Nick
Nick
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/616140#Comment_616140
Are you saying killers should get what basically amounts to Pop Goes the Weasel as a basekit because you want your side to be a lot easier? Are you trolling? Or do you actually think that?
See how condescending that comes off?
Yes I do think it's fine the way it is. Sure we can tap gens, but we can't run at 125% movement speed and the second we take to tap the gen can easily be used for you to catch up to a survivor
Running around like a headless chicken as the power rule while survivors swarm around a gen constantly tapping it while you have to kick it feels great. My bad you're right.
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Ridiculous how they put that in in the first place. So they tested it and were like "Yes, sounds great". Was a huge turn off LOL
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Just in KYF I guess. It would split the community and they cant even balance the main game which exists for 3 years now
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Read @ArecBalrin 's post. Thread closed imo
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Wheres the downvote button?
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It feels so unfair at times. You have a winning endgame position, played very well just to see that trap door open and 2 or 3 unfair escapes. You feel robbed, its like a Survivor Mori
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@RakimSockem said:
Not at all. If you feel it doesn't regress enough, use the two perks you mention. The regression speed is fine
Are you saying that because you mostly play survivor and don't want 'your side' to become harder? Are you trolling? Or do you actually think that.
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They should lower his volume tbh. His heavy smoker grunts are way too loud
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@MysticalMagic92 said:
There is no counterplay. If it's a good Spirit, you lose. Best case is to run Iron Will and when you suspect she's phasing, move randomly to spread out your scratch marks. It's a guessing game at best then. Just hope she doesn't run into you or sense you.
Just because you cant braindead loopy loop her doesnt mean that theres no counter play. You want to delay that first hit for as long as possible, as soon as you get hit it gets really difficult, especially without Iron Will. Dont hug the loops, because Spirits look for that collision. It's all about mindgames, i wish all killers were like this instead of "i see you, you see me, now lets run in circles so i can drop palleh palleh and loopy loop you"
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Just wait for all maps to be balanced like that. I mean, theres 4 more Haddonfield maps coming, lets wait and see.
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Because good survivors just wait it out. And you cant combine it with Ruin because good survivors will use that time to find your Ruin. It's only 'decent' on Trapper and Hag I guess. Because of the set up time
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Agreed
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They cant, its too late
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Playing vs a bad killer makes you depip... for some reason, just because he cant get hooks.
Playing vs survivors who do gens in 4 minutes while outplaying them at every single loop also ######### the killer .... for some reason
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Thought so, vsed a Huntress and it looked like it was non directional
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Imagine a game like Fortnite with 20 minute waiting queues
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Just say 'gg' and leave. Be the better person, don't lower yourself to the child
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Good, it promotes negative thoughts / toxic behaviour
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Since the buff? What? What buff?
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Support. Dont know why the devs made it like this.... It should be the same as tier 1 Myers, weird decision, OoO basically ruins Ghost Face
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Sounds cool and all. But its impossible. You'll go down every 10 seconds, they should make it more about hiding instead of looping.
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Bait
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@slipttees said:
https://forum.deadbydaylight.com/en/discussion/comment/553823#Comment_553823
No. For solo survivor need speed to open exit gates or maybe can reopen hatch closed for killer.
That would make Wake Up irrelevant
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A pallet without a mindgame, you HAVE to break it. You cant win the pallet.
Most people call the shack pallet the 'god' pallet. But you have a few more, the Game has a few stupid pallets and on Lerys in the middle of the map
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@brockian41 said:
https://forum.deadbydaylight.com/en/discussion/comment/537097#Comment_537097
the problem comes in when the killer knows where the hatch is and can stroll their way over to close it with time to spare
You can always try the gate strat. Wait by 1 of the gates (I normally use Wake Up as well) and instantly work on it. So its a 50% chance, if he picks the wrong gate he loses. Or if the hatch is far away from the gate, its 100%
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Sooo I’ve been using thanatophobia and legion’s double blade add-ons for the past five games to try the “what are gens” build without knowing there was yet another bug with the blade add-ons and even thanatophobia.
I hate how the devs dont even communicate it. They just let you find it out yourself and ban you when you use it.
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You shouldnt be able to see him with OoO when he's in stealth mode. Just like tier 1 Myers. No f-ing clue why they didnt implement that
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Ikr? They didnt even mention it anywhere. They just hand out bans left and right instantly
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@miaasma said:
highly recommend running corrupt intervention over ruin
But you can just wait it out? You dont have to look for totems, nothing. The survivors can just wait. Perks sounds cool, but it doesnt work.
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@Redd said:
If they did ban for this it would be totally deserved imo. This crosses the line of simple common decency and sportsmanship if you are using it at this point and weren’t before.
What if you were using before (like me) and used it for a few games when it was broken (like me) I didnt even know that i was doing things quicker. And still i'll get banned
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@Redcum said:
https://forum.deadbydaylight.com/en/discussion/comment/540281#Comment_540281
Legion's addons were useful as well. Yet I couldn't use them anymore after the bug was discovered. Not to mention I've never seen anyone use Wake Up before this
I actually use it, always. So now im forced to take it off because they somehow managed to ######### that perk
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Sounds impossible. You have to get 8 hits (or 4 when theyre injured) after the last gen is completed. Hook them, let them unhook eachother, and you the need perk that gives the obsession to the unhooker
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@suffering23 said:
even slow animations? it would be way too strong, would be a must have for any killer, ik bbq is one but 2 must have, no thanks, failed skillcheck seems fair
https://forum.deadbydaylight.com/en/discussion/comment/510136#Comment_510136
How is that strong??? Its outside your terror radius. Just avoid vaults?
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I read that sentence 3 times, but i still dont get it :P
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They will release him and instantly announce a nerf.
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Everyone who dislikes this supports the Ghostface nerf.
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I play survivor because getting a killer lobby on pc is impossible.
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You can follow all the cringey unwritten rules. But as soon as you stay close for 1 second too long ONCE, you're a 'camper'. Its ridiculous. I always turn the chat off and I dont care anymore.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/537564#Comment_537564
without the wakeup exploit you can do gens in under 50 seconds so its gotta be under 40
With Resillience and No Mither? 23% faster vaults. You'll turn into a god
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Its terrible
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I've been using Wake Up for weeks now... Inb4 I get banned because i used it today as well.. What the heck i thought that it was a visual bug like BBQ... but i was really doing everything quiker.. omg
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@Dreamnomad said:
Lol, makes you wonder how anyone even discovered this bug. Who runs Wake Up?
I actually use it all the time... I just read that its bugged... and i've been using it all this time.. it all makes sense now, hits through window that should hit didnt connect etc. I was so confused all day
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Fixes = nerfs
in your mind...
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Well... the new killer just came out.... so everyone plays him, has always been like this...? When Plague came out everyone played Plague, when Spirit came out everyone played spirit. So what?
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Yeah i just checked you guys are right, its just visual
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Clown is fat. Leather just has a beer belly
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It does, but then again it keeps the game alive... so theres that...
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OP? But you can loopy loop him lol. He's just a M1 killer with map control..
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Get good, just because you cant loopy loop her like a Leatherface she should be nerfed? Learn how to counter, instead of crying that you cant loopy loop