OnryosTapeRentals
OnryosTapeRentals
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Why does the game audio become heavily muffled when accessing the match details tab now? Whenever you're in the menu to check perks, quests, or the killer power, the game audio becomes heavily muffled to the point where it may as well be muted. It's too quiet to hear Skill Check warnings, Terror Radius, etc. Even once you're out of the menu, it takes ~5 seconds for the sound to fade back in. Th2 comments 91 views last activity
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It's no secret that playing as a SWF with the ability to communicate offers a significant benefit compared to solo queue teams, who are only able to coordinate indirectly through the use of the in-game HUD and intuition of other players' behaviour. This might be enough for a well-matched, competent team of solo Survivors to get by with, but DbD's matchmaking rarely pits people of equal skill lev3 comments 52 views last activity
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Unless I'm missing something, this seems like an obsolete perk. The greatest % modifier you could get with this is 89%, which sounds like a lot until you consider that the base regression rate is very low (-0.25 c/s) and, by extension, so are any % modifiers applied to it. At best, this would get the regression rate up to -0.4725 c/s, but you're not very1 comments 172 views last activity
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At this point, basically all of us can agree that DbD has a problem with successfully onboarding new players. The tutorials that this game does have are very old and only explain the basics of the game. They might be enough to understand simple objectives, but the counterplay to specific Killers is something that can only be learned through trial and error or word of mouth. Given how rare some14 comments 473 views last activity
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So I've been away from DbD since the release of RE9, and decided to come back to catch up on some Rift quests today. And my first (and only) match ends up looking like this: Camera was bugged behind the character and kept clipping into objects, his torso had for some reason divorced from the rest of his body, AND he also kept playing his scream that he d33 comments 821 views last activity
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Why does the latest survey only ask for opinions on Killer balance from the Survivor perspective? I assumed going into it, that there'd be a section dedicated to asking Survivors their thoughts followed by a section asking for Killer opinions, but no. The survey asks for your thoughts on a couple of random Killers from the Survivor POV and then it just ends. Don't get me wrong, I'm not bashing37 comments 1,192 views last activity
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For Killers with persistent, unreasonably high ping: This is completely impossible to play against and the Survivors should be free to abandon in these situations. Hits connect from miles away, the Killer is practically warping around the map, and your entire game stutters when they try to grab or pick you up. I understand not everyone has access to th13 comments 371 views last activity
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DbD's graphics settings or, more accurately, lackthereof are outdated and need modernised. This a problem that's been bothering me for a long time in DbD, but I don't feel like gets enough attention from the community. I understand why, given that there's a constant stream of more pressing issues (like Krasue's overpowered release or the Reverence Rift being empty), but I feel like with the "hea8 comments 682 views last activity
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I'm sorry to hate but this Rift is so disappointing. The Free track is practically empty. Entire pages of BPs with only one cosmetic piece is insultingly bad. I understand you want to incentivise people to pay for the Premium track (they're are a business, I get it) but stripping back the Free track this much is too far. The cosmetics they have in the Rift look really nice — I like the theme —6 comments 462 views last activity
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Both Crotus Prenn maps were already very strong for Survivors, but following the "QoL" pallet density changes, they've become practically unplayable for most of the Killer roster. I agree that some maps were spawning too many deadzones (primarily Coldwind and Haddonfield) and warranted updating to make them more fair for Survivors, but for some reason they extended this to maps which were already15 comments 251 views last activity
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I’ve been trying to make builds using Vee’s perks lately and so far the only one I’ve found to be consistently useful is Ghost Notes. Road Life is unusably bad (but that’s a topic for another day) and OTTF seems like it doesn’t even do anything. Is the +20% additive or multiplicative? Is it bugged? I don’t understand this perk, it feels like I’m not getting any more Skill Checks than normal.2 comments 682 views last activity
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In late July we got the first new Survivor item since the game’s release, and in only ~2 months they’ve already faded into obscurity. I don’t think I’ve seen anyone bring these into a match in weeks, maybe even a month. And it’s not a surprise given how poorly they were implemented. When they first dropped, there were a lot of conflicting opinions on their strength due to the fact that their o32 comments 762 views last activity
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So I think most of us can agree by now that Krasue was overbuffed from the PTB. Unfortunately, there's now a lot of animosity towards her, and — only a day after her release — she's already becoming an "instant give up" Killer for some Survivors. It's a huge shame because she's easily one of the coolest Killers they've ever made. Seriously, the visuals, music, animations, etc. of this Chapter ar1 comments 21 views last activity
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Why on earth did Off The Record get its Endurance removed? Or Monitor and Abuse get its effect nerfed for the smaller TR Killers? I thought the feedback was pretty clear here. Revert these ASAP.18 comments 301 views last activity
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Seriously, how this map continues to dodge a rework is a mystery to me. Not only is the main building incredibly safe, but you also have two incredibly safe houses, shack, AND some of the strongest filler pallets in DbD. Oh, and that's not mentioning the absurdly long fenes. Like what is this? Not a single gap in this entire fence. Other side of the5 comments 141 views last activity
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I'd say most of us can agree that a lot of the perks in the game are lacklustre, which leads to the same handful of perks appearing in almost every match. If DbD is your main game, like it is for me, this can get stale pretty quickly. Personally, I try to alleviate that by giving unique builds to all of my surviors and killers, but as more chapters release, it's becoming increasingly difficult to0 comments 101 views last activity
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N.B. Just to make it clear, I'm not naming anyone in particular, just generally discussing a trend I've noticed. This isn't intended to be an attack or anything, I'm legitimately curious about this. Also putting this in the off-topic section because it's a bit random. With that aside, has anyone else noticed this game has a noticeable population of players who put LIVE, TTV, YT, TT, etc. in thei8 comments 141 views last activity
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So I know that some time ago they were changed because they could blind the killer through walls, but now they just don't seem to blind the killer at all, even when they're looking right at it. I can drop it right in front of the killer while they're breaking a pallet or vaulting a window and the blind just doesn't happen. Am I missing something? I've never been great at timing flashbang saves,14 comments 291 views last activity
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I don't know that adding these was such a good idea. My matches today look more like a Silent Hill game than Dead by Daylight. I was up against a Springtrap here and my teammates just kept throwing the fog vials down EVERYWHERE. He got free hits on me multiple times because he was Undetectable and I just could not see him coming through the fog. I don57 comments 1,682 views last activity
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This achievement is going to take a silly amount of time to get naturally. I got 2 when the FNaF chapter first came out but haven't managed to get any progress since. People have very quickly realised that interacting with the cameras/doors as a survivor is detrimental so the odds of this happening in a match is basically zero. I've been playing Springt0 comments 31 views last activity
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Everyone is talking about the new PTB but I can’t find the patch notes anywhere. Can someone link them please? Thanks.4 comments 132 views last activity
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Seriously. Why is this still a thing? Whenever I play a match there's like a 5% chance that the Dedicated Server will just randomly die in the middle of it and boot everyone back to the lobby. I know it's not just me either. I've seen this happen to streamers, friends, and I've seen plenty of people complain about the same thing on the forums/Reddit. Why6 comments 121 views last activity
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So this is a little cringe but I just found some old doodles of cosmetic ideas I made back when Onryō first released and decided to share them. I should emphasize that I am not an artist lol so don't expect them to be detailed, but I think they're okay enough for you to get what I'm going for. Stony Seclusion "She became one with her place of captivity. Thick and jagged well stones bore throu5 comments 101 views last activity
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Am I the only one confused as to why the new killer’s power is a throwable fire axe? I played the first three games and don’t remember this ever being a thing? Maybe this was something from later in the franchise. I don’t know, but I’m not a big fan.21 comments 2,361 views last activity
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Really not sure what was changed to cause such a hit, but DbD has been performing horribly for me since the 8.7.0 update. Prior to the update I played at a steady 90 FPS but now I sit around 85 and get HUGE framerate drops whenever anything happens. Getting hit by the killer, Dracula shapeshifting, completing a generator, etc. knocks me down to like 40 FPS and the game goes all choppy for a good2 comments 141 views last activity
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It's just been announced in a Discord live stream that rarity colours and names are going to be changed. The reason given was to be more in line with other games and expectations. (paraphrased) Personally I think it's completely unnecessary and the reason given is poor. What happened to games having unique visual0 comments 402 views last activity
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This discussion has been merged .0 comments 431 views last activity
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My queues on either side are kinda long right now. Easily double that of the normal queue. Was watching a streamer earlier today and they commented that the queues feel bad too. Don't get me wrong, they're nothing like 2v8 levels of bad. But it's noticeable and I'm left wondering why?46 comments 1,301 views last activity
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I see Chaos Shuffle has started and decide to hop on after a week break from DbD. And how do my first two games of the modifier go? Get matched against the same slugging Pinhead twice in a row. Like come on. Why are some of y'all SO determined to be as miserable as possible? And for those who'll come in and say they're just using it as a strategy or some405 comments 9,767 views last activity
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Just came across this video from Scott Jund https://www.youtube.com/watch?v=lVeYPeSpuh8&t=12s and it matches my experiences recently down to a T , particularly with regards to the server issues. I've been frantically trying since last October (some of you might remember my posts about server issues back then lol) to solve packet loss and stutters with absolutely no suc11 comments 201 views last activity
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I understand that a lot of maps used to be survivor sided but can we please acknowledge that a lot of the changes have gone too far in the opposite direction now? Playing survivor nowadays feels like a complete dice roll on whether or not you'll get anything actually usable. Most of the modern maps (Nostromo, Greenville, Forgotten Ruins, etc.) are so boring to play on: They're huge and take ag30 comments 681 views last activity
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So another update dropped today with no mention of the bug that’s been affecting The Onryō’s invisibility duration for the past 10 months. That brings the total number of patches that the Onryō has been bugged for to 29 . Completely absurd that in 29 patches spread across 10 months, the issue hasn’t even been acknowledged, let alone fixed.59 comments 1,082 views last activity
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SUMMARY OF THE ISSUE: The Onryō’s flickering invisibility when demanifested only lasts ~0.7 seconds, contrary to the 1.2 seconds it was stated to be in the 7.5.0 patch notes. PLATFORM: All platforms. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Demanifest as Onryō.1 comments 41 views last activity
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Sorry, but something needs to be done to address this. Playing against a killer with 300 ping is akin to playing against a cheater. Stuns don't land, you get hit from miles away, they teleport around. It's not playable. This killer had ping jumping between 300 and 400 the entire match. And after the match I check their profile and it's very obvious they5 comments 171 views last activity
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If you equip the head piece of the "Infinite World" cosmetic with Baermar's body instead of Aestri's, the position of the earrings doesn't adjust to match his human ears so they're floating. It's a great cosmetic — the hair and pants really suit Baermar, but the floating earrings are a littttleee distracting.0 comments 1 views last activity
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So it’s now been months since the January 7.5.0 patch that supposedly upped Onryō’s demanifested invisibility duration to 1.2 and she’s still only getting less than a second of invisibility. Could we get an ETA on if or when this is going to be fixed?6 comments 131 views last activity
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Just got the following notification: The last time I purchased Auric Cells was like three weeks ago and I received the Auric Cells that I bought, so I'm not sure what this is referring to. This a bug or something?0 comments 31 views last activity
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The new UI is such a collosal downgrade from what it was. Not being able to cycle through characters with "Next" and "Previous" anymore is a massive nuisance. So is the merging of the customisation tab with characters. I'm a good way through the Rift now and thought I'd go through and update some of my characters' outfits, and everything feels like it takes so many more clicks than it did previou12 comments 201 views last activity
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My game boots me back to the title screen every time I try and spend Bloodpoints, matchmaking seemingly can't find a match, and the Archives crash my game when I try and open them.8 comments 2,841 views last activity
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I don't have any interest in playing survivor in this mode. I can't see the appeal of being chased by 2 killers at once (which severely limits your ability for skill expression) and there's also just nothing engaging or new happening as a survivor in 2v8. It's just DbD's core gameplay loop but with less content because you can't use perks. I just… I don't know. I played a couple games of it and0 comments 51 views last activity
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Every other match is just straight up spitefulness from the killer side. Here's me and a random getting bled out for 4 minutes after the Chucky hard tunneled a survivor out at 5 gens. The reason why we're being bled out? Because Alan unhooked me instead of letting me di48 comments 1,081 views last activity
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I can't be the only one who thinks the slowdown in this game has gotten out of hand? Like I can understand stacking a couple of slowdowns on Freddy or something, because his chases are naturally going to last a while. But this kind of thing on a Wesker? Nurse? Blight? It's just silly. These matches are SUCH a chore to get through. I'm so over these 30 m46 comments 1,122 views last activity
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https://youtu.be/bAUZ1r-KKDw?si=SqeTVoNp6cHsmDfn Title. The marketing and art teams for this game are constantly going above and beyond. I’ve never listened to Iron Maiden before but now I’m interested. Great job with this.12 comments 241 views last activity
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Just noticed I have this badge but I'm not sure where it came from. Can't seem to find it in The Rift or any mention of it on DbD's socials -- is it some reward they've given to everyone? A bug?2 comments 52 views last activity
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Introduction I think it's pretty unanimously agreed in the community that the vast majority of perks in this game -- particularly for survivors -- are bad. Because of this, people tend to run the same handful of perks every match and things can get stale pretty quickly. Not to mention, some characters' perks are so bad that the DLCs are not even worth buying for survivors unless you particularly3 comments 154 views last activity
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I didn't expect the upcoming Onryō changes to drop so soon, so it was a very welcome surprise to read today's patch notes and see some buffs for Sadako. Have to say a big props to BHVR for getting on this so quick. I've been playing around with 7.5.1 Onryō and I'm very impressed with the changes. I've also played two survivor matches against her that were a lot of fun. Died in one and escaped in1 comments 292 views last activity
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Overview So as we all know, Onryō got another set of changes with the release of 7.5.0 and to say they weren't well received would be an understatement. I was unfortunately too busy during the 7.5.0 PTB to write up my own thoughts here on the forums, but was satisfied with the feedback being given by other Onryō players. Mostly, that she was much more fun and healthy, albeit slightly weak. I th12 comments 531 views last activity
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Currently Gabriel's "Fire Moon Engineer" set is bugged, allowing you to freely mix and match with other cosmetics. And to absolutely no one's surprise, it looks completely fine when mixing and matching. For reference, I'll add some photos. The default set: Set mixed with a different head: Set mixed w2 comments 112 views last activity
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Ever since September last year, matches will randomly freeze and then crash -- disconnecting everyone with the message "Dedicated server is not responding, disconnecting..." I've checked so many times and it's not my internet and it's not just me. If you head over to r/DeadbyDaylight, it's happening to a bunch of people and has been for months:3 comments 91 views last activity
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This discussion has been merged .0 comments 1 views last activity