Buffs for Clown and Legion that will make them more reliable

Clown

1. Throwing the Afterpiece Tonic has a bigger area of effect.

2. Recharging The Afterpiece Tonic takes less time.

Legion

1. New perk idea/Harmful Practice - Any survivor with deep wound working on a gen will have their aura revealed to the killer for 7 seconds.

2. Decreased terror radius.

Comments

  • What do you guys think

  • Making afterpiece tonic aoe bigger doesn’t do anything to help clowns map presence. He still has to waddle from gen to gen

  • Here's a few ideas for Clown buffs;

    • Intoxicated survivors cannot see the Red Stain. Helps with mind-games.
    • Intoxicated survivors cannot tell the direction of sounds. Also helps with mind-games.
    • Clown no longer makes noises when vaulting windows. Seriously though.. he's the only Killer that does this.
    • Survivors directly hit by bottles suffer from an increased slow duration (or stronger slow).
    • Clown recharges bottles one by one at intervals when reloading. It takes 5 seconds by default to reload, so the Clown gets 1 bottle per second back with this change.
    • Clown passively gets one bottle back every 5 (or maybe 10?) seconds.
  • @graveyard_7777 said:

    Clown

    1. Throwing the Afterpiece Tonic has a bigger area of effect.

    2. Recharging The Afterpiece Tonic takes less time.

    Legion

    1. New perk idea/Harmful Practice - Any survivor with deep wound working on a gen will have their aura revealed to the killer for 7 seconds.

    2. Decreased terror radius.

    I like your Clown changes, but for The Legion is too less changes imo. If you want, you can check my recent Legion changes idea. Maybe you would like it :)

  • Haven't even read the post, I just want to say that legion should not lose his power for missing an attack, thats just dumb. How does BHVR expect you to hit a shot 100% of the time when your fov is increased by 1000 degrees, and you cant hear #########.