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OnryosTapeRentals

OnryosTapeRentals

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  • @HerInfernalMajesty said:

    Why yes actually. I just queued up and got lucky that I found a match right away. I do have a 25% Bp bonus. Map is Toba! Wish me luck! 😂

    Good luck!

  • @WolfePhD said:

    Unlocking this portrait is the only reason I played the modifier. They finally made a badge that looks cool!

    https://us.v-cdn.net/6030815/uploads/STAF1K656EN0/unnamed.jpg

    The badge is awesome. I really like the Dragon charm too.

  • 4 x 4 is 16 but that’s besides the point.

    The “survivors have 16 perks” point is moot because in practice I only have control over 4 and the other 12 I don’t. They could all be a bunch of Invocations or No Mithers for all I know.

  • @Interrupt_Vector said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874624#Comment_3874624

    idk, there's just something about a facecamping bubba that makes me smile. I don't see them too often anymore, sadly.

    I find the charm wears off when this kind of thing is done ad nauseam.

  • @Anti051 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874586#Comment_3874586

    Tell that to the folks who drop the attitude and overcome the challenge by equipping WGLF, MFT, Bond, Empathy or Exponential. This is one of those 'you can lead a horse to water, but you can't make them drink' moments.

    And where in my build am I supposed to slot these perks?

    According to these forums I’m also supposed to bring perks to help with solo queue, camping, tunnelling, and 3 genning. Oh and I should probably bring some chase perks too in case I run into one of the S tiers.

    My perk budget is getting a little stretched here…

  • @Interrupt_Vector said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874572#Comment_3874572

    Come on, that's hilarious.

    Look at him, he's adorable.

    https://us.v-cdn.net/6030815/uploads/LJN9KJMALBAK/screenshot-from-2025-01-22-01-40-26.png

    I recently had a game where I looped a bubba on gashaven only for a body blocking meg do ruin a really goofy 10 minute chase.

    I went into spectator mode and prayed for bubba to kill em all. He killed them all and even moried that exact meg. Best game in months.

    I don’t think it’s hilarious or adorable.

    Call me jaded, but I think it’s old and tired, and drives people away from the game. Why boot up DbD in the limited spare time you have when there’s a decent chance this is what you’ll encounter?

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874522#Comment_3874522

    Those perks have been nerfed constantly to the point where they are starting to not be worth it anymore unless you stack them. And survivors hate that too.

    And when they were individually strong killers just stacked a bunch of them too so what difference does it even make?

  • @Anti051 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874550#Comment_3874550

    Shortcuts according to what? The in-game manual says the killer is supposed to do anything in their power to stop the survivors from escaping.

    Your made-up rules and ideas about how a killer should play don't mean anything at the end of the day.

    https://us.v-cdn.net/6030815/uploads/KOMS0LKLG8SI/real-game-manual.png

    Your made-up rules and ideas about how a killer should play don't mean anything at the end of the day.

    Oh they'll matter. They'll matter when enough of the survivor population has been driven away that they start populating event queues with bots because killer queues are through the roof.

    They're already working on this system, they even tested it on the most recent PTB. And when it happens, I won't be surprised one bit.

  • @xCakeStick said:

    There's nothing really new in Chaos Shuffle, and Killers have started to realise more and more that they can just tunnel easier in this mode due to the random selections of perks. Because they don't know how to properly apply map pressure on the survivors or generators, so they got to tunnel to have a chance, might not be the same for everyone, but that's what I've been getting more and more.

    There's nothing really new in Chaos Shuffle

    Yeah I was kind of disappointed to see they didn't add random items and add-ons this time around. Would've given it a little more edge I feel.

  • These people really have the trolling down to a tee don't they? Pick Leatherface, get a hook, and just plant yourself 16 m away for 140 seconds.

    image.png image.png

    DbD events truly bring out the best in people.

  • @TwinsMain2004 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874522#Comment_3874522

    Those perks are garbage lol

    Pain res worst it's even been

    Pop worst it's ever been

    Grim is overrated and generally isn't very good

    DMS can be baited extremely easily, and you only lose a few seconds doing so

    Gen Defense perks arn't worth using anymore

    Gen Defense perks arn't worth using anymore

    Then why is every killer still running them?

  • @iloveandhatethisgame said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874404#Comment_3874404

    first it was “we slug because the hook breaks”

    They fixed that and now it’s “we slug because hooks are weak”

    The goal posts move every time. Killers have been promising to play nice in exchange for survivor nerfs for years now but they’re yet to actually hold up their end of the bargain.

  • @R3b3l54TTV said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873761#Comment_3873761

    Question, was this a TTV with some long name that looked like Tormented something? We dealt with him as well. Tunneled each player and had the nerve to call dwight rude for blinding him on his stream. Dude has pages on steam about his antics

    Sorry you dealt with that. No idea who the Pinhead was. They were using anonymous mode.

  • @LockerLurk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873761#Comment_3873761

    I understand your frustration and I also hate when this happens to me. But respectfully friend… you have Breakout, Tenacity, and Dance With Me in your builds here. And Killers have frustrations and for lack of a better word, "trauma" from bad past rounds where perks like these gave them an unfun match and a rough time. Breakout because it often is run by sabo squads who make it hard to hook with it. Tenacity for the same reason and also because people crawl to comp corners to waste time with it. Dance With Me because, for as weak as it is, some people struggle really hard in chase and find the perk annoying, or may think it's being run with Head On because it's common to go Dance With Me into a locker for Head On to get cheeky stuns, and some people hate that.

    Just like you don't know what a Killer may or may not do in a round, the Killer doesn't understand where four random Survs are coming from, yourself included, so what will they think if they see perks like this in a round? They might call back to a time someone with those perks used them to be annoying, used them in a sabo bully squad, they may even be old enough to remember when some perks were so powerful they enabled ACTUAL for real ye olde bully squads. And that pain sticks with you no matter how many times you say you're over it. That sort of loss feels unfair, you feel outperked not out skilled, and when you're newer it's discouraging. But as you get better at the game, that doesn't mean you don't still feel annoyed by these perks.

    It may seem silly to you, but it's true. I personally have hangups with blinding mechanics and really hated Blast Mine when it first came out. The first time I encountered it the whole team had it, and I was in the round just vibing as Wraith. I didn't have fun that round, I didn't win, and it sucked because every five seconds any time I simply tried to do what the game told me to, I got blinded and Lightburned out of my power. That isn't fun, that wasn't fun, I felt mocked at the time. Of course now, I know how to handle that perk. But I still don't like the perk, because I had past bad experiences with it that just really stuck with me. That may sound really silly to you, but think about how many times you have had a perk a Killer has used that isn't all that consequential that YOU just irrationally don't like. For example… Franklin's Demise, which really doesn't do all that much in the round except lose your item. Or Lightborne when you're trying to go for flashlight blinds. Or maybe the Killer happens to have an annoying mechanic like Skull Merchant used to, so now because a baby p0 Skurchent found out by total accident she could lock down generators and used it to win without really understanding why that's frustrating, you hate all Skurchents now. It could be the same here.

    See, the Killer may not know you're SWF. The Killers MAY be slugging you because you look as though you have perks that line up with SWFs who are coordinated to run in for timed saves, because you keep causing them to drop other Survivors with Breakout, because you crawl off before they can hook you with Tenacity and look like you might be going to bleed out in a comp corner to make it harder to hook you, or because they may falsely think that you have ANOTHER sabo, wiggle, etc. perk in your loadout.

    Killers don't know what you have before they see you. They can't see your perks before a round. They can't know why you run these perks. All they have is experiences where Survivors created unfun situations for them when those perks were run before, so now they just slug when they see these perks because they don't want to risk a stun, time wasted on a needless chase that you vanished from, or having to lug a Survivor from the corner they crawled into just to be petty and waste time. They don't know if you intend to annoy them with these perks, troll them with these perks, or just play the game with these perks because you like these perks. Think about how many judgement calls made in the moment that even you probably put on Killers who say… bring perks like Pain Res. But maybe they like Pain Res, or their Killer is slow and genuinely needs Pain Res for the pressure, or maybe Pain Res does have a good reason to be there because they like scourge hook builds, and yet… how many of us would be the first to call that Killer "sweaty" or "a meta slave" if they used it? What about if they're a Nurse and they just found out the synergy with her power, any different?

    And those frustrations, I know you know this, don't stop because you randomly got the perks. Especially because Chaos Shuffle is a time when LOTS of Killer Players like to randomize who they play, try new Killers, learn Killers without caring about wins, and generally don't care as much about wins as you might think because they know odds are people don't have generator perks and they don't need to try as hard.

    I'm not saying any of this makes it right. I'm not saying you deserve to be treated this way. He was definitely in the wrong, and certainly sweaty for no reason. But at some point, if you see a pattern where multiple different Killers ESPECIALLY M1s like Pinhead are doing this frequently EVERY ROUND even in normal games, I would strongly start to question if it's due to the perks or your playstyle.

    I am so sorry the game gave you perks that made you look like you're here to cause problems. I know you're not, we all know you're not, I think that Pinhead knew you weren't - but remember, everyone's being sweaty this event. I actually just had a discussion with a random the other day because her and her TTV friend brought overpowered items and forced us all on Eyrie… in Chaos Shuffle. Yeah. A Survivor sided map, bringing in overly strong items the Killer had no real defence against because they KNEW they could push gens with no issue because there's probably no gen perks happening, instead of embracing the mode for the chaos it's intended to be and being more random and less sweaty. They had to win on stream for their followers that hard. Sadly, we got a pretty good Wesker, who frankly was as unhappy to see all this as I was, because I knew from the start their setup would make him nervous enough to being sweating.

    It really is both sides. Don't kid yourself.

    No killer has “trauma” from Tenacity or Dance With Me.These are two incredibly niche perks that never do anything

    As for Breakout, I never even tried to use it. The killer had zero knowledge that I had that perk. And even if they did and felt unsafe hooking my teammates, what’s stopping them from hooking me? Breakout doesn’t work on the person running it.

    These are some of the biggest reaches I’ve ever seen to try and justify this behaviour.

  • @Ayodam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873836#Comment_3873836

    I just got BINGO! with that “your fun is not my responsibility.” We’ve hit every excuse there is for a toxic killer behavior: pressure, no hooks???, but the toolboxes/gen rush, survivors are meanies who teabag ):, and finally your fun is not my responsibility.

    Well done @OnryosTapeRentals your thread just gave me DBD bingo. Lol

    Bingo! Congrats haha

  • @apathyinc said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3874055#Comment_3874055

    Got ya, "is just does". No evidence, no proof, everything in game contradicts this, but for some reason unknown or proved to anyone, "it just does".

    They’re correct though. A kill (no matter what form it takes) is an MMR gain for the killer. That’s just how the system works.

  • Stream sniping not being bannable I can understand.

    But using third-party software to do it? Yeah that should 100% be bannable.

  • @Interrupt_Vector said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873780#Comment_3873780

    At this point the only real bullying I experience is this package loss. When I play huntress I hit survivors with a hatchet, they scream like I hit them but they don't lose a health state. As survivor I sometimes teleport from one end of a Pallet Gym to the other. I always think I must look really goofy on the other guys screen, meanwhile I get absolutely scammed. Ruined many moments that could've ended really well.

    EDIT: Just now I got disconnected from an active match. The server just stopped responding and closed the lobby. I am already at a 15 minute lockout due to this happening more often lately. It is verifiable not my connection since any connection tests that do not involve DBD are free from such issues.

    This is easily my least favorite thing about DBD these days.

    The server just stopped responding and closed the lobby

    This happens to me too. Always when I’m having a good match as well 🤣


    It is verifiable not my connection since any connection tests that do not involve DBD are free from such issues.

    Same. Done every test and all the common troubleshooting steps but no fix. Guess we’ll just have to deal with it until BHVR addresses it.

  • I played against him earlier today and his voicelines seemed to be working fine. Haven't played as him in a while though.

  • @Interrupt_Vector said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873748#Comment_3873748

    Pretty sure it's because you keep taking everything they and others have said to you in bad faith.

    I am absolutely not. Quite the opposite, I am trying to understand the situation. I'm not here to "have faith" in whatever story you just happen to tell me. How can I tell that you are not trolling me? I am not saying you are, but you could be. So I give you the opportunity to help me understand what's going on.

    I'm in NA I I've continued to see bad behavior

    Don't tell, show me, I've never seen any evidence of it. I am not trolling you when I tell you that I do not experience any of those problems you mention. Is there 1 in 50 games that really bad? Yeah sure man it's soloQ what do you expect. It seems that you experience not 1 in 50 but what… 45 in 50? More? I cannot believe you because this claim seems ridiculously exaggerated to me because of the vast difference in experience.

    So have many others

    No one wants the game to be in this state

    I don't want the game to be in a bad state. I don't believe that it is, other than the terrible package loss issues and several other lackluster things we could argue about forever…

    Yesterday I loaded into Rotten Fields on my P0 Quentin, no perks, no items. Just me in my first match of the day and what do I get? Clown it was, and I gotta say I have my reservations going against this Killer, it is generally an uncomfortable experience to me personally. Which is amazing, that is really great character design because this is exactly what it is supposed to feel like.

    To cut a long story short I managed to loop the Killer for 3 gens, everyone got out since at the end the Clown DC'd. We had an amazing chat at the end, added eachother as steam friends and played several public and custom matches together.

    So not only is my experience in Dead by Daylight not bad, but it's average at worst and incredibly amazing and rewarding at its best.

    If I approach the game with the mindset of "I'm going to get mistreated again" then oh boy I believe that that can lead to a great variety of miserable experiences.

    You keep failing to see anything from our perspective

    How do you think would I magically be able so see from your perspective? Let us for an exercise try and have you see things from my perspective, do you agree to at least try it?

    When you keep saying how "this community is making up stories" and "whining and complaining" etc. I hate to say, it makes you sound arrogant and unwilling to be understanding of others. Why would we want to keep discussing things with you if it feels like you aren't listening?

    That is valid criticism that I will address by explaining that "this community" i.e. the particular individuals who come here to read or discuss, has among it people who are reporting experiences that I find hard to believe since my experience is so vastly different. I want to understand, please help me to do so is all I can say.

    What I cannot do is having faith in anything you tell me. This is the soapbox I talked about in my previous post. I'm not here to join a religion. If there is a problem, show us.

    Pages in and you keep dismissing our concerns and experiences of the game.

    I am asking for evidence beyond hearsay.

    If there are so many people here doing upvotes and whatnot, is there one of you who can deliver anything that could reasonably be considered substantial evidence to this? I am patient, I've got time. One month, two months, just send me a PM on this forum and we do it in private if you do not wish to do it here.

    other than the terrible package loss issues

    You're getting this too? It's been driving me up the wall lol

  • Anddddd here we go again! Some screenshots of the match I just played.

    image.png image.png

    As you can see, Pinhead decided to slug from the onset of the match. And before you say, "But you're running Breakout! You forced him to slug." No I didn't. It's Chaos Shuffle and I didn't attempt to do any sabo antics, nor was I near my other teammates when they got downed to attempt to use Break Out (which you can see above).

    The only person who Pinhead didn't slug was the Kate who rolled No Mither. He ended up getting Kate out the match with 3 gens remaining after which we were basically just trading who was on the ground while trying to crank the generators in any spare time we had. We got down to 1 generator left but unfortunately Meg bled out so it was down to just me and Alan. Alan managed to put up an AMAZING chase (props to him) and I popped the final gen. He went down a couple seconds after I popped it and Pinhead beelined straight to me and there wasn't much I could really do.

    So I go down and instead of just hooking me and ending it, Pinhead decides to stand over me swinging and launching his chains at me right up until I'm 1 second away from bleeding me out. At which point he picks me up, hooks me, and proceeds to hit me on hook.

    image.png image.png image.png

    And that's EXACTLY how I know this isn't just about "playing to win", "playing strategically", "being competitive" or however you want to spin it. We're both on the ground with hooks readily available. It's not about the fact that we lost. That's fine. We might've gotten at least 1 person out if I played better. I can accept that. The problem is that instead of just taking the win, these people feel the need to drag it out as long as possible and rub it in the whole while. It's malicious behaviour that needs to be addressed.

  • No it isn't. But it really should be.

  • @Interrupt_Vector said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873661#Comment_3873661

    Because there's absolutely no situation where this is necessary to win in 2025 DbD.

    Depends on what you mean by 'necessary' and 'win'.

    Since 2019 I have personally had very few soloQ matches where a 4 man slug was executed to win, and those were hooked, the game was finished. I was new back then, like many were. Even rarer were those games that I personally would categorize as griefing, namely those where this 4 man slug lead to us bleeding out for the sake of it. Very, very few in my countless matches. Maybe 15,… 20 of those thousands over 6 years.

    I quickly learned that for a 4 man slug to occur precisely 2 factors must be present.

    A) The killer wants to employ this strategy (for whatever reason)

    B) The survivors give him the opportunity

    A killer can't just suddenly create this Gamestate without any substantial effort OR substantial misplay by the survivor team.

    4 megs on a gen in a tight indoor map with an undetectable Bubba… You would do it, admit it. That is the game, you messed up and the entity punishes you for it. Guess what, I laugh about myself, about this situation. I can still hear Bubba's cute noises he makes when he sweeps or throws a tantum while the entity takes me away to my next trial. I won, that was silly and fun.

    But all of that is probably meaningless to you. Maybe you wouldn't be that Bubba. In that case I am sorry, while there are still chill and memey lobbies out there, you really cannot reasonably expect them to be anywhere regular. In this case I would suggest looking for a community of like minded people, on discord for example and arrange custom matches. I'm serious, try it it's fun.

    The overwhelming majority of the playerbase (rightly) recognise this as malicious behaviour 

    What does this mean? That the overwhelming majority recognizes this and does not partake in it?

    Or does the overwhelming majority recognize it and some of that percentage actively do it? If so then give me your best guesstimate.

    In case this overwhelming majority is against it, then it is statistically unlikely that this occurring anywhere near as often to you personally as it seems to me you're making it out to be. And that is congruent with my experience. It's there, yeah sure I give you that.

    If you still insist on claiming that this is happening all the time to you then I fear that we are at an impasse unless you are willing to deliver hard evidence in form of handing over a continuous recording of your play sessions or even stream them.

    If you manage to prove this to me in such a way that it is absolutely crystal clear that this is all your DBD experience is and there is nothing at all you can do about it then I am open to believe you at once.

    If you manage to prove this to me in such a way that it is absolutely crystal clear that this is all your DBD experience is and there is nothing at all you can do about it then I am open to believe you at once.

    irdc if you believe me or not. View my previous comment for my final thoughts on the matter.

  • image.png

    I've had nothing but slugging and tunneling in my survivor matches. First day I played was just excessive slugging so I took a break and played killer instead. I go back to try survivor again today and my first match is a hard tunneler who threw the match just to make sure I was taken out. Like you spent 4 whole gens ONLY chasing me. What's even the point of this other than being a nuisance? lol

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873638#Comment_3873638

    We were absolutely not discussing that. You literally said "It doesn’t matter why you’re doing it. Whether you’re doing it to grief or doing it because you feel it necessary, the match is still ruined for everyone else".

    The discussion is whether or not a killer slugging 4 survivors, when it's 100% being done for the sake of winning the game, is acceptable or not.

    The discussion is whether or not a killer slugging 4 survivors, when it's 100% being done for the sake of winning the game, is acceptable or not.

    Because there's absolutely no situation where this is necessary to win in 2025 DbD. Hooks respawn now. There's no need to bleed everyone out for 4 minutes from the onset of the match. People who go into every match to do this are trolls. Period.

    And I'm not going to try and convince you any further. To be frank, I don't think I need to. The overwhelming majority of the playerbase (rightly) recognise this as malicious behaviour and it's clear the devs have cottoned on to it too (given they attempted to implement a solution on a previous PTB and are asking about it in feedback surveys). I'm 99.9% sure this behaviour is already on the chopping block and will be addressed in the near future. And when it does, I assure you the kill rates aren't going to change because no one is legitemately doing this as a strategy to win, and instad are just doing it to prolong already-won matches 👍

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873585#Comment_3873585

    It’s 100% what is being said. It’s saying that killers should purposely make bad game decisions, for the sake of survivor fun….. but solo q survivors can pretty much do whatever they want, because nothing they can do is “as bad” as what killers can do.

    Did you conveniently skip over this part: "they shouldn't be doing that, of course"?

    And I don't know how many times it needs to be said, but we're NOT talking about a killer leaving you on the ground for 30 seconds to chase away someone else nearby. Or leaving someone slugged if they gave them a free down next to a hooked survivor. Or any other scenario where temporarily slugging a survivor makes sense. So enough with the whole "it's just the killer playing strategically" defense.

    We're discussing killers bleeding out the WHOLE team and humping you on the ground for 4 minutes and other such nonsense. Which is absolutely NOT necessary under any circumstances in modern DbD and is literally ONLY done for the purposes of griefing/trolling. It's not even disputable. If you're going into games with an inflammatory username, leaving every survivor slugged with the nodding and WSing after a down.

    You're. not. playing. strategically. You're griefing.

    It's not about the killer winning, it's about the killer spending 4 minutes rubbing in the win instead of just letting us move on. Great, you've got us all downed. Now just hook us and let us move on and everyone is happy. There's no viable reason other than being a troll to spend 4 minutes after you've won walking between the slugged bodies of your opponents.

    Unless you're someone who does that kind of thing, I don't see any reason to be defending it 🤷‍♂️

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873412#Comment_3873412

    You're basically saying it's fine if survivors do things that are unfun for killers, but it's miserable if killers do things that are unfun for survivors. That's a bad double standard.

    Trying to win in a PvP game is not bad behavior.

    That’s not what was said at all.

  • @LockerLurk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872744#Comment_3872744

    I agree it's a crappy way to play during an event, but frankly, I don't think that's actually the case that everyone thinks ONLY Killers are sweaty this event, and I strongly believe we have an upvote bot or vote-buffing issue on these forums - that is, people being banned, making new accounts, and then getting access back to old accounts and logging in to vote the posts up on their current one. Not even 30+ people are participating in this thread, so how are some people getting 30+ upvotes for posts that amount to "Killer/Survivor bad"?

    It's pretty clear too that all the upvotes given are angry ones done to hyper-boost the more one-sided and angry responses. Because it surely IS NOT just Killers behaving this way - this is provable, and it can easily be proven by anyone going in with a mid to lower tier Killer and having to face Survivors that bring strong items every round in the mode who then do things like teabag at the gates while refusing to leave. It's really everyone behaving this way; pinning it on one side only is immature at worst and very woefully unbalanced of a take at best.

    That, and you simply cannot and should not tell the quality of a post by its upvotes; I see plenty of people here very calmly and rationally pointing out that EVERYONE is being jerks in the event queue getting nothing or few upvotes, while many people who are being one-sided or us vs. them are getting lots of upvotes. The anger drowns out rational thought so no real discussion can occur outside of a popularity contest.

    This is how groupthink works.

    I strongly believe we have an upvote bot or vote-buffing issue on these forums

    We really don't. I've been on this forum for 6(?) years now and while it definitely has its issues, this is not one of them.

    being banned, making new accounts, and then getting access back to old accounts and logging in to vote the posts up on their current one.

    Also not a thing. Alt accounts, in any capacity, are prohibited here. Of course there's some people out there who flout the rules and do it anyway, but they tend to get removed pretty quickly. There will definitely be some that slip through the cracks but not in an amount big enough to cause the type of vote buffing you're describing.

    Not even 30+ people are participating in this thread, so how are some people getting 30+ upvotes

    Not everyone likes to be actively involved in a conversation, but they may still feel strongly about the topic so they find who/what they agree with, drop an upvote, and go. It's not unusual for threads to get more upvotes than participants.

    I see plenty of people here very calmly and rationally pointing out that EVERYONE is being jerks in the event queue getting nothing or few upvotes, while many people who are being one-sided or us vs. them are getting lots of upvotes

    Or maybe it is because one side has a greater ability to grief. You'll find an equal number of poor sports in both roles, but it's rare that "toxic" survivors can do as much damage as a "toxic" killer. Teabagging survivors are unpleasant and they shouldn't be doing that, of course, but it doesn't interfere with your ability to actually play the game as killer. You can still chase them, still hit them, still hook them, etc. But a killer? They can actively stop you from playing. They get a down, and then spend 4 minutes WSing you while you bleed out with no ability to do anything. Or they can choose the opposite extreme. Instead of dragging the match out for you, they can just tunnel you out early and you're left with no points or pips.

    There's no real equivalent thing the survivors can inflict on the killer, at least not in solo queue. The most comparable thing would be a stacked SWF bringing strong toolboxes, rushing the generators, and ending the match ASAP. But teams like this are rare to run into. Most SWFs aren't doing this, and we know that because, statistically, they escape at much the same rate as solo queue survivors. These people definitely exist. But as the exception, not the rule.

    Hence the disparity in upvotes. It's not that we think killers have a monopoly on bad behaviour. It's that bad behaviour on the killer side is generally more subversive due to them being the power role.

  • As killer, I don't like going against Blast Mine. I find it really annoying.

    As a survivor, I play a lot of solo. So anything that's disproportionately difficult for a solo team to deal with is a thumbs down for me. Knock Out, Pentimento, and Third Seal come to mind.

    Other than that, I'm not really that fussy.

  • @alpha5 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873244#Comment_3873244

    Right, you are just asking with a little emotional blackmail on the side. Nevermind that gamers who actually do that are unlikely to read this in the first place as they are too busy making another lobby miserable. Fact is that is within the laid out rules of the game. I'm not a fan of this either and if I had the choice I would skip those lobbies, too, but this is what the current state of the game allows.

    Right, you are just asking with a little emotional blackmail on the side

    It’s not emotional blackmail to tell someone that their behaviour is disagreeable and ask them to cease it. Especially when said behaviour is almost universally disliked lol

  • The MMR system is designed to assess new players’ skill levels after a couple of matches and move them to the appropriate bracket.

    Ayrun’s hardcore solo survivor shows this pretty well. Starts on a new account and after a couple of matches of easy games, he’s then being matched with P100 killers.

    Anyone who plays a lot (like content creators) will have their MMR move to where it should be pretty quickly. The only way they could keep “smurfing” is to buy the game hundreds of times over or intentionally lower their MMR (which is unrealistic and accusations of this have been debunked several times over).

    That is to say, no, I don’t think bans for this are warranted because I’m not convinced this is legitimately happening with any significant frequency.

  • @[Deleted User] said:

    A lot of the replies highlight what I suspected. This is largely an EQ problem.

    Players defending mass slugging keep pointing out why they're doing it as if people will suddenly be ok with it as long as they have a good reason.

    Nobody cares why you're doing it. It's ruining the game for 4 other people. They want you to stop. Like...this is a basic life skill.

    Right?

    It doesn’t matter why you’re doing it. Whether you’re doing it to grief or doing it because you feel it necessary, the match is still ruined for everyone else.

    Not being able to understand why people find it disagreeable is indicative of a lack of experience in similar real-life situations IMHO.

    Reminds me of a guy I used to play football with who’d intentionally kick the ball super far out of the court when things weren’t going his way. Like there’s no specific rule about kicking the ball hard, but it’s still bad manners because now someone has to walk through all the long grass to retrieve it. No one is going to want to play with you if you’re constantly finding ways to interrupt or subvert normal play. And it’s bizarre to me how people aren’t getting that.

  • @Jay_K said:

    https://forums.bhvr.com/dead-by-daylight/discussion/436889/killer-behaviour-is-appalling-during-events

    But you are the plaything of the entity. We are here to ensure your played with. you are the prop. We will punish you as we see fit. We work for the Entity. We are not kind, We are not Friendly, We will not Meme…We will kill for the great and powerful Entity we shall call quasimodo (Because he puts all survivors in a hump)

    🙄🙄

  • @Interrupt_Vector said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872914#Comment_3872914

    I'm not even reading that. You're moving the goalpost every one of your posts.

    Respectfully your reply to almost everything so far has been "fake story", "making things up", "moving goalposts", "trolling", etc. If you don't think the opposing side are discussing in good faith, then is the conversation worth continuing? I mean this sincerely. We're 4 pages in and it's getting noone anywhere.

  • They didn’t have their names hidden. I enabled the option to hide player names on my screen before I screenshotted because it’s against the rules to name players if you’re sharing anything that could depict them in a negative light.

    You can find the option under the online tab in the in-game settings 👍

  • @danielmaster87 said:

    Do y'all ever think it's not just a case of confirmation bias? That a few exceptionally bad experiences has brought you to think "Killer always play evil in events. They simply get on to make survivors suffer."? This is ridiculous to see, every time.

    Wouldn’t call it confirmation bias when it was all 3/3 survivor games I played that day. And judging by how many people are sharing similar experiences, I don’t think it’s that either.

  • @Chaogod said:

    I feel like this is a flase flag situation. Looking at the screenshots it looks like this was done in a custom game. This is not as easy as it looks to acomplish and if it DOES happen then that means yall messed up and were all at the same place.

    What about the screenshots would possibly give you that impression?

  • I wouldn’t say it’s the worst thing they’ve ever done but I do think it was a misstep.

  • Yes! I hate that everything takes an extra click nowadays. Equipping charms is such a hassle now.

  • @H2H said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872745#Comment_3872745

    I’d use a map cancelling offering and bring gen slowdown perks, while switching to a higher tier killer.

    Also I have pretty serious doubts anyone is going against pure slugging builds “every match they played.”

    You didn’t answer the question.

  • @CruelLimits1982 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872747#Comment_3872747

    You legitimately don't see this behaviour from survivors at a scale worth mentioning? We must be playing different games my last 2 straight games have had survivors bming but sure

    No not at all. Like I said, I’m sorry you’re experiencing that but neither myself nor the group of people I play DbD with encounter this with any regularity.

  • @CruelLimits1982 said:

    It's both sides lmao first chaos shuffle game I had a Eyrie offering with 4 flashlights and now I just got a game where I didn't tunnel and camp but got tbagged at the exit gates why is it always "no its only killers survivors can do no wrong" why always make it us vs them?

     "no its only killers survivors can do no wrong" 

    Because I’m legitimately not seeing this behaviour from survivors at a scale worth mentioning. If you are then I’m sorry for you and you’re welcome to make your own thread about it but that’s not what I’m encountering 🤷‍♂️

  • @H2H said:

    DBD is a pvp game. Demanding your opponent not try their hardest to win is absurd.

    So you’d have no problem going up against a 4 man SWF who send you to Eyrie and bring 4 BNPs every match you played?

  • Sure +1

    They're not the kind of cosmetic I'd buy but I guess the more options we have the merrier.

  • @Alicia_Tried6041 said:

    What? Dracula is pretty weak imo.

    In what world is Dracula a weak killer? He's one of the strongest on the roster.

  • I think Dead Hard is in an okay spot, but MFT could probably do with a little something given the activation requirement is kind of niche. Not sure what though.

  • @MaTtRoSiTy said:

    I have to add, I jumped on for my first game of the mode within minutes of it starting (that is 3am my time BTW) and my first game was a Dracula who also decided they would start slugging us at 5 gens… because, reasons?

    I left the match and went and played something else instead.

    DBD is getting harder and harder to have fun in as a solo queue survivor now.

    I left the match and went and played something else instead

    I feel that. Playing solo queue really feels like a huge dice roll on whether or not you’ll have a good time. It’s got to the point where most of my solo queue games are unpleasant for one reason or another (killers griefing, teammates giving up, bad maps, poor matchmaking, etc.), and I’m starting to question whether I want to keep playing that role at all.

    Killer is much more consistent for me. Yeah, I get a frustrating match every once in a while, but most of them are plain sailing (at least compared to the solo queue experience).

  • Flashbangs don’t bother me other than the bug where they don’t make any noise. That’s annoying and needs fixed ASAP.

  • @RaSavage42 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872475#Comment_3872475

    Honestly it's not then4 minutes you spend on the ground that are wasted it was the the time you spent in the match before you were downed

    Have you play CS as Killer and what were your experiences like???

    Have you play CS as Killer and what were your experiences like???

    Yeah, been playing and levelling Houndmaster. There was one match I lost because a survivor had Power Struggle, which took me by surprise. Other than that my matches have been mostly 3Ks.

  • @RaSavage42 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872472#Comment_3872472

    You do you I guess... I thought of just giving you a suggestion but that didn't work...

    I appreciate the thought, but “wait 5 minutes between matches to avoid killers wasting your time for 4 minutes” isn’t really a viable solution.

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