MusicNerd_TC
MusicNerd_TC
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@kate_best_girl said:
So everyone says if theres a loop you can't beat as a certain killer (IE huntress at a long wall) you should just abandon chase and let the survivor go but I don't understand how that helps the killer at all? Like survivors can just run back to the loop whenever they want so how does abandoning chase help?
Killer is all about time efficiency. Dropping a chase that might go for too long, to go and pressure gens is better than a drawn out chase. I go by the fungoose 15 second rule. If I don't get a great pallet or a hit within 15 seconds, I drop chase. Or, if the survivor is running to a very strong place in the map, I drop chase.
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@azame said:
The reason I'm making this discussion is because I've been told by a few people the mods here arent exactly the greatest. This includes banning and ignoring the 3 strike system, abusing power. Also you cant even report them because the higher ups dont care. So what is really going on with the forums. I cant say this is all true but I do think it's weird that many people have told me otherwise what are you guys thoughts?
They're very chill and reasonable people. Sometimes, they have to skip a stage if what you say is THAT bad. Rizzo and Mandy are really chill and wholesome people, who also stream. I was jailed once and for good reason, I learned a lot from that, and you shouldn't be making light of serious issues.
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@cheetocultleader said:
Almost all survivor skills are useful, and the meta is highly overrated. If you get downed with DS and get away, you might just go down again pretty quickly. Unbreakable only works if you're slugged, which I don't find happens that often. Borrowed Time is on the money for how good people say it is however. An example of a non-meta skill shining recently is Alert. It has always been a good skill, but because many said it was crap, it was forgotten about it. People listen to streamers far too often and don't formulate their own opinions.
Also agree with @RaSavage42 on Pig. I think she's fairly balanced, and a good Pig is scary. You just have to play her some what differently than other killers.
Bubba was overly buffed. This is just my observation from going against many Bubbas the last few days. He can out chase Sprint Burst. Your best hope is a window.
True, but windows are everywhere on the map. At least he has counter play unlike... spirit. Delete spirit. PLEASE!
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@Sluzzy said:
Clown is fine.
Freddy needs a nerf but he's licensed so they'll leave him in a godlike state.
Buy Freddy. Buy Leatherface for bbq. Profit.
How does Freddy need a nerf?
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@fernando2590 said:
They should increase the speed in invisible mode so he can have better map pressure and 1 silent bell that recharges like the doctor with his secondary power with that they would have a little more respect
No, just give him bone clapper and windstorm blood.
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Nea's fandom: The no0b3 wannabes. DONE.
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Just delete legion. PLEASE!
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@sizzeboi said:
KING CRIMSON
21st century schizoid man.
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Was it off the topic of the Q&A?
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@CashelP14 Has done one.
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He isn't. I will let our resident clown main @DudeDelicious do the talking, since he mains clown, and is a veteran Freddy.
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@ClickyClicky said:
I dont want to comment on him because I havent tried him enough, but i wouldnt be surprised as thats generally the way they’re going now.
Killers wanted killers with no counterplay and the developers seem to be giving them exactly that. This is what happens when a group takes over a forum, spreads propaganda and then the development team reads it day in, day out.
His counter is something called, the window.
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I would love this, since it feels like a good mix of all Lovecraft's best creatures. I love how he looks like a cultist as well, I always wanted one in the game.
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These are my changes. When you play against ANY swf as killer, you gain triple bloodpoints, make it impossible to depip, and you have the potential to triple pip if you win.
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I love playing against the man as survivor. His terror radius music is creepy, and he always keeps you on your toes. I would argue he needs a buff, like maybe faster reload speed or something,
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@LetsPlayTogether said:
So you ######### around with no arguments. No surprise.
No, he had arguments, it's just not the arguments you wanted, since every killer's duty is to provide you with a fun time.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1486962#Comment_1486962
https://us.v-cdn.net/6030815/uploads/3DBJCGT644SS/image.png
Did...did you just say Billy's "fine now"? As in, he wasn't mostly fine before?
Are we just ignoring the addition of the roar and the changing of the chainsaw sounds? And are we saying that the new terror radius and chase music are better than the older ones and not because of the novelty?
I feel like we live in parallel universes where the Billy you know is not the Billy I know because the Billy I know doesn't allow me to tap the power button repeatedly for fun, beginning a rev, without overheating in an obscenely short time. The small changes add up...
Watch new gameplay of him. It is genuinely HARD to get the chainsaw to overheat. Also, I love the roar thank you very much.
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@camgaming_dbd said:
I like the way prestige 1 but the way the weapon drips look horrible and you're right about Myers weapon @2ndBusiestmusicnerd
Personally, I like everything besides the P1 cosmetics most of the time. There hasn't been a bad P2 or P3 in my opinion, but the only good P1 to me is Freddy's glove.
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Yeah, it looks terrible on some weapons. On Mikey's knife it looks like tinsel on a christmas tree.
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@LordRegal said:
It's so wonderful to hear how little some people care that something colorblind people literally cannot change has made the game actually unplayable with the new auras.
I'll admit I've jumped the gun on some things before, but this is something I, quite literally, CANNOT adapt to. My eyes can't see all colors correctly, and now the game is using those colors in dim shades. That's an objective limiter for me playing the game as it was intended to be played. I cannot remain silent on this as a result.
It's absolute BS that colourblind options haven't been added.
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@FregglesFred said:
dbd made me wanna kms with all the toxic messages I get.
If you're being honest man, don't do it. There is so much more to life than dbd, don't ######### because of those idiots who message you.
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1487690#Comment_1487690
tell me what kms is pls :) and yeah youre right to see and to read all that toxic stuff day for day makes tired
KMS means "kill myself".
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@BigTimeGamer said:
I main Huntress- her basekit is fine, delete Iri head and Exhaustions and all is perfect
but nah she needs to be changed in some form instead of Spirit, the precious anime killer sells alot of cosmetics
I just want to know, what's wrong with exhaustion add-ons?
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@Seiji212 said:
https://forum.deadbydaylight.com/en/discussion/comment/1487876#Comment_1487876
This is also very true but in holding out hope that they fix the auras. Nobody who isn’t insane or sadistic should be fine with how they are. Rip, my trapper games. I almost wish they’d put traps in lockers like with huntress because I can’t find the darn things.
I agree with you my tower junkie friend. Long days and pleasant nights, and thankee sai.
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@Sackboy123 said:
It's not an anti tunneling perk, it's literally 60 seconds of immunity. Just slug or take the DS stun
Except you can't slug,"the small pp build" exists.
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Yes. It would be very easy to get him as well, since he is (I don't know the word for it, but available). I always loved the legend of sleepy hollow, and having a sleepy hollow map would be amazing. It would also be cool if he was moving on his horse and throwing jack o lanterns.
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@Pryometrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1487168#Comment_1487168
If you get hurt over someone saying ez then you are going to have a very sad and sheltered life my friend 🤷🏼♂️.
If you really are that sensitive then maybe you should turn off the pre-game/post-game chat no?
That's not the point. Telling anyone to just "stop being offended" is rude and insensitive. I don't get offended by EZ.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1481382#Comment_1481382
And you are personally affected by that?
The alternative is having that survivor hide for an hour because there is no end of the game.
Stop being hurt by anonymous peoples words on a video game.
Wow, this comment is extremely insensitive. Telling people to "stop being hurt" won't do anything. Some people like me are more sensitive than others.
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Can you post a vid? I want to see it now, lol!
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I think it's the "found" score in game. Like "late sacrifice".
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I love it. It sounds like cows moo'ing.
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Also helps against doc, deathbound and infectious. Super underrated perk IMO.
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Not really, with the maps being as broken as they are now.
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@azame said:
I wanna say this patch has been a major let down. BVHR why cant you do it right? Server improvements still arent here. Flashlights are aimed weird.
Take a look at this post for even more bugs.
Honestly the main reason I'm making this is because why is the game so buggy. You guys cant take a chapter off to improve the game's health?
You cant keep making these half ass patches. This game is buggy you just cant. You guys do all these ptbs but dont even make changes. For Billy you tweaked a couple numbers he still feels trash.
If they spend resources changing something best believe that change is staying its evident with billy nobody wanted the cool down we had many complaints and it's still here.
You guys need to start hiring people to actually test these patches and look at the code so we stop with this buggy mess. 3 weeks and we got this laughable patch.
I wanna mention lightborn this was an excellent opportunity to tweak flashlight addons and make oddbulb actual deserve ultra rare "blind through lightborn" or something similar.
This update also killed frame rate on console it's so bad cant even get good frames on maps other than the og three it's so disgusting. All the promises of console optimization but we are left in the dark. You got games like gears 5 sustaining a did 60 fps but dbd cant even run a consistent 40.
Do you guys only care about money because right now it seems like it. I'm gonna stop now I'm rambling.
At least Billy is alive.
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It's ok. I will be the light in the darkness in red ranks and play wraith, Oni, hag and demo, so you don't have to play against spirit and Freddy
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It's amazing, plague is underrated. You get free surveillance, and infinite tier 3 myers. If they cleanse, you get corrupt purge, and everyone knows how good that ######### is.
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Trapper is rendered useless by.. pretty much everything now. Oh....
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@ClickyClicky said:
Her basekit is fine. I dont think she will get nerfed. The only flag is Iri head and Infantry belt combo.
I personally think she should keep her exhaustion add ons but I know they’re going to get removed. No way should a skillful long distance shot or split-second threading the needle shot be rendered void just because the survivor pressed E to dead hard.
Very wall said about the exhaustion add-ons.
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@Booper_Of_Snoot said:
basekit is perfectly fine, hell even a good chunk of add ons are. Exhaustion, hindered, insta down, and infantry just need to go and I think she'll be pretty damn balanced. What I'm worried about is how they're gonna put Michael and Pig
on the chopping blockrework their add onsI think Michae and pigl are getting a buff next personally
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@LordRegal said:
Basekit huntress is fine to play against and is honestly fun. I've been hit with cross map hatchets a couple times and it's always a "wow, that was a stupidly good shot" rather than an "ugh, what a broken killer." It's kinda like my respect for good Nurses...and good Billys...
Oh no...
Billy's fine now. The devs have heard us and he barely overheats now.
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@clem1710 said:
Nobody say she's op because she is not. Get good
Someone didn't read the thread. Don't comment, read it first before spewing nonsense.
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That's a great idea to compensate for people disconnecting. 100% agree.
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Renjiro Oni.
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Very excited Nate :).
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1486545#Comment_1486545
Yes duh,
my comment was unnecessary as I didn’t necessarily intended to aim it just for you but a lot of people on this forums complain without having all the info so I apologize for that.
It's all good :).
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Also, Pyramid head walks with an even more off posture.
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1486531#Comment_1486531
Addons were updated last night in a small update, some people astound me with how dumb they are.
if you want everything :
Changes for Billy Add-ons from their PTB version:
**__Brown__**
__Heavy Clutch__ : Removed the "Moderately decreases Chainsaw Sprint steering." effect. It only has the upside of "Decreases the Collision Zone during a Chainsaw Sprint."
**__Yellow__**
__Speed Limiter__ : Increase the point bonus from 50% to 100%
**__Green__**
__Mother's Helpers__ : Removed the useless effect. Now "Slightly decreases Chainsaw charge time for 30s after being stunned". Might be useful idk
__Black Grease__ : Old effect : "Increases Flashlight Blindness resistance by reducing their Blinding speed for 10 seconds after being stunned by a Pallet"
New effect : "Moderately increases the Chainsaw's rate of cooling when a flashlight is shining on you". Still bad
**__Red__**
__Lopro Chains__ : Only loses its instadown effect if a pallet was broken within the last 10 seconds. Breaking a pallet still doesn't interrupts your sprinting
__Iridescent Brick__ : Time lowered from 5 to 2 seconds
So, I'm supposed to be checking the game every second to see if there is a small update, and if I don't, I'm dumb?
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@mostlyghostly said:
Before I made this post, since last week, I devoted quite a bit of my time to playing deathslinger and I think I've found the problem with him:
Firstly, in a chase, the survivor has no real counter-play if the deathslinger plays perfectly. This leads to the chase being unfun for both sides as it loses any unpredictibilty that would make it fun. I understand when survivors complain about him being 'boring'.
Secondly, he fails to gain any map pressure or snowball easily. Survivors can just power through gens and stealth to try and evade him, and this leads to the game being unfun for the survivors, as the main fun part of the game, chasing, leads to the same result each time. Survivors counter to DS is to just do gens and get out. It is also boring for the DS player as he gets stuck in a cycle of downing a survivor fast, hooking them and then looking for more to do the same thing. Any fun that huntress has with her hatchets isn't there with DS's speargun.
In turn, this leads to a bad experience for both sides as the survivors get downed quickly and the DS gets 'genrushed'. To fix this, he needs some sort of map mobility or snowball potential, while also giving survivor more counterplay.
Well, you can get out of his LOS, and you can loop him on most tiles. Also, nobody has ever played the game perfectly. I do agree he needs some buffs to his basekit for map pressure though, and maybe some tweaks to his chase.
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/1486513#Comment_1486513
I can't wait to see all the Billy players running Mother's Helpers...definitely just as good as the engravings were...
Like, I can see their argument. But not with the addons that were given alongside it.
But... Mother's helpers are OP. If 1 survivor is shining a light at your chest, you can move slightly faster, even though the only time they do that is when they know they're dead.
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This is why barely any players want to come to these forums. It's this debate https://www.youtube.com/watch?v=nDbeqj-1XOo