Rokjer
Rokjer
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2960052#Comment_2960052
What does a second RE chapter have to do with less quality? If it wasn’t RE there would have been another original or licensed chapter. Didn’t sound like you were against the usual schedule of a new chapter every 3 months.
Another chapter, original or licensed, wouldn't have bothered me. In the case of RE, we already have one. So I know the RE fanbase has its...reputation, to be polite, but it's a loss of quality when BHVR prefers the easy choice over anything else. Instead of tackling a new yet untapped license or working on maps for previous incomplete chapters, we are left with the same old thing just right to satisfy a fan base that is content with little.
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I never spend anything in a game if I don't earn anything tangible from it. A cosmetic bringing precisely nothing to the gameplay, I do not buy it. Survivor or killer.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2960007#Comment_2960007
Eh.. as you have already stated, there already is great inequality between licenses. And it doesn’t make sense to try to bring them all to the same level because if so they would have to go for the bare minimum. And we all don’t want that. Also keep in mind GhostFace in is not related to Scream at all, we literally don’t have a Scream license.
Excuse me for hoping for quality rather than quantity.
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I must be the only one who doesn't want a second RE chapter.
First, it creates too great an inequality of treatment between licenses. We will have 4 survivors (6 with skins), 2 killers and 2 RE maps. While some licenses don't even have a survivor (Scream, Hellraiser) or a killer (Left 4 Dead) or a map (Scream, Left 4 Dead, Texas Chainsaw Massacre, Hellraiser, Ringu). Some original chapters also don't have a map (Blight, Twins, Trickster).
And secondly, you won't take away the impression from me that such a rapid choice of renewal (one year) is only a short-term marketing strategy to reproduce the explosion of players from the first chapter. It will work for a month, then the same story will happen again. All the players who came for RE will leave again. You don't fix a game with such questionable short-term solutions. It's just keeping the game under artificial respiration by playing on people's fanboyism. If we add to that the unfulfilled promises (still nothing on the improvement of the HUD for SoloQ, even no enunciation in the stream, nice), hard to believe in an improvement of the game in the long term.
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Improvements for SoloQ !
Oh wait...
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I guess releasing a SECOND RE chapter to temporarily bring people in is more urgent than improving SoloQ.
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BHVR implicitly admits that they have not the capacity to bring people in the long term so they prefer to play on the biggest licensing success to bring short-term people.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2955528#Comment_2955528
We’re getting a new map this update
Still happy. Before, we had ONE card per chapter - almost. Now ? Sarcastic laugh.
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Greeeeeat !!! We already have no more new maps, we lose some, we don't have all the reworks, but they will still waste months to rework something ALREADY present in the game !
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2955175#Comment_2955175
You are making terribly false assumptions that I believe Solo Q doesn’t need improvements, I’ve advocated for Kindred basekit or ways to see each other’s perks to know who should and shouldn’t say go for saves. Which is how it needs actual improvements improved communication not some chase perk that takes the skill out of looping by the press of E which many truly rely on too much.
Yeah. In a meta where nearly all Killers tunnel look like they have the same intellectual level as Bubba, DH sure doesn't help in SoloQ where BT/DS aren't necessarily brought in by teammates. Sure.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2955103#Comment_2955103
So they can’t last long without relying on a perk? That sounds like a skill issue and they should learn to get better and not rely on a crutch
In a game with perfect MMR, "skills" would not be an issue since if the survivor sucks, so does the killer. This is not the case with DBD.
When you place a Killer at 3k hours against SoloQ at 200h ~ 400h, strangely, you can't hear you cry much anymore. No, that's a "skills issue".
So DH is a problem for you ? Maybe it's a skills issue, right ?
The hypocrisy of the killers is the biggest joke in all of DBD. They spend their time crying over SWF because they can't get to 4K, however, SoloQ's imbalances ? it's not their problem, after all. It 4K easily against them.
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Except for SoloQ, as usual. Some already can't hold out for long even with DH, so without... We're going to have to deal with Nurse double range, 4x slowdowns perks, without communication and without DH.
Youhoo !
It should come as no surprise that only the toxic SWF remain on this game.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2954925#Comment_2954925
Next time maybe quote me if you want an answer? (Just a friendly advice not an attack)
It becomes a problem when the only big alternative (like i said, real positive or toxic responses are the minority when playing for survivors) is a GG but that also comes mostly only upon (heavy) defeat (aka with a condescending aftertaste) and extremely rare upon your victory, then i think so.
No answer/response is also a form of response.
I did mention this passage, and as this forum is as ergonomic as the game itself, I have not found how to add your nickname.
You just can't make people respond to you or say "GG" to you. Even if you need a "GG" or any other positive message to appreciate your victory, the problem is not with others. I sincerely believe that you are creating a problem for yourself that does not exist.
Personally, I never talk in the chat - I leave it active to be able to report directly to the BHVR site in case of insults - and I don't see why I should systematically compliment the other players. I don't feel like it, and I don't think that makes me a toxic person.
Well, that's what I understand from your message.
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The majority of the time you won't get any reaction (empty after-game chat)
Is that supposed to be a problem ?
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Certainly not Slenderman.
The very concept of the monster prevents it from physically harming or directly killing someone. Including it in DBD would be an insult to its horrific representation.
Or an acknowledgment of the film's existence. Which is even worse.
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Any ideas for the Headless Horseman ?
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MMR is horrible for high level killers. These killers leave or decrease their MMR. These killers are up against weaker SoloQs. These SoloQs are getting slaughtered. These SoloQs stop playing or find a SWF. These new SWFs go up in MMR.
Start the loop again.
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@Ayamir said:
https://forum.deadbydaylight.com/en/discussion/comment/2945484#Comment_2945484
You know you're allowed to disagree with me but there is no need to be rude about it ?
People have different opinions not everyone has to agree with you we can also argue about why do you think I am wrong.
But I guess it's much more easier to just be rude with random strangers on the Internet behind your screen.
kinda sad and disappointing tbh
Because making those who don't play DS feel guilty, in a condescending and haughty tone, isn't "sad and disappointing", maybe ?
Your thinking is limited to "You don't play DS = selfish".
Cheer.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2945401#Comment_2945401
Survivors get a -10% repair speed debuff for each survivor still in the game?
That could work.
On Propnight, I think the survivors faster repair machines each death of one of them.
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@Laurie268 said:
https://forum.deadbydaylight.com/en/discussion/comment/2944882#Comment_2944882
Some people enjoy playing the game and others enjoy waiting in the queue, I can respect that. But to be serious, not bringing DS can cost you and your team the game. Last night a 2k turned into a 4k because I didn't bring DS, if I did my team would've barely finished the last gen. Using meta perks every single game gets boring quick so I don't blame my teammates for not bringing it
DBD, especially on the survivor side, is repetitive and even boring in some ways. So if I'm forced to play perks that don't amuse me, I still prefer not to launch the game.
Anyway, either the Killer tunnel, and the game is boring so I prefer to die quickly and next the game, either the Killer waits 60s so Unbreakable is more effective.
So no, I will not bring DS. BHVR has to solve the problem of the tunnel, it's not for me to change my way of playing.
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No.
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I swear on my life that completing 100% Sekiro: Shadows Die Twice was less difficult than FINALLY obtaining this achievement. Completely in SoloQ. With half of my games starting in 3v1. Right in the heart of the meta camp/tunnel. Almost without using Dead Hard (it's the exhaustion perk I like the least) or Decisive Strike (when I equipped it, the killer didn't tunnel me or he slugged me or the killer grabbed me after the 60s ; so I removed it). Same thought for Unbreakable ; never slugged with this advantage. And I removed Borrowed Time at the end because it didn't help me directly.
Here is my build when passing Grade Iridescent I :
Never again will I voluntarily attempt to achieve this Grade if no changes are made. The reward is not worth enduring such suffering. I still prefer to do 10 killer games with BBQ.
Good luck to those who are still trying to unlock this achievement.
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The survivors even manage to be toxic to each other. I really felt sorry for one of them, yesterday, who was insulted in a rather atrocious way for... having purified the 5 totems ? The guy just wanted to complete his challenge, apparently.
In any game, that's a normal goal.
Not in DBD.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2943340#Comment_2943340
Your survivor quality drops drastically. It will rival streamer levels where they just run into you and dead hard into walls.
Uuuuuh... But I'm not mentioning the Killer there... I don't understand. The screenshots literally represent my first two minutes surviving SoloQ.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2943157#Comment_2943157
Don't kill anyone for 20 games and see what happens.
The report ?
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I told myself that I was going to restart a few games, telling myself that, perhaps, it would be better...
P1 - P2 - P3 same hook, of course.
I'm going to hang myself, I think.
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@MrDardon said:
I don't get that. You're waiting for a game to come out to leave dbd because you're frustrated with it.
Why not leave it now instead of forcing yourself to play it?
If I get frustrated with dbd, I'll play anything, or go more outside. That's a better time investment anyways.
I'm not waiting for a game to come out. I don't play DBD much anymore (FFXIV and SoT are much better).
I'm just trying to get Iridescent Survivor Grade I this month. But since it's almost impossible being only in SoloQ AND outside of peak hours, I feel like I'm just going to give up the game for several months. It's not the beautiful broken promises of the Birthday and poor 106% cakes that will make me stay.
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@Leatherface1990 said:
The easiest way to win as Killer. You shouldn't be surprised anymore now.
Where is the report ? We don't care about the killer here. The suicide and the DC were not caused by the killer.
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@[Deleted User] said:
I'm convinced they're not being honest about the matchmaking functionality/MMR range. I'm being matched with teammates who don't seem to understand how the TR functions. This is genuinely unplayable outside of a 4 man SWF anymore.
I'm just convinced that their MMR just doesn't work, but they have too much ego to admit it.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2942677#Comment_2942677
Well the matchmaking is decent so the survivors I get are pretty good and I rarely lose because of them.
You must be one of the few that MMR seems to work with. Your case therefore cannot decently be taken as a generality. For the overwhelming majority of SoloQ players, MMR is abysmal and nothing is being done to prevent DC players from committing suicide. From there, knowing how to loop a killer for 5 gen won't do you any good.
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I understand you. I have long been waiting for the arrival in the Skin Legion shop created by the community : "Never Stop Slashing"
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I feel like BHVR is some kind of old boomer stuck in 2004. They think they're keeping players on their game with a lot of grind and big penalties. Like the MMOs of the 2000s.
They have not yet understood that in 2022 the vast majority of players no longer want to waste their time unnecessarily. Gone are the days when video games were still short and the choices more limited.
Now DBD asks for grind so I can have fun ? I prefer to take another game from the huge catalog available and play instantly without wasting time that is precious to me.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2942665#Comment_2942665
Idk man like I said I just play the game and I get it. I don't even pay attention to it anymore. If you are struggling that's fine I'm just telling you how my experience has been.
This does not answer the question.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2942486#Comment_2942486
No I mean just in general. You won't have the skill to earn grade 1 consistently unless you have above around 100 hours. Once I got grade 1 for the first time it has been no problem getting it every time after.
You can tell me how your skills help you when one or even two of your teammates DC / suicide or that the killer tunnel you throughout the game, preventing you from working other emblems ?
Just, stop with this ridiculous story of "skills". The matchs are so RNG and your win depends largely on the skill of your teammates, not yours.
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Killers who go after the body of a hooked survivor are nuts. You will never make me change my mind.
I always feel like I see some dumb beast spitting his hate, like he's almost trying to actually kill me through the screen. I almost hear him scream "Die !".
It's maybe the only time people manage to scare me on a game.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2941990#Comment_2941990
You mean like rainbow road? I loved playing on that map on the Wii
The Wii's Rainbow Road is cool ! Nah, I have more trouble with circuits where other vehicles are driving, like Moonview Highway. When I dodge a car on the right, it's the truck on the left that hits me :'(
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@jenohfour said:
https://forum.deadbydaylight.com/en/discussion/comment/2940590#Comment_2940590
Or, you know, they could have had a challenge where they needed to fall from a great height or something. You don't always know why someone brings an offering, stop assuming.
The poor guy who ruins his match because he had the misfortune to want to have a little fun on this game. Imagine if we did the same when someone offers a circuit that we don't like in Mario Kart.
The mentality of some players would make psychologists happy, I'm sure.
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@Sludge said:
https://forum.deadbydaylight.com/en/discussion/comment/2941848#Comment_2941848
I'm not defending it. They want people to depip, it keeps them playing longer.
If so, then BHVR is extremely bad at their decision making. Personally, the depip does not make me want to continue playing.
Seriously, why should I invest my limited free time in a game that literally reduces my progress ? Why waste 2 hours winning two Pips when you can lose them directly in the next two matchs ? Even if it means playing 2 hours in a day, I prefer to play a game that does not randomly deprive me of my progress.
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I am Killer main.
I don't hate survivor, but constantly having to put my victory or defeat between the skills of three other people frustrates me.
Making generators is boring.
Survivors only differ in skin.
And I still want to be able to play in a game, which I can't do if the Killer camp me.
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You really have a problem in this game, man. Every time I read you, it's to highlight your deliberately toxic behavior or to spit on everything survivors do.
Seriously, maybe the guy just wanted to play on a map he likes ? Like... Like in any game ? Damn, I sometimes use Ormond, Midwich, Glenvale, RCPD or Eyrie offerings because I just like the aesthetics of these maps and when I can't randomly come across them. Not because I want bully the killer.
Seriously, you should consider changing the game. And God grant I never end up playing with you.
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It's a game.
IRL, a chainsaw or a harpoon to the chest wouldn't settle with bandages found in a medkit.
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I agree that the depip should be removed for both camps. I just leaned more on the survivor side because I had less trouble getting it on the killer side.
There, I almost ragequit the game. Or rather "fearquit"; I have so much stress from depip and seeing hours of play disappear that I can no longer have fun and start a game. So much DC and suicide...
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@DrDeepwound said:
Try being killer and get 3k 10 hooks match and get "0 Progress"
I am Grade I Iridescent as a killer. For a while now.
Yup.
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If the plan is to permanently kill the SoloQ, then you have some good ideas.
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This issue isn't just about the killer role. Survivors suffer the same toxic abuse. The community is immature, you can't do anything against that.
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1. Tools to facilitate communication in SoloQ.
2. An MMR that takes into account skills and not just survival or kills.
3. Remove the depip for rows.
4. Reduce BP farm.
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My Killer mental health is in perfect health unlike that I have when I was desperately trying to reach Iri I in SoloQ.
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I just hope the map will not go away for months, as was the case for Raccoon City or Grave of Glenvale.
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Always more feasible than mounting Iri I in full SoloQ.
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The killers. Again and again the killers. I'm a survivor who doesn't T-bag, don't use emotes against the killer, don't use a flashlight, never say anything in chat... And? I am tunnel, camp, slug. I take hits on the hook. Nods of the head. "GG EZ" in the chat. Stop always bringing everything back to the killers like you were the only ones having bad times on this game. This community is toxic, immature and stupid. It's like that. Whatever you do.




