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@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1789028#Comment_1789028
Devs said they'd address this in a hotfix but wouldn't be released with live due to animation work. Part of the many reasons people are upset.
The killer was literally released unfinished. As Scott Jund brought up, how the hell did the devs not think this would be a problem?
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New Killer: The Bug
The Bugs power is to break the ######### game and make it un-playable for the entire player base.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1788979#Comment_1788979
they already have some serious explaining to do now lol
Yeah but like they'll need to give like an official apology (even though they already should).
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If this thread reaches 100 bugs behavior is gonna have some serious explaining to do.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1788916#Comment_1788916
Yeah... by the way, do you know if there is an upper limit to post length?
The biggest thread I've seen was 21 pages long so I think we're gonna be good for awhile. Unless that's not what you're referring too and I have activated my "smart kid on the short bus mode".
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This thread is very funny but depressing at the time.
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@TwinnedHawks8772 said:
https://forum.deadbydaylight.com/en/discussion/comment/1788891#Comment_1788891
damn, I'm probably not gonna spend 30+ dollars for a skin. thank you!
I seriously don't understand why this game even has a battle pass.
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Yeah I'm pretty sure you need to buy the permium pass.
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Ormond is pretty much the only map change I actually like.
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Bruh I had just looked at your previous thread. [Insert funny snarky comment that would probably get me banned]
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@Phoenixrebirth1 said:
Are you joking this killer is fun but the speed is a bit much Nerf the speed for killers and what's with killers hitting you when vaulting and dropping pellets when on the other side they should be missing you unless you get hit before jumping over the almost 99% of the time get a cheap hit I say rework the hit system I know they changed it along the way it use to be better
"Are you joking this killer is fun"
https://www.youtube.com/watch?v=mugRenBeRw0 -
The only killer worse than the twins was ptb ghostface imo.
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@Iceyrawr said:
https://forum.deadbydaylight.com/en/discussion/comment/1788695#Comment_1788695
Buying a single chicken nugget is more worth than this dlc
Buying drugs from crackhead carl down by the 7-11 is more worth five bucks than this dlc.
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Buying a big mac is more worth five bucks than this dlc.
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Not sure if this is on the list or not but apparently Hag and Trapper can't put traps near or in the exit gates on the reworked maps.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1788491#Comment_1788491
"Stop right there criminal scum! You have violated the law!"
"You have committed crimes against Skyrim and her people! What say you in your defense?"
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1788457#Comment_1788457
Honestly the better question for this update would be what haven't they broken
I forgot Spirit, Deathslinger, and Pyramid Head. Man I really want to roast the devs but I'll probably get banned, in fact I'm surprised this thread hasn't gotten closed yet.
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So to my knowledge they have broken Legion, Bubba, Fredddy, Clown, Michael, Oni, and Billy in some way or another all the while releasing an unfinished killer. How is that even possible?
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bRo ThEsE DeVs aRe sO GooD wE gOt RaIn dEAR OnESiE.
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Please tell me this is a bait post... please.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1785789#Comment_1785789
Thing is the idea came around a time when fresh new ideas of other licenses coming into the game, ever since Silent Hill came into DBD ideas upon ideas were flooded out of Horror games from other franchises, one of them was Springtrap. When the idea was first introduced a lot of people liked the idea, someone even started a petition for it to happen. Tbh I don't think something like this was ever done for a license chapter for DBD, so people tried to spread the word, however people just spammed the hell out of it to the point it became annoying and hated. It makes me really sad to see the franchise i grew to love get this much hate, and yet act in some ways that are childish, for those that are being mature about it deserve this chapter, those who act like ######### don't. Fnaf is now more Young adult oriented then it was a while back, so I like to see that for a change
Yeah that's kinda the point I was getting at. Just because there are some bad seeds in games overall community doesn't mean the whole thing is bad.
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@Unknowninsanity said:
https://forum.deadbydaylight.com/en/discussion/comment/1785789#Comment_1785789
Thank you for understanding people like you make this franchise try to seem less toxic
I mean we have a literal cowboy in the game it doesn't seem that far off to have a dead guy in a suit.
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I really don't understand the hate for fanf. I may not like it myself but everyone acts like a fnaf chapter would be the end of the world. From what I understand a couple months ago there was some kind of forum bm about Springtrap being added but is that really a reason to hate the franchise? I would understand hate for it back in like 2016 or 2017 when the community was a toxic cesspool (hey kinda like another game I know) but it has matured a lot since then.
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@DwightFairfield said:
Don't celebrate just yet, they're reworking the clown, so he might end up back at the bottom
But keep hope! Maybe he'll be the next S-tier!
*Closes book
"Like that's ever gonna happen."
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/1785264#Comment_1785264
That's probably more a licensing issue. There's a very real chance that whoever Behavior got permission to use Freddie from... doesn't want him rocking a Power Glove. Also they'd probably need to get permission from Nintendo to put a Power Glove on someone.
Yeah I knew that but I'm still curious as to why Behavior chose to go with the immersion excuse instead of actually just saying that it's a licensing problem. Either way that Onesie does not fit at all.
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And we can't have Power Glove Freddy because it "Breaks immersion".
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Don't know how many will read this but I thought I'd give my take on Ruin/Undying.
I decided to play 20 games of Legion, 10 with Ruin/Undying and the other 10 with Surge/Tinkerer, the other two perks for both builds were Bamboozle and BBQ.
I found that I did worse with Ruin/Undying because Undying would almost always get broken instantly with Ruin following shortly after. One game the survivors got 3 gens done and got rid of both totems within 4 minutes of the match starting, (then again it was Haddonfield). I got only six wins with this build. Note a "win" for me is getting a 4k or a 3k with a survivor escaping through hatch.
The games I played with Surge/Tinkerer I did a lot better. Surge almost acts like a non-hex Ruin because by time I hooked a survivor and started chasing the next one all nearby gens were regressed a good amount. I won eight wins with this build.
Maybe it's just me but Surge/Tinkerer felt more fun to use. Take this info how you will, but I definitely prefer Surge/Tinkerer over Ruin/Undying.
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Resting Place and Suffocation Pit have the worst map design I have ever seen. Like why are they built like a barbel? They're killer sided because the killer can 3-gen on one side of the map and make the game super boring for survivors. They're survivor sided because the middle of the maps are broken as hell and if the gens get done it a good order by survivors that leaves one gen on one side of the map and two gens on the other the killer literally can't win protect them. Regardless of what side you're on these maps just suck in general, I hate getting them playing as survivor and killer.
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When you see a P3 of any character in the "Who the hell plays the guys" section you know that you're about to get bodied.
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I think Henry could also work as a survivor. I feel like if the devs do make a fnaf chapter the new killer will probably be Vanny from Security Breach seeing how it's really hyped up as the new game in the series, I would prefer Springtrap though as he is the og.
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I hate him. He's literally unplayable on console and is insanely frustrating. On the rare occasion I play against him as a survivor my team usually stomps him with barely any effort. Not to mention how lazy his power is. For an Alchemist - turned monster, you think his power would be more than just G-mod running at people. For the first lore based killer Blight was a huge disappointment.
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I think it would be cool if Oni also talked throughout the match in deep Japanese.
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My favorite build for solo is For The People, We're Gonna Live Forever, Dead Hard, and DS. It's just really satisfying to use in my opinion.
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I play killer if and I see a survivor wanting to team I most of time just ignore them. I only team if the targeted survivor has shone themselves to be toxic. Aside from that I kill the teamer.
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Deep Wounds should give survivors a repair speed debuff to make it actually something you want to get rid of fast.
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Killer:
- Legion (They were the killer that got me into dbd and they are really fun to play)
- Freddy (Freddy is also fun to play and he's, you know, Freddy Kruger)
- Clown (He takes a lot of time to learn and has one of the cruelest backstories and lore)
Survivors:
- Ash (He's Ash Williams)
- Quentin (He isn't ugly in my book, also he's a lot braver that people give him credit for)
- Felix (He's pretty hot and he has a very interesting backstory)
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Favorite Maps: Coal Tower, The Chapel (Because they are actually balanced). Aesthetic wise I'd say Ormond and The Saloon.
Least Favorite Maps: Red Forest, Haddonfield, Swamp, Yamaoka, The Asylum (All of these maps are a complete nightmare to play on). Aesthetic wise Autohaven because I hate it's puke-green tint.
Delete From The Game: The Game, that map can burn in hell.
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Yeah I feel the exact same way about dh. It gives you too much value for what it was designed to do.
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This killer seems pretty solid! The only thing I would change is to make it easier to drag survivors under the map because it seems like it has a lot to do with her kit and it's knida hard to do.
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This killer seems pretty weak but I also really like him. I don't know I guess I just get a good vibe from him. Also the perks are all pretty creative.
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Jack Baker from Resident Evil 7: Biohazard, with Ethan as the survivor. In my opinion they'd be way easier to implement than Nemesis or Mr. X because those two are like 8 or 9 feet tall so the devs would have to rework a lot of maps and doorways so they could move around properly.
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Fuming Mixtape: Any survivors suffering from deep wounds will also suffer from the hindered status effect.
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While agree that gen speed is pretty bad and you most likely still would have lost you made a couple of mistakes that could have made that game easier. Like for example, why did you go for Jane at shack? She was at a very good lope and yet you still tried to down her instead of using tinkerer and pressuring the two gens that were being worked on like right next to each other. As many good streamers have pointed out you should most always pressure gens instead of going for a down.
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I really like this idea, I feel as though the soldier is weird mix between Huntress and Pig and I'm really not sure how good he'd actually be. The perks seem good though.
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Surge. It's really good on certain killers and is satisfying to use.
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I know it will absolutely never happen and I feel like she'd make more sense as a survivor rather than a killer but Monika from Doki Doki would be really cool. Having a character that is self aware and knows they are in a game would be so interesting regardless of their role. Aide from that Jack Baker from Resident Evil 7 would be terrifying. In my opinion Jack fits way more in dbd than Mr X or Nemesis as a Resident Evil chapter.
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I really wish they made Ormond like how it was in the art for Legions trailer. It's dark and stormy, more "grit-y" in a sense. Also another cool thing about Ormond in the trailer was how half of it was sloped, like it was half elevated which looked really unique.
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@gatsby said:
Survivors:
Kiss- Felix (he's so hot omg)
Marry- Kate (she's total wife material)
Kill- Ash (he's annoying and honestly he probably wouldn't stay dead anyway)
Killers:
Kiss- Demo (idk i'd probably be an experience with that mouth)
Marry- Suzy (super cute waifu)
Kill- Bubba (just don't like him)
You really finna do they guy who saved the world from a massive demon like that?
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"Git good kid"
-This post made made by the Legion main gang.
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KILLERS
Marry: Amanda, maybe I could get he to seek help and realize that Jigsaw's way of thinking is wrong. Aside from that she seems normal.
Kiss: Susie, she seems like a good kisser.
Kill: Blight, I want to rip that flabby mouth thing right off his jaw.
SURVIVORS
Marry: Jane, she seems like a good person and judging from her rift backstory she has depression. Also she has a nice body.
Kiss: Kate, she's pretty hot and seems like the passionate type.
Kill: Meg, I'm so sick of looking at her billboard-brow.