NemeanXIII
NemeanXIII
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- Username
- NemeanXIII
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Comments
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@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2780187#Comment_2780187
who cares? it's fiction
The reasons behind the fiction matter.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2780187#Comment_2780187
While I dont really care if FNaF makes it or not, all I have to say is this:
Freddy Krueger
Yeah I, can agree with that.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2780299#Comment_2780299
Ok now this is where I leave off cause you clearly don't know anything about fnaf lore and why he's a child murderer.
You can tell me the jist of what makes Springtrap is and does what he does.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2780187#Comment_2780187
????? So? By that logic freddy shouldnt be in since his reboot version is what he is. Or just his old version cause he was also a child murderer.
No freddy Kruger is one of the largest horror icons there is and the Remake freddy, is the Remake Freddy but he's still a representation of OG Freddy Kruger. At the time the rights were tied up in another studio's hand and the original *has went back to the craven estate.* The 2010 reboot had a different script but has changed last minute to make freddy more darker.Freddy fans don't like remake freddy but they love freddy regardless,so that's why he's here.Og freddy was a child killer but he motives kind from revenge more than anything not just jump scare child killer.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2780253#Comment_2780253
I like Star Wars a lot.
It doesn't fit in DBD and there's no way BHVR is gonna deal with Disney.
I get that because something is spooky or classified as horror doesn't always mean it belongs.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2780207#Comment_2780207
Every license in DBD in classified as horror. FNAF isn't horror. It was cool in 2014, but there's almost no effort in it. Jumpscares do not equal horror.
The only Killer without an obvious attempt to be horror-esque is Trickster who was solely meant to bring in K-pop fans and pretty much everyone hates him.
Halloween, Nightmare on Elm Street, Saw, Texas Chainsaw Massacre, Scream, Stranger Things, Silent Hill and Hellraiser.
You obviously weren't here when the Hellraiser teaser said "1987" because that's when the first Hellraiser movie released and the Forums were flooded with "is this a fnaf teaser" and "the bite of '87?!?!?!" until Hellraiser released. The fanbase is actually one of the worst I've ever seen and I vibe with STAR WARS.
Vader would be a badass killer and there's something really spooky about him
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If this some fury thing which no one will explain to me then here's your killer and he's from the genz era
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2780187#Comment_2780187
Yet we have remake freddy krueger?
Yeah but it's a representation of old Freddy
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@DomoBear19 said:
He is a child serial killer trapped in a rotting old bunny suit (He is still alive inside I think) who dies in a fire in fnaf 6 which would be perfect for narrating him into DBD with lots of potential if given the chance. So why are people so opposed when you have edgy children with a knife (legion) and a Korean pop star who can throw glass knives? I've also seen people complain about op perks in peoples concept ideas but that could easily be fixed by the DBD mods who have some experience with balancing perks.
https://us.v-cdn.net/6030815/uploads/NDMMUUNE3T1K/springtrap-dbd.png
"He is a child serial killer"
that's actually the reason he shouldn't be in DBD
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@CrashMADDS13 said:
Steal pheads thunder then? I'm on board for the skin though
As a Pyramid Head main ,I don't mind this would be a great thing for the chapter.
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@TomBombadil said:
https://forum.deadbydaylight.com/en/discussion/comment/2779463#Comment_2779463
I didn't even think about the possibility that People cheat, is it so commonplace? How could you know if a survivor is cheating?
It's subtle things they do they'll be slightly faster, able to somehow dodge things that would normally hit ,and the obvious lag switch.
Also if you're running haunted grounds and ruin ,and somehow the blow the ruin first is a obvious hack
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@TomBombadil said:
I'm unashamedly a killer main with nearly 2000 hours. I'm not a them vs us person because I too play survivor and can usually hold my own to a degree. However I play at reasonably high MMR which I know does not represent all matches for people.
I used to get tea bagged while I learnt Nurse which was my first killer I reached old rank one with. I now play a mix of all killers with no particular main.
The point of the thread is that I do seem to find that nearly every single match I'm having to really sweat just to get 3-4k most games. I'm not expecting to get those results and truth be told I would be happy with any result. But the main thing is the games just dont feel fun and chill.
I love games that are just not so sweaty and all gens dont go in less than 5 mins and I nearly always let people go if the games go like this because I've had such a great time.
Contrary to this, I usually start off chilled and relaxed each game but (to my shame) I do get goaded by people being toxic and I dont mean strats like body blocking, sabo etc. I mean tea bagging, pointing etc. I rise to it because I know I can catch and hook them most of the time.
This changed the flow of the game from fun for both sides to just sweaty boredom.
Even 4ks felt like this feel hollow because I had to play dirty (I dont mean camping because camping is a terrible strat most of the time) but tunneling and just being a knob.
Anybody else feel like this? Killer or Survivor
In high MMR they mainly cheat ,it's not you.
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Still waiting for this one
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@Reshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2776902#Comment_2776902
I think some time pressure on the survivors might be a decent thing, it'd put pressure on survivors rather than the current tactic where survivors boon in the corner of the map and get fully reset for free while the killer has to wait by the gens if they're on the last 1-2 (which is common due to how fast gens can fly).
No it would only make them only do gens faster and only focus on gens. No one would have time to play.
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DBD has a unique experience where it's not burdened by time,and it would kill the immersion from the game.Also it's already a game where almost every second counts.Most great matches take roughly 22 to 30 minutes and those are the really good matches.
This falls into the category of having in game comms which is a really bad idea,people get really upset when some writes the kysl messages,someone psychically might be worst or racial slurs get thrown around no thanks.
It's just a video game not the end of the world because you we're blocked awhile just DC or go do something constructive in the meantime.
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That would kill DBD and take away it's authenticity
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I think it would have been better if they made her power completely different.I love the skin and new audio, but yeah it should have been a different power.She could work like Nurse with levitation because she floats in a giant pot and some other type of power not sure tho.
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@ThiccBudhha said:
I purposely go and face camp their cages just to spite Behavior. The only time the survivor(s) cannot dodge judgment for free, so we take what we can get.
Bubba's !
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@RiskyKara said:
Oh my God is that you Pyramid Daddy? I've been such a bad girl you know, you should punish me like you always do. God you know when you focus on other survivors it really hurts! Shouldn't do that to me. I'll do anything to be the only girl for you.
❤️_❤️
Cheryl you should know all this punishment is for you.In fact when,I'm with other survivors, all I can think about is ways to "punish" you. 🥰
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What is a sanction hack?
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@Chimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2775736#Comment_2775736
Its just a large hat
A really unique hat
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@Aurelle said:
https://forum.deadbydaylight.com/en/discussion/comment/2776087#Comment_2776087
As long as you close the basement glyph, it should complete the challenge. Not escaping with it doesn't go be you the extra BP that you get when you do.
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2776087#Comment_2776087
You still complete the challenge, but don't get the reward for escaping with it.
Ok thank you. I was worried it was attached to a cosmetic or charm.
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If you don't escape with it do you lose out on a reward ?
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I'm lost
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Pyramid Head, then I could ask him what's like to wear the Pyramid.
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Once again survivors refuse to adapt to something new they have the box it literally disables his chain hunt unless it's already begun.In which case you who are complaining should be going for the box.
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@Gwinty said:
I faced it and had little problems with it. Sure, steering gets a bit difficult sometimes but so far I have little to no issues. Still got my hook. The only time I had a problem was when I faced two friends who were both using Boil Over with Breakout. That took me by surprise the first time. Later I just had to slug them to get my hook but then again: Starstruck solved that issue...
https://forum.deadbydaylight.com/en/discussion/comment/2771838#Comment_2771838
The survivors are also taking a "weaker" perk to get this effect. Boil Over is still not the same level as Dead Hard, Iron Will or Deceisive Strike...
Bully squads are an issue with or without this perk. They now just have another angle and require even more slugging. Not that I mind as long as I play Oni or Hillbilly I have to slug either way, Cannibal also does not mind a bit more slugging along the way.
https://forum.deadbydaylight.com/en/discussion/comment/2771866#Comment_2771866
I will never understand why survivors consider slugging toxic as long as the Killer does not let them bleed out without even trying to hook them when they could. Slugging is an important part of the game for some Killers (Oni, Hillbilly, Bubba), to counter some perks (Deceisive Strike) and to gain momentum. It has a defined risk of you loosing the person, UnbreakaBill happening or Exponential finally getting some value...honestly a fine mechanic: Risk, reward and counterplay.
If the devs are biased it is because they want to make SoloQ more fun. And let us be fair: For the most of us it is hell. I only play survivor when I can play with at least one friend and even when we play as 3 the one soloQ survivor can shot us in the foot easily without even wanting it.
I thing the bias is deserved for this.
Bully squads are quit rare (unless you play at the weekend it seems) compared to 2-1-1, 2-2 or 3-1 lobbies. Balancing perks around them would leave probably 90% of the players in the dust...
The problem is that survivors get some shiny new toys while Killers got...well, I guess Gearhead and Deadmans are a thing...and a bunch of nerfs to Clown, Nemesis and Twins...sure the reasoning for those nerfs may be up for debate, but the image we get is: Survivor gets new toys, Killer gets nerfed. This is bad communication, not even bad intent...
I was thinking of running Iron Grasp,but yeah it seems survivors may grow out of there shells sooner then later.
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@Gwinty said:
Your misconception comes from the fact that you think "killing" is the main job of the "Killers". This is indeed a bit false advertising here unless you read the fine print: The kill comes at the end. The trial is there to inflict suffering upon people and feed the entity.
Pinhead is not here to "kill" people. He is here to make them suffer. You can even argue that he is holding back so that the survivors suffer more. Hanging people on a meathook, driving chains into them over and over and giving them a slimmer of hope only to then kill them just to start it all over again...this is the reason pinhead is here. The "sacrifice" to the entity is not the kill but the suffering along the way.
However suffering that feeds the entity need hope to balance it. This is why pallets and windows exist and this is why sometimes survivors need to escape. If they do not they get empty and dull too fast and can no longer feed the entity.
So much for the lore...
Now for the gameplay: Pinhead is perfectly fine. His chainhunt is a great tool to slowdown survivors, his own chains are pretty strong if the RNG does not gut you and they even block Dead Hard. His theme is rocking, his animations are on point and with his voicelines I am getting quit a good feeling.
I can not understand your issue, I enjoy my Pinhead.
You want the Killer to become a NPC just the other way around like some survivor mains do. Nether thought this was possible by the way...
https://forum.deadbydaylight.com/en/discussion/comment/2771826#Comment_2771826
This hits it...a fun homage to Hellraiser is all I want from Pinhead. That I got and I love it.
The fact that you have to use Sprit Fury / Enduring to get a better Nemesis feeling is just insulting as the fact that he can not hit you over cars and lacks that "unstoppable force" feeling.
And let us not talk about how Freddy right now is lacking just as Pig...
Honestly the way, I like how Myers plays. I always get the feeling when I bring him and I also get the feeling of approaching doom when I face him. As weak as he is, he somehow gets it across for me.
There's something special about Myers gameplay, He's I guess what you can call a strong but balanced killer.
I didn't think about Pinhead like that.That is a well executed point.
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@Marc_go_solo said:
If the game was tipped towards the powerful versions of the killers you point out then there wouldn't be much of a game left.
A game such as this needs to give everyone a chance at success, so having a killer with powers to decimate any team with ease would make the whole premise completely pointless.
Survivors aren't expected to get an easy ride and neither are killers.
That's the problem right there survivors refuse to adapt,instead the rely on second chance perks and opportunistic aura readers, which there's to much information giving to survivors. Guess what the killer's running something to slow the game down only.All of the killer's perk slots are filled up with something to slow the gamedown smh.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2771852#Comment_2771852
Why should killers be stronger? There is literally no lore or gameplay reason that killer should be objectively the stronger role
Did my last two post not explain any thing to you.I would just be repeating myself in a different way. This game is an homage to horror movies right? Original characters included so if one killer can take down groups of people over the course of a film why isn't that translated here? They killer should not be at a disadvantage only if they themselves are making the mistakes.
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This mindset need's to change you are not supposed to stand a chance against the killer, while you candefend yourself but the killer should be able to down you 65 % of the time.The shoe is on the other foot here.The survivors should be under the impression they might win ,and the killer is worried if they can win,but the survivors know they will win if they extend the killer's time.The killer should be more stronger plain and simple.Forget this damn balance nonsense because come on the added premento after people rarely bust a totem up ,what good is the perk?
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2771754#Comment_2771754
The perk does nothing but encourage bullying via squads. And so far that is exactly what is happening. It's not of great use to solos but people who want to troll are having a field day with it. Making a perk that is basically only useful for being a troll, is terrible design and not healthy for the game. The devs were told that would happen and they decided they didn't care.
Oh no I totally agree, Ive had alot of trouble today with these bully squad's.They force us to change the our killer meta for weaker perks to use while they give the survivors stronger perks and most of them only want to troll you with these perks not play the game as intended.
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@RainehDaze said:
At least I'm enjoying these? Though prestiging with no BP was not my smartest move.
I'll be ok, it's the grey ranks
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@Hunkulese said:
Dude I been playing this game for 4 years now but man I just need to get better at the game, right?
That's what it sounds like.
How are you exactly the thread I went to right under are a
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What do they want ?
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@Erd69 said:
Have y'all seen otzdarvas video proving that the game isn't actually survivor sided or "as" survivor sided? It's bullshit. Scott jund, otz and other content creators claim that you don't go against a swf every game, which I do. I can bring the most broken build but my perks will get taken away or I'll be destroyed by dead hard to a God pallet. How's the game not survivor sided? I had a game, and not just A game but many games like this. This match was basically me downing them fast at the beginning of the match. They were still at 5 gens and it looked like it was unwinnable for them. I would down them fast but it didn't matter because they would never die so I call that the infinite hook effect. There was nothing I could do because they had boil over and would sabo. Even though they were getting clapped, they still did all 5 gens, isn't that crazy? I mean do y'all blame me for DCing? Nothing I could do. It's very common for this to happen. Fast generators even though I should be winning? Every single game was just sweaty and frustrating. Dead hard every time I would mind game them at a jungle gym. I don't understand how Scott or otz have survivor sided opinions when killers are literally quitting the game and not having fun. They make fun of the devs for not knowing much about the game (atleast Scott because otz doesn't) but they also just claim that matches are still winnable and that you should look at your mistakes? A game I have been playing for 4 years now? Jeez.
I'm bronze ranks facing iridescent swfs
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@SunsetSherbet said:
Should never have been buffed. Garbage design.
Lol aaaahhh that's funny af
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😯 😑
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Cat magic
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@TragicSolitude said:
The Boil Over stagger is nuts, I can't fight it on controller/console.
Kate secretly revels in the new Boiled Over sksksks
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Nah,I laughed hard 👍
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@Hunkulese said:
Are you aware that the survivors are being controlled by actual people?
Wdym ?
I was thinking about this and shouldn't have just replied, because you just the dumbest thing I've read all day
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This reminds me of Lady Dimitrescu for some reason
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I understand now why they said they where adding a dragon to the game when speaking in regards to the Plague chapter.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2767744#Comment_2767744
No. It is certain perks, killer powers and actions like unhooking happening somewhere etc.
Oh ok nice to know, but yeah really great connection today .If I could have that every day 👌
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Today it was really stable ,I had a few stutters.Do you think it's the time of day, I got on or player count.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2767708#Comment_2767708
Wait, you mean you can't play on ps wired? Because that is not true.
The ethernet port is on the back of my ps4 pro. Ps2 and ps3 had it too.
I always play wired for better connection.
That's what that means, I thought it was some magical part that makes your internet run better lol.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2766716#Comment_2766716
Ps4 as well. So it is not your internet, it is bad optimisation. Dbd on last gen is not doing that great, but trust me you didn't see the worst of it which was during the resident evil chapter release and few months after. I played since 2018 and never experienced performance issues that bad until then.
@Pulsar has a thread on optimisation. It is pretty long and you can learn more about it there if you are interested. But there is not much we can do except upgrade I think. They are promising 60fps now again if I'm not mistaken but I don't buy it. They didn't even got rid of the freezes yet.
I got used to it tho, and accepted it is how it is.
Will do and yeah, I've seen the videos of the Resident Evil chapter. Mainly it's great to know I'm not the only one dealing with this.The problem with Playstation, is they don't have an ethernet port to handle with stability so this also goes into the problem but not solely games can still run stable if the dev's work on latency issues. I've played on Xbox as well so I know it's DBD but it's not as bad.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2766276#Comment_2766276
On the Survivor side, Meg, David and Zarina
On the killer side, Hillbilly, Blight and Trickster
I dislike Zarina's they try to be the new Laurie's
You have a very interesting taste in killers though Trickster maybe a little to now.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2766275#Comment_2766275
Camping is fine in my book, I was just poking fun at survivors who cry camping at everything killer does. It goes both ways tho.
Regarding "lag" are you console or pc?
If you more than 2 sec's near the hook it's camping. Yes console PS4 specifically
