Mooks
Mooks
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- Mooks
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You will probably be able to use the offerings in the next Moonrise Event btw. I think the same goes for Hallowed Blights offering.
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Yes, kinda. Survivors can’t use Red Envelopes as well. Event offerings are only usable during the event.
There is however one Event addon for killers from last Halloween. That could only be used during the Event. Don’t know why that is though..
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in the right hands I think it’s Blight.
Freddy is up there, but he is so strong because he is easy to use. Overall you see more good Freddy than Blights, but if a Blight is good he is up there with Nurse and Spirit for sure.
Hag is also a valid option, but I think a really good coordinated SWF can better outplay Hag than Spirit, Nurse or Blight.
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The devs already said Jason has a standing invitation.
the problem is literally just the lawsuit (and licensing negotiations once lawsuit is over)
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@LegionOfDumb said:
https://forum.deadbydaylight.com/en/discussion/comment/2049892#Comment_2049892
I'm pretty sure billibilli is the Chinese version of Youtube
Thanks! That’s probably it.
Well I guess I could have just googled that 😅
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Thanks!
Does anyone know what the occasion is? bilibili doesn’t ring a bell for me..
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I guess at this point DbD is way too iconic and has way too many iconic licenses to just get overthrown by some asymmetrical horror game.
something like that Ash vs Evil Dead Game or another game featuring a big license could become a big competition, but then again I really doubt it.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2049523#Comment_2049523
Samination got the joke from the community. It was a meme before he started making videos.
I didn’t say anything against that?
The meme wasn’t really that funny though... especially because it ignores the fact that there are many killer players that just act like those kind of survivor players. (Samination does this too.. kinda.. but still, his take isn’t really that serious and he does make it funny)
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@Ruma said:
At the highest skill level, survivors are the powerrole.
Other wise it CAN be balanced.
For beginners are killers the powerrole.
Both sides can be equally toxic, you just see more toxic survivors because its a 4vs1.
Yeah this is pretty much the current state!
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2049532#Comment_2049532
That's fair enough. Comedy is subjective, after all.
As I said, it’s funny in the samination video. And that’s because there are actually survivors that act like that.
but it gets overused and used primarily against survivors generalized and not really jokingly. And many of those don’t see the same behavior by the killer players..
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Definitely not upload it to bug report as that would violate the rule you mentioned.
I am not entirely sure which option you should choose here since you haven’t made an in-game report, but choose the option you think that fits and attach your video or link in that report:
© 2015-2020 and BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved. -
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2049523#Comment_2049523
You can't tell me you've never seen and/or heard large groups of survivors genuinely claim that killers have to play in this or that way because it's "not fair" otherwise.
Yeah I have. But I have also seen many killer players do the same for survivors.
that doesn’t make this survivor rulebook joke any more funny though.
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@GoodBoyKaru said:
I'm assuming this is another of your jokes that are posed as serious so I'm gonna treat it as such.
This joke wasn't funny the first time. It wasn't funny the seventh time. Considering how we're reaching the three hundredth with this post, let me assure you all that it's lost what miniscule charm it once had.
To be fair, the rulebook joke was funny in the Samination video.
but only because it is quite clear he only meant it as a joke.. some people took it way too serious..
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Face reworks: Quentin, Laurie, Nea, Cybil and kinda Tapp (his face is okay, but I don’t like his hair on that hatless cosmetic)
i don’t want them to look more beautiful, but just more human and on par with the other survivors..
Jake needs better leg/ass model, can’t find a cosmetic piece I like on him...
Krampus and Minotaur should get more love as well.
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Currently watching Let’s Plays on YouTube of all Resident Evil Games. (Well, for the older ones only the remakes)
started those when the stars comment hinted at an RE chapter and liked them. But I wouldn’t want to play them myself..
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@Aven_Fallen said:
Something with a big lake. But I guess its quite hard to design a Map around that.
Camp Crystal Lake.
i guess the lake would be the border for one side that could not get an exit gate..
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A shopping mall like Starcourt would have been great, Hawkins Lab on the other hand doesn’t really appeal to me at all...
Other one would be Camp Crystal Lake, actually i have never watched any F13th movie but Freddy vs. Jason and I mostly care about the possible map when he finally joins DbD (hopefully)
And an urban map. Trickster lobby background has some promises. Hopefully they will make a map for him later!
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I think this game is in a better spot than most people would like to admit.
and while I chose new content, this doesn’t mean there shouldn’t be Balance changes, reworks for current stuff etc, especially perk changes should be done more maybe even in smaller scaling than they are doing now.
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I heard about it before but frankly... I am not sure if this is really true..
i think it never gets mentioned in-game and personally I didn’t see a significant difference..
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It will be a lot easier with monthly reset to rank 20, since the conditions for pips are dependent to your current rank.
so even if they don’t change anything, it will be easier to get adepts!
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2047498#Comment_2047498
Btw hope your day at the office gets better
Weird cows?
but still fluffy and cute so i guess it’s alright.
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Design and atmosphere!
this includes character designs, music and sound effects, maps etc.
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Sounds neat theoretically
but considering implementation it would be way to much work for most cosmetics, there is no easy way to determine what counts as extra and what not.
Do glasses, necklaces or beards count? Maybe a cosmetic has 2 different extras and you want to only toggle one of them off..
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I think the Timer was bugged, but it was just a visual bug and the effect does not stay once the initial time is down..
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Every time I start next to a totem, yeah.
also when I have a Hex I wonder why I would see the aura and go there to break it...
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@Hashtag6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2046904#Comment_2046904
Just because I rustled enough jimmies that I have people stay to upvote everyone that disagrees with me doesn't really validate your opinion.
This isnt my account. I was a game tester
Great troll post and thanks for the laughs
but why would you say forum users should get their ranks displayed etc but then proceed to admit to using another persons account?
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@Gl1TcH_8727 said:
https://forum.deadbydaylight.com/en/discussion/comment/2046132#Comment_2046132
❤️
Whos the good boy? ❤️
@Huge_Bush said:
This is for everyone:
https://us.v-cdn.net/6030815/uploads/II2C4Y4TEX2F/chm.jpg
And this one is for our resident good boy:
@GoodBoyKaru ❤️
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Steam seems to be the ‚main‘ platform, as it gets mostly all features that not every other platform gets, such as cross progression (only Steam and Stadia atm and Switch following later) or PTBs (not sure if also available on Windows Store?)
but cross progression could theoretically come to Windows Store and consoles later..
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Didn’t know and I also don’t know what to do with this information now that I know :)
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Best feeling: Cleansing a dull totem that just becomes Noed shortly before breaking.
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Definitely try to be sneaky and avoid the killer as much as possible probably also avoid other survivors, since I don’t know if I can trust them. Might depend on their behavior of course, maybe try the following together.
try to find another way out than gens, because how would I even fix them? Climb walls or find a way to break the wall, maybe even try to dig a hole under the wall.
Find anything to defend myself, something sharp and/or at least a branch I can use since I am not physically strong enough for fist fights or anything. (just to be clear, I would probably not even be able to fight once I am found, I just need something so my brain thinks I could defend myself)
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@pigsaag said:
https://forum.deadbydaylight.com/en/discussion/comment/2043272#Comment_2043272
you are not wrong, but she is hard to play as. you need to know every little trick a survivor might try, like hiding in the corner to confuse you. you need to know what you are doing with her.
Yeah sure but every killer has those limitations in regards to their power.
Nurse has a higher skill floor and it is super hard to master her. But it is definitely not so hard to play decent with her as people make it out to be.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2042594#Comment_2042594
Well dont you think there is an issue when people have to go to data miners to get a normally on time and correct answer.dor anything
I am not saying there shouldn’t be more communication.
but people should not expect those datamined stuff to turn out be always true, that’s on them or the dataminers and not BHVR. And I am pretty sure even the dataminers say it’s subject to change.
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Looks great!
i kinda see Nea with that cosmetic though, with the colors and style and overall theme of rebellious ;)
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I really hope someone like Jeff will get a cosmetic from the new contest. There is really enough cosmetics for most others and those mostly have great variety.
First one from OP would be very cool (and some skin without being outright shirtless (wouldn’t have anything against that either though))
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2043272#Comment_2043272
She is,if you play against decent survivors.
By that logic every killer is hard?
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The first few games with her are hard because she relies completely on her blinks and can’t be played like a normal M1 Killer.
many stop playing after the first few frustrating matches and say she is hard to learn..
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@sleepywynd said:
https://forum.deadbydaylight.com/en/discussion/comment/2042950#Comment_2042950
https://forum.deadbydaylight.com/en/discussion/comment/2042953#Comment_2042953
Was I supposed to start with shards or something then..? For instance, my friend said he started with 1m bp but I started at 0. I'm at about 5k shards right now.
Everyone start with 0 shards and 0 BP. Maybe your friend started during an Event and got BP that way? There were also Events were you could get Shards for logging in
also it depends how many of those 40/50 hours you actually spent in a match and how many in lobby/match queue or otherwise in the menus. You only get shards in matches afaik.
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I mean.. after those hours you did play, how many shards did you earn?
9K are needed for one character.
i think someone stated just today it should be around 35-40 h of gameplay to get those shards. I never really paid attention to that..
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We don’t know and will probably never know. Just gotta trust their word on this...
we do know that they can put in specific perks though, as they do with perks that are needed for the upcoming/current tome challenges!
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Seems like I was very lucky. Linked my Steam account and nothin mg changed whatsoever...
well let’s see what happens once Switch gets cross-progression. Will i be able to use my 4M BP and 14K shards?
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@MeltingPenguins said:
I think it'd be enough if they'd say why it was delayed? suppossedly delayed? lotsa contradicting info going on as per usual.
Like, I don't think anyone would seriously complain if they'd say 'yeah, we are still fiddling with the framerate and general performance'
Well if it’s true what’s speculated and there is some issue with Sony not approving in time or something I am sure they can’t really officially reveal that..
(some more communication would be great though)
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@MrPeterPFL said:
It’s their own twist, every original killer has a power related to them. I have nothing against K Pop, like I said earlier I think he looks cool, but throwing knives on him doesn’t feel right. Why not have a power that encourages his behaviour?
Especially with the design of the knives it fits.
and my Clown argument can be used for others as well: why would a Nurse fly around and teleport, why would a sliced up woman that only is fueled by her rage phasing through the spirit world or whatever plane that is, when a more direct aggressive power would suit her better... etc.
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@KlapzCheeks said:
https://forum.deadbydaylight.com/en/discussion/comment/2042633#Comment_2042633
Did you read my first sentence or just blindly replied?
See sentence 1 please
Did you read my answer or just blindly replied?
An employee of BHVR stated multiple times on the forums that the 23rd is just a speculation.
why would they make a big official announcement about a just speculated date?
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@KlapzCheeks said:
https://forum.deadbydaylight.com/en/discussion/comment/2042594#Comment_2042594
Yeah no official date was given we got that. The people who supposedly are suppose to know about the game (fog whisperers) even thought he was coming out today. BHVR should have said something a lot sooner than the day right before. The apologists for a company are unreal. They are gonna get flak and rightfully so, they deserve it.
They did say something. Mods said almost everytime the topic was talked about in the forums that no official date is given and it’s all speculation
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@MrPeterPFL said:
https://forum.deadbydaylight.com/en/discussion/comment/2042302#Comment_2042302
Laughing gas have always been a common thing with Clowns, it’s their own twist by having it in a bottle. Can you explain how a celebrity with 80 throwing knives in his pocket relatable?
Laughing gas? Since when is laughing gas working anything like what we have in the game?
also I don’t have to. I am fully aware that the Trickster is an original creation by BHVR and they can give him design, power and lore as they want. I don’t have anything against Trickster or Clown, but you are using double standards because you have something against KPop aesthetics or something else I guess?
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2041554#Comment_2041554
Yes I did expect it which is my fault but they also waited till the last day to say anything
So please explain how that one is my fault
so they should announce that the date that is speculated is not in fact the date they will release the chapter? And that a how far in advance?
the date was never even confirmed by them, but it was stated multiple times that there is no official date...
i really think the leaks are at fault here and people again blindly believing those leaks instead of listening to what BHVR has told us. And I know that at least the mods have stated there is no official date a few times on the forums.
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@MrPeterPFL said:
We could of had a Ninja killer that throws Shuriken but instead we have a K Pop singer that randomly throws knives because it’s in his made up lore.
The new killer looks great but his power does not reflect on what he does. He loves to torture people and records their screams, so let’s have him throw knives.....
Could you be so nice and point out how the Clown throwing bottles with gas is okay but Trickster not?
i mean, they could have made a mad scientist with those gas bottles..
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@scenekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2042261#Comment_2042261
So much this. Everyone who's using that defensive argument comes across like this picture:
Yeah it’s totally not the other way around with people saying „actually they should have known that people expect them to release on a date based on previous patterns“ (while ignoring that last release was also a week longer)
lol