RocketPenguin
RocketPenguin
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- RocketPenguin
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Comments
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@The_Krapper said:
I wish people could just be happy for once , this isn't a bad chapter and it's still in ptb alot of things can be changed between now and release, I really like the idea they've got going with this killer and I feel like there's alot of potential there , this also helps advocate for smaller killers like Chucky being in the game at some point is also why I'm not against this.
I didn't say it was a bad chapter. I agree its on the ptb and like i said i just found it funny so i pointed it out
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what loop are you talking about btw?
I havent played much and all ive seen was one on wretched shop thats next to the window that used to always be open but now is closed, and that one is a survivor nerf
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@DeliciousFood said:
Just make it so that there's always an obsession every game, even if no perks or ability depend on it. There'll be less of that kind of behaviour without forcing DS or some gimmick.
this would also help soloqueue since we can get some more info on chases
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1735093#Comment_1735093
Are you sure about that?
You realize using Dead Hard requires holding the sprint button/key which will trigger sprint burst even while standing.
Therefore it is not possible to use Dead Hard when running Sprint Burst no matter what.
Interesting made up story, though.
You can still deadhard if you hold shift while standing still. tested it im right
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Ran Sprint burst the entire game and made sure the killer knew.
Was at a pallet and was lifting it up with any means necessary
Lifted pallet in killers face
He swings but he couldn't hit me
because i deadharded pallet reversalled him
i proceeded to throw a pebble in his face and tbag him.
He was so amazed he just left
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REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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Well I play both roles and I never use perks that I personally don't like going against. So uhh yes I do care about the killers fun.
Also in my personal exp if you play nicely people will play nicely back. And hey the less you use unfun mechanics/stratergies like tunelling or OP perk combos the better you will get at the game since you won't need to rely on them. Most people won't be salty at the end of the game if they realize that half of your perks are bad but you sill beat them anyway.
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its very likely going to be one during christmas but almost no chance for it being 2 months
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Only if they add a 3rd emote that is PET
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I always tbag your teammates since thats considered friendly, i wouldn't do it to the killer though unless you can tell hes a good sport or like something really funny/stupid happens.
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Most killers are nice to me.
Recently i went against a myers who was t3 wanting my to go to an unhook and nodding furiously. I trusted him and well he let me go. IDK unless the killer tunnels or some crap ill trust them, usually works out. They could also be doing a rift challenge which in that case just give it to them so less players in the future have to deal with that crap
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Survivor 8.5/10 I can hit most great skillchecks and things like doctor don't really screw me up. Not any better since i still have killers that always screw me up like hag.
Killer 6/10 uh im ok with legion, blight, and piggy. Id say most games are 3k-4ks but thats because most survivors are very bad
Memes are a 10/10 ballerina pig OP
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doubt its the witch because if you listen the killer walks on all 4's at least in the trailer. Also crying would fit wayyy wayyyy more for a teaser for her. Also yeah claws
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Sounds ok, dont really think it will happen tho. I like the idea of running my main build which isnt really that strong and being able to add like small game, or having bond not take as much room as DS
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i wish the devs went all the way and gave him an actual bubble helmet ;/
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1730597#Comment_1730597
I mean it would probably have to include dead hard just because its a bit too strong, having a perk that makes most 50/50s go 100% in favor of survivor at the press of a button to turn a 50/50 that they lost into a 50/50 that they won as a perk is too strong on paper
Well personally i feel like its just used to extend the chase like all others, like look at balanced landing it makes a 0% chance from falling off a high place into a 100% to extend the chase, i know DH is usable more often but when balanced is use its way more effective for when it works. and dh can fail if the killer expects it.
A 2nd chance perk to me is after you got downed you pick yourself up, after you got hook you escape, after you get slugged adrenaline picks you back up, after you get tunneled(well sometimes) you get off the killers shoulder.
So basically things that are after a chase or something coconut said something you need another survivor to help you with to do, i just personally feel like DH fits more into the exaustion category than the 2nd chance one though i see why people see call dodging an attack as a 2nd chance.
Definetly baised do to it being my most used perk.
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Got some good news lol
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@lowiq said:
Survivors should be to yeet killers out of the way.
I agree hag is like a twig we should just be able to yeet her into a dumpster
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@EvilJoshy said:
Nerf for each addition slowdown perk you have they are less effective
If this was ever implemented I demand the same treatment to survivors stacking 2nd chance perks.
"Oh you have DS and UB and Adren and BT? Your DS lasts for 20 seconds."
As a survivor main sounds good lol.
Just dont add DH on there because people call it a 2nd chance perk but it basically does the job of ever other exaustion perk.
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I think the addons changes were amazing, but yeah overheat is just not needed and not wanted.
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My problem with breakable walls is that survivor literally has 0 interaction with them. They can't rebuild some or break others, its just oh ill break this as killer because i have to
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Billy, Nurse, Non laggy huntress, demo, ONI, blight.
Top would probably be billy
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Solution: Kill all the survivors before endgame.
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Well personally i think its fine.
DH for distance is basically worse than any other exaustion perk but were deadhard gets its strength and why people use it the most is because it only prerequisite is that you have to be injured which happens basically every match.
And my favorite reason of why i use it is because it lets you do riskier plays, and riskier plays make games more interesting so i think its good.
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@[Deleted User] said:
If The Spirit bug recieved positive feedback, then why would they fix it?
Perhaps they decide to bring it back again later maybe. Who knows?
People seem to agree that more counterplay is good but spirit should also know when she makes those sounds.
Bhvr definetly knows people want spirit changed more, idk if they will do something though.
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most people who play against her want her to have some more counterplay, i think you used to be able to hear her footsteps but i think now theres basically no info other than
she is standing still
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@Buttercake said:
You mean if the shirt police take away Dwight's shirt we should get a shirtless Meyers? 💗
why not both?
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/1726248#Comment_1726248
The sound bug made her brain dead boring to play against! While I agree that Spirit needs to be reworked (and I'm a Spirit main), you can't nerf her kit without defeating the purpose of it!
"hope they add something like spirits fades in and out like in the scott jund video but the spirit knows when that happens unlike what we got here."
I basically agree with you lol.
The "what we got here" is me refering to spirit not having info on when she makes sounds, so i dont think this bug is good but its definetly more of what id want spirit to be like.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1726748#Comment_1726748
It wasn't. That's why it got reverted.
it was overall buffed from before not reverted.
4>8 which is basically the only change and thats a buff
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@[Deleted User] said:
It's not unfair, but it can feel cheap for the survivors. You're playing short a perk as killer for the majority of the game, so of course you're likely to be "bailed out" by NOED. It's a bizarre talking point that doesn't really make any sense. More often than not, it will get you one extra kill, which you could have got anyway with a different perk. It just comes down to the way it feels for people.
Its really comparable to adrenaline honestly, endgame, its strong and way too powerful if your already ahead in a match, and in general its just annoying to see.
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If your playing trapper or wraith, idc use noed.
But Hag or Freddy, eeeeehhhhhhhhhhhhhhhhhhhhhhhh come on dude
For swf its not a problem, but for soloqueue with no totem counter there is no way your getting all 5 unless they have undying ruin.
Its annoying its not really good anyway.
Whos it best on? deathslinger i guess. Although thats also kinda annoying to go against.
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and hackers can now hide thier steam profile.... so its getting pretty bad.
Saw a video of one disguising himself as noob3
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Well before this whole bush situation haddon field hasnt given me any trouble as blight
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Pig
BBQ, thana, sloppy, enduring
Addons: combat straps and.... yeah thats about it
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@KnotEnthusiast said:
https://forum.deadbydaylight.com/en/discussion/comment/1726114#Comment_1726114
Or just use it for distance. No need to gamble on ping.
You underestimate peoples terrible internet connection
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Im also honored when bubba face camps me lol.
Idk if there trying to make a random soloqueue player with 1 meta perk mad, but i just find it hilarious
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I love hope because most killers i dislike are 110%
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honestly i feel like in solo having info from bond or kindred is more powerful than like DS. but if i were to do anything to your build
Deliverance for kindred,
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@Yords said:
What were the exact changes to discordance this time?
t3 is now 126m so its map wide,
instead of aura last 8 seconds after someone leaves its 4.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1726138#Comment_1726138
Usually it's PC players that have those names like "Hex: Devour Ass" or "Mori Me"
true, didn't think about that.
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1726230#Comment_1726230
"almost everybody", you mean survivors that don't know how to do anything but run in circles?
Well Scott Jund is a killer main and he thinks its a good thing.
And Otz and scott seem to both agree that spirit needs more counterplay. (and its not only them)
So its more like instead of "almost everybody" its more like 'people with empathy'
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1726145#Comment_1726145
You act like everyone who can type in chat does
well i type in basically every pregame and endgame chat and a lot of people type back.
also again either way those 2 are a small minority of the crossplay tag anyway
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yeah i have to validate after every update... annoying af
Also means i have to reset custom icons which i just stopped doing because fixing it every patch is annoying
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1722647#Comment_1722647
You do know cross-play symbol could also poor up for windows and stadia players right.
In the same way that as a console player not every time you see the cross play symbol it means it's a PC player
yeah but those players can type in chat right? Ive seen a total of 1 windows player, idk about stadia tho forgot that existed. Either way its definetly more likely they console since thats most of the playerbase
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@[Deleted User] said:
I see both PC and console players doing this.
From where people had this assumption that console survivors are worse? I main killer on PS4 and my kill rates have been only going up since crossplay. I'd say I get sweatier when I see a lobby with a PS4 SWF than when I see only crossplay survivors.
if your on PS4 doesnt that mean you can't see the difference between xbox, switch, and pc? especially if theyre survivor. idk im not on console so everyone im on crossplay with is.
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@Katie_met said:
You didn't need to specifically categorise this as console players. The platform someone is on doesn't change how they play.
well it doesn't change the person behind the system, I don't think anyone is better, but my guess is that console players are used to killers not being able to look away in time so they still have that habit.
Also the platform doesn't change like how much of a tryhard you are but it can change how easily you get mindgamed because of camera movement/fps or something like that.
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@megswifey said:
I'm on console and every time I play killer I get PC players that use a flashlight while I'm striding over to them lol. I'm not gonna turn down credit for being an idiot, I definitely play stupid (and live stupid), but PC players are not immune to stupidity. Nobody is. Embrace it :)!!
Yes 95% of players are bad regardless of system,
just console seems to have this bad habit way more often
console players also seem better at juking but guess id worded my original post badly because i was pissed off at this one guy lol.
Still believe that this is true tho.
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@Squirrel_Thicc said:
So you think console players are stupid.
no
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@AChaoticKiller said:
bruh you can't say its just console players
being on pc doesn't magically increase your IQ
Its something i specificly notice console players do, idk its seems like they are used to people not being able to look away in time but like they do this specific thing where when after picked up theyll shine thier flashlight at the killer in the direction theyll turn, and it never works wether im seing in in bond or the killer going against it.
Im not saying console players have lower IQ
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He also pushed for colorblind options which i think should exist
He also pushed for things like removing the "nuclear options"
He also pushes people to have a better mindset for the game
Wish bhvr would listen to him more