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Phantom_

Phantom_

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Phantom_
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  • @EmmaFrostyEyes said:

    I always here from killers “i gotta tunnel someone out quick to get a chance to win” “make it a 3v1 early” well i had a teammate dc vs a skull merchant which whatever. She can play normal and still win now right? Wrong! I go for an unhook injured since i didnt want my team to just die on first hook and she leaves me slugged after i almost got it off. just camped all game and left me slugged until she found the feng. 4k points with 5 bloodpoint offerings. Waste of a game

    I had this just yesterday, a survivor got hard-tunneled out of the game very early on by a spirit, at 5 gens. I got found because of DMS and looped her for a bit, but got downed eventually and got face-camped. At 5 gens, after 1 person was hard-tunneled out. My teammates were just standing there all looking like ######### is going on?

    Some people have serious issues or love to go on their pathetic powertrips and they bring that into the game. That's all there is to it.

  • NGl I'll miss BP from PTS.

    All survivor BP gains are utterly sad, to say the least. On average, I easily gain between 35-40+ BP when playing killer, but on survivor it's unfairly low. They really need to look at the BP gains overall and change it accordingly.

  • P3 atm, especially during the event, means absolutely nothing. All it means is they spent a lot of BP in 1 character.

    Yea ngl, it happens, with whatever character.

  • Sounds like a new player. I've seen Fengs and Blendettes do that so much that I dodge every lobby with Fengs, but also for other reasons. Feng players are truly something else.

  • @daffyd said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469890#Comment_3469890

    What-about-ism at it's finest. First post and ignoring the original topic

    I didn't, you simply didn't get my post. I gave you 2 examples of things being ignored for YEARS and additionally pointed out that the devs don't cater to any specific side, they do/change what they want at the end of the day, regardless of it being a perk, a mechanic, a map, killer, and so on.

    The fact that you added your last sentence to your OP made me initially not even want to reply to this topic because it shows that you don't quite understand/know what the devs have said over the years about what they want and certainly won't change about their game. Specifically where using communications is concerned. They want SWFs to play their game, why wouldn't they? It's the point of making a product; one that sells to as many as possible, and gaming with friends literally does that. So why the heck would they punish people for that? They haven't added comms in-game, but aren't going to punish people for using Discord and so on. What you're asking is pure entitlement and makes absolutely zero sense from a business pov.

  • Base BT is nothing though, considering that good killers will either just hit you right off the hook and chase/down you anyways or wait it out. As for base Deliverance that remains yet to be seen. But the devs have shown over and over that when there is a lot of (negative) feedback on a perk, they recently have been changing those perks quite a lot. So they probably will do so with MFT, and most probably nerf it way too much into the ground and make it useless lol. This will cause everyone to circle back to the same 10 perks they have been using since the dawn of time 😂

  • I've seen it a few times during the event, but I've also been playing quite a lot. All in all, I see him a heck of a lot more than Trapper, Huntress, Billy, Bubsy, and the million knives dude? I forgot his name 😅 the gamers that play him do it quite well though, know how to generate pressure and protect important gens and they're very fun to go against in games! I'd love to see more of him ngl.

  • It depends. Could sometimes be add-ons, killer instinct, crows, or insane headsets. Or could also be cheats/exploits.

  • It really depends on the situation. If it's a Huntress or Death slinger who slugs someone on the ground after the last gen, then I'd def 99. Or if for instance a survivor is hooked too far from a gate, and everyone else is healthy/wanting to go for an unhook.

    In other cases, it's better to open.

  • @MikaelaWantsYourBoon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469841#Comment_3469841

    I am getting a lot tunnellers too lol. And i am not playing as David. It does not matter which survivor you play tho.

    That's not what I said.

    I've noticed in my own games, that whenever there is a David, they got tunneled out, always. No matter how much the rest of the team takes hits/gets downed for them and so on. Regardless that's a different topic.

  • Yes, and somehow it will buff Nurse 🤷

  • It would be considered "humping" if it was consensual, wouldn't it??

    The truth is the action implies something much worse and absolutely disgusting. It says a lot about the mental state of the people who play like that, knowing damn well what they're implying/doing as well.

  • 2 words: tunneling and camping. The Devs have shown they give zero F's about that. This game is whatever the heck they want sided.

  • I think it could be added if it has to do with the character's lore. Aside from that I'd love to see David's not get tunneled into the ground for no obvious reason, aside from the fact that they are David.

  • Same

    @Scary_Punk_Ghost said:

    I just got it, had to do ot 3 times according to the tracker ingame. Yet it only tracked it a second time and never told me I finished it.

    Ooh! My in-game tracker is bugged as well, it doesn't show just gives an audio-cue that it has "shown" so I didn't see that either 😓 going to do that then, ty!


    Edit: that doesn't work either.

  • On survivor, yes, quite a lot. On killer though? Oof that can be quite hard sometimes. Though I've come to appreciate and really like some perks, which I wouldn't have been caught dead using before lol. I hope they add it as an optional mechanic later on 😎

  • @Emeal said:

    What if we could pick 3 Survivors to never face/less likely face?

    Goodbye, Nea, Kate and Mikaela.

    why Kate?

  • @thisgamesuck said:

    How come there are like 5 different pride flags in DBD but not one American flag? Really makes you think

    It's about inclusivity, not exclusivity. Edit: also, this should be quite obvious, but country flags make a game political, which doesn't belong in a game.

  • I think so. I blocked a window mid-chase and afterwards dropped a pallet that I had previously activated, but it didn't show as completed after the trail :/

  • Merchant and Knight. Istg if I have to face another SM I'm uninstalling this game.

  • This might be a bit of a radical expectation where this game is concerned but a chapter with NO bugs and NO errors.

    Though that's too much asked. I know we'll never have a normally functioning game 😕

  • They're never going to apply that. That would mean also changing Vaccines, Sprays, and so on.

  • I had that happen 2 days ago, where every match was beyond miserable. Matched against killers with power-trips. But I've noticed that yesterday and today, the match-making overall has been very 50/50. I win games, I lose games. Get matched with very competent teammates or with absolute potatoes.

    You can call me crazy, but I've been trying to get all of my adepts, and it has been pretty fun (I lost all of my achievements after cross-progression).

    in Rant Comment by Phantom_
  • @sizzlingmario4 said:

    Only time I ever used it was in a 4-stack with my friends where we all brought it with Up the Ante and luck offerings which made hook escapes near guaranteed within 6 attempts. This was on old Haddonfield (which we got by random chance, no offering) and all 4 of us unhooked ourselves. We still lost because we were against a Nurse and we were just messing around for the most part, but it was fun regardless. That's pretty much the only scenario where I would say Slippery Meat is worth it though.

    This ^ but even then I still wouldn't really count on it. Deliverance is still better, despite it's curse ;P

  • I hope the devs actually read this.

    Just had a match against the pathetic merchant and they spent the entire trial slugging everyone with knockout, sloppy yada yada yadaaa. And just went AFK and left everyone to bleed to death. Mind you NO ONE TB-ed or BM-ed, their whole build was made around it.

    Can we please have something that just forfeits a match like that where everyone can just vote and leave?? Without being punished more?

  • I had this happen after escaping a trial and on top of that got a penalty as well?????? ######### is going on with this game. Posting about it on this forum atm feels like talking to a brick wall.

  • I'm still getting an error message after EVERY SINGLE game... how is this game so bugged???? I don't have a single issue with any other game on steam or anywhere else, nor is it die to connectivity issues.

  • @Rickprado said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3466371#Comment_3466371

    Yeah, i've played all those killers and these are basic notions of how to counter them, nothing too advanced. Its nothing hypothetical scenarios because these are basic chase strats that most of experienced survivors and killers knows. If you knew better about killers, you wouldn't be saying that Clown struggles against MFT, as he is the only M1 killer which does not because of his slowdown power.

    About Made for This being a "1 in 100 gamers use", you are wrong too. These are Night Light statics that show the perk is 6th most used survivor perk (and its increasing in popularity, as last week it was the 7th with 13%)

    https://us.v-cdn.net/6030815/uploads/ZR1RUQD4G2BW/image.png

    So yeah, this perk counters a lot of killers chase potential and its becoming one of the most used perks of the game. They should adress this in some way.

    I said, and if you actually had BOTHERED reading, that some killers like clown MIGHT have a bit of an issue going against MFT. I don't main Clown, nor do I care to play such a loud and obnoxious killer. The ones I do play have no issue going against some of the most skilled survivors. But you do you

    As for the stats, those are the stats ATM and it's not even in the top 3, nor is it THAT big of an issue.

  • If you have Starstruck, Jolt, LP/BBQ and any other perk you're golden. ALthough Starstruck and Jolt are amazing on any in-door map

  • Have you tried playing SoloQ???

    Every single match I've played this entire ######### event has been face-campers and hard-tunnelers at 5 gens. This game has never been so frustrating and such a massive waste of time and energy. I'm a GF main and LOVE playing him, but I'm not giving BHVR a single cent after all the garbage changes, and the blatant ignorance of the camping and hard-tunneling issue. The only thing they're going to do is add another 3-gening killer.

  • @Rickprado said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3465581#Comment_3465581

    Really? If you are saying about running into a straight line, ok, but if we are talking about running through the loops and just dropping god pallets/vaults, its different.

    Trapper and Hag, the survivors can disarm your setup very quickly; if you set a trap in the loop, the survivor will just leave it.

    Plague needs to get a dark fountain first, which is only 1 in the map if the survivors doesn't cleasen or she doesn't bring any addons

    Huntress need to catch up a little bit before throwing a hatchet if the survivor is running in a loop instead of out in the open

    Wraith barely catchs a survivor after uncloaking, since its slowed down when rigging the bell

    Sadako and Freddy teleports are a joke for chases

    From all of these, only Blight, Nurse and Clown (with his slowdown bottles) can negate MFT value for straight running from loop to loop.

    Says who? Have you tried all those killers and actually played the game? Instead of making up hypothetical scenarios that fit your narrative? This is so much whining about 1 perk that 1 in 100 gamers use.

  • Wdym? Trapper and Hagatha have their traps they can tactically place.

    Bubsy, Blight, and Billy can easily catch up.

    Plague, Huntress, Caleb, and Nemesis are long-range attackers, so they'll be fine.

    Philip can also easily catch up.

    Freddy, Sadako, Nurse, Singularity, and Dredge can all TP, thus will be fine.

    GF, Clown and Legion might have a bit of an issue. I think most of it depends on your own playstyle and form of creating pressure 🤷

  • @MimiDBD said:

    Surprisingly not the weirdest question I was asked today.

    Marry: Hag I need someone to take care of me for a change.

    F: Artist, Spirit, and SM AT DA SAME DAMN TIME.

    Kill: THE REST + NEA

    The + NEA killed me lmao 💀 facts though.


    Marry: The Entity, Wesker and Trapper.

    F: Ghostface, Meyers, Plague

    Kill: Bubba, Freddy, Pig and Caleb.

  • @[Deleted User] said:

    It’s the biggest exaggeration in the game’s entire community.

    No, it has to do with the last 3 killers that have been released, who have been all very very #########.

  • Who cares? People whine about literally ANY TYPE OF MOVEMENT. Whether it's doing 360s, doing any FOV-tech, holding W, vaulting, or whatever. Everything is always an issue that needs fixing by the devs.

    With the recently released killers, there is not much else to do but hold W. So get used to it.

  • Couldn't agree more. At least they could show the killers' ping as well. Why do it for survivors but not for the killer? Same for people VPN-ing, switching lag, and so on. It's beyond frustrating to be matched up against them because it doesn't matter how you play.

  • In other news, water is wet.

    It isn't just this event, you can scroll back through the forum and it's the same for every event, over and over again. Some even behave this way regardless of there being an event. The amount of times I've seen killers face-camp/hard-tunel fromt he start when Blood Party Streamers offering has been burned, is the same as with an event. Same for survivors DC-ing the moment they load into a map.

    As for people DC-ing on the loading screen might have to the with the game being bugged as hell ATM, as per usual. Last night, every time my friends and I loaded into a lobby, we'd immediately be kicked back with an error message popping up. same with going to store/selecting some of the archive challenges, after a couple of attempts we just played something else that isn't buggy AF 🤷

  • @Iron_Cutlass said:

    My DBD Anniversary matches so far, all of these are me playing Survivor, they are all listed in order from top being the first and bottom being the most recent (any durations of time mentioned are rough estimations, I dont use a stop watch).

    • Wesker; tunneled and camped me to death at 5 Generators remaining, the hook was in a complete deadzone and I couldnt reach anywhere with the Endurance and Haste.
    • Skull Merchant; camps a 3-gen the entire match, the match lasted 35+ minutes.
    • Skull Merchant; camps a 3-gen the entire match, the match lasted 20+ minutes, random teammate DCed early on.
    • Ghostface; fun match, really good Killer, they got a 2K, and nearly got us with Blood Warden.
    • Knight; camps a 3-gen the entire match, the match lasts 40+ minutes, and we all bleed out because the Knight refuses to hook any of us and just kicked Generators.
    • Nurse; tunneled out a teammate at 5 Generators remaining, BMed everyone single person, bleed out everyone for the full bleedout timer, Killer harassed us in post-game chat.
    • Skull Merchant; camps a 3-gen the entire match, the match lasted 20+ minutes, they refused to hook anyone so half of our team just DCed because they decided it wasnt worth dealing with.
    • Knight; camps a 3-gen the entire match, the match lasts 30+ minutes and they get 2-man outed still, Killer harassed us in post-game chat for breaking their 3-gen.
    • Demogorgan; tunneled at 5 Generators remaining, Killer harassed us in the post-game chat.

    I hope people have been getting better matches than I have. I was playing with friends but some left because they had better things to do or were just getting too frustrated with the game.

    Nope, it has been quite the same + also getting teamed up against killers who have a potato substituting for a pc and their internet service provider lives on the moon :)

    Oh and the best of all, killers that slug everyone out until the timer runs out, cussing you out in Russian in end-game chat. This whole anniversary is the biggest waste of time, honestly.

  • @Cryptikk said:

    Seriously, almost every game I had tonight, at least one or two survivors are spawned right next to gens. I run lethal and discordance so I can see this is happening right away.

    This has been the case for quite a long time. Though usually whenever my friends and I spawn next to a gen, it's immediately corrupted anyways, so I always thought it had to do with Corrupt Intervention.

  • @Nebula said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3460652#Comment_3460652

    How is he anything like any of those killers 😭

    I can see Demo and Blight but Nurse Legion and Nemi?? 💀💀

    His whole infection power is the same as Nemi's, it delays a survivor considering they need to unlock chests, inject/spray. His m1 is the same as Legion and the same for the fact that he can vault pallets, instead of having to break them.

  • @Sharby said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3459752#Comment_3459752

    Killers aren't skins, they're playstyles.

    Wesker happens to be a playstyle someone enjoys the most, out of any of the other killers.

    Wesker is disabled, no other killer has his playstyle.

    Player stops playing.

    Where is the entitlement??

    He's a copy-paste of Nurse/Legion and Nemi wdym no one is like him 💀

  • @Cryptikk said:

    I bet you all that if this a bug for survivors, that bug would hotfixed within a few days

    How dramatic can one be? Are we all forgetting about Spirit being bugged for the longest time?

    Nemises' tentacle being bugged/soundless not too long ago.

    Twins are still under construction 💀 nobody cares if a survivor gets kill-switched or a map, its the killers that actually matter and have yo function properly, considering they make/break the game.

  • @Hexan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3460613#Comment_3460613

    I use Jolt on ghostface, and plan too test is on plauge

    You could go with an absolute disgusting Hex build:

    Hex: Thrill of the Hunt, Pentimento, Plaything and Face the Darkness.

    It'll be almost impossible to cleanse the hex totems, yet everything will be slowed down. You'll get your chases and will be able to protect your gens :)

  • @JPLongstreet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3460425#Comment_3460425

    Did I ask something that incredible?

    I'm a consoler, so for me pretty much everyone appears as CrossPlay because Xbox has much less players than PlayStation does. So PS, Epic, Switch, Windows, and Steam all show a globe 🌎🌍 in my lobbies.

    And I certainly cannot check any Steam profile stuff either. 😂

    Lmao a bit, to me you're kinda like a rare unicorn xD I wish I faced more console players, wayyyy less cheaters I reckon. Until now every cheater I've faced has been from Steam 💀 One was even a bot that was streaming their gameplay. So yeah.. against those lobbies I definitely dodge, and would love to have the option to dodge.

  • Cus 90% of the people I face are on Steam??? And I can check their profiles?! The other 10% is a gamble, but rather that than the other way.

  • @brewingtea said:

    Leaving a lobby should be treated as a DC anyway.

    You haven't versed many cheaters/hackers have you? I will leave every lobby that has a player whose name is just random numbers or has a previous ban on it. Zero interest in being forced to play against bots or with cheaters when you can dodge them. And yes, there have been many of them :)

  • @ClownGuy5 said:

    Im simply convinced that surv just want M1 killers constantly with boring powers.

    Yall got tired of anti-loop killers and now are tired of gen defending killers plz unite on a decision of which one you would like cause Im honestly confused.

    No. When I play survivor I love versing killers who actually use their brains, instead of just going around kicking the same 3 gens, put up drones, hit survivor off said 3 gens, and repeat that BS for the next 40+ minutes. Never once take chase, down a survivor, or hook/kill them.

    How can you sit there and say that that is a fun gameplay? Give me a break.

  • "So they're super easy to beat unless it's a swf." "It's so sweaty and stressful to keep up."

    HOW are they simultaneously so super easy to beat, but also very sweaty and stressful for you to keep up with? Maybe you need to change your mindset or stay on your break :)

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