PerfectlyPink
PerfectlyPink
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Dude I actually took 2 years of game design in HS and holy #########... I could not imagine fixing an issue like this in such a short timeframe. I do not fault them at all for this, it sucks but honestly people need understand just how monotonous and mind numbingly frustrating it is to make ######### work only to find that you somehow broke something entirely unrelated to what you were working on.
I tried to make an old school doom-like and couldnt find out how to make character go up and down geometry. After a week of trying to find out what was wrong, I finally fixed it and started the game up to make sure it worked... It did, but it also made all the enemies fall under the map and wouldn't make the sprites face the character.
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All I want is the entire stream to have the words "Dead Hard has been deleted" over a 10 hour loop of crab rave
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2947374#Comment_2947374
If you are concerned about epileptics playing this game, then you would be a hypocrite if you didn't also demand that the Doctor, Sadako and Spirit's flashing light animations were also changed. Yet I've not seen anyone come on the forums and ever complain about those. It's kind of suspect that the only flashing light that anyone is concerned about is the flashlight macro.
I mean honestly, doesn't that strike you as absurd? Not a single thread about the Doctor, Sadako and Spirits flashing animations that are pretty much the exact same thing as the flashlight.
Yet 2 or 3 times a week, we have this thread. It's disingenuous. I think everyone who sees this thread knows exactly what's going on. It's about as subtle as a hammer.
2 or 3 times a week... Talk about being disingenuous
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Op is an attention #########
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Like others have said, people would abuse this by looping around a hooked survivor. You could maybe make the mechanic have some variables to count for that; maybe if a survivor is nearby it will reset or pause the timer to teleport the hooked survivor?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2945512#Comment_2945512
Probably contract, not copyright. Breach of contract, including express terms, is deemed illegal in most places (though the consequences and methods of breach may vary wildly).
I should start getting paid for being a clown, I already got it down to a science
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Aw boo
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2945453#Comment_2945453
pretty sure that would actually be illegal. You do have to ensure that the entries you submit are your own work, you cannot submit on behalf of someone else.
Illegal in what regard? When it comes to copyright, the copyright holder can give others the right to publish and redistribute their work. The copyright laws in Spain are nearly identical to the U.S. What laws might make this illegal?
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/2945382#Comment_2945382
I would be open to do that but only if I have assured that the concept can remain at my name and not at my friend's
Well if you don't have anyone else I'd be down to submit it for you. I don't particularly care about the auric cells, but I'd love to have this skin in game
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No idea why it's restricted, but why don't you have someone in one of the named countries submit it for you?
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Have you people never played a different game in your life?
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I just want it gone. Make it do something else entirely; so long as it's a free 3rd health state on command it will be broken af
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@TatsuiChiyo said:
Don't forget that their "report" system is literally non existent if you are on console. When I run into a cheater, I have to save the game footage, upload it to Youtube, go to my channel, pull the video, go to DbD, fill out their form and ALSO hope I remembered to record the cheaters in game number ID cause if I didn't I'm screwed, attach the video, only for BHVR to tell me they can't accept the video file.
It happens every time. But hey, wonder what cosmetic recolor set they'll release this week? Obviously that's the priority
That's a dumb thing to say. It's an issue with all console games having next to no report function, it's not in anyway specific to dbd.
I'd argue that the system works, it's just flooded with toddlers spamming reports against people who press buttons in a way the don't like.
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I needs to have an entirely different effect. If it stays as a sudo endurance stance it will always be stupidly broken
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Mad cuz bad thread
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@drsoontm said:
How could he acquire the Demogorgon is the only question I have in mind.
You can buy the edition as a code that comes with stranger things dlc.
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@Chaos999 said:
That was painful to read....
It really was
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Deserved
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BT is already basekit. You already NEED to respect bt all of the time
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Mad cuz bad
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You were absolutely the reason you guys lost and I'd be pissed at you too. You encapsulated the solo que experience by letting your team die so you could get hatch
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@sluc16 said:
https://forum.deadbydaylight.com/en/discussion/comment/2932402#Comment_2932402
Yes before you had to mend, but matches against legion were not this ridiculously stupid, things could still get done, not is nothing but mending the whole match, it makes no sense and it should not be like that
Amazing, you don't even know what you're complaining about
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People really should keep their awful opinions to themselves
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@Piruluk said:
Legion is auto loss of your team can't play well.
No other killer is that broken.
Legion just pushing m2 and he injures every survivor and knows their location almost all the time, on small maps he has map wide killer instincts. No counter to his aura read, no counter him injuring you.
You just hold m1 again and again and again and again and again, he is stacked with every slowdown imaginable.
He is way above Freddy and Wraith before nerf, he is the new king of free and easy wins, abuse him as long as you can
Yes, if you play like ass, you lose... And that's.... Bad?
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People either never play against an artist, or they've heard from their favorite ytber or streamer that the only way to play against them is holding w.
In the end most people just don't try to learn how to play against her then complain that she's boring to play against and just give up.
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Bait
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2928566#Comment_2928566
With the MMR the way it is, they are more than good. Your typical solo Q potato's get bodied by Wraith, let alone being permanently exposed by legion.
I would not touch survivor with a 10 foot pole right now. I will deal with the 4 stacks as killer instead of solo Q vs. legion.
Just another ill fated decision by BHVR on the way back to like 20k players on steamcharts.
I just... What? They made it so he moves slightly faster after hitting a survivor in feral frenzy, removed the power gauge penalty when hitting with a basic attack, and changes his addons.
He is exactly the same as before, just slightly less garbage.
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I seriously doubt he'll be nerfed; he's still fairly week and relies on survivors playing horribly to do well. I'd even bet he's going to get some slight buffs.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2926861#Comment_2926861
emojis detected
opinon rejected
I'm stealing that
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Rpd is still a thing. Also Gideon's meat packing plant
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@DwightKrackers said:
https://us.v-cdn.net/6030815/uploads/A2NEWAAX11U1/dbd-steam-chart.png
So I was searching good old google ๐ hoping to find any reliable source, offering tangible evidence, beyond steam charts looking for a total # of players across Dead by Daylight.
I was unable to unearth such a discovery. However, during my quest I found this little gem of a thread ๐
The saying . . .
"that didn't age well!"
Couldn't be any more 'in your face' ๐ฒ than right here, right now in regards to some of the responses within this thread.
No white knighting or willful ignorance can change FACTS.
Let's begin . . . ๐ค
https://forum.deadbydaylight.com/en/discussion/comment/2623968#Comment_2623968
They are now ๐คฃ
https://forum.deadbydaylight.com/en/discussion/comment/2624005#Comment_2624005
Looks like it's back to the stone age. We haven't seen the player base this low in 2 years. And it still falls with time.
Getting players to log in for daily rewards can potentially artificially inflate peak player count, but the average proves how many players stay to play.
The game is very much not fine ๐คฃ
https://forum.deadbydaylight.com/en/discussion/comment/2623984#Comment_2623984
A year ago,
at the time of this post many games were seeing a surge in players do to the PANDAMIC with the growing interest in gaming due to the lockdowns ๐คฆโโ๏ธ Can't believe that wasn't a ๐ก for you. Doesn't take a chart to know that.
How about two years ago?
Yes ๐ lets take a peek at two years ago. Apparently Dead by Daylight had more players in March 2020 compared to April 2022
"THAT DIDN'T AGE WELL!" to the max ๐
"Steam probably has a much smaller playerbase compared to PlayStation and Xbox anyway, so the point is moot."
I cannot disprove this any more than you can prove this statement. However, using a bit of brain power ๐คฏ considering how poorly optimized this game is on consoles and hand held devices, the amount of bugs and imbalance this game has in general. And you tout unfounded claims such as this.
To think sources outside of steam come close to the SUSTAINED player base steam has is an outlandish thought.
https://forum.deadbydaylight.com/en/discussion/comment/2625111#Comment_2625111
"What diminishing playerase"
"umm" ๐ง probably the one you can see right in front of you ๐คช
all in good fun
No, this game isn't dead.
Far from it.
๐คทโโ๏ธ
However, my opinion is that Dead by Daylight is a shell of it's former self. I'd be willing to bet the developer could unlock everything, for everyone and the player base would spike for a month or two and die down almost as quickly as it rose. The game is not that deep and the content we get (killers/survivors/perks) only serve to increase the grind for most.
My opinion, there is so much content available and more pushing it's way through that anything new is no longer special. The content isn't crap, but for the sake of argument if a cake has 50 layers of crap, it's a crap cake ๐
Killer design along with the perks for killer and survivor should take a minimum 1 year, better make it 2 years. Make the release of something new really special and unique. Instead of reusing perks/powers with slight tweaks or variance ๐
not a doom sayer . . .
I really wish the developer would or could do a complete 180 on the direction of the game. Sure MMR changes only took the player base to plummet before someone in the office finally gave in and decided it's time for a change the PLAYERS want and need to enjoy the game. Simply reverting the MMR back to rank based would've been something, but it was too much to admit it was and probably is a busted system all around ๐
Make players wait to long for a fair match then it's not worth waiting.
Make players play unfair matches then it's not worth playing.
Maybe they can think of something. Only time will tell ๐ด
Did I ask + ratio + L + touch grass + maidenless + Necro + tl;dr + cope + malding
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@sulaiman said:
Again, a rework that destroys stealthplay. The game is slowly turning away from the way i like to play it. This, together with the game freezes since the last chapter, it might just not be worth the trouble anymore for me.
Bro are you high? Dead dawg saloon is the only other map that encourages stealth as much as reworked haddonfield
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2925631#Comment_2925631
Some Millennials apparently can't finish if the video starts buffering midway through.
I feel attacked
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@Xei86X said:
Only thing i got an issue about it is that we create an omniverse of non specified sexuality of characters for the people to decide for themselves. Instead we got some sort of stunt to pander which is pretty sad for the community... at least imho. I'll just continue to make David super straight as heck since its how people should play and have been and should remain.. YOUR CHOICE.
Same situation with the crypt tv killers. Yeah I'm sure all of those are lgbtq when they are all basically monsters and unique beings... such a useless pander.... Such a terrible culture to constantly think about sexuality of everything.
Horror and slashers have always been needlessly gratuitous, but that's fine.
Having gay people in said slasher or horror? BRO STOP PANDERING, WE DONT CARE ABOUT SEXUAL ORIENTATION!
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It might be a bug, because idk why they would force AA.
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Malding
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2924619#Comment_2924619
Yes being gay and effeminate is so wrong we should not get representation
I wasnt quoting anyone I was responding to the op...
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Ding dong your opinion is wrong
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Maybe by like 5 seconds. But I don't think he "needs" it
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@Blueberry said:
-Remove lullaby, it defeats the entire point of being a stealth killer.
-Remove slowdown switching between phases
-Condemn builds up passively. The survivors should need to be more worried about it than they currently are and need to waste time lowering it.
-Remove the directional queue of her teleporting. It's bad enough they get a global queue, the location as well is too much.
-Amp up her passive phasing to give it a little more reliability in anti-loop. Make it more frequent and last longer.
That's pretty much exactly what I was think. A handful of small but meaningful changes to bring her at least on par with other stealth killers
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The old ranking system was awful. You'd get punished for killing people too fast or using your power too much
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It could block windows permanently until the totem is cleansed and it wouldn't be broken since it's a hex
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Double XP is really good for new players so they can get new killers and perks from the shrine.
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Look who's talking.
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2911954#Comment_2911954
Flesh and Mud along with Spark of Madness are free on consoles. Pc's a different story.
Ah I didn't know that.
@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2911954#Comment_2911954
No. I don't argue semantics. You also are still failing to bring anything to the table that refutes what others, and myself has said about the game being pay to win. Especially when you further prove our point by pointing out the strongest second chance perks that prevent players learning from trial and error are the "strongest perks you start with" and a group of mid - high tier Killer perks, so all the best Killer and Survivor perks are still available FASTER through purchasing DLC.
**It's also important to understand that the perks that are the "strongest" are entirely up to debate with no clear answer what are the actual strongest perks, and change based on what character you are playing.
As far as your personal attacks go. I am not going to fall for manipulation or mind games. I think I'll end responding to you here.
No one has proven you wrong because you don't want to be proven wrong. It's like arguing with a flat earther.
"The earth is flat"
"It's not and here is why you are wrong"
"No the earth is flat"
You start out with the best perks and grinding iri shards is hardly an issue. The same ######### happens in other games like Warframe and r6 and such and they're wrong then. It's not pay to win if you are given all the necessary things to compete with paid players. Hell those games have a WAY bigger grind to obtain new characters than dbd, but they aren't pay to win because you can play with a brand new account and prefrom just as well as a paid player.
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2911929#Comment_2911929
You have access to Barbeque and Chili, and Decisive Strike at the start? That's news to me. Man I should make a new account on the Epic Games store because I start with Dead Man Switch, and Scourge Hook: Pain Resonance. Got to love starting the game with Pop Goes The Weasel.
No, but you do start with adrenaline, unbreakable, iron will, bt, dead hard, kindred, sprint burst, wglf, spine chill, inner healing, bond, prove thyself, ruin, tinkerer, jolt, devour hope, and nurses calling.
But oh no! Other good perks you have to buy with in game currency that you can obtain even by afking the whole match! Even though you have all the necessary perks at your disposal to make a normal meta build, it's pay to win because I need something to hate bhvr for!!1!1!
Notice how you're no longer using your other talking points because people pointed out that you were wrong, you are also dead wrong about dbd being pay to win
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2911143#Comment_2911143
Pay to win is when you pay money to have an advantage at the game. Gaining the strongest perks faster is an advantage.
Dude, the strongest perks are on characters that you start out with for free. Everyone has access to the literal best possible perks available from the start
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Your opinion sucks >:(
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2911045#Comment_2911045
Pay to win is when you pay money to have an advantage at the game. Gaining the strongest perks faster is an advantage.
The strongest perks are free