Rudjohns
Rudjohns
About
- Username
- Rudjohns
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Spare_Them_Mori_Me said:
Out of curiosity, is Distortion the big complaint perk of the month, or is there something more OP currently? Couldn't think of anything so why not ask lol. FTP+BU accounted for.
Windows of Opportunity
Adrenaline
Resilience
Deja Vu
Hope
Background Player
Champion of Light
In other words, every above average survivor perk
-
Use Gearhead or Eruption
Those perks combined eat up all tokens
-
Well, the devs want killers to kill more, right?
Thats why Coldwind got a massive buff for killer, the most killer sided realm in the game
Torment Creek and Thompson House are a joke
And Rancid Abattoir with probably the worst vault window in the game, the one in the main building next to a door, that you have to go around an obstacle after the vault losing all the distance you gained by vaulting. I mean, was that put in the map as a joke? 😂
-
People love to tunnel P100 out because they feel good about it
as if they were beating the greatest player of all times
-
I remember when I suggested a rework to address chasing survivors with the RBT on in a discord server
-Putting a survivor into the dying state with a trap activated breaks/remove the trap
-"Rules Set No.2" basekit (boxes aura only revealed if the trap is activated)
-Starts the game with 3 more traps base-kit
-Jigsaw boxes take twice as long to complete
And they said it was a massive nerf
-
Exactly the same deal with any other license in the game
See what happened to Stranger Things and Attack on Titan
-
It favours killers because the main building is one of the worst (for survivors) in the game
-
@hadros said:
Family residence is just a tad too big. Walking from one end to the other is often a massive risk for the killer.
People always talk about how maps are too big for killer as if survivors could teleport from one side to the other
-
@Sava18 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3631923#Comment_3631923
Literally everyone on both sides including nurse mains talk about this, I have no clue where you are pulling that second line from. Nurse is extremely problematic by design and all but nerfing her into the gutter will be for nothing. Everyone knows that. People that don't agree can have their opinions be considered null.
nah
-
@C3Tooth said:
If survivors are at a situation where 5 Gens can not be done, means 2nd survivor can not escape but only for the 1st survivor through the hatch. Survivors will give up.
A survivor dies before 3rd Gen done. I will stand next to a hook, tab out and draw. Sure its survivors' mistake and we should lose, but just let me lose now and move on.
Yes
Experienced players have this "ability" to know whether a game is worth still playing or not
-
It's funny how every single killer player doesn't like when the game starts and a gen pops in like 1 minute
But nobody talks about how a Nurse can use Lethal Pursuer to down a survivor in 30 seconds
Then people are forced to stay in the game? Give me a break
-
Hopefully never
-
Another case of "survivors can't have good perks"
Good chase perk? NO, NERF IT
Good healing perk? NO, NERF IT
Good objective perk? NO, NERF IT
@Chocolate_Cosmos said:
Nope, not at all.
What is terrifying is how horrible is this perk, also very thanks to Deja Vu.
What is even sadder about this is that Deja Vu is "free" whilst Visionary is not
Visionary needs a complete rework
-
Each character could have their own P100 banner and card
-
Pig
NOED, No Way Out, Remember Me, Blood Warden
Basically giving the sense of escape to survivors until they are not anymore, just like how Amanda used to work her traps
-
Strongest killer in the game
I died everytime :(
-
Or just remove lockers next to vaults
We all know they put THAT locker in Grim Pantry on purpose
-
@GannTM said:
BHVR is better off removing her from the game. I don’t care if that’s a waste of the time and resources they used on her, sometimes you just need to throw away the failures and learn from them.
just remove the drones and give her a new power
-
Yes, she can
-
Are people figuring out you can break the game by running Knock Out, Sloppy Butcher and never hook anyone?
Its almost impossible to win a game like this, as survivor
Solo Q, I dare to say its impossible, at least 3 will die
With a 4-man SWF, only if they are really pro and can loop the killer for minutes
-
Sure, remove the redstain
And make the killer speed the same as survivor
-
They left a small hay bale by the harvest that actually messes up Balance Landing. Might as well just remove it
-
@Krazzik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3629744#Comment_3629744
While it would be incredibly difficult to report the players in game, outright saying that you refuse to play against a killer on the forums is much easier to identify as rulebreaking and thus those posts get deleted.
Sure
"I don't know how to play against Skull Merchant, I'm so bad at the game, I died to her everytime :( "
-
@Krazzik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3629738#Comment_3629738
By refusing to play against SM. If they play the game for any length of time they will eventually end up against a SM, and thus would then be breaking the rule for non-participation.
Sure
I wish good luck to the people responsible to analise whether the player is refusing to play the game or just playing badly
-
@Krazzik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3629723#Comment_3629723
Because those comments are admitting to breaking the rules and could be seen as encouraging others to do the same. They've locked other threads for promoting breaking the rules too.
What rules are being broken?
-
Interesting how any comments with "I don't play/refuse against Skull Merchant" is deleted
It just add more fuel to my fire
I payed my real money for this game, I refuse to play and not have fun
-
I find very interesting how they added the visual heartbeat for "accessibility" purposes but Spirit is still a thing lmfao
-
Probably a 4-6-8 meters change across tiers?
-
@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628254#Comment_3628254
As i mentioned, it should be a one time thing. Otherwise, it would be a bit overpowered.
- "New Effect added on top: Blessing a Dull Totem the first time also activates Inner Strenght."
Not overpowered because you still only heal 5 times max
(ah but other survivors can also run the perk and heal 5 times) Sure, they still need to waste time blessing a totem and hiding in a locker to heal up. Self Care would probably be faster than this. Are you scared that Inner Strenght goes meta? Thats a stretch.
-
Yes, it should activate by blessing as well
but still make it 5 times use max, which means blessing a totem activates it, but you can't cleanse the same totem to activate it again
-
I have P100 in one survivor but I have been playing with other survivors that are P3, 4 or 5
Does it make any difference?
I guess for you, what you don't see you don't feel it
-
Probably
-
In a discord channel we were discussing how to "fix" the problem of the Pig chasing the survivor with an active bear trap while crouched, not giving a chance of them to remove the trap
I gave some suggestions to address that and buff the Pig at the same time:
- Survivor's with an active RBT that are put into the dying state automatically breaks the trap
- The Pig starts the game with 2 more traps base kit
- Rules Set number 2 add-on base kit
- The search speed of Jigsaw boxes is reduced by 50%
Still, some people were saying this is a nerf to the Pig...
-
When the gamer is "forced" something that they don't enjoy, what happens? They go play something else
Instead of punishing people that don't want to play, how about addressing the issue and fixing the problems that is causing people not wanting to play?
-
Sure, nerf Deja Vu
but for the price of old Dead Hard, Made for This, etc to come back
are you ready?
-
Why is the thread marked as answered?
-
@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3622502#Comment_3622502
But those maps are pretty big and while they do have certain spaces that are deadzones, they still have enough tiles to work with elsewhere, you just need to know where those tiles are. I fail to see how those maps are bad for survivors.
No they don't
-
@P100Laurie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3624403#Comment_3624403
You're speaking straight up truth but unfortunately if you ask for anything from a solo queue survivor perspective people on the forums and the devs themselves tend to completely ignore it as we don't get listened to very often on changes (IE These upcoming gen changes)
Because most of people want this game to be balanced around a professional 4-men SWF
-
Tunneling is already promoted since the start
nothing new here
-
And I am here thinking 8 is too much
-
@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623593#Comment_3623593
Please give it a try on the PTB and let us know if you still feel that way!
@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623593#Comment_3623593
Please give it a try on the PTB and let us know if you still feel that way!
This is one of those changes that don't even need to be tried out
If full condemnation would just expose the survivor or anything like it, sure
But the fact that Sadako can mori them, its just too much
-
It's Carnby from Alone In The Dark, portraited by the same actor as Hopper in Stranger Things
-
@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623522#Comment_3623522
That is correct. Whatever progress you have when you are hooked can no longer be removed.
Overkill and easily abused
-
Killer's don't deserve free kills either
-
Garden of Joy at least has conventional loop tiles
Nostromo and Toba Landing does not
-
I still refuse to play against any SM
sorry, but next match ASAP is much better
-
Coldwind is the worst
Thompson House and Torment Creek, half those maps are dead zones
incredible
-
I do agree that survivors cosmetics should only be behind survivor challenges, and vice versa with killer
-
Head-On
Calm Spirit (pre nerf)
Deja vu (pos buff)
Power Struggle
Overcome
the ones that I remember now
-
Every other day I have a killer with
either Ruin, Devour or Blood Favour + Pentimento
Plaything + Pentimento