but red ranks, Iβm rank 12 Iβve just gotten back into the game so Iβm just getting my hours into the game.
but today I had team makes click flashlights, circle me, keep jumping the windows constantly, they would Tbag, when I got them on the hook they would take them off and circle me. I got annoyed today with them I just camped one survivor they had one gen left they all died apart from the rank 20 that found the hatch instantly.
but they only died because they came as a group none of them self healed they all went down also I was trying to get my Mori kills I donβt usually use that but I need my trophy.
also people donβt like Freddy... I always let the last person go if I get all the others. Not all Freddy players are bad :( but they didnβt like me one bit.
im not sure whatβs up with the matchmaking today. :(
The rank match making has been terrible last few days! I had a red rank and I've reset back and got down to 14 π some matches killer didn't even have bbq on.. and yet they found me from the other side of the map within seconds. Possibly wrong place at the wrong time. But when you can see the dude on the other side of the map chasing another survivor, gives up and somehow manages to see you and tunnels you it's bizarre π still it's a game though hun, I'm sure you'll get better lobbies both survivor and killer soon enough x
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Please no. Not pennywise.
Bad enough we have the clown as it is π¬ really don't like clowns and the worst fear is having pennywise to replace the clown I'm sort of okay with (inside crying through the game) but not massively petrified. Please don't do this to me dbd π©
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To be fair I played 10 games yesterday, no word of a lie I got out 8 of those 10 games. Before the killer managed to hook 1 survivor 3gens popped at the same time.
If anything the survivors have more chance of winning. Unless of course your team is absolute trash, doesn't fix gens and spends most the match looking for a hatch or hiding in lockers.
However... killers do have a good few wins if he knocks 3 down and hooks all 3 at the same time in the basement. Leaving 1 survivor to decide to risk the save or to fix the last gen and use the EG. After all the killer isn't gonna think twice to rush off to the exit gate just incase one of the chance someone struggles off the hook to save all 3 survivors and chip out the other door. (This has happened in my experience a couple of times) and all 3 of us managed to escape as well.
I think equally survivors and killers will literally complain about anything and everything with this game π "camping the gens" or " camping the hooks " or the "kindred or bbq needs to be nerfed" "claudette pisses me off for self healing" just play the game and get on with it. You have a choice to quit or play. π€·ββοΈ as I've said before, if I'm face camped, I literally kill myself and move to another game. Just the same as 4 gens are done and the killer rage quits. Bottom line.... killer has more chance of losing unless they proper slug the 3 of you at the same time.
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@GannTM said:
I just watched my friend on his Twitch play a match as Spirit and bullied those poor survivors with 4 gens left. He doesnβt even play killer at all, only plays survivor. All he had to do was listen and put his headphones to good use and it was inevitable that he would destroy them.
Seriously, this killer is in desperate need of an overhaul. Itβs too easy to play with no counterplay for survivors. Iβm sorry to say it but my love for Spirit has been driven away lately and I donβt feel like calling myself a Spirit main anymore. Iβm not sure who Iβll main now but I think I might just play a variety for a bit and if I do play Spirit again, Iβll just run BBQ for bloodpoints and three atrocious perks to compensate for how brain dead this killer is.
P.S. Yui Kimura is my waifu now and itβs gonna stay that way.
Aww sorry to hear you feel like that about a main. I don't play nurse or spirit just purely because I've seen how easy it is to end a match with 4 gens left and all of them are hooked. I play Michael main now. Because it's alot more fun to stalk for a little bit, ######### the players up a bit. I've never used bbq and that's simply because playing survivor I've seen how much of a pain it is. Unless there is a locker near by you can hide and count to 5 near you it's a pain in the arse. It has to be a solid fair match both sides.
Sorry to hear you've had a change of view about your main in that way. Maybe try Michael or Bubba for a little one... or the crazy assed doctor. Putting his creepy laugh aside, I love playing against him as a survivor. Especially trying to escape being chased and your constantly getting shocked up the arse ! It's comical ! Hope you manage to find a main soon you'll be comfortable with.
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@[Deleted User] said:
"How is it allowed"?
The same reason why you are allowed to leave a teammate to die to escape yourself, because it's part of the game and the game is balanced around it; even if you don't like it.
Anyone in their right mind using Kindred can see some nutter hanging around the hook or loitering. If I'm in the last 2 and I get hooked. I encourage my team not to get me and to find the hatch or the EG just because I'm being teabagged and want them to have a good game out of it.... this is how half of my survivors become my pals on xbox, we have a good time playing and it's always visa versa. I'm also friends with a few killers as well and party with them almost on a regular basis who teach me.some tactics of being in the killer pov. And it gives me more strength as a survivor to know what I'm getting myself in for. One of them told me if I'm in the last 2 and the killers teabagging not to bother. Or if they have bbq best thing to do is count to 5 in a locker and get out π unless of course the ######### have iron maiden on then were screwed.
Killers gon moan about something
As will survivors..its one of those games. Just don't camp my ######### hook then expect not to have 4 gens pop in your face at the same time ππ
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@UnentitledBunnyMan said:
If u can't hook a survivor in the first 50/90seconds of the game then ruin has no value. It's not effective at all if u r using trapper, wraith, clown, etc m1 killers. I prefer the gen lock perk on weak killers, grants @ least 80 seconds advantage because all 4 survivors have to waste like 20 seconds or more to find another gen rather than do gens as soon as he can move
I usually use that 50/90 seconds crouching behind the killer and following him around the map. Least i can tell my party where he's heading. 9 times outta 10, the twat hardly knows I'm following him either which makes it 10 times funnier. Once I see a gen available, go over and fix it. π€£π
Not only have you made fun out of it, you've also wasted the time the killers tried putting that hold on you.
Still popped at least 2 gens doing that at the same time as well, then we had ourselves a rage quitting killer.ππ
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@FrenziedRoach said:
I need to put this in a document so I can cut and paste this....
There are 4 of you.... and doing gens is so braindead easy.
Gens can be done in 80 seconds
it takes literally 120 seconds to die on first hook
Again, there are four of you. If the hook is being camped, then the killer should lose AT LEAST 2 gens.
Hell, Is aw it in action today - camping Legion walked away with zero kills because we focused on gens (including me being cheeky and doing one near the nook to entice him away far enough for teammates to rescue the first hook AFTER we popped 2 gens)
By the time this Legion got a second hook on a fully healthy survivor, we just pounded out the last gen, opened a door, healed everybody up, then the 3 of us bum-rushed the hook. I faked the save and took the first hit, the other two tanked for the injured. ALL OF US GOT OUT IN SOLO Q
Camping is VERY DEFEATABLE. ######### get good.
Bro if you stood at a gen infront of the hook the survivor on to entise the killer to come for you instead of standing there did that actually work? π if not, surely that's they're on fault fault the gens were finished and that could of been prevented. He had the opportunity to go for the second piece of meat and if he didn't take that meat that's his own fault really surely?? Csnt complain that was a bad game if he dont nothing about it.
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/2047175#Comment_2047175
It doesn't spawn at the start. It only spawns once it's eligible to be used by key, which is dependant on the number of survivors you've killed. If you kill 1 and 1 gen left, then it spawns. In many matches you a) don't realize a survivor has found a key and b) haven't even made it to large parts of the map depending on how chases have gone, so saying that at 1 gen the killer can start to wander around and look for the hatch is silly and unpractical.
Oh I see what you mean now. I thought it spawned at the start as I've seen it on the floor a few times at the start of the match π my bad bro.. I don't necessarily think the hatch itself needs to go, but i do think it needs to have conditions to be used. It's not fair you're down with 2 survivors and 3 gens and you being the only one to do a gen and the other is camping right next to it so or course when the survivng gen fixer is hooked its not difficult to wait for them to die and just jump down it. That pisses me off mostly with 2 last survivors. At least make the effort to try and save, unless of course that killer is camping, if I'm in a party with that survivor by the hatch always say to them don't worry about me find the EG or hatch and leave me hanging.
I don't think having a key to unlock it should exist tbf, once the killer has locked it its locked. Gotta be fair both ways. Unfortunately with this game and community there will always be unhappy survivors and unhappy killers disagreeing about something or not wanting something. However, if a killer is allowed to game play how they want, why can't the survivors? This is a strange debate I think will just go round in circles.
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@WiiFitTrainer said:
https://forum.deadbydaylight.com/en/discussion/237017/i-tend-to-dodge-too-many-games
Four people with the same skin on the same platform? dodge.
3 or more people with similar names? dodge.
2 keys? Dodge.
4 tool boxes? Dodge.
These are really the only times I'll dodge because these people are usually out to just bully the killer. Now that's not to say this is ALWAYS true, there's legit groups that just play for fun, but sometimes you just get a gut feeling to dodge.
Okay so the key I get
The map carriers & tool boxes I don't get.
Would you avoid lobbies because someone has a claudette? I play claudette and Kate as a main. Understandably a claudette could be the worst nightmare for a killer main purely because the whole self care perk and obviously if you don't catch that claudette she's hiding behind a wall or other side of the map with Iron Will on silently healing herself π (my perk and game play) so I'm one of those sneaky survivors π
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@Arbmos1998 said:
I mean to begin with we were able to a couple of months ago when Ruin + Undying was meta that actually allowed even the weaker killers to "Pressure Gens" but for some reason despite that being what survivors tell you to do they cried to have it nerfed (and it did)
let's be honest guys 3-4 minute matches are not fun and I can't see why they would be fun for anyone. No one wins, no one pips, the scores are insanely low (13k at best) and it just creates a really unfun experience. Killer being forced to tunnel camp which once again no one likes and theres just no gameplay to it you are better off as survivor just playing a cookie clicker or something as it's practically the exact same thing.
Remember when the devs spoke of that "Early Game Collapse" or something along those lines notice how theres been literally no mention of it for the past year? Early game can be really bad for killer we all know this. Taking time to set up, map size could be way too big so you travel to literally every gen and suddenly a gen pops.
Honestly ive said this before and ill say it again lets just take a breather on the whole "Nerf X Killer, Nerf X Killer thing" because lets face it guys if you know and understand this game no killer is OP right now they can barely compete in tournaments and the highest level.
I'd like to point out also that because of how quick and easy gen speed is that is why you personally are getting matched with so many boosted survivors who do not belong in Red ranks period. If you want what's best for the game and you want better teammates more has to be done to gens as they are just way too easy to finish over what the killer has to do. How can a killer get 12 hooks in 3-4 minutes?
Quick and easy gen timing are you taking be piss?? π swear it feels like I'm fixing a gen for 5 minutes at a time !! I don't think the gen time could possibly go any slower if it tried. π€π
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@Zaytex said:
It's not used the way it was intended to be and has zero counterplay on the killer side. A perk, that's intended for the survivor to dodge a killer hit, is now used instead for distance, to reach a window or pallet.
Where's the counter-play on the killer side? You can wait it out if they're using it to dodge a hit, but for distance? There's nothing you can do. They'll take another loop around a structure, you'll be making all the correct manoeuvres, they hit E and make the window/pallet and now the chase can continue for another 30 seconds+ because of it.
There's zero counterplay when its used for distance, that's what annoys me. There's nothing I can do and the fact that every survivor can equip this and waste more of the killers time in a chase is oppressive.
It needs to go.
Bbq m chilli needs to go. Thats annoying as fΓ·ΓΓ
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@devilsperidot said:
Bought the game a few years back but always got too scared to play so iβm a big newbie but i have finally decided to get into it again.
preferably want to play with other girls but as long as ur not toxic itβs chill.
steam: devilsperidot
discord: devilsperidot#6224
crossplay is enabled :)
I've played for a few months but still shits me up haha. I'm on xbox one. Same name as my username on this forum. SammiieK1991
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There's also a trick survivors have to learn. If that hook is being camped by the killer, they're expecting another player to go for the save so they can smash you down and the person who were on the hook before. Its a no brainer of BP for them. I just had a match where I took the save and the hit firstly opened the EG for them to escape. Told the other 2 leave me and run out the door.... After the match they asked why I didn't want to be saved I told them, coming back for me is exactly what the huntress just expected you to do. And whilst you've done the opposite you've made him or her feel stupid for expecting the extra BP by potentially flattening you both and banging you on a hook. It's a no brainer. You have to trick the killer. They're expecting you to constantly go for a save whilst they casually stand at a hook waiting for the next bit of prey. If you're on a second phase of the sacrifice its a waste of time going back for that save. May as well just chip. End of the day I would of understood.
As for the hatch others saying "it's unfair and should be gone" if you're that bothered as a killer to have those snidey survivors, why not just find it at the start and lock it? That way the have no option but to use the exit? There's always a way round it.
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@UnentitledBunnyMan said:
I see I'm the only one here told u how to handle a face camper but u r so disappointing me. I think u deserve to suffer from face camping
How I handle face campers.... kill myself and move to the next match ππ works wonders. Also stress free. Much better than quitting and getting a 5 min ban
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@UnentitledBunnyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2046920#Comment_2046920
By staying near the half done gen when killer is preassuring it and after killer leave immediately go tunnel the camped gen
Oh wow that's terrible.
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@JimbusCrimbus said:
How is repairing generators allowed?
It's not apparently π if we started fixing gens then we're gen camping π€·ββοΈ so we're only allowed for be camped on a hook or chased, gen fixing not allowed π
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Also I usually go for a save take a hit and put on a hook (fair enough at your own risk part of the game after all ain't it?) And half the time the one that's been saved, runs off to self heal goes back on the gen i stopped working on and none of them come back for me π exactly the same with the hatch at the end. If I'm the last 2 survivors and I'm hooked, bastards don't come back for the save, they wait for me to die and chip down the hatch. I'm glad half the killers have that common sense now to find the hatch at the start and lock it most of the time now. Do it properly, grow some balls get your team and chip for the EG. I'm survivor main, but you gotta give the killer a good time as well and make it fair both sides.
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@UnentitledBunnyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2046840#Comment_2046840
If survivor can't camp gens because gens are his object then killers can't camp hooks because hooks are his object. I go find a gen, I kick it, just like u unhook a survivor, then after I leave or not even leave very far, the camping gen survivor come back to my gen and tunnel it again. Tunneling means forcing on 1 object while ignoring other objects, which is exactly a survivor always doing: camp near a 50% gen and after killer leave immediately go tunnel it again. If survivors thinks killers should go for a 0 hooked rather than a 2 hooked survivor then by same logic survivors should go do 0% gens after a killer kick a 50% gen.
Again I don't get the "survivor camping gens" how can you camp a gen just sit there and stare at it? π³
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@UnentitledBunnyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2045434#Comment_2045434
I never said gen rush. Gens r survivors' object, and I'm totally fine with survivor doing gens. I'm not fine when survivor calls a killer camper/tunneller, because survivors do tunnelling and camping all the time. Sometimes a killer has to camp for a 1 kill and sometimes it's a winning strategy for example baiting basement: faking go for another survivor but instantly go defend the basement hook and down the savior, get another hook before they can leave basement or trade a hook @ least. Just don't ######### about it when survivors are always doing the same thing
But how can someone camp a gen? The whole purpose of the game is to fix the gens. I don't get the whole "oh well it's the same as survivors camping the gens" instead of camping that poor sod on the hook, why not go and patrol and round the gens for the ones "camping" them. Cant hold up one person on the hook then complain 3 gens at a time then are being fixed π of course noones gonna go for that save if you're standing there. Why would you put a risk on your game to be sand bagged for a save. You're just gonna be bait and slug the one that was on the hook and the person that saved them π€·ββοΈ