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Rock_KBob

Rock_KBob

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Rock_KBob
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  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4068373#Comment_4068373

    Yo fr. I keep mulling my matches against him over in my head. For me, I think it's compounded by knowing an audience of fanboys cheers him on while he casually steps on you.

    Same! I've never felt so incredibly helpless in helping my teammates.

    Closest game I had, I was with my friends on RPD, and I was the chosen to be tunneled out first. The map is what helped us mostly, but still, never felt like such a weak link in my entire life.

  • I had the misfortune of matching with him 3 times during this particular streak run and let me tell you, I've had plenty of awful games on DBD, but I vividly remember each match with Momo more than any other.

  • I definitely get the frustration, but at the same time, there's a big chunk of the community that is unable to control this like you think. From my understanding, the central US timezone (generally) use to have a server we all used, however, that has since shut down forcing most of us onto the eastern servers. I pay good money for fiber and still have an average of 76 ping despite that because of this fact.

    I will say I play a bit unusually in that if I get a very obvious ping hit (chainsaw hit through a pallet without destroying, hits after survivor vaults and their feet touch the floor, etc) I either let them wiggle off or leave them slugged to be picked up because I know it wasn't a fair hit.

    Like I said, get the frustration, but there's a lot of us out there that WISH we could have better ping too when it's not our fault. As many times as you've been unfairly hit, trust on our side, there's been just as many times we've been robbed of hits we should've had.

  • @Rock_KBob said:

    Last of Us. Pretty please with a cherry on top <3

    Sorry, idk why this posted 3 times and posted 3 days after I initially sent it. Is anyone having that same issue? My comments are taking days to show up recently.

  • Idk why that posted more than once and came through 3 days after I had sent it to start with

  • Last of Us. Pretty please with a cherry on top <3

  • Last of Us. Pretty please with a cherry on top <3

  • For survivor:

    1. Basekit bond - This alone would bridge the gap between swf and solo que they've been trying to fix. I considered a ping system, but fear survivors would just be able to constantly ping the killer. Bond still gives the general idea of just about everything a survivor needs to know is going on without being 100% accurate/detrimental to the killer.

    For either role:

    1. Change colors of auras - Running windows and can't see which pallet has chem trap on it? Teammate goes down near literally any slightly red item on map and you can't see em? Any aura perk goes off and a survivor is lined up behind the gen aura? Being able to change the aura color of different items would be so helpful for making those quick decisions, but also would just be easier on the eyes. I love bond, but omg WHY YELLOW IT'S SO DISTRACTING?
  • From the patch notes released today:

    Fixed an issue where bright flashes and performance drops could occur when near the Exit Gates. This is a tentative fix for an issue some players were encountering.

    Hopefully this is corrected now.

  • @Skeleton23 My friend use to play on switch and I would point things out on maps that just didn't exist for her. She never knew there were actual moving zombies outside the windows on edge map of RPD among a lot of other things. I guess it's just BHVR's way of having the game run as best it can on Switch.

  • For those of you who joined later and had never heard it before (like me) link below.

    As a huge Alien fan, I really like that the PTB version is more true to the vibes of the movies. But I after making myself just sit through that entire 10 minute video, I could definitely see how the alarm could be annoying in the chase theme. 32 meter and 16 meter music was PERFECT though.

    Maybe it could work if the volume on the alarm was more on the quite side as if your hearing it from a distance

    @BlackRabies I agree I think that's all that needed to be done. It's otherwise really good.

    https://www.youtube.com/watch?v=Agr8Gp-biTk
  • @Leon_van_Straken said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4028176#Comment_4028176

    Well you could see who the Killer is chasing and where the killer is chasing. You can see which tiles are used and can think if the pallet is gone.

    It is not as small as it seems my friend.

    I agree aura reading similar to Bond would probably be too strong even though Bond is legitimately the one and only perk I never take off any build I make. I think it gives too much information when we already have, for instance, the scout class that gives map wide aura reading on the killers. Imagine going against our 2v8 stealth killers when everyone has bond, everyone would still be able to figure out where the killer is at nearly all times because of bond on top of the scout class actually showing them.

    Alternatively, I feel like changing the aura of the cage itself might be helpful enough to encourage teammates to make the right move to go for save. If no one is within say 24 meters, the cage will be red (or whatever color, doesn't matter) to show no one is actively close enough to save them.

  • @Mediva said:

    I was playing 2v8 as spirit. Wearing the visions of the future skin (the one with green parts on it). And after a few matches, she suddenly starts laughing very annoyingly at every hit. This was not happening before, was there an update that i missed? Since it started happening around 17.

    Also, how do i turn this off? i genuinly cant play her like this…..its too annoying that sound every hit you do (and i do a lot).

    Omg I kept hearing this from survivor perspective and was so confused because I didn't remember her laughing that much either. Good to know I wasn't crazy.

  • I just purchased this skin and noticed after the fact this syringe is missing still as of 11/5/25.

  • @Dokta_Carter said:

    TLDR: what sre the peoples thoughts on Stealth killers? I am curious

    While playing killer a survivor said one time, a survivor said scratched mirror myers was to strong and needed a nerf?

    So i know it could be hyperbole, and don't believe every thing someone says nerf this or nerf that it made me wonder…

    Do some people legitimately think that stealth killers are to strong? What makes them think this?

    All of the stealth based killers are primarily m1, with some having the ability to process insta down, but at the same time the killers is also wasting time to mark you?

    Personally I love stealth killers. When I was brand new to the game and didn't fully understand killer powers, I use to get super frustrated with them and felt they were unfair. Now that I've played longer, stealth killers are actually some of the ones I love playing against the most. They bring a apprehension others are unable to match and to me, that's fun.

    So far as their strength goes, honestly I feel like the stealth killers are generally weaker than most other killers. Pig has a dash ability that isn't all that strong. Ghostface has the ability to expose, but a good survivor that's paying attention can avoid it or just out loop it. Onryo is well known to be weak. Wraith is hit and miss. Myers is the only one I'm unsure of only because I haven't played him since the update, but prior, even scratched mirror for the aura reading was still not all that powerful because of how slow he was.

    So I guess to answer it shortly, I think the ones that have such a strong opinion on them may just not be familiar enough yet with them. I've seen time and time again when I introduced friends to the game, them being upset with stealth killers only to in the end prefer them once they are better at the game overall. Just my observation.

  • Personally I feel like Scourge Hook: Hangman's trick is pretty useless.

    It showing me aura reading ONLY when caring a survivor and ONLY when they are near my scourge hook gives really niche value. Both the aura reading and the sabo notification nearly depend on you running a backpack build and hoping the survivors are a sabo squad.

  • @Alice_pbg said:

    I didn't play TLoU2… but at least on 1 Ellie is a kid. No kids are gonna be added to the fog.

    True, but she is an adult in the second game so it's still possible.

  • @Kashmoneylondon said:

    Need i say more? This would make millions. Joel and Ellie as survivors to be exact, and maybe a bloater as a killer addition? I’ve heard so many others say this would be an absolutely insane collab that would bring a LOT of attention and a lot of new players. I’m also not sure if this is being posted on the requests page but this is a request of mine lol. A donnie darko collab would be pretty cool too.

    I've been wanting a Last of Us collab for so long I started brainstorming perk ideas for it 😭

    I know Sony holds their licenses with an iron fist, but one can dream 😌

  • “I really don’t have enough information to form an educated opinion” should’ve been where this video stopped. While there are points I believe I can agree on, we need to remember THIS IS A TEST.

    We have posts like this claiming no hope for the future when we haven’t even had a chance to play for ourselves yet. Are there changes that seem beneficial on paper? Yes. Are there changes that seem over-tuned or unnecessary on paper? Yes.

    I get the worry, but can we give it a chance first? We can’t KNOW until we try.

  • @Boingo said:

    Impossible Geometry

    Most underappreciated comment of 2025

  • Unfortunately I am on console and cannot provide logs, but I have twice now experienced this bug on the same exact map. Mother's Dwelling. One I did not stay stuck very long on the ground, but one tunnel exits on the second floor roof of the main building and I got stuck long enough I thought I was about to DC. Wish I could provide logs, but hope maybe it helps you guys narrow down places to test this.

  • @slowboy said:

    Controller console

    I've changed my keybinds and don't have this issue (just had an artist last night). What did you change you binds to?

  • @ImWinston said:

    • The negativity I've been reading on this forum these past few weeks is truly suffocating. So I wanted to bring some fun with a completely useless tier list, based solely on my gaming experience. Who's the best and most reliable survivor?

    https://us.v-cdn.net/6030815/uploads/DC7VAI8K9NW8/my-image-285-29.jpg

    • It's a "joking" tier list, but (in my case) very true! I specify: "you can trust them" means characters who are perhaps not really good at DBD but very altruistic and "willing". "Very good in streaming, terrible in reality" are those characters that when I see them used in videos or streaming they are very good, in reality they are the worst potatoes🤣

    cries in Ellen Ripley main

  • @Pizzaman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4018444#Comment_4018444

    Hi friend, I did indeed read that, and that's why I said, downvotes aren't hate.

    and it got VASTLY downvoted. I just don't understand the hate just for hates sake…

    You got downvotes, and you associated them with hate, that's why you literally used the word "hate" after "VASTLY downvoted" (and I can also find occurrences of the word "hate" in your reply to me: "hateful", "hated on"). I think it's pretty clear. If things have no relation, we don't put them next to each other. If things actually have a relation, we put them back to back. It's a simple linguistic concept.

    And just to make it crystal clear, I'm not arguing for or against downvotes with you. This is about you seemingly wanting to associate downvotes with hate. Votes express agreement or disagreement, not love or hate. Hate, that's just an interpretation, and I don't share that interpretation, even if it's just for the specific context of a post.

    But you exactly proved my point that people will be mean just for the sake of it so thanks ig?

    Also, would you care to explain how I "proved" your "point that people will be mean just for the sake of it"? Please quote the part where I was "mean". I only wrote one sentence anyway, so that should be very easy.

    Just passionate about DBD

    Passionate about DBD the forum

    and trying to remain positive in a really difficult community to be positive in apparently…

    It's actually quite hard to always see just negative things, unless that's the personal modus operandi. So my recommendation would be, try not to always see "hate" in everything. It's unhealthy.

    Here's a healthy 🍏 for you

    Cheers

    I'm not sure why you're wanting to have a back and forth about your misunderstanding of my post rather than what this topic was about. I said you misunderstood the context and then you still proceeded to continue to pick out words and partial phrases to try to prove something that isn't at all the point. I'll make this easy.

    I make comment about be nice in old post. It get many downvote. It get comments that not nice. I not understand. I remember.

    This post talk about downvote. I remember old comment that have many downvote. Remember negative discourse. I remember not understand. Know in brain not all downvote = rude, hate, mean etc. but THAT ONE did. I mention first because similar topic.

    Then make point downvotes should stay anyway.

    Hope that clears things up. It would be nice to keep the topic on the health of discourse in this forum with downvotes in their current state. My interpretation of one single old comment you had no involvement in is an unnecessary tangent.

  • @Pizzaman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4018359#Comment_4018359

    Not sure if you're a "redditor" or something like that, but downvotes are not hate.

    Hi friend, maybe I should've clarified this, but I wasn't saying the downvotes were specifically hateful. I was talking about the specific context of the post I made prior that was hated on. If you read the whole post I made, you would've seen I was on board with keeping downvotes but making them public.

    But you exactly proved my point that people will be mean just for the sake of it so thanks ig? Not a redditor… never have been. Just passionate about DBD and trying to remain positive in a really difficult community to be positive in apparently…

  • @CompetitifDBD said:

    Let me elaborate with my key frustration; The Downvote System.

    Downvoting magically appeared in or around March or April 2025, and this has been thee worst feature of all time. Forums are places to discuss, not quickly disagree with a statement or Post without giving details or because you express bias towards another user. (thats running rampant on here AND in game)

    So I'd like to propose some fixes that could be made.

    Option A: Remove the Downvote system again, requiring users to actually converse and express their thoughts when viewing a post, or just not have a public impact or opinion by saying nothing.

    Option B: Make Downvotes and Upvotes no longer anonymous. I would recommend this, mainly for frequent Forum users to see which users express Major Bias towards certain Topics and Other Users. Downvoting just seems like a tool to bully people when you don't agree with what they have to say, and when these stack up, it paints a false bad reputation on that User. This change would aim to expose people who do this, and can be disregarded for misusing Forums, without being banned and still giving them a chance to have fair conversations.

    No clue why they were ever brought back. Quickly disagreeing with a massive post for example does not tell the OP what you dislike about their statement. People who do this and never comment should be seen.

    As someone who only within the last month became more involved in the forum vs only reading, I am often so confused by the mentality here. My very first comment on a post was one advocating for kind discourse vs the belittlement someone was actively doing and it got VASTLY downvoted. I just don't understand the hate just for hates sake…

    I think you have good suggestions especially the making the votes able to be viewed. Not sure it would solve the underlying issue, but as you said, at least we'd know who was doing it.

    @GentlemanFridge said:

    I used to frequent the Klei forums, and they had public reactions. Effectively, they did both.

    Those reactions aren’t up or downvotes, they’re just thematic emoji’s and gifs, based on community memes.

    I think you could even choose to get notifs of who reacted to your post, though that’s probs a bit much.

    I honestly love this idea and think it would bring some fun into the mix.

  • @Jay_Whyask said:

    • GalaxiesShow on Twitch
    • October 23d

    You have one day to get this banner, so if you like Mikaela & Sable consider making some free time for yourself on Thursday.

    Thanks for the heads up! Including the graphic here so people know exactly what it looks like.

    image.png
  • There's a reason the Macmillan maps are used for tourneys, this change for the majority of the maps was not needed. Shelter Woods needed help and it's in a better place, albeit, there's still the massive deadzone around the tree, but still much better than it was before.

  • @Mandy said:

    Yeah you can begin to queue as Wraith for example and switch to Legion to spend BP, but you will load into the match as Wraith - it doesn't allow you to switch killer for in the match.

    Thank you so much for clarifying! I misunderstood this even still until you explained here. Thank you for all you guys do <3

  • Ok so you asked a lot of questions here and since I play both roles equally I am going to do my best to answer them all. Of course, this is just one person's opinion. As your original post says, you want to better understand where the line is drawn from both perspectives. Since this is opinion based, I fear you may not have any more clarity from the community at the end of this than you did at the start, but I love good discourse.

    So to combine several questions you asked around tunneling, I personally draw the line at what is considered hard tunnelling. This usually includes proxy camping someone on their first hook and upon being unhooked, solely focusing on the person that was just unhooked. This particular strat is used to get someone out of the game quickly and put increased pressure on the remaining 3. Lots of killers going for win streaks use this (Momo comes to mind especially) because it's one of the best ways to secure a win. For me personally, I do not do this when I play killer UNLESS there are 2 gens or less left in the game and at that point all is fair game. As far as your question about accidentally running into the same person again, I don't consider that tunnelling as it's not purposeful, though I doubt the survivor will see it the same. And lastly keeping with the strongest looper is actually a bit opposite of what most people that tunnel are trying to go for. It would be better to tunnel out the weakest player because they won't waste as much of your time vs the strong one.

    So far as the slugging questions go, it's not really slugging if the killer takes a moment to break a pallet or gen. However, it is when someone is left on the ground and the killer is chasing someone nearby, BUT it shouldn't be considered toxic. The killer is not being toxic when not picking up the downed survivor to avoid the slugging allegations when teammates are nearby waiting for save or otherwise progressing the game. I personally try not to slug as best I can, but there are scenarios when it is valid as mentioned, teammates nearby for save, few gens left trying to force a snowball situation, last gen is nearly done and the survivor is downed by said gen, etc. I think reasons like this make it justified, however, I would consider it poor sportsmanship to slug just for the sake of slugging. I've only ever had this happen with Blight players for some reason, but had a dozen or so matches where they are only wanting to slug everyone from the start and then bleed everyone out. At that point, I would consider it poor sportsmanship, though this is an extreme form of it.

  • @Philscooper said:

    is it that hard to just subscribe to the newletter, let it be in your spam
    and then be afk watching a random dbd streamer for 6 hours or so?.

    besides, cosmetics are optional. i dont have all the badges (even if i really wanted to) because the rest are behind bs expensive paywalls.

    Not sure if you read this entire thread or not, but multiple people have stated being subscribed to the newsletter and never getting it which is exactly the problem and sticking point behind this post to start with… I have been subscribed to the newsletter for well over a year and have not one single time received it. So yeah it's frustrating to lock something you want behind something that doesn't work.

  • @TragicSolitude specifically in reference to creating a way for people to purchase drops at a later date. I remember distinctly grinding to get the below banner and then saw not that long ago it was included in a bundle they were selling (if I remember correctly is was a crow themed bundle and included a cosmetic for the artist). Not saying this is common, but it does happen sometimes… albeit for money and not shards.

    image.png
  • P100 Ripley main and ngl, I originally only got her because of Jonesy (the kitty) in the lobby screen. But then I watched Alien and completely fell in love with Ripley and have now seen every single movie and am a huge fan!

    P100 Yui is a strong second survivor main. I just like her tough girl in a man's world vibes and think she's a cutie. Love her cosmetics as well.

    P100 Hillbilly as a console player (for now) took quiet a bit to get the curves down, but now he is so incredibly fun to play. Survivors are generally really excited to face me as well which is a major plus. I feel bad whenever I play a strong killer that people hate because they give up easily. Billy I get people regularly that want to 1v1 at shack and just have a good time looping me as I try to only chainsaw.

    Xenomorph is my next P100 killer. I can't say this particular killer gets the love I mentioned for Billy, so I play a lot more "fair" as best I can with him. I just like his power and of course love the Alien movies now and think Xeno's design is just so cool. Love getting friendly lobbies that call me a Xeno-kitty especially lol.

  • I have checked multiple times that I am signed up to the newsletter after doing so well over a year ago now and not one single time have I received a newsletter. It's frustrating locking these items behind something that clearly isn't working correctly and I'm usually one to speak kindly of BHVR. Please give everyone a code or either fix whatever is going on with the newsletter.

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4014630#Comment_4014630

    The crawling is why I don't play Xenomorph, having my POV a mere two feet off the ground is miserable, especially on maps with tall grass like the Swamp.

    That's fair! If I'm not playing Hillbilly, Xeno is actually the other killer I play, so don't have the same opinion on this. I think that's another positive to op's thoughts on this though because it's a controlled ability vs Xeno which forces the crawl after a bit.

  • Same here. I purposely saved maximum bloodpoints for this event because I love using the Blighted serum and come to find out I get less value on my P100 mains (Ripley and Yui) than I do just leveling someone else up 😭

  • @ImperatorHaze said:

    Sheesh, people are really aggressive with this. I was just brainstorming lol

    I personally like the idea of him crawling around. I really hoped they would incorporate that aspect of him in game when he was first released.

  • Hello! I know I'm not a mod, but questions relating to your account like this will usually be directed to send a support ticket instead for help.

  • From a fellow Ellen Ripley main, thank you for saying what I've been trying to say in these forums in a much better way. We desperately needed constructive discourse to find common understanding and not constantly stoop to the side vs side that constantly happens here. It just further polarizes and leaves a negative feeling that can bleed into gameplay itself.

  • The overall tone here is so dismissive and wildly assumptive. While they may revert back to previous versions of pallet density at some point, they will not make it worse than it was because their intent was always to buff, not nerf. BHVR put surveys out around a year ago asking for input on which maps needed help and I guess that's their fault for listening to the community and buffing both maps that did and didn't need it because they wanted to make the community happy THAT ASKED FOR IT.

    I also play 50/50 survivor and killer and I don't think it's wrong to say at all that there are maps that definitely did not need this change. Dismissing people's issue with those overly buffed maps as "jumping on the echo chamber bandwagon" sounds more like an ego trip than the actual discourse that we should strive for in these forums.

  • I run with a friend that runs leader all the time. There is a linger effect of 20 seconds on this perk no matter what state the player is in and for dying on hook, that countdown does not start until their player icon changes to the death symbol. If you were near them when this occurred, that would explain you still having the speed buff. If you weren't then you are right, this would be bugged.

  • @Mandy said:

    Are you still experiencing this since 9.2.2 was released?

    Can confirm I am experiencing this every game since the 9.2.2 release.

  • This is what they said in their patch notes today.

    • The REVERENCE Rift Pass will release without Claudette's outfit's head cosmetic, including any Altered and Deep Rift variations of this head cosmetic. These missing cosmetics will be gifted to all players who bought the REVERENCE Premium Rift Pass, regardless of Rift Pass progress at a later date.
  • While I understand DBD goes through its highs and lows with bugs and changes to the overall gameplay/characters that have varied receipt from the community, I just don't understand the constant negativity that BHVR gets from the community. I have played many games over the years and not one single game I have played goes as in depth with player feedback as BHVR does.

    You specifically mentioned some egregious and well-documented bugs with nurse that have dated back some months now and yes, the slow turnaround on fixing her or any long term bug absolutely sucks and needs to be better, however, that does not make them incompetent or mean they are not listening. When I have submitted reports or ever needed to send messaging through their email chain I have always received a personal, warm response and within a few weeks got resolution. I know that's not every person's experience, but again, BHVR is so much more involved with their community than any gaming company I've ever dealt with and I'm grateful for what they strive to do even if they miss the mark at times.

    So far as your statement about SWFs go, that's more on you than it is anything. DBD is purposefully asymmetrical, giving about 60/40 advantage to the killer role. As of the last stats I can find, they have about hit that mark in all survivor que scenarios besides HIGH MMR SWFs and even their escape rate is STILL below 50%. While playing against these strong squads can sometimes be frustrating, I personally enjoy the additional challenge they bring to the table.

    So far as what you shared about Krasue, you enjoyed playing her because she's broken and more people in the community agree on that than not. You faced a team that is adapting to her broken form best they can. If they're body blocking you, switch to body form and regurgitate and then you can switch back to head form and hit the body blocker. Because she is so broken, you could easily perform all that within 10 seconds and now you have multiple people you can down at your fingertips. You can hit over and around objects even better than Xeno and she's not even intended to be this way. She can fly and regurgitate with hardly any cooldown. Her infection is not instantly removed and is not removed upon being unhooked either. Ngl, your frustration with her against a single SWF is… intriguing to put it nicely.

  • The abandon feature has been a bit confusing for me as well since this last patch. I was playing with my swf last night and one of our teammates had been downed/picked up by us twice. On the third down, the entire team had the option to abandon even though 3 of us were actively either working a gen or going for the pick up. Only had one gen left to repair. We finished the game out, but that abandon feature stayed on screen until that last gen popped.

  • I have this exact same issue with PS5 and it happens with both killer and survivor.

    I even went so far as to place a bipod as singularity near the gate and then moved my character mid map. When I access that pod my frames still drop.

  • "Fixed an issue where The Hillbilly could completely turn around when breaking a door while using the LoPro Chains add-on"

    😭 not my LoPro flicks!

    In all seriousness though, was the turn completely removed even after pallet break? Previously after breaking through the pallet, you could still curve to hit a survivor around the corner. Now I seem to only be able to go in a straight line after the break.

  • As someone who doesn't play Knight often, I was glad to find this thread because I was so confused earlier. I played 2 matches; first on Gideon's and second on the swamp map Pale Rose. First match on Gideon's I couldn't send guards through certain doorways/openings and certain stairs I'd get stuck at the top of and couldn't proceed forward. On Pale Rose, I kept getting stuck on all the ramps of both the big and little boat. I finally just assumed this was intended game mechanic but glad to see that it is not.

  • Same issue on console. I want to actually purchase the skins so I know for sure I own them, but I can't until these are somehow removed from my account. I do not have them on a preset and it still shows I own them.

  • I can second this. I completed one whole blood generator alone and endgame had 0 objective points. First screenshot shows the points I should've had in the top right immediately after finishing the generator. Second shows endgame points.

    1000008343.jpg 1000008342.jpg
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