My Killer Concept
THE SIREN
Mary Shelton was the daughter of one of the most famous sailors in a small fishing town in the Northeast U.S. . Her father had gone on countless journeys across the waves for trading, hunting, or just the thrill of adventure. Mary stayed home, content with the fame her father brought her and her beauty, the reasons why she was well liked by most of the town. But soon her home began to feel like a prison, restricting her from travelling, from seeing the world. When Mary was 21 and finally old enough to come along, she gladly took the opportunity to escape the boredom of life at home. Unfortunately, excitement decided to take the form of danger, and disaster struck in the form of a vicious storm. Its waves split the ship's hull apart. Water surrounds Mary, engulfing her until she know longer knows which way is up. The water slowly turns into grey fog, still swirling around her. As the water morphs into fog, Mary sees her reflection in it. She's not her. She's something else. Something horrible.
Weapon: A rusty letter opener, one of the final relics from her father's final voyage.
Appearance: A rotting body covered in mud, seaweed, and blood. The hair is caked in mud and seaweed.
Height: Tall
TR: 24 meters
Speed: 110%
POWER: SIREN'S SONG
Press the POWER BUTTON to activate Siren's song. The nearest survivor will hear the song and see your aura. They also suffer the BLINDNESS status effect. Their screen will slowly turn black until they can only see The Siren or her aura. Their screen will take 20 seconds to turn completely black (The Siren will know when this happens via a status effect shown in the HUD), but they can hit skill checks to prolong this. If they healing another survivor or working on a generator, completed skill checks will have their normal effect as well as prolonging the time for the screen to turn black. The Siren can retract Siren's Song if she wants to curse another survivor.
Removing Siren's song
There is only one way to lift the curse of Siren's Call as a survivor: The Siren must damage them for at least one health state. When this happens, the curse is lifted immediately and the burst of speed the survivor receives after getting hit is doubled. Injured survivors will receive a deep wound that they will have 12 seconds to heal.
"She can reveal some of her old life under her horrible appearance. But is it her beauty that draws one in or is it simply interference from The Entity?"
LURKER OF THE DEPTHS
Press the ACTIVE ABILITY button to activate Lurker of The Depths. The Siren will sink under the map and be able to "swim" under it. She will be able to see survivors and objectives but will not be able to interact with them. She also will be able to rise up and go onto the normal map. This has a duration of 7 seconds before she has to rise up. If she lunges and hits a survivor within a 2.5 second window after rising, she will be able to drag the survivor under the map if they are healthy. They will be downed if injured. Both of these abilities bypass lockers. When the survivor is trapped under the map, The Siren will immediately rise and go onto the surface. She cannot use this ability for another 45 seconds.
ESCAPING THE DEPTHS
Survivors can escape the depths by coming out of where they entered. The Entity will try to drag them down deeper, and the survivors will need to hit skill checks to prevent this. If the Entity does manage to drag them down, the survivor is put on a hook in the depths. Another survivor will then have to enter the depths from the portal made by the siren and unhook them, after which both will be free to exit with no interference.
PERKS
HEX: Fatal trickery
When a survivor cleanses a dull totem, they suffer from the exposed blindness, and exhausted status effects for 20/25/30 seconds. If Hex: Fatal Trickery is cleansed, a random lit totem is disguised as a dull totem for 60 seconds.
"Sirens are born to trick you. They draw you in with their call and their beauty, and you don't know what's happening until your insides are being ripped out."
Imitation
When a Survivors fast vaults a window or pallet, you can fast vault it at the same speed if you vault it within a .3/.5/.8 second window. Imitation has a cooldown of 80 seconds.
Unrelenting Anger
You start the match with an obsession. After the obsession pallet stuns you or blinds you, all survivors except for the obsession suffer from the Exposed status effect for 25/30/35 seconds.
Comments
This killer seems pretty solid! The only thing I would change is to make it easier to drag survivors under the map because it seems like it has a lot to do with her kit and it's knida hard to do.