MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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@Archive512 said:
https://forum.deadbydaylight.com/en/discussion/comment/3084052#Comment_3084052
ah okay, so i dont need to p3 them, just p1 them then sink some bloodwebs into the killer.
Yes, this will be enough to get all perks on your main killer.
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@Bri213 said:
No it wasn't like tht 2 days ago i could work on gen and still have endurance for 80 seconds. Anything for killers huh devs...
No you have not. Endurance effect is removing whenever you get hit or do any of conspicuous actions. But perk has 3 effects. Iron Will and aura hiding is still staying active for 80 seconds.
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@Archive512 said:
https://forum.deadbydaylight.com/en/discussion/comment/3083985#Comment_3083985
so its went from about 1 mil bp into a character you dont play and a couple bloodwebs to get a perk on your main to almost 5 mil bp into a character you dont play to get the tier 3 perk on all survivors / killers, even those you dont want to play? yikes.
If you are not playing all killers, you can only p1 them. This will be enough for your main killers. All perks will be added on your loadout as tier 1 but you can open higher tiers on your bloodweb ofcourse.
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It should be win based like survivors.
Survivors needs to escape with 3 teachable perks and they are getting adept.
Killing 4 survivors should be enough to get adept killers (with 3 teachable perks ofcourse)
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It was already like that on PTB? The only change from PTB, OTR is deactivated in end game.
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No nerf for Mikaela. Not anymore.
I will curse you.
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1,6m for from level 1 to 50
20k BP for each prestige tax.
You will need prestige them 3 times.
4,8m you will need for total.
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@ThiccBudhha said:
You want me to camp someone for 7 minutes? I mean... I can do it, but I thought the goal was to make the game MORE fun?
Will you camp someone for 7 minutes? I dare you.
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@ReverseVelocity said:
Honestly, I think 5 Second DS stacked with Off The Record could end up being a bit much. You'd be able to basically throw yourself at the killer for a teammate and be fine.
I think they should add something to make facecamping less effective though, alongside nerfing some of the overbearing slowdown perks (especially when stacked).
But tunnelling also exists. I honestly will take old DS instead OTR. Old DS gave you more distance chance than current OTR.
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Breakable windows, no. This will be so op with current killer chase buffs.
Hook change will be good nerf for camping.
Perseverance, this looks so op. DS was alright, we don't need that.
Ties of Light, good buff for solos.
Being healed is not your decision. Survivor can heal you with For the People and you can not do anything about that. And then Bubba got you down and you no longer will use your DS. This does not look healthy change.
I am not sure how Relic will works. So i have no opinion on that.
Fearmonger does not need any nerf. It is alright perk. Oblivious effect will be so strong, i think this effect is good on Plaything. Which you have chance to remove it.
Other perk changes looks alright.
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@lauraa said:
Humans are primates, and primates are sadists who indulge in casual sadism for no real reason.
People ruin everything. I'm loving the no DH, faster breaking and slower gens because I feel like I can goof off a bit but some people see these changes and go "How can I ruin more peoples day?"
Sadly people loves abuse things.
Same thing happened before when BHVR tried to nerf camping so hard. Survivor abused it and we never got this mechanic in game.
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Most of maps are still survivorside but game in overall looks balanced. Because survivors can not have strong perks and strong maps same time.
But there is some solo-q issues needs to be looked. Camping/tunnelling is so strong after update, i think this needs to be looked too.
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Oh no, we are not allowed to talk about solo-q issues or our personal issues with the game.
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Please.
Killers said they will never tunnel/camp if survivors could not have second chance perks.
Killers said they will never tunnel/camp if gens took longer to finish.
Now all survivor meta destroyed and generators have really long time to finish with anti-gen builds. But killers are still camping and tunnelling.
If x happens the killers will stop camp/tunnel seems to me just an excuse.
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At least they know this issue and promised to fix. When? "Soon" i guess.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/3081012#Comment_3081012
Which can get fixed by having the in game timeout include using Alt F4 after starting the match. Which honestly should already be a thing. Your point is without a point.
But you are still ignoring the part of Nurse's queue time. She is sitting on lobby and players are keep dodging her lobby. Even you can do this only one time, still this will affect some players because they wanted play with specific killers.
And i am not even talking about matchmaking issues. Whenever you dodge lobby, MMR is finding someone else as fast as it can. They can be god survivor or completely baby survivor.
So your suggestion will create more issues.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/3080991#Comment_3080991
A, B, C, D, E, F , G all lose the ability to see what they're versing, thereby losing the ability to prepare before the match, just so that they don't play vs Blight or Nurse? Give me a break. I would just change up my perks. Blight and Nurse, dead hard is still a very good perk because they telegraph their movements, but I wouldn't want dead hard vs wraith. It just allows solo players to play a bit more optimally. In addition to this, it encourages more perk diversity because a solo survivor can use builds that work best vs specific killers.
Is this a huge buff to solo q? yes. But Solo Q needs a huge buff.
You are not seeing the point. The point is that, yeah they will lose this ability for next games. But as Nurse player, you are already waiting 10 minutes to start match. Because they are seeing you are Nurse and then leaving lobby. This will make queues miserable for some killers.
If you want, you can play around too btw. Just start the game and alt + f4 in loading. No penalty, match cancelled. You can safely go to next lobby. This is works for me whenever i see someone used RPD offering.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/3080972#Comment_3080972
If you dodge a lobby you lose the ability to see who the killer is for the rest of the day
It does not matter. Why?
A joined lobby. A saw killer is Nurse. A dodged.
B joined lobby. B saw killer is Nurse. B dodged.
C, D, E, F, G did same thing. Finally H and I joined lobby, they are SWF. They don't know who is the killer. They stayed.
Queues will be insane for some killers. So this should not be in game.
Solo-q survivors needs ping system and action hud icons. So they can coordination better to play. And survivors in general needs some nerfs for camping and tunnelling. That's all.
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I am sorry but this is terrible idea. Nurse and Blight probably will never find any match, their queues will be so long. Because most of community is solo-q and they will dodge lobby when they see killer is Blight or Nurse.
Solo-q needs buffs but not this.
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Whenever she hook survivor, all surviors should get one stack.
She will still need more buffs but this one will be good buff to rewarding her for good play.
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I am saying if it is not fun anymore, why they should play survivor
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@BlightedDolphin said:
https://forum.deadbydaylight.com/en/discussion/comment/3080757#Comment_3080757
I always played survivor before hand. Not as much as killer, but I still played it a lot, solo included.
I’ve never once mentioned solo is alright or ever has been. It’s always been the weakest role and needs a lot of buffs. I do think they should’ve waited to implement most of these changes until the communication system was ready.
Not everyone is going to share your experience. Just because someone is enjoying something doesn’t mean they are trying to sabotage you. And just because I’m enjoying it doesn’t mean your concerns are any less valid either.
I seriously doubt anyone is trying to actually “sabotage” peoples concerns. And if someone is that petty, it’s not going to make any difference. Do you really BHVR is going to see this and say “well one random guy is enjoying it, so I guess the hundreds of other players opinions can be discarded.”
This people exists sadly. Name shaming is against rules. So i won't give any name but whenever you check their old posts, you are seeing their hates against survivors.
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@versacefeng said:
Just use the 5 seconds of basekit BT that the devs think will help you not get tunneled.
They seriously said that lol. They said "5 seconds BT basekit" will help survivors to against campers/tunnellers. So people won't need to use BT & DS anymore.
I swear they have zero clue about how is their game.
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@BlightedDolphin said:
https://forum.deadbydaylight.com/en/discussion/comment/3080619#Comment_3080619
When did I ever say people need to get good? Am I not allowed to enjoy something? I’m just sharing my experience, if your experience is different feel free to share it.
Of course kill rates have gone up, that was the intention. And yes solo queue needs buffs, it’s still is and always has been the weakest role in the game. I agree with a lot of people that they went overboard on a lot of things this patch, but I’m still enjoying it.
Just because I’m having fun doesn’t mean everyone else has to, and just because you aren’t having fun doesn’t mean I have to be miserable too.
The problem with your post that: Solo-q ignored by devs for years, SWF was always biggest problem for killers. And this patch adressed killer issues, SWFs nerfed. But these nerfs also targeted solos too.
And people, who loves to play solo could not handle it anymore after that. So they are complaining now, that's why you are seeing more survivor posts.
And then some people started share posts like yours. The people who probably never played solo or survivor, trying to sabotage survivor topics. Because clearly they are enjoying with current DbD right now because killer gameplay is pretty easy and chill after update. They don't wanna lose this clearly.
Solo-q is not alright. It never was but it was not that bad either. I've had some good games after patch but they were so rare.
If you are not like these people, i am sorry. But whenever you see someone says that "as solo surv, i have better games after update", it is not hard to assume they are killer main.
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Killer's aura should removed from base-kit Kindred but it should give warning to survivors if killer is camping. This is one of the biggest solo issues.
You don't know killer is camping or not, you are going to save and you are seeing Bubba with his stupid face camping your teammate. You already lost good time, you would stay on generator.
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@fulltonon said:
Just play survivor? having more killers are always welcome tbh.
They should hate themself for play survivor right now or masochist.
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Well you need 4 survivor players for one match. If you nerf survivors that hard, yeah killers will have long queues.
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Some "solo survivor" mains are saying that, "they are enjoying more, they are escaping so much" but yet, i can not see any video or ss. Just words.
Probbz is SWF player and he is streaming. He is good player. Even his escape rate gone down, it is okey because SWFs needed to be nerfed. But these nerfs hurted solos more.
But it is okey because BlightedDolphin is enjoying more than before. Survivors, who is pointing problems should just get good.
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@thrawn3054 said:
None. I hope they keep anime out of DbD.
Well with Attack on Titan, animes in DbD already. It is so late.
And they sold very well, so i think BHVR saw potential of Animes. We can expect more.
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@MilManson said:
As a solo survivor I’m just doing one hit wonder gen rushing builds.
No Mither, Over zealous, resilience and prove thyself.
PT is good enough, i think you should bring some perks will help you to survive. It is solo-q, you can not trust your teammates.
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@weirdkid5 said:
As a solo Survivor main, cya. Game feels just fine to me.
Also as someone who's been playing since 2016, I've personally seen Survivors crying wolf far more than Killers have on the forums, but this is anecdotal evidence and doesn't really mean anything. Most of the toxicity I've seen in this game has came strictly from Survivors.
"Trust me bro"
"As solo survivor main"
Never change alright.
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Hellsing and Berserk. Both mangas/animes are horror. Characters and story just so good. But i don't know how they will add survivor from these licenses cuz they are so strong. I can not imagine that Trapper is chasing Guts.
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For Sadako
Hex: Plaything = She loves curse people to who watch her tape. You are cursing people with hooking.
Rancor = After 7 days, she is coming and killing you. She will kill you after all gens completed.
Spies from the Shadows = If you are cursed, she will know everything you did. She will watch you. SftS is giving you good information about survivors.
Spirit Fury = She is ghosty and she is very angry.
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/336154/survivors-losing-their-minds
agree <3 i also have fun solo q more than before the patch
I am really curious how you are playing. Because you are keep telling this patch is good for survivors. So can we see some skills from you please?
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@Ryuhi said:
it used to affect both but apparently its affect on healing speeds was the more oppressive so that was what got cut.
Healing part removed because perk created lose/lose statuon for survivors. Heal yourself and lose good time. Don't heal and lose more time on generators. So one of the effects had to go, they removed heal penalty.
But with buffed generators time, now Thana is problem. And it is busted only on 2 killers. So at this point, reworking it will be healthy for everyone. And plus maybe perk will usefull for all killers instead only Legion and Plague.
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So when someone camp or tunnels you, give them kill?
What about BHVR fix this issue after these killer buffs? They did not adress survivor issues at all.
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CoH + Botany + Lithe + OTR is my survivor build.
For killer? I have not general build honestly. It depends on my mod and the killer i am playing.
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My old build (DH + DS + CoH + IW) changed to that = CoH + Botany + Lithe + OTR
Decent build.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3078634#Comment_3078634
But dredge has both mobility and decent chase power, he is nowhere near "weak killer" especially now lol
Dredge is decent killer but he is suffer from DbD maps. Most maps are still so busted.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3078611#Comment_3078611
Bad chase powers? Trapper who can close loops and Dredge who can do the same and teleport? Come on.
Bro please? Are you forgetting DbD maps still exists?
Trapper is putting trap to loop? Run to next loop.
Dredge is closing loop with shadow? Run to next loop.
Both killers have bad chase powers.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3078611#Comment_3078611
I´m afraid i can only share the screenshots of the killers i´ve faced.
Well then you had not hard day. It should not be hard against Trapper even after buffs.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/3078575#Comment_3078575
it'd be better then a perk that encourages survivors to be either suicidal or give the killer free pressure by doing nothing for a minute and a 3rd that's for damn sure
So because someone suicide, you decided to nerf only good anti-tunnel perk atm? What survivors should do if killer decide tunnel? Die and dodge to next game?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3078442#Comment_3078442
Really? My matches look like this:
https://us.v-cdn.net/6030815/uploads/1N8G85EOVJJD/inked20220721144902-1.jpg
https://us.v-cdn.net/6030815/uploads/Q4DZQ9O1T9JQ/inked20220721105556-1.jpg
https://us.v-cdn.net/6030815/uploads/8ORTY1YAUVG0/inked20220721101030-1.jpg
https://us.v-cdn.net/6030815/uploads/8JCRSAAZ4TSL/inked20220721094555-1.jpg
https://us.v-cdn.net/6030815/uploads/VQDTTE695EI7/inkedinked20220721092920-1.jpg
https://us.v-cdn.net/6030815/uploads/0NCUQPUNOCW1/inked20220720204704-1.jpg
In case you wonder, i had some survivor dailies.
The only 3 man escapes against Trapper and Dredge. Both killers have bad chase powers. And you are saying survivor is good lol? Please share some screenshots against decent killers too.
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Wait, what?
You are complaining current OTR is weak and meme perk and you are reworking it to end game perk which will work for only 15 seconds?
Sorry but your version looks terrible and not worth to use it while we have better option: Adrenaline.
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@Murgleïs said:
DS ain’t gone. It’s still a decent perk.
Nope.
https://clips.twitch.tv/TenderBlatantRedpandaTwitchRaid-XVY5dkA_O7K5D_8E
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@Lio456 said:
https://forum.deadbydaylight.com/en/discussion/comment/3076817#Comment_3076817
I don't deny that it sells. I'm trying to raise awareness so that at least 10% of the shared love that nea, feng, meg and kate receive as a group can be shared amongst the unpopular kids in hopes of making them more popular options.
I am not against that. Kate got great cosmetics this year. So if they won't add any for a while and focus on unpopular survivors, i will not mind that. They deserves some love.
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I never bullied killers, i am trying to be nice person. But now i am learning i am sad about changes because i can not bully killers anymore. Because @Darkest_Night said that.
Sure bud, sure
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@Seraphor said:
No it's not the end, it's just a load of people overreacting who don't want to adapt to change.
Luckily we now have an MMR system that will adjust players up or down depending on if they're actually winning/losing too much.
MMR is not working lol. It is awful system, rank based match making should back to DbD.
MMR is worst thing happened to DbD.
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They wasted Yun Jin because they put her to group with lame cosmetics.
I hope they make this Yun cosmetic to store, it honestly deserves to be in game. It is just so good.