OBX
OBX
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Yellow med has 24 charges. It takes 16 charges for 1 health state.
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So bhvr has sent the dogs out. Actively removing critical comments from this thread and emailing threats.
just put your critical comments on more useful places like meta critic or steam etc. they can’t take the heat here and actively cover it up.
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@Dwight_Fairfield said:
Turn off crossplay if you're bothered that much by it.
Can’t do that..... then when the potato pc survivors do the same thing, he can’t come on here and try to blame console.
as an aside, I’m killer main on console and I find that there enough potatoes to go around on all platforms.
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Maybe if the perks weren’t trash tier I’d buy it with shards, but they are just so bad.
No point in getting horrid perks and a half-@$$&# killer.
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1761294#Comment_1761294
You are not helping at all. There are a lot of problems with the game, but comments like that are an hindrance not the solution.
So testing core mechanics in the game with this busted matchmaking seems like the right thing to do to you?
you are welcome to white knight as much as you want, but don’t come at me if you can’t understand that getting numbers in current matchmaking is pointless. There is no baseline.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/207260/one-glaring-issue-with-the-bloodlust-test
Sometimes we just can't win - if we did it this way, we'd be called unethical for making that change without first giving context to it. People would be furious that we'd done this without informing them first.
I’d like to know how you guys test anything and trust the resulting numbers with your inability to fix the trash tier matchmaking.
please explain how you numbers mean anything with all the rainbows and smurfs going on atm. Please enlighten us
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@ObscurityDragon said:
Yesterday i was a purple rank killer after loosing a fiew games, and suddently i had to face yellow and green survivors
Today is the rank reset day, so i got reset to Rank 9 (notice, i'm usually a rank 3-4 Killer) and now i face exclusively survivor in the brown ranks with maybe 1 Purple or Red Rank Maybe having 1 game here and there with mostly purples and one or two reds
This is insane...like what is going on? am i alone on this?
This is how bhvr does things. They have absolutely no plan for ranks. It’s been messed up for sooooo long. Knowing them, they are secretly testing the newest iteration of their busted matchmaking.
doing it in secret would allow them to avoid the embarrassment they got last time because it was such a pathetic failure.
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@Senpavo said:
Badham is definitely a weird realm. I see it WAY too many times compared to other realms like Lery's, and why does it have 5 versions? The map stays mostly the same, the main-building is always the same, it just mostly about the layout. The two Red Forest maps look fairly different from each others while still being in the same real, so why exactly does Badham have FIVE not-so-different versions?
Because if you are going to make a bad map, why not go all out and make 5 of them.
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@Skycerer said:
https://www.youtube.com/watch?v=qMJki8_7VxE&ab_channel=Sweh
######### are these game filters?
He can see anything while the killer or another players not.
If is legal, which filters is he using?
Definitely not legal. You risk 25 years to life for breaking this law.
/s
sigh at the education system
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Unfortunately these devs couldn’t program a sundial to operate correctly. Matchmaking has been broken for as long as I can remember. The pitiful state the game gets pit in after ever single patch leaves me with zero confidence bhvr will ever have a functional MMR.
just gotta bite the bullet like we all did and play the matches the way they are. It’s terrible to have to say it, but it’s just the way bhvr does things.
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I’m not gonna go with the obvious ones both killers and survivors will say. I personally think dying light is complete trash due to the negatives attached to it.
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The killer ones (especially the offering) were so useless. I was finishing my p3 clown and now have a total (combining the 2) of 97 that are pointless. That is the equivalent of 291,000 blood points gone into the ether. Bhvr really did a bad job thinking this through.
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because people buy new surv/killer with good perks. Simple as that
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@Kingpaulmathers said:
Nice bate
It’s not bait. Play killer, use a haddonfield offering and get back to me after you chase along the fences that now have bushes.
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@FattiePoobum said:
If the new generation of survivors could actually run a killer then perhaps it wouldn’t matter so much.
All you want to do is tunnel gens, you don’t know how juke or loop
you guys should be called generation generator coz thats all you can do.
a couple of culprits have led to this. 1.the ridiculous rank reset we currently have 2. The fact that double depip was taken away 3. Old ruin being nerfed
#3 is a very large culprit in the lack of any running capability. Unless newish survivors learned to hit great skill checks, they had no choice but to learn to loop the killer as there would be very little gen progress. The new ruin has a bit of similar thing in that if the survivor gets downed in 15 secs gen regression is a real threat. The big difference is that simply spreading out and sticking to a gen directly defeats new ruin.
the game (without any good iteration of ruin) was condensed down to 6-7 minutes of either the survivors slamming gens, or the survivors slugged on the floor. There was no growth in looping.
the devs in their zeal to make 6 minute games restricted any ability to learn looping, and now we have boosted red ranks that can’t last 15 secs in a chase or waste every pallet on the map in the first few minutes while fully healthy.
all of this has led to a false sense of ease in the game as though it were some kind of action game. (Notice how the dc rate sky rocketed when undying was released and boosted survivors couldn’t rely on 3 gens popping in the first few minutes because the boosted ones couldn’t loop)
to add to that, the matchmaking doesn’t distinguish between a “true” red rank and a boosted. If I get a room and start a chase with a real red I’m not going to waste my time with them when I can easily down the boosted teammates they got paired with. It’s obvious that the real red gets frustrated because they will literally follow me around trying to initiate a chase but I just ignore them.
in the end, boosted survivors need to realize they are boosted, bite the bullet and learn to loop.
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It sucks. I really enjoyed old Freddy. Got all his achievements back then. Now he’s a brain dead killer a monkey could luck into a kill with.
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For me it’s the horrible animation. He’s constantly bobbing up and down, stares at the ground after using chainsaw, and that god awful growl. I won’t play him due to those things. The overheat means nothing to me
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Here’s a thought OP: actually play killer and see for yourself.
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Making afterpiece tonic aoe bigger doesn’t do anything to help clowns map presence. He still has to waddle from gen to gen
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@BigHat said:
Kind of odd that there is no communication. Smh should have waited to buy the rift pass I feel like I got bamboozled
You did get bamboozled. And to show you thanks, bhvr is giving you free blood points and some shards.
Doesn’t that make you feel better now?
/s
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Dont kid yourself, this is Bathesd..... I mean Behavior you are talking about. They do not care about the quality of their game just if they can sell cosmetics. Any solution you or the Comunity come up with to help prevent all the bugs will be immediately disregarded by Bathesd... Behavior if it doesn’t involve selling something.
Heres some free BP run along and play.
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1707379#Comment_1707379
You know footsteps and survivor sounds are way louder now right? As well as the newdust animation which leaves a trail if you can't follow scratch marks up close.
Sounds have hoenstly never been better.
Perhaps on your PS4 they are super duper clear....... 99.997% of the rest of us are still having the same sound problems that have been here for 2 years.
I’ll never understand the people who reply to things “my xxxx works just fine”, totally ignoring the 500 other posts stating it doesn’t work right. If yours works...,,, GREAT. High five.
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The footstep, moaning sounds are still broken. Grabs are broken. Scratch marks are hard to see on the new maps. The chase music is louder. Console still gets ignored by devs.
anyway, there are a lot of things that work against killer atm. (I’m not saying there are issues on survivor)
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@Mr_Jerangkung said:
Manually typed 20+ codes and all are invalid. Why make us suffer?
They give the codes to streamers they like (driving traffic that can bring with it subs/donations) who in turn don’t talk critically (most of the fog whisperers seem like paid actors most of the time with how much they shill) about the sorry ass state the game is in.
bhvr had to of known the Crap they were going to introduce for this event and were desperate to to get traffic to streamers who won’t call a spade a spade. It’s why they went back on the “no exclusives.”
I don’t blame the streamers for shutting up (it’s in their best interest to give out the codes. Getting subs/donations is their living) I blame bhvr for being a cheap, duplicitous, talent void of a company.
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@BillyMain77 said:
If people would just do the gens closest to the middle first instead of doing the easy gen they spawn on, it wouldnt be a problem.
Take the 10 seconds it takes to locate the gens next to you. If you have 3 gens close together you do 2 and leave 1 then go across map and more than likely there will be 3 or 2 gens on that side as well with either 1 or 2 in the middle.
So tired of getting 3 gend because my potatoe team mates dont know how to recognize what gens are left.
I genuinely think it’s because a lot of folks simply never play killer and don’t understand the value of a 3 gen. As killer, as soon as the match starts I identify potential 3 gen setup incase I need to transition to that if the game starts to go badly for me.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1704059#Comment_1704059
Then please try to explain the extreme difference between 2 "red rank" players.
You failed to refute anything I said. I’ll stand by it. If you don’t agree so be it. It’s highly suspect, but you are entitled to your own opinion.
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@MadLordJack said:
Whats the point? Rank means nothing but playtime.
So during the failed MMR, I guess the piles of rank 20 survivor bodies were meaningless. The logic that ranks mean nothing is so faulty
thwre is a direct correlation between rank/time played/skill
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Using a black ward on that sorry addon......... yikes
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@Justalittlepeeck said:
Rn survivors gain nothing if their teammates escape, so there's no actual difference between letting others die/sacrificing yourself for other's sake.
Do you think it should be changed? Should survivors get an additional bloodpoint/emblem reward for other survivors escaping?
Whatever helps killers/survivors lessen the horrendous grind is a good thing.
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@anarchy753 said:
What, you mean all 5 games in the last year?
i chuckled when I read this. Very nice
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Of course not. Having stats displayed where all of the players are red would highlight even more how terrible the matchmaking is. Folks would be able to compare the numbers to the ones the selectively gave out.
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The game is so janky atm on PS4, who can even be sure the survivor you are swinging at is actually in front of you or not. Or on survivor if the killer that you see several meters behind you is actually right on your @$$.
The game is in such a bad state
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@PigMainClaudette said:
Well, if the kill rates are anything to go off, then yeah. Legion is flat out better than everyone thinks.
They're also fantastic for BP gain and rank.
Lots of people really hate the tediousness of playing against legion and hook suicide/dc.
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@Datguyoverthere said:
why is this even a thing? fog whisperers hate it because they're constantly asked when the code is, the bulk of the people that want it arent going to get it unless they watch 6 streamers at once ready to type the code in, this is insanely unfun why cant behaviour just give it via twitter or something
unfun and boring...... guess we need to nerf streamers
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It’s clear that the only reason they have ptb is to have free advertisement for new chapters on twitch streamers. They don’t quality check patches. There would be no point whatsoever
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/200393/bhvr-transparency
We take the most upvoted questions, we've said in the past why we're doing this. If we don't take the most upvoted question we get accused of cherry picking the questions but quite often the most upvoted question is about upcoming things which we are not in a position to discuss yet - that happens for many different reasons.
Although in yesterday's stream I think a lot of questions were answered fully, there were a few things that can't be answered further but we gave out as much information as we possibly could.
Here’s a question that is asked by like 50% of your Comunity that you all refuse to answer and actively shut down threads about it: when will the promised console optimization be done.?
it’s been near 2 years. How about answer that
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The common thread with every killer that is deemed unfun, op, no counter play (whatever flavor of the month word that is used) is that they have map mobility. Survivors say “just pressure gens 4head” and killers gravitate to characters that can get around maps.
here’s the problem (as I see it) : in attempting to address the gen speed issue they didn’t change the gens, they shrunk the maps. We now at times have 2 or 3 gens right next to each other. This only enhances killers that can traverse the map quickly.
there are still god awful maps like ormond or mothers dwelling that are just too damn big, but on the other hand we will get azarofs where 3 gens are meters apart.
the killers aren’t broken the design of the maps are. Both in terms of gen speed (for too big maps) and no breathing room for survivors on the shrunk maps because of too close proximity gens.
anyway, hope I could get my point across without rambling too much
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@MusicNerd_TC said:
It was confirmed in the dev Q&A that dead hard is getting changed at 36:57.
Hopefully this perk will be made more fair and fun to play against than it is now.
Other perks include: Iron maiden, fixated, lucky break, gearhead, and blood echo.
I think people are reading into what was said but not really thinking about it. The talk wasn’t about DH being to good. The talk was about how it was designed to combat the killer hosting the match back then. Reading between the lines, I suspect what wasn’t said is that it will be optimized for dedicated servers so that survivors don’t wind up on the floor exhausted because the servers suck. I bet anything it winds up better as a reaction based perk rather than a LolDHfordistance.
just my thoughts
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Could play 2 games that equal more bp then the time it takes to hook trade all survivors/heal/do gens/ ultimately get death hooked.
its soooooo boring.
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And btw, you console gamers...... good luck getting this code put in at 4 words per minute while pc players have a keyboard.
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The better question to ask is: has matchmaking ever been correct
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1699311#Comment_1699311
But in their same statistics nurse is at the bottom "oh thats just because shes hard to play" its funnt because OoO is kinda like nurse op in the right hands (a swf 4 man) but they cant draw the comparison on their own and were supposed to trust them with gamebalance.
That type of logic doesn’t fit their narrative. Kind of like putting kill rates up without the disclaimer that their matchmaking is utter nonsense
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@druggedpug69 said:
Every game has a death eventually. So what do you think will do in dbd? Could it be that the games problems aren't fixed quickly enough and people decide enough is enough? Or maybe people get bored of the asymmetrical horror genre. A new game could come by and swipe dbd fans away. Dbd might just fade out like any other game. Etc.
(I just want to know your guy's ideas for why dbd will eventually fall just like any other game, so don't start clowning (pun intended) on the devs. I hear that the mods can smell negativity a mile away.)
Horrible matchmaking
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I could care less what they do or don’t do to particular killers, but man with matchmaking the way it is, how can anything be gleaned from this.
if it’s a rainbow room and the brown and yellow get smoked v. a halfway decent killer, but the red and purple escape (you get the idea) what’s that even mean.
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/1698425#Comment_1698425
Which is fine and I have seen many posts of people stating why they won't spend money and that is good feedback and the posts have been and generally are left alone.
There is a difference between the above and asking other to join them in not spending a sort of "crusade" to try and force a change though.
Because heaven forbid we try and force a change to the quality of product that gets released and breaks the game. Heaven forbid we try and force a console optimization after it was promised two years ago.
heaven forbid we start comparing bhvr to bathesda.
the status quo isn’t working. It’s why folks are forced to do these things.
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“Here guys we are gonna give you 250,000 BP for the inconvenience (pat on the head) now run along and play”
”oh and since we placated you, we would like to reveal 4 new cosmetics that you can purchase”
sound about right?
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1698213#Comment_1698213
Yeah this is just wrong. Nobody was organizing an attack on anyone, they were criticizing behvrs business practices. You can twist that as much as you want but those of us with an IQ above potato saw what you did.
Same thing that was done to the plethora of console optimization. Took all the discussions, (alike or not) put them into the mega thread then closed the mega thread. And now we have an unplayable ps4 update. It’s amazing how that works
this is how they operate.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1691591#Comment_1691591
I love you for that comment.
Hilarious 😂
It boggles my mind how inept their QA is.
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Have to hit them where it hurts: new players. That won’t be accomplished on these forums as most new players likely don’t come here. Also this is bhvr forums so they can shut these posts down as they like.