SCP_FOR_DBD
SCP_FOR_DBD
About
- Username
- SCP_FOR_DBD
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@JesseJH28 said:
https://forum.deadbydaylight.com/en/discussion/comment/1724424#Comment_1724424
#TeamClownSpeedo
NOW THIS IS A MOVEMENT I CAN GET BEHIND
-
No, Ghost Faces current power suits him and is decently powerful. All they need to do is make him less addon reliant, buff a lot of his addons, and fix the shitshow that is his reveal mechanic.
Do you have a better proposal?
-
@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1723962#Comment_1723962
What's wrong with breaking pallets? There are some you really do need to break. God pallets, for one, or pallets that create infinites. Not all pallets, sure, but breaking none? I don't see it happening.
And to OP? You see PH? I haven't for two days.
POTD wave can almost always punish pallets, and ROJ trails on dropped pallets are a great way to farm torment.
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1724142#Comment_1724142
Me too, I try but just somedays I say ######### it.
We all have day where the temptation of the "######### it" mentality is overpowering.
-
@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1723995#Comment_1723995
At the risk of sounding self centered, I wish more people were like me. I love fnaf, and would like for spring trap to be included, but I'm certainly not obsessed to the point where I hate everyone who said that spring trap wasn't on their most hyped killer list.
Yeah, if more people acted like you did I'm positive FNAF wouldn't be as hated as it is.
-
Also, why do people break so many pallets as PH? He has so many ways to punish that play, breaking the pallet just loses you options and wastes your time.
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1723247#Comment_1723247
I don't disagree it was very controversial, but it still is a thing that people want in the game, including me. I don't like the fact how you state the community like that though, I get it that your not a fan of the idea but I am not entirely a fan of having SCP in the game either, it doesn't entirely fit for me. But we all have different opinions and I guess you might think that Fnaf doesn't have no place in the game but I do. The community has changed over the years and you can't blame people for something that they like, and whats wrong with a big community? Strangers Things got in the game and it has a large community, why because people like it. Now some people love the Fnaf for its lore, I do it has a very unique take on horror, but I guess we all have different opinions.
I recognize that it's something people want, and thats more than fine. You can want FNAF all you like. I don't think FNAF doesn't have a place in the game, its just that its not a series I care for. The only FNAF game I've played was help wanted, and while I thought it was pretty good; it didn't grab me like other horror games did.
When I say I don't want FNAF, its not because I think it's bad or that it doesn't fit. It's just that it's something I don't care all that much for.
When I was talking about the community I was referring to something called the bandwagon effect, that is where people will jump on something just because it's popular. FNAFs jump to popularity, while good for the series, ended up filling the community with bandwagoners.
And trust me, band wagoners are the literal worst. They get overly defensive and act all high and mighty. When I said FNAFs community was too big for its own good, thats what I was referring too.
There are good FNAF fans out there, like @Dabihwow or @bubbabrotha ; a lot of the theorist community seems cool too. But believe me, bandwagoners can ruin everything.
Edit: Just realized you are Dabihwow lmao.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723333#Comment_1723333
Its alright, your fine. Ive seen WAY worse and honestly... I was just trying to figure out how I could turn your last post into a "2 girls 1 cup" joke and failing at it.
I've been trying to figure out how to make a "2 girls 1 cup" joke for the last 5 minutes, this is so much harder than I thought.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723291#Comment_1723291
My point of that was just to pointout that using lore as an argument for balance issues is a weak argument, rather than saying lore shouldnt be implimented in gameplay at all. This is for ANYTHING really, not just Doc. Im not saying they should nerf, buff or change anything for any character, just saying that throwing in lore in a discussion on balance is kinda pointless.
https://forum.deadbydaylight.com/en/discussion/comment/1723223#Comment_1723223
This post is what Im pointing at with really doubling down looking at lore for balance thing. Im assuming the last bit about nerfs was moreso directed at OP who was asking for a change in scratchmarks rather than at me.
Also, I realize now these posts may come off a little aggressive, sorry about that.
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1723305#Comment_1723305
It’s not so much an interest thing.
More that I can already know from the title what the post content will be because we’ve all seen/read it hundreds of times beforehand.
Ah gotcha, its more like having a food item taste the exact same way until you already know what to expect.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723291#Comment_1723291
My point of that was just to pointout that using lore as an argument for balance issues is a weak argument, rather than saying lore shouldnt be implimented in gameplay at all. This is for ANYTHING really, not just Doc. Im not saying they should nerf, buff or change anything for any character, just saying that throwing in lore in a discussion on balance is kinda pointless.
https://forum.deadbydaylight.com/en/discussion/comment/1723223#Comment_1723223
This post is what Im pointing at with really doubling down looking at lore for balance thing. Im assuming the last bit about nerfs was moreso directed at OP who was asking for a change in scratchmarks rather than at me.
Yes, I understand that. We both understand that. But I did not use lore for balance purposes at all, I used it to illustrate his design philosophy. I never said anything about his balance until the last line of both those posts, of which his design philosophy helped illustrate my point.
I'll summarize this entire interaction in 15 words: 2 dudes say the same thing but ones way of saying it confused the other.
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1723279#Comment_1723279
Lol, trust me, it gets VERY easy the longer I play this game 🤣
We’ve all seen/read it all before, and go through the same phases ourselves when we used to be noobs.
I suppose after being on these forums as long as you have its essentially become white noise, not a shred of interest to be had.
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723261#Comment_1723261
So what im reading here...is you're agreeing with EVERYTHING in my original post, lol. This was basicly what I was saying to begin with before you chimed in. I never had any issue with implimenting lore in with game design, just with the balance portion.
You do realize you replied to me right? Your the one who brought up the "Tying lore into balance is dumb" conversation to me, I elaborated on my point accordingly to make my point clearer.
-
How can you just ignore 95% of the forum like that?
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723223#Comment_1723223
I really feel like you should reread my last post again because your just reiterating alot of what I said while claiming your disagreeing with me. For your Doc post here... Sure, Doc's theme is about information gathering and theres nothing saying his power CANT be based off that. This is why I said its completely ok to have the lore in mind for developing the power in general. On the other hand though, it shouldnt be the arguement when discussing balance. If Doc's power gave him constant mapwide aura reading of everyone... we should be able to call that abit busted without someone chiming in "HIS LORE IS INFORMATION!!!".
Doc is actually a good example of how they used the lore loosely enough to utilize aspects without breaking it. It would actually make more sense lorewise if Doc could predict the survivor's actions rather than...shoot out electricity. Mapwide aura reading though is abit OP though, and even though electricity shooting was in no way at all implied...it still is nice in making him a fun character to play as by giving him another way of interacting with survivors that just M1.
Unless I'm seriously misunderstanding something that is not at all what your last post implies.
My bringing up of the lore is because its a simple way to demonstrate his design mentality, to establish a backbone of what we can all agree his power should be.
Now of course the simple mention of his design mentality doesn't mean jack for balance, that is something both you and I know and agree on. That is why I keep mentioning that hes not overperforming, it shows that his power is not OP.
You keep focusing on the fact I spent time using the lore to establish his design, and you keep ignoring the part where I actively address his balance. You misunderstand my point, I am in no way using lore as a note for his balance, because that'd be dumb.
-
@DCash said:
Considering I have never even heard of springtrap until I read this post...... No he is not decisive at all. Looked it up and you are talking about five nights at freddy.
No. They will not add that into the game and the reason is simple. Fnaf is not definitive horror. Barely anyone even knows of it. I had to Google what you were even talking about. It won't bring in large revenue. Anything the creative team at BHVR can come up with will be 1000 times better anyway. So no he is not decisive at all since there is no decision.
As someone who doesn't want Springtrap at all, Fnaf was literally one of the most controversial talking points on this forum.
Just 4 months ago you couldn't go 3 posts without seeing a FNAF post, to the point where it got asinine.
Nobody knows FNAF? There are like 9 games, 2 or 3 sets of books, and a soon to be movie. How does a series nobody knows get that much media and over 50,000 signatures for the mere idea of a crossover? Fnafs community sucks because its too big, its bloated and full of bandwagoners. it is quite literally too big for its own good.
This is a post with over 200 people on something as small as this forum, thats hardly obscure wouldn't you agree? https://forum.deadbydaylight.com/en/discussion/comment/1372102#Comment_1372102
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723209#Comment_1723209
While its true that you could impliment the lore in developing the power, it still shouldnt be focused on for the balance stand point. Bubba's chainsaw for example is a big part of his lore... but the survivors hit by said chainsaw dont have to worry about instantly DYING after getting cut in half by the thing, lol. Focusing on lore in a talk about game balance is a weak arguement and my examples before about Myers and Freddy were simply ment to be silly examples of this.
Well yes it should, how a killer feels should absolutely be considered when discussing possible changes. Docs lore is about his quest for information, so his power is designed to give him waaaay more information than average. So his playstyle is information based.
Thats why people play doc, because he gives information. My point was to establish through his lore and power, that doc is an information based killer. I then followed it up with the fact hes not overperforming to show that hes not overtuned balancewise.
So I ask the question, why are we nerfing and information based killers information if they are not overperforming?
-
Can we just make eboni moris work like that?
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1723171#Comment_1723171
While I dont agree at all with OP's idea with Doc and scratchmarks... Tying in game balance with killer's lore is abit dumb. If we're using that thought process, Myers would have to stalk Laurie for basicly an entire day before so much as approaching her. Dont get me started on why survivors lose the ability to stay awake for longer than a minute when the killer is a Freddy, lol. Nancy was chugging coffee and staying awake for DAYS in "Nightmare on elm street", but our cast of survivors somehow fall asleep while running every minute.
Well, now your making the mistake of assuming a killers lore has to be 1-1 with their power.
Its not a direct copy and paste from a killers lore to the game, its taking a killers lore and interpreting it into a fitting power for the game.
While Myers in the movie may have waited a day to strike at Laurie, DBD matches don't last a day. So how do we keep this part of Myers character in the game? We adapt it to work in the games setting, which is why Myers stalks to tier up.
Part of NOES was that the characters fight to stay awake, so falling asleep every minute but giving multiple ways to wake up represents that fight.
-
Some killers lore are tied to their power in some way. Example: Ghost Faces lore told of a murder mystery, so his power has him be stealthy and leave you not knowing where he is.
Doctors lore had him head up an information based program, so his power has multiple information sensors to represent it. Some would say its the best part of his kit.
So why exactly would we nerf an information based killers information? Its not like doc is overperforming.
-
My mans got everything you need, smarts, a cane, a beautiful jawline, and above all else, drugs.
-
@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1722720#Comment_1722720
How would you work the lore on how the entity got Pennywise?
(Stephen King Lore-wise. Pennywise is ridiculously powerful, the movies,to be honest severely underpower him
Assuming we get the movie version, doesn’t pennywise draw almost all his power from fear? The Entity fears nothing, pennywise doesn’t have much power over the entity.
-
I love me some good old info.
-
Mind if I snag that image? Its too good to not have.
-
@ByNWR said:
https://forum.deadbydaylight.com/en/discussion/comment/1722063#Comment_1722063
This is my first account. And I'm completely sincere about it. I saif I would answer ALL of your questions, and I should've added: sincerely. And I've been doing it so far. I don't have any ulterior motif to hide the fact that I'm already registered if that were the case as long as you couldn't know what my other account was. So no, first time posting in these forums.
https://forum.deadbydaylight.com/en/discussion/comment/1722045#Comment_1722045
I already elaborated on that.
https://forum.deadbydaylight.com/en/discussion/comment/1722070#Comment_1722070
Already answered.
https://forum.deadbydaylight.com/en/discussion/comment/1722079#Comment_1722079
Already answered. First time on these forums.
No you didn't, you haven't given a reason as to why we should give a damn about why you play the way you do. No example matches or even your rank, nothing to validate what you say. Best I've gotten is "Facecampers are just misunderstood" and "Its about sending a message."
-
Trapper, he was the only killer I played at launch.
-
Lets see what we have here.
New account? Check. Dead Horse? Beaten. Spelling Decisive Strike right? Don't even think about it. Improper use of bullet points? You betcha.
Bait post confirmed.
-
@ByNWR said:
https://forum.deadbydaylight.com/en/discussion/comment/1722022#Comment_1722022
Why wouldn't they? I already explained why I created this thread and I am indeed answering every single question.
https://forum.deadbydaylight.com/en/discussion/comment/1722015#Comment_1722015
It's a sause. So no.
- Over half the people in this thread are meming
- I'm asking not as a thread, but as a player. What exactly is it you bring to the table that would make people take you seriously enough to care about what you would have to say? You haven't brought any experience or reasoning other than "I facecamp and I'm proud!"
-
@ByNWR said:
https://forum.deadbydaylight.com/en/discussion/comment/1721969#Comment_1721969
They already answered that.
https://forum.deadbydaylight.com/en/discussion/comment/1721971#Comment_1721971
Yes. And I realized that thanks to my psychoanalyst.
https://forum.deadbydaylight.com/en/discussion/comment/1721972#Comment_1721972
I do.
https://forum.deadbydaylight.com/en/discussion/comment/1721977#Comment_1721977
I don't know, honestly. I would think of Bubba of course but it ain't that fun 'cause survs won't even dare to try a rescue on the first place if it's him. I don't ever run Insidous, I'm not trying to catch 'em off guard or anything. To me, facecamp is all about making an statement.
For what reason do people have to take you seriously?
-
Do you honestly expect anyone to take you seriously?
-
I wish we could talk about certain stuff *cough*bans*cough, but the unfortunate truth is that we can't, and theres likely not a way to do so on here. So unfortunately it appears some people must realize when to bend the knee, as depressing as that is.
-
Ya know what, I think it's been long enough that we can talk about FNAF again.
The reason Springtrap is so hated is that a smaller license like Fnaf was being shoved down peoples throat so much that people were pushed into talking about it, stuff like F13, RE, and Alien have been around forever and are held in far higher regard than FNAF is.
I joined after the FNAF situation hit its peak and I still got fed up with all the posts.
He might actually have been the most requested character had people known to shut up about him.
-
As a Ghost Face main myself, its almost 100% the fact his reveal acts like a real ######### sometimes.
-
Wait...Its alphabetized?
-
@Aneurysm said:
I might watch Halloween, the first one
https://forum.deadbydaylight.com/en/discussion/comment/1720117#Comment_1720117
I wish there was no rona where I am 😭
Probably the best time to be living out in the boonies like me lmao.
-
SCPs
Doctor Who
The Dark Tower
Smaller licenses I’m not totally convinced on: Sirenhead and The Backrooms.
-
Play DBD, have a small social distancing party (there are no cases where I am) maybe end it with a rewatch of The Thing (Best horror movie ever)
-
Item #: SCP-XXXX
Object Class: Keter
Special Containment Procedures: All unexplained disappearances are to be monitored for hume levels lower than average. [DATA EXPUNGED] are to be kept on hand in all sites in the event of an attack by SCP-XXXX. All staff level 3 or higher are to be made aware of SCP-XXXX abilities and SCP-XXXX-a's effects.
Description: SCP-XXXX is an eldritch being of unknown age. While no true form has been observed SCP-XXXX has commonly been seen as a large amount of spider like legs with no form attached. SCP-XXXX-a is a pocket dimension created and utilized by SCP-XXXX in order to capture and feed on various individuals throughout history. Most inhabitants of SCP-XXXX-a are of unknown origin. However, ~32 foundation personnel are theorized to be stuck in SCP-XXXX-a due to incident-██████ . All persons caught in SCP-XXX-a are to be considered dead until further notice.
Footnotes: SCP-XXXX has proven extremely difficult to contain, and as such I Doctor-████ would like to request that SCP-XXXX be terminated as soon as possible.
-
I'm waiting to bust out my full ghost face movie build on that day. Gonna be a blast!
-
@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/202239/i-looked-up-old-freddy
I'm sorry, but if all you have to back up this outrageous claim is "I looked it up" with no actual experience for what it was actually like, I can't say yours is a very reliable opinion.
You're an outsider looking in. I'll tell you right now he sucked. He wasn't fun to play as or against, it was boring, it was tedious, and FAR from unique. I don't understand how the hell you can confuse "being unique" with straight up "Being an M1 killer" that's ALL he was unless you scaled really far up the chain to the most skilled of the old version Freddy's who used the brief glimpses of visibility during dream transition to mindgame, but even this wasn't reliable at every tile, (not to mention these people themselves were probably more rare than finding a good Nurse nowadays). Spirit does the exact same goddamn thing or at least something very similar, but consistently, yet I don't see you praising her for being "unique".
These "Old Freddy Sympathizers" need to die out already. I'm tired of hearing this being brought up, especially since it was us the community as a majority that pushed so long (2 FULL YEARS) for these changes. And now people on a whim decide to google it and think "actually, it looked like blast!"
You've got to be kidding me. Hell ######### no it was not.
https://forum.deadbydaylight.com/en/discussion/comment/1717430#Comment_1717430
^^^^^^^^^^^^^^^^^
This ^^^
Old Freddy may have been unique with the double realm, but he played like a ######### m1 killer for both sides. It boiled down to "If your awake there is no killer" and "If your asleep there are no gens."
-
Said it more than once and I'll say it again, SCPs would be sick.
-
Its probably gonna be an OG chapter if I had to guess, I really want to see BHVRs take on a monster of some kind.
-
Ninja and his wife? I'm not complaining as they seem like good people but have they ever done anything related to DBD?
-
Happy Birthday Mathew! Thanks for helping make this great game!
-
As killer, I often prioritize gen regression over possible chases. I often kick waaaayyyy more gens than necessary.
-
@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1716245#Comment_1716245
Well Goddamn, thanks for the shoutout man I really appreciate it. I just said sometime recently that I feel I put too much time into some posts, so I'm really glad to hear that appreciation.
I don't think anybody mentioned, but since I'm here I wanted to shoutout @SCP_FOR_DBD. Guy's got a wackier, much more relaxed image of DBD than I do, and about the possibilities for the future of the game with a bunch of crazy wild ideas. I know I'm not always on board, but I've always appreciated the perspective a lot.
Thanks mate, I know its already been said but your posts are honestly some of the clearest most well thought and well put posts on this entire forum. Posts like yours remind me why I came here in the first place.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1716473#Comment_1716473
idk id say my tribute post was kinda close
Thats true, that post was super wholesome as well.
-
-
This is probably the most wholesome post to ever grace this entire forum.
-
@Sonzaishinai said:
I once suggested a Christmas addon that gave the opposition 100% extra bloodpoints.
You know, joy of giving and all that.
People didn't really like the idea :(
That actually sounds like a great idea, brings both sides together more.