Phasmamain
Phasmamain
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- Phasmamain
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Comments
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901957#Comment_1901957
Nah, if you want to prove me wrong do it with your own research, I'm not doing it for you because it would be a waste of time if I was right. If you want to prove someone that they were wrong on the internet you have to do it yourself. Until then I'm going to keep believing what I currently do which is that spirit moves grass as she phases through it.
Otherwise until that point I guess well just have to agree to disagree
Seriously? It takes 5 minutes to test this and you refuse because you know your wrong?
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1901941#Comment_1901941
Just look up any survivor vs Spirit video on YouTube or play some survivor yourself. She doesn't move grass when she walks through it.
Watch some of Scott junds spirit videos too if you want good evidence to support my point
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1901901#Comment_1901901
When it comes to things like stridor Spirit, Hag, Deathslinger you're no longer playing against the killer, you're playing against the time and the 5 gens that need to be completed. Against a killer that will win every chase without you being able to do anything you have to rush gens and be more stealthy. Fun, right? But that's how you play against these killers. It's dumb and it's boring but stealth and uber-safe gameplay is an effective strat and it's something that, if done correctly, will put your team in a really good position to win because there isn't much any killer can do about splitting up and working on separate gens, and playing really safe.
I know stealth is the counter but it’s ineffective depending on the map and is boring for all parties killer included
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@ProfGameAndTalk said:
I'm a lvl 8 killer and 122 hrs into the game, I'm also color blind and rely on sound more than anything. I run lvl 3 stridor but am not yet proficient with it as I hear something and unphase yet the aurvivor is farther away than I thought. Even with that, I don't rack up the 4k's. When I play against survivors that take off of the gen as soon as they hear my TR I struggle to find them. I spend more time looking for survivors than anything else and gens on the other side of the map are getting done while I'm looking. I tend to run Corrupt Intervention, Sloppy, Stridor and NoShame NOED until I get Nurse's calling, then I'll swap out NOED for that.
I really don't understand the mindset that says "this one killer has this one really strong power and I don't like it so it should be nerfed". I effing hate OoO but I'm not gonna blast someone for using it, I'll just try to tunnel the hell out of that player until I can get rid of it. And while I try to tunnel that obsession, gens are getting done. There are plenty of options instead of "nerf this thing I don't like".
Damn that must be hard. Wish BHVR would add more accessibility settings. Still doesn’t mean stridor is okay on spirit though imo
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901927#Comment_1901927
Sacrifice a whole build to do so
I don't know about that one chief
Single addon for wraith
2 addons and a perk for nurse thats still a good build with 30 meter blink range and 24 meter terror radius
Normally Wraith only has his bell once he gets close for a 3 second uncloak which only the last 1.5 seconds have sound
Spirit has her phasing sounds outside of her terror radius which gives more reaction time than wraiths
but you don't see people complaining about the wraith
Wraith still gives footsteps and loud growling as well as burning sound while unclog king so that’s wrong
spirit does give info when it isn’t really needed
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1901901#Comment_1901901
depends on your play style, that is something you have to figure out on your own.
Thats vague.
you see each killer has feedback to feel me what they are doing so I can try my best to counteract what they are doing e.g billy backreving get ready to juke or doctor shock prepare for it
spirit doesn’t do this
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@Toblerone007 said:
To be fair even with Iron Will against Stridor you're still much quieter. Still allows you more room against a spirit in chase surely.
You’re right but it’s still enough for the spirit to very easily catch you on sound alone
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901919#Comment_1901919
So what, they would all lack feedback by existing in those states, do you only deal in absolutes when it specifically supports your flawed arguments
Those are really specific interactions which rarely happen. To do these things you have to sacrifice addons or even a whole build to do so. Spirit by her flawed design is the only killer to do this normally which imo is unhealthy for the game
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901900#Comment_1901900
Blinks go through walls, technically it would only be a sound cue depending on range
stack a few perks and addons and tecnically you can blink at someone from outside of your terror radius with no blink charging sound
that both removes the sound queue and visual queue at that rnage
Wraith has a Coxcombed Clapper
ghostface has clever pathing
All of these can lack feedback in some way shape or form but it seems you just ignore it as long as it supports your argument just like you ignore counterplay against spirit that isn't chase counterplay while not specifically asking for chase counterplay against spirit
These are all addon combos spirit by existing has no feedback. She even randomly passive phases which can throw you off rarely even spirit HERSELF doesn’t get feedback on this
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1901735#Comment_1901735
And what do you do if you are colorblind and dont see scratchmarks anyway?
unfor up until recently DBD didn’t support colorblind players so you’re kinda out of luck there
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1901895#Comment_1901895
your characters breathing is louder even when uninjured. if you look it doesn't say injured sounds only.
Yeah I know she has stridor but how do I play against it?
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901869#Comment_1901869
"is the only killer of 22 KILLERS to not give feedback"
false other killers lack feedback as part of their basekit power and skill ceilings
stealth killers have undetectable to remove their terror radius (aka lacking part of their feedback survivors get)
and every killer that's not clown lacks a vaulting sound which gives no feedback to survivors when vaulting the window so the only way they can tell if you vault is by having los
also nurse can technically blink through walls removing the fundamental part of being able to see the killer for them to attack you so technically nurse is just spirit but slower speed faster power because you can't see her use her power
Nurse has a sound and visual que for charging a blink
Wraith has a bell sound or a whoosh
ghostface doesn’t but he at least has footsteps and you can still see him
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1901873#Comment_1901873
i'm sorry you find it like that but that doesn't change the fact that people like to run it as it helps in the match. it isn't broken at all, it's just harder to counter. there are tells for it as well so you can adjust your play style if you pay attention to it.
What tells? Her shards glowing when your in kissing distance of her, her hair that sometimes maybe changes?
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@Kolonite said:
Myers players please stop running Monitor and Abuse. Your TR is already so small!
Bubba mains please stop running Bamboozle. Your instadown is already strong enough.
Nurse mains please stop running BBQ and Infectious. You’re already playing the strongest killer in the game.
You can’t expect killers to not run what’s obviously the best choice of perks on their preferred killers. A vast majority of the players playing this game run the meta because they want the best chance to win.
I know but I just can’t stand this as spirit’s power is already easy and strong so there is no reason to use it
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@KingFrost said:
Just switch Iron Will out for DS and Unbreakable. Might as well.
I would love too but next game I’ll get a fun killer like oni or blight and then I’ll feel bad because they played fair
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1901832#Comment_1901832
realize what you encounter is not the same as what that killer player encounters. it's easy to loose sight of that fact. lots of different issues and people out there some just rely on the ole standby.
Oh I understand I play killer too but I find stridor spirit more obnoxious than dead hard ds or unbreakable
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901851#Comment_1901851
False, hillbilly with the right addons can remove his entire terror radius and chainsaw sounds, + a line of sight blocked leads to twitch clips of people screaming of a point blank hillbilly out of nowhere
+stealth killers thats literally their power to remove feedback
Is that a core fundamental part of his power or just so addons that are supposed to change how his power functions?
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@ASpazNamedSteve said:
The perk fits the killer perfectly, it's hard to argue why they shouldn't use it.
I get that Spirit in general is just obnoxious, but idk until the killer receives any changes what can you do?
I’m just pissed that the perk is terrible on th other 21 killers but oppressive on her
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901842#Comment_1901842
Literally gave you a list of how to counter every killer but most survivors like you are so focused on just trying to find some easy win button for each killer you literally ignore the 22 other ways to counter killers
But do they work? Have you tested these against a decent spirit before with stridor? I have and guess what it didn’t work
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901839#Comment_1901839
So what your saying is survivors could also predict the killer and watch the grass using their eyes right
Spirit doesn’t move grass when phasing but that would be very cool. She has virtually no counter play in chase and is the only killer of 22 KILLERS to not give feedback on her power
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901776#Comment_1901776
If you need iron will to not instantly die you just aint doing it right
i don’t run it as I run off meta most the time so your point doesn’t make sense. But tell me besides audio bugs how to counter a spirit?
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901781#Comment_1901781
Okay and what would counterplay to a survivor you can't see or hear be, the inconsistent scratch marks or the breathing and footstep sounds that work only when they feel like it
your eyes and prediction. If scratch marks aren’t supposed to be perfect tracking and stridor doesn’t help bugged sounds
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901778#Comment_1901778
Splitting pressure, waiting for saves, using perks that promote teamwork in solo queue like kindred, playing swf, stacking more than one of sound reducing perks
heres an exaple of a build that stacks grunts of pain and still dominates in solo queue and swf especiall (Object, off the record, iron will, Either DH or DS for the last one)
Using stealth, not wasting time, knowing the killers faults like long cooldown after using the power for a long time, abusing the faults, play unpredictably, crouch mid phase walk to confuse the spirit to where you are because crouched grunts of pain are quieter
While none of them are win the game broken or particularly easy to use, pick a few and improve at them instead of complaining theres no easy counterplay and not using any of them
You see most of those are general killer counters I’m looking for spirit counters particularly in chases
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/222567/we-love-stridor-spirits
what perks do you play? iron will? BT? DS? UB? SC? those are boring to play against too in one way or another. you can always find something to complain about but you have to look at how you play as well before you complain because if you are playing how the other side does not like or complains about then you have your answer why it's played.
Depends as I like to change it up mostly do healing builds with second or autodidact though
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901734#Comment_1901734
You say only, I don't think that means what you think it means I think you mean your only counterplay that's simple enough to use while still being strong, maybe use some of the lesser counterplay but a lot of it to make up for not having just 1 strong counterplay option
Examples of stuff that works?
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1901735#Comment_1901735
What should I care what other people do and don't need,
Other people use iron will so often that I feel I need stridor to crush their counterplay
If they wanted to counter spirit they shouldn't have hoped for a one trick pony to solve all their problems and use general counterplays instead which while simple and not amazing on their own can add up to a win
If you need stridor to play spirit I don’t know what to tell you
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/1901741#Comment_1901741
Well same can be said for Pop on Freddy, MYCH on Hag, etc. Some perks work extremely well with certain killer powers, that's why I'm suggesting to change said killer power so we don't have to have battle of perk changes.
They'll eventually make more perks and another sound issue might arise, this way when the power is changed, no new perk can ever break it by changeing intensity of the sounds again.
Yeah but spirit is so ingrained in sound that she would need a Freddy level rework which is fine by me honestly
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@CLAUDETTEINABUSH said:
I actually almost never run stridor on spirit, as an ex spirit main. I feel it's kinda unfair and you have to use your brain if someone has iron will. The only exception is when I run mother-daughter's ring.
That’s fair I just think spirit doesn’t need it for how strong she already is
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@Kebek said:
I mean, as spirit you greatly benefit from hearing injured survivors so stridor is natural pick. Even more so when you face survivors with Iron will, not hearing them while injured is extremely detrimental to even the best of spirits out there. It's like saying to survivors to not take DS because it's training wheels perk and you shoule be able to escape hard tunneling killer without it.
Every basic chase with spirit starts with healthy survivor who doesn't moan due to injuries so once you get hit by the spirit, she gets to follow trough with easier tracking as a reward for landing the first hit.
It wouldn't be healthy design for a single perk like Iron will which is already good perk overall to hard counter spirits tracking and killer beiing powerless to do anything about it.
Personally I'd like to see phase walking slightly reworked so that the sounds of grunts of pain is permanetly set to 50% and isn't affected by perks of either side while phasing. Spirit still gets to hear injured survivors a little but neither side is forced to take a perk to shift the sound in their favor.
Iron will was designed before spirit tbf so they probably didn’t intend the interaction and I’ve wanted the perk nerfed since I started playing.
My problem comes from the perk being oppressive on one killer and mediocre on everyone else
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1901701#Comment_1901701
This.
Expecting Killers to abide by made up rules and polite requests won't work if Survivors don't do the same. Use what you want. Sure, you can ask people not to use something, or tell them they can't, otherwise they're a "bad Killer", but if you or others don't do the same, then it's a pointless thing to suggest.
I don’t really expect people not to blame the game not the player and all that but they should at least change stridor to be better on everyone else and less oppressive on spirit
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@bjorksnas said:
I will continue to use stridor when I play spirit because iron will is a boring perk to face so seeing it be useless in real time is food for the soul
Yeah iron will could use a timer like lucky break but I still don’t like my only counter play to spirit being countered not that I run it anyway
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Clock tower chapter with scissor man
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I treat both the same I go for hooks and points, don’t tunnel or camp and say GG after all matches(assuming they are on Xbox anyway post game chat pls BHVR)
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Over watch did similar and honestly it didn’t work.
Sure the meta would switch up and that’s great but I’d rather they focus on new content and reworking the maps as of right now
I wish they did more perk changes though
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Sorry but this ain’t funny anymore and tbh it never was
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I mean new undying is how the perk should have been from the start. A second life for your totem at the cost of a perk slot
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BBQ? I thought you said zanshin tactics and beast of prey!
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I mean I find her boring but I admire the people willing to play her instead of spirit or freddy
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Coulrophobia would regress heal progress when in a hex form on top of its current effect
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1900004#Comment_1900004
Apparently gastrointestinal fetishes are a real thing, google "Cleveland steamer" if you're mentally prepared for the 10th ring of hell
You learn something new every day🤮
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@Mysterynovus said:
Jeff, and if you think otherwise, you're lying to yourself.
Jeff is more like your best friend more than someone I’d find attractive. I do love him though
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I would give a kidney for his face in the game
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/1899955#Comment_1899955
I dunno, I feel a one piece will accentuate her curves and make her even more appealing. Like what they wore on Baywatch but dark red.
Don’t give my brain ideas
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@megswifey said:
absolutely vommy mommy, a tall woman wearing a dress AND a dope crown??? Literal queen <3
i thought this was survivors.
side note but I personally don’t understand how people can find a half plagued walking STD attractive but I won’t judge
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Female: Jane by far with elodie in second
Male: Quentin I know I’ll get hate for this but I love him personally. Honourable mention goes to Jeff for the hair and beard!
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While I love deathslinger’s teachable they have no real synergy with each other. I do run gearhead on him though.
Clown is different I run pop and occasionally coulophobia on him. But started running oppression and tot recently and they work beautifully together
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Double shack window by far
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@Yanthegamer558 said:
The toxicity of our city, of our city...
A man of culture
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So it’s just what breakable walls are but the opposite way around?
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Menu music: clown
chase music: Gunslinger