NomiNomad
NomiNomad
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@Mooks said:
Survivor:
Claudette, she seems like such a. Ice and innocent person (well most do.. but she seems also very sensitive and needs to have her free space, the others mostly feel like they can comfort each other)
Maybe Elodie instead, as her experience in the Entity’s realm combined with her experience and knowledge before might help her trying to save the others somehow?
Killer:
After Nurses and Wraiths tome story’s I guess I would pick Adiris at this point. She seems like the most innocent out of the cast and was just misguided due to her religious beliefs.
I'm not sure why Wraith's tome story would suddenly mean he doesn't deserve to be freed. Unlike Nurse, who was manipulated into a murderer in a time if mental strain and grief, Phillip lost everything. I mean I'm completely biased, I admit that, but I don't think Nurse and Wraith are anywhere near the same. Both times we know Wraith murdered anybody it was because they were objectively bad people. People that killed for money. Nurse euthanized people because they weren't pure. Neither are okay, don't get me wrong, but I don't think they're anywhere close either.
I definitely agree that Adiris deserves it, but I don't think Wraith's tome makes him less deserving.
I'm also probably just getting too into the lore.
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@fogdonkey said:
The Devs already told that it is NOT going to be Lady Dimitrescu.
I'd like to see the source on that too. Not sure why they'd deconfirm a character like a week before the reveal.
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I believe they've said it's something they'd like to do, but it's not a priority.
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@LastBreath said:
https://forum.deadbydaylight.com/en/discussion/comment/2194485#Comment_2194485
I did read. She was mentally sick at the time.
Grief and stress is not an excuse to euthanize an entire asylum full of people. The "they were mentally sick" at the time excuse can be made for a good portion of the cast. A good chunk of the original cast is tragic. We'll just have to agree to disagree, I suppose.
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@LastBreath said:
I'd save Nurse and Jeff, both are angels to my eyes.
Somebody didn't read Nurses archives... But Jeff definitely.
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DbD is definitely not the best game to destress, especially when doing exams, (I hope they're going good!) and so many other games better to destress. Stardew Valley is a fantastic game to destress if you have it.
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@deckyr said:
i'd save the twins and adam.
https://forum.deadbydaylight.com/en/discussion/comment/2194433#Comment_2194433
bill absolutely doesn't want to be saved. he lives for this stuff, you kidding me? if he read your post he'd slap you silly.
Eh, he can slap me silly. Dude's still been through a lotta #########. Deserves a break.
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@ShinobuSK said:
Isnt all ingame progress property of game studio? Sure Sony gets some % from the sales, but can they even lock that progress on their platform?
I mean, BHVR can just copy paste my characters, skins, levels and points and put it on my new PC account if they really want and disabling my old account forever?
Or its not how it works? Since my progress is on Playstation, its also property of Playstation? They don't own the game tho
No, but Sony owns the data from the game on their consoles.
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I'd save Bill. Dude's been through some #########, he deserves some rest.
I'd probably agree with you and say Wraith. Wraith got ######### over. I'd also halfway say Spirit, but she's there because of her rage. One way or another, she wants to be there.
On the flip side... I wouldn't save Yun-Jin. I 100% think she is responsible for a lot of the Trickster's murders. Her lore straight up says she knew, she just didn't care. Anything to further her career.
I also wouldn't save Trickster (or Ghostface, they are essentially the same character) since they probably enjoy being there.
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@deckyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2193154#Comment_2193154
you're gonna say that while using myers as an icon? how many killers use a knife in this game, dude.
As much as I don't find Lady D interesting at all, the "we've already got someone with claw hands" is an incredibly weak argument.
We have two chainsaw killers.
Two killers with katanas.
Like half the roster or something uses some form of knife.
I'd say Freddy, Demo, and Hag all have claws. Freddy's are just attached to glove.
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@PureHostility said:
It is already confirmed we will get Brad as a survivor and Giant Moth as the killer, both from original RE2.
Source?
Edit: Just looked it up, nevermind it's a joke.
Curse my lack of knowledge of Resident Evil.
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It literally has a deactivation element already.
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@Sup3rCatTree said:
https://forum.deadbydaylight.com/en/discussion/comment/2193143#Comment_2193143
I provided a DBD easter egg video in the post. That is a piece of evidence. Plus, I was saying why, and there is no evidence for any other RE killer, I was just speculating. I don't need to have a whole essay of evidence when I'm just speculating who the killer is going to be
It could be a piece of evidence. It could just be them putting in an easter egg since they are now working with BHVR. Either way, it is a cool little detail. I'd say the Umbrella and the generic zombies would be evidence for others, but I don't know enough about RE to say.
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@NightmareKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2193173#Comment_2193173
- You didn't state it like an opinion, you stated it like a fact. You didn't say "I think she's boring" or "I don't like her". You outright made the claim that she's boring.
- Stop taking everything like a personal attack, me telling you she's not boring doesn't mean you have to make a rant attacikng me with some pathetic "people like you make me hate the internet", I don't care if you have a ######### life and anger issues, don't take it out on me.
- Again, you clearly did not read my initial post. At the end of my first paragraph, I literally state "Keep in mind, this is all subjective. If you like Lady Dimtestricu, more power to you. Opinions are opinions. I personally thought she was a huge disappointment from all the hype, and continues to be." How is that me "making the claim she's boring." But yeah, I didn't state it like an opinion.
- I'm not taking this as a personal attack. It just irks me when people say some idiotic claim like "You can't say [Blank]" because I quite easily can. If anybody stated anything as fact, it was you.
- I'm quite content with my life right now actually, but I have had a bad day and I took it out on you. I apologize, I shouldn't have done that.
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@NightmareKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2193143#Comment_2193143
You can't seriously say Mr X and Nemesis are more interesting than an actual being. They are just mindless mute bioweapons. All they have going is being ugly and defeated by a rookie cop or a woman. At least Dimitrescu has a backstory, motivations, an actual character design that is not "Bald tall man in trash bag"
You clearly didn't read what I said. I said they look more visually interesting. And wanna know something shocking? I can say they're more interesting! Wanna know why?
Opinions!
Are!
Subjective!
God, people like you make me hate the internet sometimes. I personally do not like Lady Dimitrescu. I personally find her very boring. I PERSONALLY would rather either Nemesis or Mr. X because I think they have more visually neat looks.
These are all a matter of MY OPINION.
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As a non Resident Evil fan who has really only watched people play RE7 and RE8.
Lady D is so, so boring. There's nothing special about her. She's tall. She's hot (debatable). She has claws. Her personality is incredibly generic. Cool? I don't know anything about the older Resi Evil games, but I sincerely hope they choose Mr. X or Nemesis because they at least look more visually interesting. Keep in mind, this is all subjective. If you like Lady Dimtestricu, more power to you. Opinions are opinions. I personally thought she was a huge disappointment from all the hype, and continues to be.
I also sincerely doubt it will be Lady D. The 'teaser' when Resi Evil announced it on their livestream had a male survivor (Felix, in specific) and a bunch of generic zombie sounds, and an Umbrella charm. Correct me if I'm wrong, but from what I've seen Lady D has little to nothing to do with generic zombies or Umbrella.
Sounds like you really want Lady D, and that's fine. But there is little to no evidence other than hearsay to say it will be Lady D.
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@Sup3rCatTree said:
I don't know why they would change the trap aspect
Because BHVR have gone on record saying they wanted to stop having things that countered specific killers. Of course, they haven't fully done that, but that's why.
They removed the option from Saboteur to Sabotage Trapper's traps, and removed it completely from the game.
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Hit-boxes are (mostly) fine.
Dedicated servers is what make hits look wonky. They need better servers.
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I mean, I'm pretty split on the DH argument. I personally don't give a ######### about it. Dead Hard for distance is incredibly annoying and borderline uncounterable, but the intended use of the perk doesn't work so I don't really care. Also, no, I don't have only "20 hours" in the game, I have over 2000.
But it is 100% a "Press E to outplay" perk. Dead heard is not skillful, don't try and pretend it is. It doesn't take some big brain to know when to dead hard.
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@Sup3rCatTree said:
https://forum.deadbydaylight.com/en/discussion/comment/2192740#Comment_2192740
Changes don't mean "nerf" it means change him like change his power or do something else. In fact, "changes" can mean Buff him
From everything else you've said in this discussion, you've indicated you think Doctor is overpowered. If your making a post complaining that he finds you, which is basically his entire power, you'd complain if he got buffed. Doctor's power relies on his anti-stealth and the bit of anti-loop he has. He doesn't have anything else.
Just learn to play against killers before you complain against them, jesus.
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@Sup3rCatTree said:
https://forum.deadbydaylight.com/en/discussion/comment/2192720#Comment_2192720
What??? Hello. Where are you getting this from. So, No?
You said he doesn't need nerfs, he needs 'changes.'
Which is you saying you want him nerfed without actually saying it. Doctor is fine. He's irritating as all hell to go against, but he is fine. His power is anti-stealth. He has been that way from the start. I think you can handle ONE purely anti-stealth killer in a game with 23 (soon to be 24) killers.
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@StibbityStabbity said:
Nah, lets go for REALISM!
- There is no Red Stain or Terror Radius
- There are no scratches
- Everyone is in first person
- A fall from any distance over 10 feet can potentially harm or cripple a character
- Exhaustion perks are not a thing
- Auras and notifications are not a thing
- Quick vaulting would come with the chance of injuring the character
- Killers would have wildly different amounts of hits to down based on the weapon they are using
- Generators would take days to complete, require parts, tools, and fuel
- A single hook would make that Survivor incapable of nearly anything. They have a massive hole going through their chest
- Constantly changing direction would come with the risk of slipping/stumbling
- Deathslinger would outright kill with most shots
I don't feel like adding more, but this is enough to make the game much more realistic. Honestly, it'd be amusing to see a game that was this unforgiving.
- Survivors who step into Trapper's beartraps can no longer run and limp the rest of the game.
- People hit with Bubba's and Billy's chainsaws are mulched and die immediately.
- As Demogorgon is a literal inter-dimensional monster, a single hit immediately cripples Survivors.
- Being hit with Oni's kanobo smashes your skull open. Dude is strong enough to punch through wooden walls like it's nothing and tear out tongues.
- Breaking a generator too many times makes them unrepairable.
- Flashlights do nothing but illuminate the dark.
- Most killers can climb over pallets.
- Clown moves slower than most of the healthy, tough survivors.
- Deaths longer also suffers from moving slower.
- Healing yourself takes hours and requires painful stitching.
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2191905#Comment_2191905
I think the OP's point is more that Nurse is very rarely complained about even though she is stronger then Spirit and has less counter play then Spirit. For example, if you drop a god pallet against a Spirit, then she has to break it. They could be the best Spirit player on planet earth but they can't ignore everything the Survivors have, just most of what they have. However, Nurse doesn't give a damn about some silly little 'god pallet'. Indeed, a good Nurse can essentially just ignore pallets entirely. Maybe I'm weird here but personally, I don't think that a Killer being able to negate literally EVERY defence the other side has is healthy for the game. Not only does it make for boring gameplay, but it also makes for very imbalanced gameplay. A bad Nurse is really fun to face but a good Nurse? Absolute snooze-fest. It doesn't and shouldn't matter that Nurse is rarely played. I agree with you though. If they leave her as is, then she'll continue to stomp on literally everyone because of her inherent lack of counter play, or they nerf her and she ends up being gutted. Nurse can never and will never be balanced in her current state and as such, she must be reworked entirely.
You're right, people are totally entitled to complain about Spirit, I do myself. However, from what I've seen, the anger is disproportionately focused on Spirit. Spirit is hated beyond measure yet whenever Nurse comes up, she is typically excused of her lack of counter play because she's 'hard to play'. Spirit is despised and Nurse is just given a free pass from this hate, even in spite of her obvious lack of counter play.
That's a fair argument. I can understand where that argument is coming from, and I can agree with you. I think Nurse is unhealthy for the game. On the killer side, she's incredibly frustrating to play because of her bugs. On the Survivor side, a good one will stomp your team without even trying and a bad one is basically a free win. Like you already mentioned, her current power can't be changed much. Change it too little, nothing changes. Change it too much, she could easily become the worst killer in the game.
I think people hate Spirit more because she is easier, and she can win just as little effort as Nurse can sometimes. Familiarity breeds contempt, and in my experience and alot of others Spirit is far more common than Nurse. There's also the fact that technically, you at least know when Nurse is blinking. Spirit doesn't give any such information.
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Both killers have very little counterplay. The difference is, Nurse is stupid buggy, at least requires a modicum of practice, and typically in the servers I play in I don't see them very often. Nurse needs changes, (I would prefer they fix her, first) but there is no way to balance Nurse other than completely changing her. She is designed to break the game, because it was a different game when she was introduced.
Spirit on the other hand, can win a match just as easily as Nurse with a fourth of the effort. Her power is designed to have no counterplay, other than guesswork. The Spirit has to do very little to get done with her power, and even less with her "mindgames." She literally doesn't give the survivors any kind of chance to counter. They just have to guess.
Just because one bullshit thing exists doesn't mean people can't complain about other bullshit things.
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@Artemisha said:
https://forum.deadbydaylight.com/en/discussion/comment/2190893#Comment_2190893
I don´t know why behaviour just consider they are good practice when people is contioniusly complainit about it. This people is who buys the skins, the dlc´s, and at the end, keep the game alive .
Too much secretism on their game stats also. Why do they save this informtion so hard? It´d be very obvius how unbalanced is this game if stats come out.
The stats have come out, about a year ago. BHVR themselves said "don't take these to heart, there are too many factors to decide if these have an actual bearing on balance."
And everyone flipped their #########. Also, because they value player agency. They believe it's a player's choice to camp, they don't want to take that away. I'm not saying that's good, or bad, but that is their view on things. You can't expect them to change it.
Clearly, the game is still going strong.
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@Artemisha said:
https://forum.deadbydaylight.com/en/discussion/comment/2190841#Comment_2190841
AMEN!!!
As you say on your last parragraph, if people is reporting they are not having fun, is because they are not having fun with these "valid strategies". And when a game is no more funny, people will stop playing. So simple.
As survivor, for me, fun is not equal to victory (some killers think we complaint just because we are not winning). Fun = close game. maybe win, maybe lose, balanced, active. I don´t want a game where me or another survivor is 90% of his time on the hook because killer is doing these "valid strategies".
I have seem some Dbd tournaments where camping and tunneler is not allowed. And only is allowed on late-game. That makes sense for me.
The thing is... People have complained for five years. The complaints are completely valid. Imo, slugging is fine and necessary sometimes (not letting people bleed out, that's just a dick move) but tunneling and camping could use some balancing. But they won't be. BHVR has made it clear they consider these tactics fine. One of the Dev's themselves regularly does it on-stream, I believe (or they used to, anyways.)
Camping and tunneling may suck, but yes, as long as the Dev's say it is, it is a valid strategy. And unless they changed their minds it's not going anywhere.
#########, unfun tactics exist in literally every multiplayer online game.
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Haven't seen it once since All-Kill came out. So I can't really say.
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While I definitely want more monster killers, I believe the main reason is because all the killers use the same animation Rig. I think awhile ago they said something along the lines that making a new rig would be very time consuming? I don't know how it works, but I think that was the issue. Demo is the most monstrous killer we have, but he's still humanoid in shape. So is Oni, Blight...
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Trapper. I always thought Trapper was incredibly boring, but out of nowhere he's become one of my favorite killers to play.
As for the vice-versa, I suppose Billy. I used to find Billy incredibly fun, but now I prefer Oni in every way,
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@Kate_Main_01 said:
Super fun question!
I'd want...
Dwight - he's caring and teamwork oriented. He's the kind of guy who would make sure everyone got out of the exit gate.
Bill - he's a soldier and would be focused and efficient. He's also selfless and would sacrifice himself to save the rest of us.
Nea - she's got street smarts and seems like she'd be really good at getting our objectives done.
I wouldn't want...
Yun-Jin - she's entirely too self-serving and opportunistic.
David - he'd leave someone behind in a heartbeat if it meant getting ahead. He might even trip someone, honestly.
Ash - I just don't care for the movie/him. 🤣
Isn't David's entire shtick about protecting his friends?
As to the OP's question...
I'd want Laurie. A badass that's experienced with Evil.
Steve, because he's Steve.
And probably Bill or Ash?
As for who I wouldn't want...
Yun-Jin, for obvious reasons.
Meg, because she can definitely run faster than me.
And I'm not sure for the last one. Maybe Felix. He'd probably be focused on getting back to his family above all.
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@miketheratguy said:
This poor girl is gonna come back and see hundreds of replies to her thread and be so overwhelmed she won't know WHAT to do. :P
It is funny how the topic derailed from advice to talking about Old DbD.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2189219#Comment_2189219
what was old legion i wasn't here for that
@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2189166#Comment_2189166
So the main problem was that he was way too OP? Broken levels of OP?
https://forum.deadbydaylight.com/en/discussion/comment/2189175#Comment_2189175
Yeah it's weird how variety can spoil you in a game like this. There are something like 32 maps yet I get frustrated when I never see the indoor ones because they're such a different challenge (and I happen to like them all). And for the killers, for example, I think the Doctor is one of the coolest but after three straight games with him yesterday (one of which was incredibly tense - pressure personified) I just turned off the game for half the day. Similarly I love The Plague and only saw her probably four, five times in the first month of play. I've now seen her probably fifteen times in the last few days alone.
But Trickster, ugh. I didn't like anything about the guy in the first place - his design, theme and aesthetic made me shrug at best and annoyed me at worst - and my sweet lord, I was getting that bastard like seven out of every ten games for a while there. Just constantly hearing his chase music, constantly hearing his incessant giggling, constantly having to run from his stupid knives. Bleh. I couldn't stand it man. It was like initiation torture. But in five years I'll proudly be able to say "I came in with the Trickster. I can take anything".
There ya go. Explained some of it on the last page.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2189197#Comment_2189197
Most warmly received killer? Now that is a tricky question. Honestly, I have no idea.
Maybe Oni or Blight? I wasn't here for Myers introduction, but I imagine he was beloved on release.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2189194#Comment_2189194
you have to believe me before they see my message and persuade you too, do not listen to them. they might cancel me and call me a liar, but i kid you not, 99% of forum members hate on old legion out of spite and because it's the hate train. trust me, old legion was an excellent addition to the game. watch their spotlight, you'll see how fun they were, with ample tactical counterplay on the survivor side.
Yes, the ample tactical counterplay of... Holding M1 and W. Throwing pallets that didn't matter and vaulting windows that didn't matter. And going down without having anything you could do.
I mean, hey, if you enjoyed Old Legion more power to you. I personally think he almost killed the game.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2189187#Comment_2189187
I can literally say the same, my friend, I can literally say the same.
And Old Freddy on Old Lery's is so.. perfect for me. My favourite killer and my favourite map ;)
Old Billy, Old Bubba, Blue MacMillian, Old Game which didn't have countless safe pallets.
Oh, how I want to see all of it in-game again.
I'm really just missing the Old Look of DbD now. Hell, soon if will all he phased out. I think we've only got Haddonfield left, huh?
Yay. What a... Great sendoff.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2189166#Comment_2189166
So the main problem was that he was way too OP? Broken levels of OP?
https://forum.deadbydaylight.com/en/discussion/comment/2189175#Comment_2189175
Yeah it's weird how variety can spoil you in a game like this. There are something like 32 maps yet I get frustrated when I never see the indoor ones because they're such a different challenge (and I happen to like them all). And for the killers, for example, I think the Doctor is one of the coolest but after three straight games with him yesterday (one of which was incredibly tense - pressure personified) I just turned off the game for half the day. Similarly I love The Plague and only saw her probably four, five times in the first month of play. I've now seen her probably fifteen times in the last few days alone.
But Trickster, ugh. I didn't like anything about the guy in the first place - his design, theme and aesthetic made me shrug at best and annoyed me at worst - and my sweet lord, I was getting that bastard like seven out of every ten games for a while there. Just constantly hearing his chase music, constantly hearing his incessant giggling, constantly having to run from his stupid knives. Bleh. I couldn't stand it man. It was like initiation torture. But in five years I'll proudly be able to say "I came in with the Trickster. I can take anything".
To answer your question about Legion a little bit, he was... Weird. He was a bad killer, but no matter what you did you would go down.
His Feral Frenzy stabs used to take a chunk out of the Deep Wounds meter. Base legion would need five stabs, but with the incredibly maligned add-on Frank's Mix Tape that was brought down to three stabs.
He didn't have to wait for his meter to refill to use his power, he has NO cooldown or fatigue on missed hits, and best of all Deep Wounds used to be tied to chase. If you weren't in chase it would go down. Legions quickly realized of they looked at the ground or walked backwards, they could effectively chase while the deep wounds meter went down. The regular experience of legion would be "Get stabbed twice, run for a bit with him chasing you, he'd go into Feral Frenzy after the meter refilled like 25%, and if he has Frank's he'd down you. Immediately. If he didn't have Frank's, he'd probably walk backwards or just stab you a few more times. It may take a while, but you WILL go down. Pallets don't matter, and windows don't matter because Legion basically vaults at the same speed."
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2189167#Comment_2189167
Now that would be an excellent idea! And yes, nolstagia is hitting me like a truck!
I just can't believe how much I actually miss it.
Perhaps I've become a bit disillusioned with the game now, but as bad as a few things were back then, I'd honestly love to play it just a few more times. Old Billy, old Leatherface. Old Freddy of course.
Hell, even old Lery's. Before all the map visual reworks. I miss old, super blue Macmillan.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2189163#Comment_2189163
Old instant heals. Old moris, old bnps. Old map offerings. Splinters. Old Ruin. No gen penalty when multiple Survivors worked on it. Ultra Rare perks. No Exhaustion. Exhaustion recovered while sprinting. Old old DS. Dribbling. Actual facecamping.
TRAPPER SETTING TRAPS UNDER HOOK
BASEMENT BODYBLOCKING
OLD METTLE OF MAN
OLD MoM. NO. That was one of the worst experiences I had as killer. Ugh.
Damn, I remember Splinters. I really wish they would bring those back, purely just for now neat they are.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2189156#Comment_2189156
I hate facing even my favorite killers two or three times in a row. It gets boring fast. Imagine a multitude of matches, for a good two or three straight weeks, against a killer who's annoying and lame in every conceivable way. The whole forum despised him at that time, yet everyone I played against insisted on using him. I will never like that guy, ever. To this day if I get him once every twenty or so games (which is pretty much what it's become) I still shudder when I see him. "Oh. HIM. Eugh".
That's incredibly fair. When the Twins first came out, I got a five game long strain of Twin games as survivor. I barely ever see the Twins now, but I loathe those games entirely.
Same with Hag. There was a period where I faced a lot of Hags. I haven't seen her in a good week, but she remains and will always remain my least favorite killer to face.
Now that I think about it, I don't think I've faced a single Trickster.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2189156#Comment_2189156
"But Legion... The pain I felt will never be erased."
Same, my friend, same. However, as crazy as it may sound, I would deal with a hundred Old Legions in a row if it meant returning to 2018 DBD.
I miss it so much.
I haven't really thought about it all too much, but I miss alot about 2018 DbD. If I could just take everything good from then and good from now and squish it all together, I'd be one happy man.
The nostalgia I'm experiencing right now. Damn.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2189147#Comment_2189147
It sure was.
Double pallets, vacuum vaults, that one time flashlight saves got their timing removed, space Billy, ORIGINAL PRE-NERF FREDDY
I FORGOT ABOUT SPACE BILLY.
Goodnight, sweet prince.
Ah, man. I really miss old Freddy too.
Everything else you mentioned I am very glad is gone.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2189128#Comment_2189128
I began playing IMMEDIATELY before The Trickster came out and had to put up with him twenty times a day. This is a debt that can never be repaid.
You know, I never experienced Trickster too many times. I guess I should thank my luck for that.
But Legion... The pain I felt will never be erased.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2189118#Comment_2189118
I think anyone that played during the Dark Times is allowed to have a veteran's discount lol.
I first played justtttt before Clown came out, late spring of 2018.
I didn't play too much during the Dark Times. Very on and off. I got deeper into the game around the same time you did— Clowns release.
God, the game was still really different back then.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2189104#Comment_2189104
I do wonder what is considered "veteran" or "proficient" amount of hours in DBD
No clue, really. I've probably (can't check total playtime on PS4, as far as I know) for a combined amount of 2500+ hours in the game, been playing since 2017. So I guess I'd consider myself a veteran? It's just a matter of opinion I guess.
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The best thing you can do as a survivor is learn how to loop. Learn what's a safe loop, what's an unsafe one. How to chain them together, when you can abandon and save a loop after a killer swings to early/uses a power wrong.
As for the specific killers you mentioned...
Nurse is generally seen as overpowered, but she's so buggy and hard to learn you barely ever see her.
Spirit is also an incredibly hated killer, as her whole power is framed in guesswork on the survivors side.
Plague, however, is seen as mid-tier by a lot of people. Her power can be incredibly hit or miss, and if you get good enough you don't really have to worry about being injured.
Iron Will from Jake is a great perk to start with, as is basically all of Dwight's and Meg's perks. You're just barely starting the game, so it's okay to have a hard time learning.
@miketheratguy has 500 hours, and in alot of other games that would be considered a lot of time. In this game, it's still considered pretty intermediate. There is a lot of time involved with learning this game.
I will also warm you that while you don't have to spend money on the game, the grind is... Stupid in this game. It will take a very long time to unlock all the characters and perks you want. Even longer for licensed perks, and you cannot get licensed killers without paying.
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Complains about "toxicity."
Tells an "obvious killer player" nobody cares about their feelings.
So you're the worst type of hypocrite, huh @Brightened ?
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@sadghost said:
Its not far in any way.
Using an un-policable 3rd party external software designed to unnaturally enhance a players performance (also known as allowed cheating) in a Multiplayer game is unforgiveable.
Solution:
Step 1: Find a way to set up easy anti cheat to identify those using 3rd party audio coms and deny their access to dbd.
Step 2: Then add one into dbd that alerts the Killer every time audio coms is used
Problem solved, you now have a fair and balanced way to allow audio coms to be used in dbd that gives sufficient risk vs reward for both sides.
You do know BHVR has official SWF chats on their discord, right? BHVR knows these "third party audio coms" exist and they embrace them.
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Wraith has a longer lunge coming out of cloak, and Hag's smaller size often makes her lunges look weird.
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Cheryl in her Christmas Sweater because she's adorable. Felix because Idunknow.
And Steve because of obvious reasons. He's got a great singing voice, and I appreciate it.
On the Killer-Side, Wraith because Bing-Bong. I've been maining him the past three years or somethin. I'm really starting to like Trapper though.
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@Akito said:
https://forum.deadbydaylight.com/en/discussion/comment/2188441#Comment_2188441
Could be very true, and just fair.
I did the same things as usual and it stopped at 1184000
BP codes go through the cap. I've seen a few people get well over two million, around December when we got a lot of free BP.