ReallyBigShoe
ReallyBigShoe
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- ReallyBigShoe
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Comments
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@ABannedCat said:
Putting a * before your name automatically makes your name appear in a random sequence of 3 numbers in Dbd.
So like:
*Supernaut = 123
Obviously that doesn't stop the streamer from screen-capturing and showing your Steam ID, but atleast its something.
Steam has privacy options. If people choose not to private their profiles, that's their problem.
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When a streamer streams their game, they run the risk of being stream sniped. They knew when they started streaming that was a heavy possibility. If they don't like it, they can stream a different game.
On the flip side when it comes to "consent"....I'm sorry - that's nonsense. You do not require consent from a player to use gameplay that has them in it. Period. It's a public online game. If you don't want to be in someones footage, play something else. Period. That's like all those nerds who demand people not put youtube videos up with them in it, even though they are on public property and it's perfectly legal.
@Supernaut said:
https://forum.deadbydaylight.com/en/discussion/comment/1042776#Comment_1042776
Hi, not sure where you are in the world, but in Europe, it is against the law to take someones picture in a store and use it, other than for security. Which is pretty much the point I'm trying to make.
Your point is broken. This is an online game. Not a store. It's an online service dictated by BHVR. Not by you. It's not a private business. It's public matchmaking. Their face is not showing, there's nothing to tie their identity to it. Apples to oranges. You have zero legal rights to someone elses third person view of your avatar in a video game. If you want to dodge streamers, fine, but you have no legal right to it.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1043772#Comment_1043772
I've never heard that before, but I love it and want it on the box art.
"Dead by Daylight for the Nintendo Switch: Loop while you poop."
It's yours. I won't even charge royalties. You have it in writing.
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@Peanits said:
It's purely to gauge interest. It's not confirmation one way or the other than anything in the survey is coming.
You would be more likely to sell console copies if cross progression were a thing.
I'd love to buy the Switch version so I can loop while I poop. I just don't because screw the grind.
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1043751#Comment_1043751
That actually sounds like an awesome killer idea if that's what they're planning. It would certainly change up chases. I honestly just want to see a killer that has a unique power, and not just another 1-hit slugfest killer.
I just hope he's not like...neutered. Like, god windows should be made to be breakable and stuff like that.
*spawns in on Ironworks...immediately breaks god window*
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@Griffin4Godhand said:
https://forum.deadbydaylight.com/en/discussion/comment/1043706#Comment_1043706
Trying to find who you mean, but idk where to find him.
There's been hints to the next killer being able to break walls etc (code was found in game referencing breakable walls). People have been calling him The Smasher.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1043478#Comment_1043478
Make your own company and do it yourself then since you know all the answers
So you don't have any objective counter to their point, or...?
Aren't you always complaining that people post things that "over-generalize and add nothing to the conversation"? No disrespect intended (bases: covered), but shouldn't you take your own advice?
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Just give me The Smasher.
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Whispers doesn't need a counter. It's a very broad tracking perk. Stay away from the killer. If you're caught because of whispers, it's a risk you took by staying close by.
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To add - easiest way to do it is to run directly into the killer and dead hard through them.
Even better if it's a Legion.
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It's always been like this, and it's not dumb. It's one of the Doc's strengths. He can pretty much guarantee he won't be blinded during a pickup.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1043463#Comment_1043463
I'm with you, I'm just saying what other killers think as Gen Rushing, not my concept, I believe the exact same thing you do, I think it's more of a maps problem, not the speed of the gens
+1
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I agree. Like, can you believe there's people who think Hillbilly is overpowered?
The BIGGEST top KEK.
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So, I agree the games go too fast...but gen rushing isn't a thing. It doesn't exist.
Survivors have no other objective. It's not their fault.
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Don't ask questions that make sense.
This is BHVR. They have zero forethought most of the time.
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I do best with Wraith and Doc. Though, that's old Doc, I haven't had much time with new Doc.
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"Should this killer be nerfed because he's strong?"
OOF.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1043358#Comment_1043358
Zero insults?
Also imagine a thread like this coming from a person who complains that Hillbilly is overpowered.
You're literally making fun of him posting this because he thinks Hillbilly is OP in another thread. You always seem to just have this mentality of "I didn't directly say it, so it didn't happen" but you imply things every time. You're like the annoying younger brother who always antagonizes everything but didn't directly "do anything". Grow up.
"This thread was made by the same person who complains Hillbilly is overpowered".
I fail to see the insult here. Or is this one of those overzealous interpretations that is a result of heavily digging, looking for something to complain about?
That's like me saying "You're 5'2", but because you're uncomfortable with your height, you call it an insult. Stating fact is not an insult. Even if it doesn't make them look particularly good.
Keep on keeping on, budski; but if I were you I'd retreat. You have no basis here are, and are only serving to both make yourself look overly sensitive (over nothing, really), and derail the thread even more.
Even STILL. If you really want to be technical, someone complaining about Hillbilly being overpowered in half their posts has no business insulting killers (by your definition and logic, you see what I did there?) on such a large scale for being angry about certain things that are much more OP than Hillbilly (cause he isn't OP at all).
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1043332#Comment_1043332
Imagine over-generalizing everything and insulting someone for disagreeing with you while also providing nothing to the discussion.
Top KEK
There were zero insults in my post. I was definitely sarcastic and facetious, but there were no insults. Telling someone they are wrong isn't an insult. Stating fact (that the majority has shot down their opinion) is not an insult. Reiterating their own previous opinions is not an insult.
Nice try though, bud. That's all it was though. A try.
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OOF. Imagine almost everyone shooting your opinion down like that. It's almost as if you're wrong.
Also imagine a thread like this coming from a person who complains that Hillbilly is overpowered.
Top KEK.
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Basically "Dead by Daylight was a fluke success that was made popular by the free publicity from content creators. Since they disliked Deathgarden for the most part because it was a complete snoozefest, we're ceasing development. The crew has been redeployed to other BHVR projects, cause damn it, we're tired of having zero perfect success rates in everything but DBD".
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1041735#Comment_1041735
I'm about 99% sure he never said that. Can you provide a quote?
I'm 100% sure there's a search function.
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@[Deleted User] said:
No and Peanits has said as much. They fully expect you to apply pressure in some other manner. Peanits specifically endorses slugging, and so do I. Here you go buddy: https://forum.deadbydaylight.com/en/discussion/comment/1026018#Comment_1026018
It's rough on lower tier killers yeah, but that's on you. I recommend learning at least one high tier killer.
https://forum.deadbydaylight.com/en/discussion/comment/1041687#Comment_1041687
And no, you misread. The expect the overall average to be 2/2 (50% win/loss if you view it as 4K/0K, though DbD makes it more complicated than that and I have doubts the MMR system is going to be much better than what we have now), not for the actual outcome to be consistently 2/2. Reading comprehension my guy.
Eh, I don't pay much mind to what Peanits or anyone from BHVR says, to be honest. Peanits also said "We're not removing ranks from the tally screen".
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They actually expect you to win 6 chases, and get 2 kills while 2 survivors live. That is apparently how the game is balanced. Issue with that is, their built-in win condition (emblems) don't line up with that.
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As survivor: Black pip.
As killer: Murder.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1039072#Comment_1039072
"Lobby dodging and toolboxes would not be such a problem if they got Ruin back, the real Ruin. That is a devs problem not a killer vs survivor problem."
That's the exact point of this thread, it's not OUR problem, so, why make it ours? There's a movement against survivors right now in case you didn't know, killers are exorting each other to face camp, tunnel, insta mori and bring NOED, not as a strategy, but as a toxic complain against Ruin nerf, as a strategy that's on you, but as a childish way of complaining, that's another story.
About this: "You won't politely ask survivors not to tbag and clicking? Strange." Would you PLEASE read the post again and go to this part: "I politely ask you, killers, not to lobby dodge, tunnel or face camp (this doesn't apply for toxic players who teabag)".
Your fun is not the killers problem either. Nor is it their responsibility. It's fun for killers to win.
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@xCarrie said:
I never understood why they don’t just get the base characters and free dlc characters first and then move onto the rest. I have the dlc so it doesn’t matter to me but it just makes it harder then it already is for new people to progress and join in on everything.
https://forum.deadbydaylight.com/en/discussion/comment/1041512#Comment_1041512
Perks don’t matter if a challenge says “as Jane Romero, Spirit“ etc.
Those "as jane romero" and spirit challenges are not required to complete either the tome, or the rift. You can go around them.
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There is a path that doesn't require you to buy DLC.
They even said DLC perks will be in the shrine during the rift to accommodate.
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It's a casual game. it doesn't need a casual mode.
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I agree with most of what you say - except for one thing. There is no bad map for survivor. There are only bad survivors.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1040580#Comment_1040580
Mori's literally have more impact by straight up destroying the pace of the normal game. It can become a 3v1 very quickly with a shameless tunnel mori off of first hook. Very skillful to wait for BL 1 and hit the survivor, I know.
It can, but as others have said, mori's largely go unused.
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@starkiller1286 said:
I think you're seeing an increase in moris partly due to the ruin nerf but mostly due to the Tome wanting a kill by any means. I'm still on part one and just did the mori challenge last night. After two hooking them .
There is no "mori" challenge.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1040523#Comment_1040523
The chase will probably not last if you played well and used all the pallets in the area before you got hooked.
If you used all the pallets in the area in one chase, in most cases and on most maps, you did not play well. You played like a rank 20.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1040120#Comment_1040120
I personally equated Mori's to insta heals, which are no longer a thing.
Mori's and insta heals are completely different.
To get a mori, the killer had to earn the ability to do it. They had to chase, down and hook someone. Possibly losing 2-3 generators in the process depending.
The old instaheal...what did the survivor do to earn it's functionality? Drop a pallet in a chase, and tap the spacebar? OOOOOOOOO
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1040523#Comment_1040523
If only every teammate you had was actually competent. This only works in SWF and in select cases in solo queue.
That's funny...even as a solo survivor main, if I'm slugged I usually (I'd say 80% of the time) am revived fairly quickly. Even if that survivor is being chased, they'll usually take a hit to revive me if I haven't been a dummy and recovered to max.
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Imagine survivors saying a killer play style has no skill.
I'll BRB, I want to pip up as survivor, so I need to close my eyes and sleep.
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I don't really see killers saying that. In fact, it's mostly survivors who want self care removed. If I'm in game (I play solo exclusively), and I have a team mate who is self caring in a corner when I'm on the hook, I just struggle and die on hook. 1/4 of our team is useless at that point.
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Run unbreakable. Recover, so your teammate can get you up. If you were slugged off the hook and the killer went and chased someone else, you were not tunneled. You were slugged.
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/1040464#Comment_1040464
That actually didn't. They said they were not being removed in the 3.5.0 patch nothing more.
There are posts about on these forums saying "ranks aren't being removed from the tally screen". It wasn't specified whether or not it was in the Doc patch. Some may have specified, some haven't. It doesn't invalidate my argument.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1040481#Comment_1040481
You can't go far when slugged I'm pretty sure.
How were you slugged if someone else was chased and hooked? How were you both chased at the same time?
I don't think you realize the holes you leave in most of your points.
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It's actually true when people say most mori's go unused. Mori's do nothing for a killer in terms of levels, emblems and bloodpoints.
All it does is take up an offering slot that could have been used for a bloodpoint offering.
Keys are actually a bigger problem. Mori's don't count towards emblems. Key escapes do. Keys are also far more common than mori's since the EGC was introduced.
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@Waffleyumboy said:
Too many people are calling for DS to deactivate when another survivor is hooked. This would enable tunneling and make the perk useless.
Survivor gets unhooked, killer downs them, killer downs unhooker, unhooker gets hooked, unhooked gets hooked aka tunneled.
If someone else is hooked after you are unhooked, you are not being tunneled. You had plenty of time to get away. if you go out of your way to stay in the killers terror radius, it's your own fault.
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@twistedmonkey said:
To be fair this is something many of us has asked for.
An mmr system for matchmaking and the ranking just becomes a monthly goal as they have said these will have some sort of incentive recently in a post.
They also said they had no plans of hiding ranks in post game lobby after the patch notes leaked.
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@Bingbongbong said:
It makes sense since rank will mean nothing with the changes.
Let's just hope they show each players "Skill Level" as replacement so we actually can tell we're being matched with people on the same level and not just have to trust it.
Rank means nothing now.
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@FogLurker said:
Sounds good to me, basically like a casual queue from now on since ranks officially won't matter anymore and won't be seen anyway. I can screw around on other killers with more peace of mind.
Right? It's almost as if...thousands of people suggested this solution over 2 years ago.
https://www.youtube.com/watch?v=MOIJWiIDGa4 -
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1040365#Comment_1040365
Ranks won't matter anymore after the change.
Anymore? Have you seen the current matchmaking? They don't even matter now .
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@Lunar_the_Legion said:
this is some yikes on bikes level ######### lol
so those leaks that they told us werent true... were true.... lmao OOF dude
BHVR not being honest?
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I found this on twitter, and it perfectly describes it:
Check out this video on Streamable using your phone, tablet or desktop.More or less, they are so far out of touch with their community, it's ridiculous.
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Imagine complaining about NOED in 2020.
KEKW.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1040334#Comment_1040334
The bit where you don't see your ranks, not any time soon. That'll be once we are sure this system is working well and officially make the switch away from the old ranking system.
The better solution would be to leave them in, instead of insulting our intelligence (more or less saying "You're all idiots") by removing them so "we don't get confused". We're not stupid.

