Nathan13
Nathan13
About
- Username
- Nathan13
- Joined
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Comments
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@Junylar said:
Just pick Bubba and chill at the first hook, m8.
And run insidious/iron grasp/Agitation/NOED
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I’m excited for it!! Hoping to have better games as solo which I did in the last test.
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I still think DS is a strong perk, I run it most of my matches.
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The new SBMM system is gonna be fine with me, and please next time use multiple paragraphs.
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I was pretty satisfied from the last test, It's not gonna be perfect but I think this will be a good change for DBD.
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I'm glad this is going live.
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It sounds to me like you’ve had some rough games but you don’t need to come here and complain about it.
Just play however you want.
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@Rey_512 said:
Reduce DS to 40 seconds and it’ll be fine. That’s plenty of immunity time.
It already does on tier 1.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2467445#Comment_2467445
Oh damn, you're right.
Well, it's a good thing I'm not a completionist. My heart goes out to those who are...
I used to not care for them because I just thought to myself “they’re only cosmetics that you can’t see when wearing” but then when I first got Megs, I wanted them all so bad lol.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2467265#Comment_2467265
https://forum.deadbydaylight.com/en/discussion/comment/2467354#Comment_2467354
I feel like I should have at least 1 by now... the most annoying part is that there's no progress bar or something. so I don't know how close I am on any of them...
they really should lower the requirements, specially with the amount of survivors avaiable
It would help for sure but you just need to keep sacrificing the survivors until you get the cosmetics.
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@MadLordJack said:
In current DbD? Congrats. I don't think I have a single one, there's just too many survivors
Yeah now is a good time to try to get them cause it’ll be harder with more dlcs in the future.
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Tunneling
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@Alice_pbg said:
congratulations. I have exactly 0 of those. because it's way too hard to get them
Didn’t seem that hard for me. Keep playing Bubba as much as you can and before you know it you’ll have them all.
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Moris aren’t toxic I just think maybe people claim they are because they lost or don’t like being moried.
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@TGB said:
https://forum.deadbydaylight.com/en/discussion/comment/2466849#Comment_2466849
LMFAO WHAT.
How is this even a valid response.
An active DS during EGC is active at this time because they were rescued at that time. You can't "choose to eat it earlier" than this situation is happening.
IN FACT, your suggestion of "eating the stun earlier" IS LITERALLY a suggestion to tunnel this person as soon as possible so that you don't have DS's in end game.
YOU SURVIVORS ARE SO....................
Just lmao.........
Why would you attack me like that?? Jeez sorry Idk why you think i’m a survivor main just because i’m trying to give a little advice.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2466812#Comment_2466812
You didn't answer my question. You suggested that Killers play around DS during the EGC by waiting out the timer. How does that stop them from crawling out the open gate?
than eat the stun earlier before endgame if you don’t wanna get hit by it later in the match. That’s the only way you’re gonna play around DS.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2466774#Comment_2466774
I think they might be a survivor? Like, one that for some reason doesn't try to recover the slug. It is a weird opinion, mang. No idea where it is coming from.
I play both sides lol but okay.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2466686#Comment_2466686
This makes zero sense. How does waiting the timer out stop the Survivor from crawling out of the open gate? Same goes for eating the stun.
If the game is not over and survivors haven’t used their DS, they deserve that chance.
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I hate them on both sides.
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@ouroboros_world said:
https://forum.deadbydaylight.com/en/discussion/comment/2466680#Comment_2466680
Yeah because teabagging at the exit because you hide all game and still have ds are the most important part of survivors game. I do it all the time, I just avoid killer and get hook intentionally egc so I can teabag the killer for 60 seconds at 1 of the far exit gates
What does teabagging have anything to do with DS?
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killers that think DS is unfair at EGC are wrong. Just slug and wait the timer out. Or eat the stun early.
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@TAG said:
Only thing I think needs to be changed is it functioning during the EGC. Feels pretty bad when someone is effectively guaranteed to escape because they were downed close enough to the open Gate with an active DS. I'd be willing to buff DS a bit in exchange.
No way. survivors are still playing and should always get a DS chance no matter what.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2465282#Comment_2465282
And? A Perk should work all game, unless said otherwise.
I like it that Killers always point out that the game is not over when 5 Gens are done, but this also goes for DS - the game is still going on, no reason to disable DS in Endgame.
Right!!
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@Yamaoka said:
DS already got nerfed into the ground. Stop it. You can't even touch a totem, heal a teammate or yourself etc without deactivating it.
If anything it should get a buff.
No scratch marks for the duration of the stun so tunnelers (aka the only people that still get DS'd regularly) have a harder time tunneling.
This needs to happen.
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it’d be nice if we at least had info on how they plan on changing keys.
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spirit
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I think the reason some people get annoyed with ruin/undying/tinkerer is because they run into it very often.
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@DetailedDetriment said:
DS, Corrupt, and Kindred, and Thrill of The Hunt should all be base-kit.
I agree with kindred only.
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@Kira4Evr said:
Wait, they disabled Blood Lodge? No wonder why I haven't seen it in a while lmao
I actually forgot all about blood lodge being disabled.
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if i’m not running gen defense perks than gens will get done faster.
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It’s a decent combo I think.
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@V1X said:
https://forum.deadbydaylight.com/en/discussion/comment/2463164#Comment_2463164
imagine going through those moris tho...
Or getting hooked
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@GannTM said:
I’m glad this game isn’t real lol. Imagine what it actually would feel like to survive a chainsaw to the back and hook through the shoulder.
If I was actually in DBD I’d probably hide all game lol cause it’d be WAY more scary going against a ghostface or Myers lol.
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@DarkMagik said:
https://forum.deadbydaylight.com/en/discussion/comment/2462945#Comment_2462945
To get from Level 1 to P3 Level 50 takes about an 1 hour
Yeah but it takes longer to get the perk you want once you get to level 50.
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The bloodweb is so infuriating. I hate it when I want a perk and I gotta go through 100 levels to get it.
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The problem with slowing down gens is all the slow down perks. This is why they are in the game if you don’t want gens to fly.
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your job is to kill, don't ever let survivors complain to you that you didn't give them hatch.
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I own Jonathan but I haven't played as him in a long while.
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Can we please just leave NOED alone???
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I rarely do this, but I tried giving a killer a free kill the other day but he carried me to the gate.
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@GannTM said:
I’m not big on college football. My favorite teams are Tennessee, Penn State, and Kennesaw State though when I do watch it.
I am I big on the NFL though as I’m a Broncos fan. Do you watch the NFL as well?
I do watch the NFL!! I’m a Lions fan.
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I’m sorry for your loss buddy. 💛 Take as much time as you need. Sending all my love to you.
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I only use it to extend chases even though I'm probably gonna go down 3 seconds later. Sometimes I get lucky with it at strong loops and extend the chase by up to maybe 30 seconds to a minute.
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I would make the game playable on last gen console and lower end PC's.
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I've seen a lot of controversial topics that don't get brought up for a few days and then I see at least 2 or 3 one day after that. Like keys for example.
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It’s annoying when that happens but it’s not as if they’re doing it on purpose. I mean maybe sometimes but again bond would help them do it less.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/275930/what-if-we-have-6-gens-to-do-instead-of-5
Gen speeds are not the issue, gen splits are.
Punish gen splitting. Make the game detect how many survivors are on seperate gens. If 3 survivors are on 3 generators, give them a 15% slowdown(same as 2 survivors working on 1 gen). It would slow gens from 80 seconds to nearly 100 seconds.
This makes a 2/1 split the new optimal strategy, the 2/1 split has always been the most fun strategy. Its fast enough to combat a tunneling killer if needed, but slow enough for killers to dedicate a bit longer to chase without being forced to give up a chase that was almost going to end.
We’re not punishing survivors for doing their objective. There’s a reason why we have gen defense perks.
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@PanicSquid said:
When NOED goes off, when I'm a survivor, I have a foolproof strategy to surviving: I run through the exit gate.
I don’t know why survivors don’t just do this instead of feeding the killers more kills to NOED.
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@stvnhthr said:
I had a game where we had to do 6. We completed the 4th gen and it did not register so we had to do two more. It made it harder but not impossible.
Did you get a clip of that and report it?? That’s crazy
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No way.. as if holding M1 wasn’t boring enough let’s add another gen!!!