ProfoundEnding
ProfoundEnding
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1634343#Comment_1634343
I feel like as long as they get a different woman to voice act her screams and cries, it'd be fine. Mixed with wind blowing and leaves ruffling around. Maybe even get a asian voice actress so her voice is different enough.
The thing is, they're not going to want to hire another actress when they already put all the work in for her current sounds. That's wasted resources if they just pitch them.
I mean they won't even give Legendary skins their own voice, they're definitely not going to go out of their way to give Spirit a new one.
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I remember them saying that they didn't want her to sound too much like Nurse or Hag so they went with the way they did. Given how much work the voice acting is, I doubt they'll change it. Especially after two years of her release with almost no complaints.
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@humanbeing1704 said:
haha that guys comment calling me a bootlicker was deleted
Hey at least someone is reading this thread lol
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@arcnkd said:
I don't see much difference? Other than they have more gravity physics and drope instead of being perky cheerleader-esque skirts. Basically, they just hang lower in the back and don't show off her ass as much.
I've compared videos of the before and after. The physics is about the same if not identical (with minor differences due to the drop in the skirt).
The fact that it's not symmetrical is what's bugging me. My OCD hates it especially as no other skirt in the game has the same problem. The skirt should be the same length in the back as in the front. And trust me, as a gay man I could care less about seeing her ass. I just want the skirt to look more realistic.
If it was how it looked when it was released, I wouldn't complain, but since it's been changed, (into something worse) that's where I have an issue.
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@GamingHulk123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1630523#Comment_1630523
I wanted it in Feedback and suggestions but it wouldn’t let me, so I put it in General Discussions.
I'm trying to make a new post and I don't even have the option for General Discussions, it does let me choose Feedback and Suggestions though.
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Hey what category did you choose for this post to go into General Discussions?
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What category did you select for this to be put in General Discussions?
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Week 1
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Week 1
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@The_Krapper said:
Bad idea, I can already hear people berating each other over something in game, or what perks they used, not saving them off the hook , etc... Endgame chat is already toxic enough there will be people doing ear ######### ######### just to annoy other players
You're assuming console players will be able to type out a full sentence before the chat gets disconnected.
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As I mentioned in my above comment, they could have avoided all this by just choosing a design they were comfortable and capable of creating from the get go.
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You forgot to mention Meg
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@EuphoricBliss35 said:
Oni’s model doesn’t really change. He grabs another weapon (Huntress - hatchet?) and has flames kind of added around his head/eyes.
so you’re asking the devs to make a skin specific feature on a killer model that doesn’t do that?
I don’t know how to program or how to design. I do know that just because someone in design comes up with an idea, it doesn’t mean it can magically just happen with “programming.” If you know how to do it, perhaps share it with the devs? Maybe there’s a reason...
I think people are talking about the horns that are added to his head, I'm sure there's other small details but I can't remember them.
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Just going to leave this here since Reddit doesn't allow you to copy and paste -
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The higher rarity items is only like a slight 4% or 5% increase. Most people say they don't even notice a difference at P3. I sure don't.
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@PB_TORCHer said:
https://forum.deadbydaylight.com/discussion/192342/confessions-of-a-self-care-user
I hope I'm never in your group while you spend the whole game hiding in a corner wasting time while everyone else is creating pressure to escape. Use bond, after-care, iron will, resilience, bring a med kit, go have someone else heal you. it takes half the time. SELF-CARE users annoy me Plus I feel they are a disadvantage to the group while they do nothing to progress the game
Don't comment on the post if you're not even going to read it.
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Not at once, no.
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@xshatteredmindx said:
https://forum.deadbydaylight.com/en/discussion/comment/1623414#Comment_1623414
Let us decide though. They have tons of cosmetics that look wonky as hell, clearly her hair being clipped by a cowboy hat won't change anything.
It's not going to change anything but the devs obviously don't like it and don't want it in their game enough to lock cosmetics like these.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1623414#Comment_1623414
Neas Head looks horrible from the back. But even if they would fix that, the Hoodie would clip with the long Hairstyles of her.
In general, the lock of Cosmetics gives some possibilities which were not possible before. Kates Hair is an example, it is longer than usual.
I'm not saying unlock the hoodie. The hoodie should be locked to just that head. They just need to give the head a buzz cut in the back and we could use it with anything without issue.
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@Exerlin said:
Yeah, it's super annoying that we can't use the head cosmetics with other outfits. Kate and Jane both have head cosmetics locked into their set that should absolutely not be part of the set. I really don't understand why every set HAS to be a 3 piece set...
Locking Jane's and even Nea's heads I dont understand. Kate's has longer hair that would 100% clip with her cowboy hat and backpack so they're likely trying to avoid that.
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The females do this too. This isn't likely going to be our idle animation. Our characters are hunched over to give a sense of fear while also trying to remain undetected.
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They're not linked at the waist. The apron goes past her waist towards her belly button area. The hair for this cosmetic is quite long also. They likey want to avoid it clipping through her cowboy hat or backpack.
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Even if the stats were 1% you'd still see "meta survivors". People are crazy about everything percent wise.
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@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/1620586#Comment_1620586
Have you seen Freddy Vs Jason? that's what I'm talking about it not working for him. You clearly aren't reading what I'm saying only what you want to see.
I'm strictly talking about Jason VS the Entity. He wouldn't stand a chance. He can't even touch the Entity.
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This was from their Q and A the other day.
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@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/1619069#Comment_1619069
That didn't work for Freddy now did it, and in the MK universe no one could control him there's no way in hell Jason would do anything that entity said or wanted. After a while he'd kick it's ass too
What do you mean didn't work for Freddy. Freddy is doing what it says lol
Also are you forgetting that the Entity is the most powerful being in the world? Jason doesn't have anything against it. How can he fight something he can't even see or touch?
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@Buttercake said:
I LOVE IT!! And Meg is my least favorite survivour. I've been playing her since the outfit came out. I love her crack head Dorothy Gayle braids and bows. She's the trash heap of OZ. I don't know that I'll ever take the head off of her at least. But I love 💘 the whole outfit anyway.
I kinda wish they would fix the clipping that all of her braids have in general. No matter what outfit you're wearing, they all seem to clip pretty bad into her shoulders.
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Her hair is my favorite part. I've always liked her braids but hated the rat tail in the back. So these new ones are a must have for me. The bows are just a bonus as I find them super cute compared to the black ties she has on her normal ones.
Granted, the bowed pigtails don't really match with her sporty clothes so not a whole lot of options there to customize, but I still love them.
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@Quol said:
Wait Kate had jiggle physics? First PH and now Kate? And apparently Spirit still has jiggle physics?
This thread has blown my mind
And Clown lol
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@[Deleted User] said:
I'm a Kate main since her release and I've never even noticed this lol
I'm surprised. I mean I'm gay and even I noticed it lol. Granted I didn't notice they apparently removed it though.
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Oh and also change the animation for healing, so we're not just rubbing our hands in the air lmao
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I didn't even notice. They probably took it out when they decided they didn't want thongs lmao
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I'd like our characters to have more facial animations. That would be cool.
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@Ryan489x said:
Jason wouldn't fit in DBD. He does his own dirty work he wouldn't just hook and let some evil spider entity do it for him
Jason wouldn't have a choice. The Entity overpowers him. If he's in the realm, he has to do what it says or he faces punishment.
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@aEONoHM said:
https://forum.deadbydaylight.com/en/discussion/comment/1614491#Comment_1614491
I hear you, but the problem is the clipping issues are on portions of the same part of the outfit which shouldn't happen at ALL. More specifically the blue bow on her back. If the outfit WAS mix/match the bow would still clip into the skirt when running as they'd both be part of the skirt.
I agree. I mean Meg's pigtails constantly clip into her shoulder. Regardless of which top you're using. It does it with all of them.
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@CEO_Of_Jane said:
https://forum.deadbydaylight.com/en/discussion/comment/1614426#Comment_1614426
completely agree with these !! Nice to see someone’s else think that Felix could possibly be bi btw.. whenever it said he frequently partied, drank etc. to cope with his fathers disappearance that’s when I was like.. yuup he’s probably bi lmao..
I'm not attacking you at all but you make it seem like straight people don't drink when they're depressed lmao
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@aEONoHM said:
Also, Kate's set is linked but STILL has clipping issues. I mean, really?
I think that's their defense. If it wasn't linked there would be even worse clipping issues.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1614333#Comment_1614333
The back of the head was bald, people only ran it because it was a funny bug not because it looked good.
and again, all I'm doing is explaining things, I agree that most of the heads & killers weapons don't need to be locked but I also understand why they're locking most things.
That's entirely false. I know plenty of people that liked it. Regardless all they have to do is give her a buzz cut in the back, so it doesn't look unfinished.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1614325#Comment_1614325
That's cool and all but I don't think the devs want to have nea running around with her hood up and her hair clipping through the outfit the entire game, most clips happen during certain animations etc, this would just constantly be clipping.
I haven't seen anyone say they want her hoodie to be able to work with any head, they want to be able to use that head on other outfits, since it caused zero clipping itself.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1614314#Comment_1614314
Ok?
All I'm doing is explaining the difference between sets and legendary outfits, nowhere have i given whether I agree or disagree, but I also understand why it's done.
They constantly try and fix clipping issues, the thing with this is, you can't fix it, so you just have people constantly complaining about clipping that you can't fix.
From what I've gathered ever since these sets came out, people care way more about being able to customize their characters then they do about clipping.
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@Seanzu said:
People keep misunderstanding this.
Legendary outfits change the character you're playing as, this means every legendary is a set.
Sets, however, can be an outfit for a character that are locked pieces.
Every legendary is a set, but not every set it legendary.
The reason for Kates outfit being a set is because it's an entire dress, if the dress were cut into two pieces, the torso and legs, there would be horrific clipping issues with her existing outfits, therefore the outfit is a set.
I think most people are okay with that. What we're not okay with is locking the head.
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Isn't only like 4% of the world population LGBT? Coming from a gay man myself, at least 80% of the roster is likely straight.
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1612927#Comment_1612927
Again, not exactly proof. There are many things in the game files that are unused, cosmetics are some of them. So again, until it's confirmed, it's still just a leak.
As far as I know, there is only one cosmetic in the game files that has never been used - A leg cosmetic for Feng that was meant for a Brazilian Twitch con event back in 2016.
Aside from that, all cosmetics have been released one way or another. The Oktoberfest cosmetics are supposed to release tomorrow, with Cheryl's the week after. It's very possible they plan to release the crown cosmetics as part of the upcoming Halloween event. Or maybe they just decided to create them in preparation for the next anniversary. Either way, they're there and they're likely going to get used as some point.
They wouldn't create them if they didn't intend to release them. Especially as all the other survivors and killers have one.
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1612891#Comment_1612891
It's a leak, not a confirmation though. I don't beleive a leak until it's proven true.
These are cosmetic leaks, which means these cosmetics were found in the game files.
The game files don't lie. Those cosmetics exist and will be released eventually.
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@Mikeasaurus said:
You kinda answered your own question there at the end. 4th anniversary. They were a limited time cosmetic, so it's very doubtful anyone after that event will get a crown now, unless the do it again for the 5th anniversary.
A crown for Felix and Blight have already been leaked:
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1610985#Comment_1610985
This is part of what I mentioned:
whenever someone makes a post suggesting new modes/objectives for dbd, the same people celebrating f13 will come in and bash things down.
it's baffling.
I'm of course all for new modes/objectives for this game. Unfortunately, the devs already confirmed they have no plans for either of these, at least for the foreseeable future. Extremely disappointing.
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I find the general gameplay of F13 more fun. I don't find holding M1 for 80 seconds, 5 times very exciting. Then holding M1 again for 20 seconds to open up your only escape route (yes the hatch exists but that's not an option every game).
At least with F13 you had to find parts to various different escape routes. You could call the police, fix the boat, cars, wait out the timer, or even kill Jason. The game was a lot more intricate. DBD feels like an oversized mobile game in terms of it's gameplay, if that makes sense. I still love both games though.
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I skimmed this but I agree.
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Yeah that was disappointing.
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The fact that they called Ghostface a chapter is ridiculous. He'll always be Paragraph 4 to me. And this is Chapter 16 that's about to release lol


