OldHunterLight
OldHunterLight
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- OldHunterLight
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Comments
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1777079#Comment_1777079
Dont you know? RaNkS dOn't mAtTeR
They don't matter but you can tell who doesn't have experience at the game with the way they play.
I just don't want to discourage people off this game.
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@Ryan489x said:
nope it's not on, I'm pretty sure if it was there would have been a statement about it
Just doesn't feel like it's not on.
Ok, I will start blaming the mm again.
Thanks
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For ghostface, I had some issues, so only mark survivors when you need pressure like when barely starting a match, bring the chewed pen and I believe it is called the address book or something like that (I rarely use ghostface).
Play a regular M1 killer that can hide the TR, and this may sound douchey but try killing 1 survivor asap then play with the rest, send yourself to either hawkins or the game.
Best of luck.
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I miss the blue on mcmillian maps, now it's just like the light that the moon makes, before it was really cool but most likely they will get the blue tint upgraded as well.
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Technically not a mori, does the same but I think the limit on pieces is 3 kills, I'm not really 100% sure, that is like 30% sure.
For a mori you have to hook someone, with the piece you can kill them without even seeing them all match.
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Just like Boss above, I got sniped once by a huntress, made my heart skip.
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What people consider weak huh.....
I guess I play legion and pig a lot, they are considered really weak but I like them also clown.
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Fun thing, when I play killer I get decent survivors, not the best not the worst either.
When I play with survivor, they just don't know what to do, I've seen that many that don't know how to not get 3 gen.
Like man, you are rank 1-2 how the heck did you get here without knowing the basics?? I wish the old rank reset was a thing still.
Some last in a chase about 20 seconds.
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If you are getting bored, I suggest taking a break, come back in a few months all refreshed.
Just like Cote said "play other games".
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If it's for the whole purpose of not being tunneled, yeah I think basekit would be great.
If it can be used with the intention of free stunning the killer when not tunneling then no.
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I only dodge keys, for me keys = mori, if I don't feel like bringing a mori I just dodge.
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Gotta thank ghostface for the million trees and rocks.
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Trapper, trapper new name ---> the trap.
Sorry I had to.
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@Yamaoka said:
What about Corrupt/BBQ/Pop?
^ or just bbq pop is enough
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Yup, same bug since like a year ago or so.
Actually I don't remember a time when sounds weren't bugged.
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I personally stopped running self care a while ago, I started running bond.
If he is good at chases and can heal mid chase then he already got good value on it.
But I disagree with you, it isn't a horrible perk when used smart the problem is when it's used against every hit and against sloppy.
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Welcome to the forums.
A place where some people can't have a good argument and instantly call you "survivor/killer main" when they can't back their stuff up.
Hopefully you have a great experience here and also there is nothing wrong when having a good argument, people here do have good arguments sometimes.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1767569#Comment_1767569
it was in May 2019 and not 2020, the year is not stated there I just realized..
Oh no wonder, I moved to pc like on january of this year, I was on ps4 so it makes sense that I didn't saw that.
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Wasn't it a thing already? I thought it got enabled on september.
I think it was switch to pc/windows store/stadia.
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@boboca said:
https://forum.deadbydaylight.com/en/discussion/207910/perkless-weekend-for-both-roles
2k isn't necessary a tie just like 3k isn't necessary a win. a 2k where you 3 hook the dead survivors and 2 hook the other 2 is totally a win. even a 1k with 1 3 hooks a 3 2 hooks should be a win if you got gen rushed. killing 3 on first hook by camping or moring is totally a complete loss.
I mentioned before how I rate my wins and loss since the game doesn't tell us how to.
Some like pips for wins, I prefer kills in a fun match, 1k for me is a loss, 2k is a tie, 3k is a win and 4k is a perfect match.
That is how I've been rating my K/L ratio since like 2 years ago.
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@Canas said:
I don't think they'd do that due to the fact that there are Archive missions out there which require the use of certain perks.
I don't think it will be too bad for just the weekend.
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@Fog_King said:
I wouldn't mind a weekend without perks, just to see how things would go if no one had perks on. But the things is, survivors would use their best items since they can't use perks and killers would use their best-add ons to compensate, so maybe a weekend of no perks, no items and no add-ons at all.
Yeah nothing at all, no perks no addons and maybe just bp offerings.
Survivors can find items in match like always.
That will show that trapper and wraith should at least get trapper bag as default and wraith yellow windstorm as default, maybe clown should also get the faster reload addon but that can be problematic.
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@CorneliusCloud said:
If you camp hooks with Ruin + Undying it's almost guaranteed to loose both or have almsot zero regression effect. It promotes a gameplay where you have to run around a lot and get survivors off of gens. I think this is much more healthy as to camp hooks for both sides.
Camping hooks can be very effective too. One get's unhooked, the other get's on it. If you hook fast enough (they unhook fast enough) you win the game. But ... this just isn't fun.
I guess that's what you meant with playing dirty. Camping and tunneling.
Camping and tunneling isn't the only way to win, there is the option 3, slugging especially when you need to snowball or lose.
But I also punished survivors for not unhooking when I wasn't near the hooked survivor, sometimes I had to force 2nd stage or death.
Gens before friends is a common thing now a days.
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Interesting, I should read the news more often lol I missed it.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/207910/perkless-weekend-for-both-roles
I would like this. They did a closed experiment for this a while back.
Was it on pc only? I don't remember this at all.
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@zoozoom6 said:
oh yes i would love to see stuff like this to bring all killer up to the same strength
maybe addon less days?
map shroud, mori offeringless days?
perk and addonless days?
it would show which killers are weak
It would show which killers need a slight buff yeah *cough* trapper *cough*.
But sadly this is also something bad that I noticed.
Pig, she is really strong perkless because of her rng.
@Mooks said:
There have been ‚vanilla experiments‘ in the past where you could opt in. Conditions where no perks and no items/addons i think. Dont know the exact name and conditions though.
but the deactivation of Bloodlust is something only really negatively affecting killers, there would be no incentive to try it out for killers..
Yeah, no bloodlust affected me a bit on certain maps, most azarov and ormond, it was harsh so I've been thinking that probably bl1 should stay, should take slightly longer but you can no longer bl 2 or 3.
And maybe for incentive add double bp for helping test the real mmr of players?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1767362#Comment_1767362
I think that'd be my one as well; that or Iron Will + WGLF and hope someone else brings DS bc I want my damn stacks.
https://forum.deadbydaylight.com/en/discussion/comment/1767363#Comment_1767363
Yeah I can see a bunch of Spirits with stridor + PGTW but if they use that they can't use RuinDyingStridorNOED + Yakuyoke/MDR + Ebony so I'll take it lol. Like I'd see so many survivors with IW + DS but it means no DS/UB/SG/DH so, I don't see an issue there either lmao.
What I think needs to be taken into account with this is that if presented with any opportunities to be #########, the majority of this community will take it. You have to plan around that happening as well, which is why I don't think perkless weekends would be all too good for the general health of the game. Survivors would genrush ASAP because there's no gen regression perks, killers would tunnel because there's no DS, it's just an overall shitshow and nobody has fun.
Mmm I actually didn't think of that second part, so probably the 2 perk weekend is more balanced and more fun for everyone.
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@TheClownIsKing said:
I think more players should do this.
I’ve done it periodically as well.
I think it teaches better habits, and it debunks the stubborn held belief that many killers are add on dependent.
I very often do games with Clown where I want to farm BP and so don’t want to burn through my inventory.
Clown is perfectly fine without add ons, or without perks, or with a meme build.
I sometimes put on just Zanshin Tactics, and that perk only just for my own amusement.
So far yeah, it has taught me more in 1 weekend than a month in playing, also, plus I didn't relied on bloodlust sure I've hit bl1 but I don't think I've ever gone above unless I was trying some racecar memes.
Actually I need to try clown addonless, most of the time I use 1 faster reload and that's it since I'm not a very good clown player.
@TheClownIsKing said:
Oh and kudos for giving it a go and having a positive experience from it.
Thanks, I know many are having issues with no bloodlust but having extra tests help more players improve.
Remember how people relied a lot on old ruin? When it got removed a lot of players lost their ranks, I think this is the same so it's not that bad.
@TheClownIsKing said:
Oh an in regards to your question, it’d be great if this popped up as a daily ritual challenge.
And damn, I actually didn't think of a daily, this sounds more than a challenge than heal 3 survivors or by your hand kill survivor with x killer.
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@GoodBoyKaru said:
honestly i'd be in favour of all perks being disabled if it wasn't for three factors:
- Whenever there isn't an obsession currently, almost every killer I go against seems to tunnel (and it always seems to be me because I ran them at the start lol). I'd rather it not be tunnel-city.
- Without Iron Will, how many people do you think will be playing Spirit? Too many. I don't wanna have a breakdown from that ######### lmao.
- I'm far too addicted to PGTW to want to get rid of it (except on certain chase-heavy killers where I prefer RuinDying but that's besides the point).
I'd be happy with a 2 perk only weekend; iron will + ds if you dont wanna be spirit'ed or tunneled but that means no sg or ub for you, or you could go ds/ub but that means if it's a spirit you're boned; you could use ruindying but no tinkerer in there, or pgtw+bbq, or you could try out EndFury but that means no gen regression. I think that could be quite interesting to play around with.
2 perk also sounds fun, also yeah.....forgot about spirit and most people will most likely use stuff like stridor and pop maybe?
And yeah I've also had my fair share of tunneling camping 1 hook mori killers during this weekend alone, feelsbad.
But I think this will help the mmr a lot since currently that is what we need fixed, ran into green rank survivors again about 1 hour ago which didn't felt fair at all for them.
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I had a steve farm me on a 1 hook mori laggy clown without bt and or taking a body hit.
I love solo queue but I hate farmers like that.
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By losing a lot of matches, you most likely won't win the first match with a new killer until you find how to play as them.
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@gondolator said:
Did you play today? For me the last 5 games had only issues. There were only a few hits that were really valid even thoug the ping was good
Nope, I haven't played today, recently woke up and currently watching a stream.
But I'm guessing servers are messing up somehow I got paired against people from EU when I'm in the states.
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Yesterday it was horrible for me, by yesterday I mean like 10 hours ago, I dropped a pallet to stun the killer, ran a little bit got hit then the killer got stunned.
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Now we complaining about bloodwarden, next time leave, don't just stay to taunt the killer.
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@UltraKill said:
https://forum.deadbydaylight.com/en/discussion/comment/1763472#Comment_1763472
The weird thing is, the ONLY player ive instantly seen kill themselves and give up the start all day, is a Claudette just now.. we ended up getting down to 1 gen and 1 Survivor got away.. now imagine the Claudette didnt try to instant unhook herself and then suicide.. thats an exit for multiple players! :()
That sounds rough, I hate when stuff like that happens, it makes it almost impossible to win, like if you still had the full team you could've easily won.
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Get a life damn, that level is insane, you probably have like 200k hours!!!.
Jokes aside, it is a bug a funny one though.
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360s are last resort, they are not even 15% safe to work.
To get the hang of survivor it took me around 200h tops maybe less but I started playing with very experienced players who taught me how to play as a survivor.
Map layouts, you have to distinguish those with experience, find something to distinguish those, example asylum if you see a light on top(a regular light bulb) there will be a pallet right there, if you are on let's say long wall jungle gym you will see a pallet then in front will be open, if it's a regular jungle gym the "open" will have a vault right in front of the pallet.
Use a female character since they are shorter and usually less noisy, get perks like iron will.
I'm not sure what else to say.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1764194#Comment_1764194
Your first Killer tip happened to have an example in my last match actually.
Had her hooked in the last ~10 seconds of EndGame Collapse, which killed her.
It's amazing when you spice things up and make a comeback.
Let me add another one for killer.
If survivor has an item and they are going to a window/pallet, look at their item, if it disappears then they are going through the window/pallet, if it doesn't then they are faking it.
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Killer tips:
Just because the game seems lost doesn't mean it is, change gaming plan and tactics.
Be on the lookout for crows, if they are barely flying survivor is right there if the crow is coming back the survivor was there about 15 seconds ago.
LEARN WHEN TO ABANDON A CHASE, I can't believe there are still a lot of red rank killers that don't know when to abandon the chase, if the survivor is going to a strong place switch it up.
For survivor:
Please don't be that survivor that is urban evading all map holding their sprint burst, if a survivor is on their death hook and you are not even hooked once, it's your turn to be the one looping, give others a break.
Learn how to play injured, as a killer main if I see a self care I know they are going to waste their time just self caring.
Don't unhook and hide, learn to loop or at least try to take off the heat for the recently hooked survivor.
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I miss my vial and lantern from rift 1 and 2, I have them on ps4 but not on pc.
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So far for me.
Legion 4k 3 gens remaining autohaven.
Legion 3k 2 gens remaining bloodlodge.
Ghostface 1k 3 escaped, red forest.
Clown 4k adept, the game.
Pig 3k 1 escape, badham (can't remember the number).
Pig 2k 2 escape coal tower
Trapper 1k 3 escape through hatch with key, midwich.
And just oni until now mostly 3-4k.
So far my experience without bloodlust has been great but on some maps is kinda needed/would be great.
Holding W is working great as a survivor.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/1764073#Comment_1764073
wait there are claudetts that dont blend? lol
https://forum.deadbydaylight.com/en/discussion/comment/1764077#Comment_1764077
im not being funny but i wouldnt mind one person not doing something, but like i said if im chased at game start from 30-120seconds when i go down i should see at least someone doing a gen. i dont mind people not being perfect or being the best but i expect them to actually do something, there is no reason not to be on a gen and when im running perks to help the team (kindred,better together,sole survivor etc.) they have plenty of info to actually do something. its just too common, its why iv gave up carrying people and just kill myself on first hook and i shall continue to do so every game like such
Believe it or not, I've played with claudettes that use bright clothing and don't just urban evade all map.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/1763472#Comment_1763472
No im not really that fond of claudette, and i dont think iv had a chase that bad in a few years lol, i dont do the hiding thing
https://forum.deadbydaylight.com/en/discussion/comment/1763695#Comment_1763695
well thats the issue, ranking really needs to be fixed and changed i dont get how killers can kill everyone with 4/5gens left. like even i do it as killer and its always shocking to see them all rank 2 etc. but yeah all good players f killer over, which also isnt fun its why i wont do survivor as a 4 man a the killer would be lucky to get many hooks. my point is i dont mind people not doing great but theres 1 objective at rank 1,2 you should at least try doing them
I meant a regular claudette not a blendy one, but I mean you already answered that you are not her so that is great.
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Are you a claudette that has been killing herself every match?
Edit: for like 3 matches I've been playing with a claudette that has been killing herself every time she goes down, which is like 10 seconds when found.
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I'm liking no bl, I just dislike the holding W meta that it's creating also ormond but that one is getting changed soon.
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Change healing command, I had it on square on ps4 because of the same reason.
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What is pub?
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Actually I don't think bl is needed for legion or ghostface, might be the way I play them.
Myers in the other hand will suffer more going from T1 to being able to get bl on t2 then catch up.
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Dedicated servers fixing dbd 1 thing at the time.
I miss grabbing on gens, sadly since dedicated servers went live I haven't seen an actual gen grab.
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@Purple_Orc said:
https://forum.deadbydaylight.com/en/discussion/comment/1760188#Comment_1760188
Actually it would be better to play the killers that need bloodlust the most so they can see how this effects them.
Actually that makes sense