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Rokjer

Rokjer

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Rokjer
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  • It was one of my favorite maps and I regret it every time I play. This regret is accentuated with each map rework. The visual aspect that made me appreciate DBD no longer exists at all. More haze. Everything is lit and bright. No more atmosphere. Hawkins really had a great one.

    We don't have any more maps per chapter and now we're totally losing some.

  • Scarie ? None. I'm too used to the world of horror to be scared of anything. Even a Myers Scratched Mirror on Lery.

    However, the power of the Twins manages to make me feel uneasy. I find it quite oppressive, not least because of the general killer soundscape - and also because of that little ######### that moves way too fast.

  • I don't really understand what happened to me personally with the MMR. With the old MMR - I'm talking about the SBMM before the tests, not the one with the ranks - I had some good games. But since the tests and this current new MMR, it's an indescribable horror. Except that when I read the forum, I understand that it is the opposite for many. I don't know where I am in MMR, but it's really not a good position.

  • My biggest issue with DBD right now is the abysmal level of survivors players. I'm pretty sure monkeys would play better than some of my teammates. They don't seek to understand the game, to play well. They make monumental fatal mistakes. But no matter how much I try my best every game, BHVR tells me "If you don't survive, you lose your MMR and you stay with the monkeys. Ah and you lose a pip, too." Which makes me play extremely rarely.

  • Many players on this game have a serious psychological problem.

    Probably frustrated / victimized / antisocial people IRL who vent their frustrations on you because a game gives them a temporary illusion of dominance. Especially as a killer. They don't want to win, they just want to humiliate you.

    Welcome to humans's world.

  • I play a lot with Blast Mine, although it is not very useful. It just amuses me to manage to trap the killer with that.

    Otherwise, with the current meta being way too camp/tunnel, I feel compelled to bring DS and BT to successfully play more than two minutes. And I need WoO for chase.

  • Sounds like normal SoloQ to me. At least that's what I saw since they touched the MMR.

  • As a survivor who very rarely uses DH (I just don't like playing that perk), I still want to point out that tunneling is extremely common once the killer realizes I don't have the magic "Press E". What drives me to equip DH when my patience is at an end.

    Yet another vicious circle, which happens with all meta-perks, unfortunately.

  • BHVR has a Korean mobile games/MMO mentality on this one. Even more when combined with the absurd farm in BP requested.

    "Want a little reward to help you farm ? So play a lot on the month."

    Already, I don't have that much to do and the possible depip beyond my control (especially by surviving) makes me want to play even less. It's already a long time to reach rank 1 for such a meager reward, but, besides, I can go back.

    I still prefer to spend all this time in another game that rewards me more for my investment.

  • All of the multiplayer games I've played had a single player mode or some way with an AI to try out builds or just practice. 

    The question shouldn't even be "Do you want an offline mode ?", but "How much longer do we have to wait until we get something so basic and universal ?"

  • @NVerde said:

    https://forum.deadbydaylight.com/en/discussion/comment/2922749#Comment_2922749

    I see what you're saying, it would be great to get to a point where something like this truly IS not a big deal at all and is truly equal to heterosexuality, but we're just not there yet - by highlighting the difference, instead of thinking of it as a means of reinforcing a 'division', try to frame it as a way of normalising and embracing it. I personally don't believe that we progress by ignoring our differences and diversities, but by embracing them and appreciating how they bring different strengths and experience to the tapestry of life.

    Possibly, yes... But I can't help but feel like a circus beast that people shine the spotlight on to make noise or clear their conscience. Like "Look ! We accept his anomaly! We're tolerant, aren't we ?".

    This is all the more obvious with the world of cinema, which uses this argument to sell. Beauty and the Beast is a good example.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2922749#Comment_2922749

    I completely understood your message.

    And as I said, it was asked about a lot. And if something is asked about a lot and it is finally realized, it is just normal that the Devs announce it and make it public.

    So I take it the players are too dumb to figure it out on their own by reading the Archives notes ?

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2922665#Comment_2922665

    Because LGBTQ+-players have asked for representation.

    A straight person does not really ask for representation. If you want straight representation, you dont really have to look at all, you get represented all the time.

    But having a LGBTQ+-Character was asked a lot.

    You did not understand my message. It's good that a person represents this sexual orientation. But why do you always have to shout out the information loud and clear instead of letting people understand naturally through the texts ? You wouldn't write a message to publicly declare a character's heterosexuality, so why do it for homosexuality ? It only reinforces the difference and the gap when we seek for many equal treatment and the stopping of the spotlight.

  • Soooo... instead of letting the information be discovered naturally by the players, BHVR posts a big message on Twitter to support and highlight this facet of the character. Like... almost all productions (series, films...). 

    Maybe one day you will understand that we are not fairground animals. Would you have written the same message if he was heterosexual ? No. So why do it for homosexuality, if not to press on "the difference" again.

  • Tueur l'est encore moins. Surtout avec l'Infirmière.

  • @Little_Kitten said:

    https://forum.deadbydaylight.com/en/discussion/comment/2921506#Comment_2921506

    The double range are not the problem, the problem is, as said before, that the survivors are not used to playing against her, and therefore do not have the appropriate mechanics.

    The problem is always with the survivors, with you.

  • I have the same "headless chicken" type teammates, but still against killers (Nurse/Blight) playing their mother's life on their 4K. But on this forum, the killers are going to tell you that you are the one to git gud if you have the misfortune to complain about these facts.

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2921542#Comment_2921542

    Or learn how to play against her instead of begging the devs for nerfs.

    Go play only in SoloQ and come back to lecture me on my level.

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2921004#Comment_2921004

    If you have to have those perks to have chance, you aren’t good at the game and shouldn’t be complaining.

    If I'm bad at the game then leave my MMR.

  • @ActualCasual said:

    So here's a fair suggestion to change nurse that you will surely gladly agree with:

    Her blink attacks are now special attacks. Upon coming out of a blink she has absolutely no aura reading.

    Range and recharge addons are gone, as well as the rest of her addons because they largely useless and detrimental. We can come up with something to replace them later anyways.

    ...but she gets her old power back. 2 blinks, no recharge, at all times out of fatigue.

    I just want the speed/range add-ons issue fixed. But it's apparently too complicated for you to understand.

  • @PeaceNGrease said:

    https://forum.deadbydaylight.com/en/discussion/comment/2921254#Comment_2921254

    I like how you can complain about 3 separate strategies for killer. They just can't do anything right in your eyes, huh?

    From 5 gens ? With killers as strong as Nurse or Blight ? Almost every game ? Against SoloQ ? 

    Yeah, sorry if your mom might die if you don't do 4K, but some people wish they could take 3 steps without spending 5 minutes on a hook with some idiot kicking and nodding "Yes". You're so confused you can't even tell the difference between a chill team and a tryhard team. You complain about DS/DH/BT/UB but you force us to use them so you can survive the first hook. Do not be surprised to come across only SWF with such a mentality.

    And we should pity you, again. 

    Seriously ?

  • These are the killers who spend all their games camp/tunnel/slug from 5 gens and play a killer who doesn't need a loop, who come to give lessons in "git gud". 

    LMAO. 

    Learn to play again and we'll talk about it.

  • Your thoughts are so narrow-minded. Honestly, I'm glad to know that SWF give you a really bad time. Considering how you treat the SoloQ, it's just a fair return. 

    "Do you complain about going up against the strongest killer in the game all the time, always with the same tryhard pattern? But that's because you suck!" 

    Sorry, not all of us have 7K hours to put into a game ; some have a life and other hobbies.

  • All my friends ran away the game after a week of trying it.

  • @Mr_K said:

    https://forum.deadbydaylight.com/en/discussion/comment/2920987#Comment_2920987

    I play soloQ and the biggest issue I have are teammates giving up on their first down and it has nothing to do with Nurse because I rarely see her. When I do see her, my team at least tries. It's other killers they constaintly throw against.

    SoloQ would be much better if survivors actually played the game they queued for.

    Well, give me your MMR, because I only see this killer and I can't take it anymore.

  • The killer is already strong from base. It literally counters all of the Survivor's defenses. But no, of course, let's keep unbalanced add-ons. 

    Stop with that. Even Nurses and Blights camp/tunnel/slug. All the time. From 5 gens. You no longer know how to play without putting your life on the line.

    I was the type to play fun builds. Now, if I want to last more than 3 minutes, I need DS/UB. But do you maintain that I must mourn you ? You're dreaming, buddy.

  • It is sure that you have a better reflection. 

    "Agree to get crushed every game because, you know, we are sad, us killers :("

    Go on, you'll find oil soon.

  • We know the song. 

    Why do you think you only have SWF ? SoloQ is even worse than the Killers situation. So, yeah, sorry. When you can only play an hour from time to time and you only meet Nurses, who moreover use add-ons bordering on doping, don't come and tell me that I have to pity the killers.

  • So, we have to eat 10 Nurses in a row in Solo Q who almost all abuse an abusive modification on the speed of the TP (the killer is not strong enough at base, I suppose), but we have to pity the killers ? 

    Very funny.

  • @Mr_K said:

    You're showing the wrong green addon.

    It's purple that you have to look at. The issue with this add-on has still not been resolved.

  • It's not a nerf that's needed, it's a bug fix. I guess we'll have to wait 6 months, with BHVR.

  • @MaTtRoSiTy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2916659#Comment_2916659

    But this is a you thing, nothing to do with the perk or how broken it is

    But that answers the question ; I manage to survive without DH, even more effectively with other perks.

  • I'm trying to play DH right now, but I don't like it. I totally forget to activate it sometimes. And when I think about it, it doesn't help me that much. I prefer to use SB or BL.

  • I like how BHVR completely ignores any threads about MMR that provide visual evidence of it not working. 

    I guess they only read and remember what suits them.

  • I never say anything.

    Not even "GG" ; I don't like this expression either.

  • 5 Silent Lobbies

    Is it toxic not to say anything now ?

  • @mr7ba_bk_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/2914208#Comment_2914208

    I think sometimes you should not be precipitated Just because How many hours a person plays

    4,000 hours. 

    Simply. 4,000 hours. 

    You will find no excuse for me to pair a 700h player - and I am not mentioning that another survivor in the game had 400h - with another having as much time spent on a game.

    4,000h. 

    I don't know if you realize the enormity of this.

    @Lawlichan said:

    so 3 survivors with sweaty builds went against a killer with a sweaty build? that's what mmr should be about anyway

    A single tryhard build. 

    A survivor at 3 perks. 

    A single DS. Two DH. A single BT. 

    No offering/item for gen rush. 

    All SoloQ. 

    You have a very broad definition of a sweaty team.

  • Me :

    screen.png

    Killer :

    20220422003406_1.jpg

    I repeat, he is well your game, BHVR.

  • No.

    My MMR is incomprehensible. Prior to the changes, my MMR was working (I was matched with mates who generally knew how to play and the killers were diverse). Since yesterday's tests and changes, I almost meet a DC/suicide in every game, my mates for the most part can't play and the killers (almost only Nurse/Blight/Artist/Spirit/Huntress) are tryhards at one point that I wonder if they might die IRL if they don't 4K.

  • One of the Nurses wrote in the chat that she had never found MMR as fun as it is today. I guess some killers only have fun under these circumstances.

  • @Veinslay said:

    Man, it's too bad you didn't get a Trapper you could loop for 5 gens!

    Always extremes with you. There is a happy medium between a Trapper 10 hours of play and a Nurse tryhard 4,000 hours. Especially in SoloQ.

  • My main game remains FFXIV. It is almost the reverse of DBD. An excellent community, good balance, an optimized game, no frustration/annoyance, developers listening to their community... A healthy game, in short. I never play DBD for very long. It's no fun in the long run.

  • It's just a video game, man.

  • I remain convinced that the role of killer goes to the head of the most psychologically unstable. The illusion of virtual domination that this position can sometimes provide leads to unhealthy behaviors, such as the 4 slug or repetitive hits on the hook. 

    Some really manage to scare me.

  • Being penalized for the actions of others. Great mentality.

  • For the same reason that your MMR decreases if you die, it doesn't matter if you held the killer for 5 gen. 

    Stop looking for healthy logic at BHVR ; they haven't had one for a long time.

  • With the rank system, I didn't care if I survived by surviving or 4K by killer since I could achieve Rank I through the overall quality of my match. 

    With the MMR system, I became a selfish survivor who would rather escape than help teammates and a killer who camp/tunnel to rack up the most kills to keep my MMR. But that doesn't amuse me. 

    Aside from all these issues, BHVR continues to claim that MMR works well.

  • I don't understand how anyone can find solo survivor relaxing. I have better times as a killer with a bully squad than with teammates less gifted than a monkey • -•

  • I would enjoy SoloQ if BHVR hadn't designed such a dumb SBMM. I don't care if I get out alive, but I have to make it my goal so I don't sink into the abyss of MMR. Which induces a feeling of frustration towards my teammates who DC / Suicide or not knowing how to play correctly because I can play the best I can, I lose in MMR by their fault, no matter the quality of my runs. I played a game this morning, two have DC against Nurse. And I have to accept seeing my MMR go down because of them.

    The logic of BHVR will always elude me.

  • "It's your fault that the insults and humiliation hurt you, not that of oppressors."

    Good level of emotional intelligence. My table has more than you.

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