PolarBear
PolarBear
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I think dev said they wanted a system in place that didn't make your character dc from the game if you got dcd, instead if you withing a certain time period connect back to the game you can continue.
Of course this only applies to accidental disconnects like crashing and such.
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It probably won't.
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@Peanits said:
That's an interesting idea. How do you suggest that would work, exactly? How much would it cost to raise a perk that you have up by a tier? And to play Devil's Advocate a little, why would someone choose to continue filling out bloodwebs if they already have the tier 1 perks they want?
@Peanits Because of all the other stuff. If you want to play with addons or offerings you still need to keep going through bloodwebs. This would be a simple way of reducing the grind without altering the bloodpoint economy.
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Exhaustion addons should have their times reduced, giving someone exhaustion for 90 seconds for hitting them once with a hatcet is absurd.
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Wouldn't be that useful imo.
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No.
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@SlinkyJinky Why'd you cut the pic like that? Why not just show the whole tally screen?
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Father's glasses should switch rarities with prayer beads.
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@MomoMoon Yes it can.
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What are your future plans for items/offerings that change the pace of the game drastically like moris or keys for example?
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I'd say prestiging a character 3 times would allow to sell that characters items.
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M&A on pig is always good, I personally can't give up the reduced TR or the fov gains.
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Low quality bait. Shouldn't even waste my time commenting.
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On the flashlight, if you put the low amp filament before a battery, it only affect the flashlight but not the battery so you get less use out of your flashlight.
It might depend which addon you place first if we go by the same logic as survivor items. Since I don't know the base charge time I won't speculate further on this.
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It's fine but when 4 survivors are using it's pretty busted. If one person is using it, it already cuts 32 seconds (16 second heal but requires another survivor 16*2=32) of healing time that can be used to work on gens. Couple that with the speed boost and the killer is pretty much done after the gates are powered.
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@Supernaut Nope, that's new.
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A killer that could vault pallets and windows fast to hit survivors was never going to work. Pallets and windows are the survivors only means of defense and if a killer that doesn't require any skill can just ignore those it won't be a fun experience.
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Pig is fine, people knew Legion was getting changed from the start, it was obvious. Furthermore just like @gantes already explained Behaviour has no obligation to refund your purchase.
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52 upvotes but still no recognition from BHVR 🤔
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People wonder why killers tunnel but they also go for the unhook 10 seconds after the killer leaves. Like... What is the killer supposed to do? Let you both leave? Unless the killer is in a chase already I don't see a reason for the killer to not come back to the hook.
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After the patch it won't be a problem anymore so doubt there will be any need to change it.
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This week or the next. I'd say this week considering it's not a new chapter.
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@Chaotic_Riddle Because there would be twice as many moris, flashlights, keys, instaheals etc. If devs want to reduce the grind they just need to either give us more perks in the bloodweb or get rid of the 3 tier system.
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@Bbbrian2013 Crashes aren't and if there was a real penalty for leaving DCs wouldn't be either.
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@Peanits But regarding the legion mend time exploit... Isn't it possible to just disable those addons until the exploit is fixed? We know you can disable event offerings and the old bouquet offerings, couldn't it just be done with addons/items/perks as well whenever there is an exploit found?
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@Panduh My idea exactly, short stun period, always activates even if no killer in range, short immunity (like Dead Hard) and instant stun rather than delayed.
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I chose minor tweaks because her addons are her only problem. They push her power far beyond fair.
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I was recently accused of exploiting a pig crouch bug and apparently I was crouched the whole game without a heartbeat or red stain and could lunge normally. No idea if this is true or not since I haven't seen a single report of this sort of bug before.
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@GraviteaUK The problem I have with plunderers is that you can find skeleton/dull keys in chests which is really annoying for the killer when there is 1 gen to complete, you've killed someone and suddenly 1 person escapes followed by 2 others. A ######### way to end a game imo.
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A green medkit is already pretty powerful considering you get it guaranteed and can keep it. Most maps also have at least 1 static chest location (excluding the basement). I don't think the perk is that good but making it add a gel dressing which is one of the top addons for a medkit (only topped by instaheals and perhaps abdominal dressing) is the right path to making this perk more viable.
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The 3 second activation is so it can't be used in chases. The perks idea is so if you are working on a gen and the killer approaches, you hide in a locker but the killer stays to check the lockers and you can have a chance at running away.
The only flaws I see with the perk are that you can be hit during the animation since the stun only happens after you fully exit the locker. The other thing is that it's not easy to time the stun since the area is so small so it would be a nice QoL change that the perk would show the stun area.
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@HURRI_KAIN The only thing DH can do to every killer is reach a pallet or window. Good killers wait out DH most of the time so you can't use it to make killers whiff consistently. You can't wait out mettle or do anything else to counter it except facecamp in every game where there is an obsession just to be sure and I doubt most survivors would want that.
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@DBD_Pinhead Don't worry, in 2 years when they finally nerf mettle you can enjoy dbd for 1 week until they add the next op p2w survivor perk.
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She is same as plague now imo. You don't heal against either, both are m1. Only difference is that players have to mend on the initial hit if the legion doesn't chase after them.
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They should after the update hits.
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Bring solo survivors more in line with swf and buff killers respectively is the correct way to balance swf. Not this.
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I feel like the spirit does all the mindgames for you and if you are injured you can't do anything without iron will. Prayer Beads are also very unbalanced and shouldn't be a thing tbh.
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You said it yourself, you are low lvl and obviously new to the game. You just need to play the game.
You're right on the 3rd point though.
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Ambush, RBTs are just rng while the ambush can be used to end chases quicker.
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@SmokePotion What have you been smoking? McLean said it was 25%. You don't need to start theorizing about it, it's 25% period.
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Only time it's acceptable to cleanse is if someone is in the basement and she is patrolling close by, in this scenario you use the furthest fountain from the basement. Second is after the exits are powered. Again, use the furthest fountains.
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tbh the first box the survivor searches should just be 0% chance if you ask me.
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I've had a pretty pleasant bloodhunt so far myself. Have only seen 1 ivory mori and 1 tombstone Myers and played all day yesterday.
EDIT: ofc I played killer as well and wasn't too bad, just the usual.
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what
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There is no way SWF will get removed, by the recent data sheets we know that almost 50% of players on average play in at least 2 man SWF. I don't think it should be removed either.
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I'm curious, what does this look like on the survivors side? IIRC I've played as killer and window got blocked for the survivor who was streaming and I watched back the stream and it seemed like they weren't in chase with me even though I were with them on my end so they got an extra vault on the window.
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I would support this if Franklin's couldn't destroy the item but just bring it down to 1% so it becomes unusable for the match but not completely lost.
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Only nerf I could see is having a longer stun after missing a chainsaw if the chainsaw sprint didn't last long enough (2-3 seconds?). This would only affect missing a chainsaw up close and wouldn't affect his map presence otherwise.
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If this happened everyone would be running ruin and I mean everyone. This would just ruin the fun of survivors who can't hit great skillchecks and it would also reduce build diversity which even now is very lacking.
This would also mean that survivors would have to learn great skillchecks and if you didn't run ruin you would get absolutely rekt by genrush.
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There'll probably be an abundance of Nurses since MoM still won't work against her.