PigWithTvs
PigWithTvs
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@Amanova said:
Your not suppose to give a hatch to a last survivor, it means you are not playing game correctly and it's bannable, other can clip it and send to devs it's better for them to just abandon
uh….what?
giving hatch the last survivor is bannable?
i get ganging up against a survivor with the killer, im sorry is can u show anything that is said by the devs confirming this because i feel like u just kind made it up lol
even streamers do it, and they wouldn't if it was bannable xd
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@Rudjohns said:
Because people don't have time to waste
clearly they do when they sit around in gates lol
its only a waste of time when the killer wins right?
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984335#Comment_3984335
”Killer side forum”
90% of people who messages about how bad killer side is have the most up votes in their profiles here.
I see how it’s killer sided when whole army of down votes ghosts wander from one post to another, seeing your killer pfp and an opinion that does not coincide with their own.
At the same time, they are too lazy to read the entire thread and under your comment, three similar responses are collected, even when u answered before on this.
glad someone else beside me sees it
I see how it’s killer sided when whole army of down votes ghosts wander from one post to another, seeing your killer pfp and an opinion that does not coincide with their own.
how dare u have an opinion that isn't "nerf this killer" nerf this perk, even if that said perk or killer aren't broken or op
its kinda of getting stale, i still don't understand why the downvotes were even brought back, they do nothing but fuel the whole toxicity in these forums
At the same time, they are too lazy to read the entire thread and under your comment, three similar responses are collected, even when u answered before on this.
let's be honest most people read the title, read the one part they wanna read the negative part, reply to it and downvote
anyone else who tries to make proper convo just gets downvoted
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@MDRSan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984327#Comment_3984327
im not talking about the healing, if u wanna heal in game go ahead, im talking about the people who stand there for the whole timer rub it in? im sorry is it hard to ask for me to feel like i won after a long hard game? is that just not a allowed in a pvp game anymore? and its fine for the other side to rub it in my face but its ilegall for me?
I never said it was fine for survivors to rub it in at the exit gate and I said I don't engage in that behavior. Just so I understand you - are you saying you don't feel like you've won a match unless you can force the last player to watch your finisher animation? Why, if not for the desire to rub it in?
If I have an aggravating match with a group of survivors that I'm almost certain will be furiously tbagging at their opened exit gate I just don't go over or if I'm already there I start hitting them and give them a reason to leave. If I'm not there I go break any unsafe, dropped pallets and breakable walls that are left for bloodpoints or something. If I'm playing killer I can do whatever I want - it's not like they can down me or stop me in any way.
Just so I understand you - are you saying you don't feel like you've won a match unless you can force the last player to watch your finisher animation? Why, if not for the desire to rub it in?
its more about the choice, i sometimes wanna give hatch i sometimes wanna mori, and its not rubbing it, its more about learning to take the L, i lose and i have to take it, survivors lose and they have the ability to just skip it?
me being denied both of those feels like the game was just pointless, and i always just say ggs tbh, just to have 4 survivors scream at me because i uh "camped" they were healing underhook
reminds me of the ow players who use to quit right before the defeat screen or right before losing lol
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984330#Comment_3984330
That their lose, so I don’t care that much.
Funny how as soon as I messaged this that’s made few people upset and urged to downvote, but as soon as situation opposite and they happily click click on gates “u have to push them off to the gate, that’s not problematic”
While they can keep few sec of Mori and dc monetary they can’t hold L.
its always been like this
when the killer does something its bad, and not ok, and why are u BMing, and slurs and you know end game chat lol
and when survivor does it, its funny and cool and you should just chill out, its just game
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@BbQz said:
They should add abandon options for killer
Final gen completion would be a great mile stone
nah clearly its only fair for one side to be able to quit after the game is "over"
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984316#Comment_3984316
I know how frustrated it is when u wanted THAT survivor for last and give him Mori, but they just abandon.
I bought this skin to brag off and share this moment with u, eh, and u just left me with this silly AI😔
its not even about the mori, i sometimes just wanna down a survivor and pick em up to give them hatch, can't even do that anymore, its removing the choice of hatch, is it really hard to ask 30 seconds of your time to slam dunk u into the hatch :(
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@cburton311 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984307#Comment_3984307
you end the match anytime you want, just push them out the exit
you are missing the point..forget it
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@MDRSan said:
https://forums.bhvr.com/dead-by-daylight/discussion/453976/abondon-this-abondon-that
but u take your sweeeet time tbagging at the gate or just standing there for reasons?
u are not wasting time then right?Of course that's wasting time. When I'm playing survivor I might stay if I'm trying to squeeze in a few more altruism bloodpoints by healing someone or letting myself be healed or if I feel like I might need to try and rescue someone but otherwise yeah, I just leave. I don't feel the need to be a sore winner and I don't tbag at the gate.
i love how they added a finisher mori and just removed why anyone would use it lol oh but i watched that mori too many times, well yea i also watched survivors leave from the gate too many times but u don't see me quitting the moment the doors open….
Why does it matter if the survivor has to stay and watch the mori or not? Kind of feels like you're saying it's not satisfying unless you can rub it in.
what if i wanna give hatch?
In the month or two I've been back to this game I have not seen a single killer try and give hatch in any of my survivor matches. The finisher mori system has effectively killed that practice already. The abandon system is just putting it in the ground.
TL:DR let me feel like i actually won, this game is getting stale with the amount of "help" survivors are getting
Abandoning a match doesn't help the survivor - they lost. It doesn't turn that loss into a win.
im not talking about the healing, if u wanna heal in game go ahead, im talking about the people who stand there for the whole timer
rub it in? im sorry is it hard to ask for me to feel like i won after a long hard game? is that just not a allowed in a pvp game anymore? and its fine for the other side to rub it in my face but its ilegall for me?
In the month or two I've been back to this game I have not seen a single killer try and give hatch in any of my survivor matches. The finisher mori system has effectively killed that practice already. The abandon system is just putting it in the ground.
agree to disagree, i had plently of killers give me hatch, maybe just a server prefrence or time of playing
Abandoning a match doesn't help the survivor - they lost. It doesn't turn that loss into a win.
finish the line lol.
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@rvzrvzrvz said:
You never played surv or what, they did this because some killers were just slugging the full 4 minutes timer for no reason… it's one of the best QoL changes in recent years… abandon means the last 2-3 survivors are slugged or on hook, it's already over don't be a sore winner
literally barely touched killer lol, and if u actually read the post u would realize i said a 30 seconds cooldown before allowing quitting would be fine
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@tes said:
Partially I can agree, we already have enough for abandone system. And if all hooked, we don't wait anymore.
Something funny happened with me when I played with my duo. Wesker decided to fully commit to this match, proxy camped, did other stuff to constantly put pressure and whatever.
And then he slugged me for 4k, my duo was hiding and we decided to wait me to bleed out. And before timer left, killer… changed his mind? He left us to do left gens and game finished as tie.Abandon already force many situations that kills potential of comeback or exclude decition to spare. I had games on killer when decided to give person hatch, but he DCed. I had games when slugged guy DCed, later it turns out his team played well and the only reason they lost was that he left them for nothing, forced to deal with 3 vs 1 vs bot.
It's just an emotional moment people follow. And that’s fine. But encouraging this system is kinda unnecessary. I think if we are about to allow further dc, for survivors it should get as voting system where during 30 seconds majority should decide allowing it or not. If it's a tie or majority against, survivor should stay or forced to get a more strict ban timer for matchmaking . We’ll playing in team after all.
couldn't have said it better myself <3
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@BlackJimmy88 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984307#Comment_3984307
No, the Killer should be absolutely able to abandon when the gates are open too. Literally no reason no to allow that since it just forces the escape they’re putting off anyway.
When I’m slugged on the floor while some selfish bozo is running around the map to find the fourth Survivor, I’m not actually playing the game, am I? I’m just having my wait for the next game artificially extended because some clown can’t just take the win like an adult.
You’re acting like this is an Us vs Them situation when it’s not. Stop starting fights with other players, and redirect your complaints at BHVR.
not making it us vs them, im stating the obvious, and i said 30 seconds is more than fine, after 30 seconds they can quit
and this idea of the killer being able to quit after the gate open already been suggested and will get ignored for a while since they are focusing on survivors atm
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@Jacknalls_Paw said:
The abandon feature is neither a ‘help’ for survivors nor a ‘rage quit’; it is simply a way to skip the whole pointless end-of-game procedure where you sit there staring at the screen and can't do anything because the Trial is over.
No one cares about staying on the ground for 4 minutes with the killer walking over you. Is that your concept of ‘taking the L’? Or maybe again seeing yet another death for the thousandth time. it's all wasted time.
I would also like to point out that once all the survivors have abandoned, the killer can do the same, saving time in turn, you are not obliged to deal with the bots.
i said a 30 seconds timer would be fine, if 30 seconds passby the killer still didn't hook or mori u can leave
nobody said 4 mins of bleeding out, even i wouldn't want that
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but its fine if survivors stay in the gate until the timer, its fine for me to sit there waiting for them to leave, game is not over by then right?
im sure i can pull a blood warden by praying to the entity or something….
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@Rogue11 said:
Please killswitch no mither instead of finesse if this is confirmed..
finess is still bugged and gives way more value than its suppose to give lmao
high chance they will disable finess since that's 2 bugs now
edit : waaaa i wanna abuse bugs waaaa, jesus christ this community….
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@Royval said:
why does ghoul needs to be nerfed? Just remove deep wound and he’s in a good spot.
HOW DARE U NOT ASK FOR A SKULL MERCHANT TREATMENT FOR GHOUL
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not to sound annoying but the devs made it very clear VC will never be added to dbd
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Wow they actually somewhat listened….
why the long radio silence tho is beyond me….
well good on them
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wait is the sound of tomie her sounds not directional
or the survivors, because i been losing survivors a lot more on spirit despiste my sound being cranked up to 11
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i just hope they don't do anything silly
just revert him back to his previous state and get on with it
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most ikely just the patch itself as in the replacing of files
dbd has weird way or it had where instead of just inputing the files in the games folder
it rewrites the whole thing which is really weird
its why we end up with 10 mins of download and 30 of patching
im on steam forgot to mention
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tbh as much as i hate fog viles i feel like this a lil overkill xd
maybe keep this change but buff them in some other way?
to make those 2 charges feel worth using
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@tes said:
As I noticed, sometimes u can accidentally get a bug where u able to put two traps on the same place
u are joking that still EXISTS?
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/453795/devs-are-making-changes-to-lobbies
Wait.
So DDos can be partially fixed by just… not allowing randoms filling spectators slot????literally what otz suggested 5 seconds of it happening the first time, and someone was like
No.
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why does it always have to be the hard way
can't we just be nice and add things without the community being on fire or a giant disaster?
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i play for fun, i don't play to win
which actually ends up with me escaping more than the usual SWEATY BUILD TOXIC MINDSET player
that and fact im a killer main and tend to know the lil tricks that most killers do lol
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982744#Comment_3982744
Maybe but I was that getting before 2v8 nonetheless they should do something finally and dont only throw sable cosmetics.
lol i never got them but i did catch a cheater about a week ago and reported em with vids, im hoping to see that message for once lol
tbh the whole game is mess right now, i would be surprised if anyone gets banned even with proof
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982727#Comment_3982727
I know you have to record it and waste 20+ minutes of your precious time to have some chance to get that cheater banned only for him to waste 5 minute to switch new account.
But some time ago this report system worked for me and send me notofications my report was successful but not it looks it doesnt work at all so that is why I made this post.
are u talking about the last 2 v 8?
cuz everyone got that report message
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u need to record it and open a ticket outside of the game and make another report
why is it like this u may ask?
hell if i know
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Bring in a banning thing where we can ban a damn killer before a match starts
nah we good.
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nope not bugged they just buffed him for no reason
his yellow bottles got a giga buff despite everyone saying no
expect a revert when a patch comes hopefully…
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i usually let all survivors go if i feel like they are new or if someone dcs at the start
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respectable
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oh hey u are getting down voted for finding a somewhat creative way to use fog viles
i love how people still ignore the fact that these things still muffle the injured sounds, vault sounds, footsteps, aura, scratch marks
but clearly they are dead because HOW DARE THOSE KILLER MAINS want something that doesn't blind them instantly and is unfun to play against
"fog viles are dead" but they literally just nerfed the fog because it was too much everything else is still there
ITS DEAD IM TELLING YOU
tho tbh i can 100% see this becoming a bit boring every time u pull it off lol, but again facing sprint burst itself is boring depending on the killer
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@TheSingleQuentinMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/453650/why-the-silence-on-franklins-demise
If med kits, toolboxes, or whatever have you are overpowered, a perk should not be the solution to that. Otherwise perks and items exist to counter other perks and items, and that absolutely sucks. At that point the game is a rock paper scissors match that started in the loadout menu instead of the actual match.
well we could ask for a nerf or at least a bit of tuning to toolboxes and medkits but then anyone who will ask for that will get downvoted to oblivion and told "survivors are weak and need every advantage" even tho everything has been overtuned for the past month and items are not suppose to carry but help you and same for perks, but oh well…
u could just tunnel but then u would be called noob and u have no skills
i don't think people realize that m1 killers cannot get 8 hooks anymore lol
i literally impossible to play nice because if u do u just gonna lose 3 gens in like 2 chases, unless map says otherwise
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@MDRSan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982050#Comment_3982050
….why the hell do u think franklin's was used to begin with it?
To deprive survivors from being able to use their items.
for the "DROPPING THE ITEM IS OP" ?
I never said it was OP. I have said that dropping an item does cause a survivor to not be able to use that item. They might be able to get it back sure, but until they make that effort, spend that time, and take that risk - they can't use it.
it was for the charge nobody cared it dropped the item unless the whole play style was an item thief…its pretty obvious from both sides…otherwise if dropping the item was as op as u make it sound nobody would have protested and said DO NOT CHANGE IT in the ptb…. just to get ignored
Again, I'm not arguing dropping an item is OP. I'm arguing it's adequate for the purpose of the perk. You also seem to be ignoring all the posts from the PTB that supported this change.
so..u don't wanna learn to counter franklin's and u don't wanna learn map knowledge just in case the killer has franklin's…?
I simply stated your solution isn't a good counter to Franklins. Dropping an item is literally doing HALF of what the old Franklins did for free - there is no arguing against that, it's literally true. Map knowledge is irrelevant - knowing where my item is doesn't get it back into my hands if I manage to break chase. Going back for your item is not risk free. So yes, dropping an item is doing half the work for the killer and you are incorrect in stating otherwise.
what is your solution here, just let the killer have no counter play to broken items, because REASONS?
If you're so afraid of somebody being able to heal themselves with a Med-Kit and you can't be bothered to take even 1 more swing at them to erase all that scary healing then you can run current Franklins. If they drop their item, they can't use their item.
You could also just ignore it like I do in my killer matches. I seem to do just fine myself without caring whether someone brought a big, spooky Med-Kit. Flash lights are more annoying than anything but I'm not so afraid of them that I'm trying to knock them out of my opponent's hands or eat up their charges.
would u kindly tell me what killers you play?
If you're so afraid of somebody being able to heal themselves with a Med-Kit and you can't be bothered to take even 1 more swing at them to erase all that scary healing then you can run current Franklins. If they drop their item, they can't use their item.
you serious…?
do you know how many factors playing to this?
medkit quality, addons, maps, perks, but yea let just hit them one more time and oh whatchu look that they just got 4 chained windows in lerry's im sure hitting them another time will be very easy and simply as an m1 killer :))))))))
and its not just about medkits its also toolboxes too
i would rather have 3 flashlights than medkits or toolboxes because with those at least i can't die inside when i see a 6 second heal from one person while im just walking back to hook, or a 20 seconds gen in ONE chase.
I simply stated your solution isn't a good counter to Franklins. Dropping an item is literally doing HALF of what the old Franklins did for free - there is no arguing against that, it's literally true. Map knowledge is irrelevant - knowing where my item is doesn't get it back into my hands if I manage to break chase. Going back for your item is not risk free. So yes, dropping an item is doing half the work for the killer and you are incorrect in stating otherwise.
its "half" a solution of not getting half the charge of your item getting removed and 90% of the time going back the item is risk free unless as i said the killer is an item thief build
and ignoring things in this game, is simply not a solution to anything at all.
and let's be honest they didn't change it because it was "unhealthy" they changed it to cut corners instead of coding for fog viles.
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careful saying anything about kaneki will spawn "them" lol
in seriousness i recommend using 2 traps early game and 2 late game
or u can do an evil thing and keep one trap when u hit 1 gen, use it and stalk the victim
note the survivors cannot leave from the gate if the trap is on but can escape through hatch
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@Amanova said:
I hope they close this thread, calm down already, an adequate non-toxic killer will never take this perk!
so picking up a perk to win is all the sudden toxic…?
wut.
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@MDRSan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982034#Comment_3982034
dropping the item makes its lose charge?
Sure doesn't. That's why I said HALF the effect for free. HALF.
the whole reason franklin's was hated was not the item dropping but the fact it made it lose charge ???????
Was that the whole reason Franklins was hated? Did you take a poll? How many Survivors responded?
yea made me drop my item, woopty doo, im just gonna pick it back up, the whole franklin's thing was the charge lol
No matter how many killer players say 'oh, dropping your item in some random freaking location is perfectly fine - it doesn't inconvenience you or otherwise prevent you from using the item in any way!' it's simply not going to be true.
….why the hell do u think franklin's was used to begin with it?
for the "DROPPING THE ITEM IS OP" ?
it was for the charge nobody cared it dropped the item unless the whole play style was an item thief…its pretty obvious from both sides…otherwise if dropping the item was as op as u make it sound nobody would have protested and said DO NOT CHANGE IT in the ptb…. just to get ignored
so..u don't wanna learn to counter franklin's and u don't wanna learn map knowledge just in case the killer has franklin's…?
what is your solution here, just let the killer have no counter play to broken items, because REASONS?
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@MDRSan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981994#Comment_3981994
So give them half the effect of Franklins for free. That's your suggested counterplay? Just do it for them.
Right.
dropping the item makes its lose charge?
what?
are we talking about the same game here?
the whole reason franklin's was hated was not the item dropping but the fact it made it lose charge ???????
yea made me drop my item, woopty doo, im just gonna pick it back up, the whole franklin's thing was the charge lol
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@MDRSan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981916#Comment_3981916
So what's the counterplay to Franklins?
drop the item…..
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this has been a problem since the dawn of dbd
this is just embarassing and depressing…
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he-
wait what
there is certain bug or its intentional not sure myself, but if the power is on cooldown it simply skips the token removal after u break a pallet
meaning if let's say he has one token and his power is on cooldown and he breaks a pallet he loses nothing
imma go test this now
edit : so if u are enraged and the power is on cooldown it just gets ignored but works fine while not engaged
and sometimes the cooldown just goes faster after breaking a pallet….?
visible confusion
conclusion : spaghetti code in play
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981322#Comment_3981322
Similarly with Houndmaster, Twins has a low pr, very old and not relevant killer in modern dbd, and is free, thus the lack of care and prioritization they need.
dw they will fix the bugs when something that crashes the server or is game breaking appears….
its really depressing, houndmaster is so fun to play but the amount of bugs just makes the player suffer
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981304#Comment_3981304
its literally just a bad idea in general, why did u make this an us vs them all th sudden?
I think the point is more that this was literally and demonstrably fine, given this perk has existed in an unchanged state for years. It had a low pick rate and escape rate. Agitating against it is basically being seen as agitating against a perk that's probably somewhere in D-tier.
isn't efficiency and charges diffrent things ?
and im sorry just because we have one doesn't mean we need another lol
the more u give attention to a perk the more people want it nerfed even if that perk is not even remotely close to being good most of the time….
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@TheGoone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981110#Comment_3981110
Nope apparently they think he's fine
putting an m1 killer into 2 v 8 with no extra speed or anything special with 8 chained pallets
seems legit, oh well back to wesker at least they fixed his bug lol
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@Rudjohns said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3981239#Comment_3981239
When killer mains complain about every single survivor perk, even the average ones
Survivors are really not allowed to have good perks, jesus christ
uh…what?
i literally didn't say anything about killer or survivor
its literally just a bad idea in general, why did u make this an us vs them all th sudden?
and when was the last time killers got a perk that everyone spammed? oh right chucky with best friends and its not even that effective on certain killers
just saying since u went that route
if u suggested the idea of it being something that doesn't effect the items it would be fine, but since franklin's got removed, this would just make it so the games are more stressful which means more tunneling, BUT CLEARLY SURVIVORS NEED STRONGER PERKS, so i can get tunneled even harder when i don't run them
also just forgot about conviction ?
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ah yes…a perk to buff gen rushing and healing items as if they aren't overtuned already
great idea.
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3980848#Comment_3980848
The fact people downvoted you when u clearly provided actual counterplay is so sad :(
Do they expect killer having counterplay they wish to see?
people will literally get down voted for fan art, i still don't understand the point of downvotes, they are so useless
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this always happens, literally didn't touch huntress for almost a year?
and i got 4 100P swf
i think when u don't play the killer for a while the mmr resets to the highest and starts going down or something like that
