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MhhBurgers

MhhBurgers

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MhhBurgers
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  • @NoShinyPony said:

    @Deltin If they indeed verbally abused you, you could report them. (Depends on the severity of the insult, of course.)

    It was probably either on steam or stream so no he can't or at least nothing will happen.

  • @DingDongs said:

    https://forum.deadbydaylight.com/en/discussion/comment/362459#Comment_362459

    Even he have 60% of hiragana, katakana, romaji friends name?

    But toxic player can be found on any country anyway and i want to stop talk about this because now i sound like racist too (Like one of them)

    yes that doesn't mean anything. You got tons of weaboos on steam, heck my GF is in a Anime Group

  • @Emhyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/362438#Comment_362438

    Yeah... it takes so MUCH time to reworks him, i feel like they surrended to rework him. Damn... can we have news about it ? it's maybe too much to ask but some players are waiting for it...

    They don't need to rework him in the first place.


    No interaction except vaulting and throwing down pallets during transition.

    No waking up from friggin Adrenaline ruining his endgame build where he's supposed to shine.

    Revert the nerfs, he was ok to begin with.


    Done.

  • @DingDongs said:

    https://forum.deadbydaylight.com/en/discussion/comment/362447#Comment_362447

    Sorry but i check his steam profile and he is definitely japanese.

    I wish i can link his account to prove it...

    My steam account says I'm american yet I'm not. I met many "japanese" players, most of them were western, the only real japanese were the ones with 400+ ping and none of them were ever toxic or even saying anything

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/362065#Comment_362065

    @MhhBurgers

    Nurse is hard to learn, not only do you have to get the muscle memory down for her regular blinks but also for her other add-ons as well (including omega blink) since they also change her blinks. She doesn't break the game either, you just need to learn how to stealth and juke as a survivor. It's a different playstyle you have to adapt to just like the Doctor, Spirit, and etc.

    Talking about "your definition" of breaking the game, Legion does the same thing but there's absolutely no skill behind it since his power is so straight forward. It's so ironic that you hate killers that "break the game" when you yourself say Legion, a killer who also breaks the game, is fine. You just contradicted yourself right there, so which one is it? Are you okay with killers who break the game or do you dèteste killers who break the game? If you hate killers that break the game, why endorse Legion?

    Legion has a mininurse stun at the end of his Frenzy AND doesn't see scratchmarks so how is this even comparable. You cannot lose a competent nurse, you can only survive against her for a while similar to legion yes, but a legion cannot down you in a mere 5 seconds if there's no LoSbreakers nearby like on autohaven. You're overstating the time it takes to get to an unacceptable level with her, sure it takes a ton of time to get good with her in terms of predicting survivor movement at max distance but even a scrub like me who plays her maybe once in a blue moon can first port to your general vincinity and then port again to smack you. I don't even have her teleport 500 hits achievement and I had successful 1 blink games like holy ######### this is dumb. at least on legion I can't start sprinting when you're close to a building with LoS or I might risk to lose you.

  • I even had a survivor lagswitching so everything is possible (she lagswitched before deadharding so it was very hard to judge when she'd actually use it)

  • it's probably not a japanese kid.

  • @Karl_Childers said:

    You can’t report btw if someone is in the gate, hit them out. Killers don’t seem to have a problem with taunting survivors on the hook as they are struggling before they die by hitting them repeatedly. If someone is teabagging and stays so you see them, whatever...run them out. As long as they are in the gate, it’s a non issue

    I always hang out at the gate if the killer camped (excluding when the gens are done), or what I would deem unfairly tunneled someone out the game. You play scummy, then I’ll be waiting to say goodbye! I’m not going to stand there for 5 minutes, but I’m defintiely not leaving right away.

    You're comparing apples with oranges, a killer hitting you on the hook is not holding your game hostage. Also mostly I'll just afk if survivors deem to do this stupid crap, while you are on your toes to not get hit by me I'm making myself something to eat, you're giving me more iridescent shards after all.

  • Also I had a ton of ppl who were surprised that they could have fun against a legion player who does more than just tunnel the ######### out of 1 guy.

    legion.bmp


  • @Dwight_Fairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/362101#Comment_362101

    There is nothing reasonable about wasting your free time on something you are not enjoying. People play this game for fun. Why should they endure tedium and frustration? That's illogical and idiotic.

    I don't play this game for other people's enjoyment. Nobody else should either.

    This is a multiplayer game with 3 ppl depending on you. Maybe look for another game then. DBD is the only game where this ######### gets accepted because the devs don't have faith in their product and community. Any other game punishes you for leaving a TeamPvP match that you don't like. And punishments WILL get worse with dedicated servers where devs will be able to get more accurate stats about DCers.

    I certainly don't have fun playing vs a nurse because her whole ######### concept is the most broken BS that I have seen in any game, yet I will still not DC and still try to evade her (which btw is more futile than trying to T-wall a legion if the nurse is not an absolute scrub or you're on the game/lery's/cornfield on certain areas) and then inevitably die, the only difference is I won't struggle in p2 if the match is over anyways because I hate the struggle-######### in general already and I don't feel like it's worth bashing the spacebar for a minute just so 1 guy COULD get the hatch.

  • The simplest fix to legion would be removing frank's mixtape (or make it iridescent) and giving us 115% movespeed. Remake Frank's Mixtape into an addon that either refills his power considerably faster or gives unlimited duration so we can finally chain hits like we're supposed to.


    Also get rid of the lunge on frenzy and increase his running speed to the lunge speed, this would also make it so legion would have to aim more since a lunge autoconnects on survivors that are in front of him if you hold m1.


    There, fixed 3 major gripes.

  • You can have your auras if I can have my 115% ms.

  • Or how about you just play the ######### game. I could understand if survs did this against frank's mixtape same as I can understand omegablink nurse or iridescent hatchets+infantry belt but maybe just try playing the game instead of immediately DCing because it's the community agreed upon behaviour right now? Imagine if killers did this shizz on haddonfield, cornfields etc. You'd have a DC in 40% of your games.

  • @HeroLives said:

    I can tell a gigantic difference between r7 legion and r1 legion simply by how they play even if their playstyles vary. they’re very good at those playstyles.

    But I also don’t dc against legion sooo...

    Thank you

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/361993#Comment_361993

    Well the Spirit is really good and as well as the Huntress but Nurse, in my opinion, is starting to be accepted by community. That's why I didn't think nurse instantly.

    Because of the notion that she takes "skill" and therefore it's completely ok that she completely breaks the game in it's entirety esp. omegablink. Let's just ignore the fact that getting good on her is a matter of practice and it's not even a long practice session.

  • Anybody who compares NOED to DS has no sense of how this game works and should not be taken seriously when considering balance discussions.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/51407/survivors-will-have-fun-against-legion

    I feel like you made this thread with the intentions of causing drama because YOU KNOW everyone hates him due to his cheap playstyle and you named the thread into something that survivors know isn't true. It's amazing how you listed things to get even more salt, it's kinda sad that you're trying to get a reaction. Legion is a mistake, the developers should have made a killer that has a learning curve and rewards you for being good. End of discussion.

    No it's true because they will actually learn how to play against him. I'm not talking about top survivors, these won't give a ######### about a permanent 25% debuff to genspeed but lowrank survivors who get m1 iffed by m&a legions because they used up all the pallets earlier to try to negate his power. They will be forced to heal which btw also will give them more points and a longer game.

    Also removing DS was the best decision that the devs have made in a long time, I felt like bashing Rank10s on the PTB with the Plague, the momentum you get as a killer is insane if nobody has DS.

  • @Galklife said:

    and btw i found you in another thread whining about survs that refuses to heal vs Legion, so if you think m1 as 110%ms killer is that easy why i found you whining about that? it was in thread about new killer and you wrote they just wont use shrines to heal so she will end in bad spot as legion xd decide, make 1 opinion not 2 opinions in 2 threads

    Im saying that about optimal SWF survivors, not some rando solo survivors. As a killer you will mostly crush solos because there's not enough pallets on the map anymore for ppl who aren't coordinated to actually find them if somebody else used them up.

    And also the Plague is much more susceptible to being window looped than legion without Bamboozle. Also how old was that thread, I'm using thanatophobia already and not healing vs me will put you against a permanent dying light in the next patch.

  • Not healing vs legion is just asking to be m1 downed. You can only do that if you're one of the top survivors. Would you just stay exposed against a hag? No you wouldn't.

    What you're describing is mostly the solo-survivor life. If you want to genrush a killer then play SWF.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/360964#Comment_360964

    I can still manage a 2k with most weak killers (benchmark), it's not impossible like you're making it out to be. There have been some many changes to this game that killers don't struggle like they use to back in the old days.

    he said against a good group which probably means a coordinated SWF out to run out the exitgate instead of fooling around.

  • @Galklife said:

    OK @Shad03

    tell me how i can adapt to killer that when he got stun and is destroying pallet, you cant run away from him and you have to wait untill he finish breaking pallet because if you ran YOU WILL GET PUNISHED for losing killer or making distance between you, thats the most braindead about Legion, Killer that is rewarded after he makes mistakes ... i wont even tell about 80% of moonwalking legions which isnt reportable because its "game mechanic" so i keep my steam nick "galklife Legion=DC" and most survs in lobby are telling me ~im with you buddy i will DC too

    dont you think most Legion mains are killers that didnt adapted to DBD and use easiest way to play? (just ignoring every other game mechanic)

    and you cant use argue im surv main, i play both roles equal and i dont need perks to as wraith get to R1 (if rank ever meant anything but some still think that way so i use it so they cant argue about rank)

    and Last not least, you know whats most frustrating about Legion? all survs are equal when he is chasing you, no mather if you have 1,8k hours (like i do) or you are braindead meg (200h) you still will last 45 sec(random number but thats not the case) because hey ima Legion ima M2 you 3 times so you cant do sh.., just wait and get stabbed or moonwalked

    I doubt ppl like you are able to loop any killer for longer than 20 secs in the first place so what's your issue🤣

  • They should either make it so restarting a kicked gen takes way longer than just tapping it or increase gen regression by at least 3 times the amount. This would mostly impact SWF anyways since solos would most likely not know which gen is far.

  • @Dwight_Fairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/361441#Comment_361441

    By all accounts even the devs have said Legion was a mistake.

    You mean the same devs that told us that no killer will ever be released again that is close to billy in power level and that consider Plague to be too opressive if survivors don't get a 6 second heal.


    Colour me shocked.


    Simple solution would be giving him 115% ms, then we'd have legionplayers basically trying to mindgame just like a regular m1 killer instead of doing the m2 thing over and over.


    Also either remove frank's or make it ultra-rare.

  • Close the hatch after X amount of time once the gates are Open. Done.

  • @artist said:

    https://forum.deadbydaylight.com/en/discussion/comment/354000#Comment_354000

    its not about beating him. its about how he breaks the game because he ignores pallets and windows, so theres never really a chase going on. the fact that u dont understand that makes me think you're the no brain player with no understanding of how this game is balanced

    So do you DC against the nurse?

  • @MegsAreEvil said:

    https://forum.deadbydaylight.com/en/discussion/comment/361379#Comment_361379

    DC isnt trouble at all, its what it caused. And that cause is a heavy misjudgement by the devs thinking Legion design was a good idea. As long as devs dont take any measures against this, they have to live with dcs, cause thats the only counter to that piece of trash.

    So if it's not legion then it's freddy who had a super high DC rate at the beginning. That's not a valid argument. I really don't care if you're not having fun. I'm also not having fun running in circles and yet here we are.

  • Hatch should get less BP, like 2k for escaping. You really didn't earn that escape, it's basically a consolidation price.

  • @The_Bogeyman said:

    Heh enjoy your short games and crappy bloodpoints scores, burgers.

    I'm getting my 28k+ BP matches easily, but then again I'm not lowrank where survivor sheep feel empowered by their favourite streamers to DC against legion

  • @Delfador said:

    Survivors are DCing even now. With the new update there will be a lot of plagues so the number of Legions they face will decrease. As long as they just DC against legion, there won't be any bans.

    People literally derank from rank 1 to rank 10s and don't get banned, I am pretty sure I won't get banned either since I never DC anyway.

    I'll record evidence of ppl constantly leaving against 1 killer, the devs should do the same tbh and punish accordingly. A system that can be circumvented is useless.

  • @BBQnDemogorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/361320#Comment_361320

    Reporting DCs does nothing they have to hit a number then it is done automatically.

    You can't just send @Peanits a report and say look they dc'd and have em take you seriously...

    There's a difference between occasionally DCing and DCing a certain killer. If the same person DCs over and over that's considered griefplay and is infact a bannable offense outside of the DC threshold

  • @MegsAreEvil said:

    You mean Legions will having fun getting 4 DCs right away? Hope so.

    That's 4 reports then, also part of the fun.

  • Insidious is mostly good to prevent BT on freddy tbh

  • @BACKSTABBER said:

    Will I get banned if DC every match against Legion??!?!?!

    yup

  • @PiiFree said:

    Just imagine for a moment what would happen if the Survivors in the highest rank possible were actually good. Crazy!

    If you lack the fantasy, let me tell you what would happen: People would realize how incredibly broken the balance in this game is. They would realize that the "crutch" perks of Killers all rely on the incompetence of Survivors and that those perks are effectively useless in high rank, against skilled Survivors.

    Ruin, BBQ & Chili, Spirit Fury & Enduring, NOED to name a few.

    That's reality. Most Killer perks rely on the incompetence of Survivors, they don't reward Killers for good plays but instead punish Survivors for bad plays. As a result, they allow Killers to snowball quickly against potatoes but make next to no difference against Survivors that make no mistakes.

    Now the Survivor perks are designed completly differently, they mostly allow Survivors to make up for mistakes and avoid punishment: DS, DH, SC, Deliverance, Unbreakable, ...

    This leads to a massive balance issue in high rank: Killer perks become less and less effective the better your opponents are. They make no mistakes, therefore won't give you advantages. Survivor perks, however, become more and more powerful the better the Survivors are because they can nullify most if not all of of their mistakes with help of those perks.

    It's really simple. Give bad Survivors 4 perks that allow them to nullify a mistake. If they make 20 mistakes, they'll only be able to nullify 20% of their mistake. Those perks won't really do a big difference for bad survivors.

    Give good Survivors 4 perks that allow them to nullify a mistake. If they make only 4 mistakes because they're good, they'll be able to nullify all of those mistakes. Those perks will make a huge difference, allowing them to get away with no punishment at all.

    Every good Dead By Daylight player will realize that at one point. It's the main reason why:

    low skill Killers >> low skill Survivors

    but

    high skill Survivors >> high skill Killers

    ...and it's the reason why low skill Survivors think that Killers are OP while high skill Survivors recognize that they're way stronger than they should be.

    This is also the reason why doing a no-perp "challenge" on highrank killers doesn't do much in the first place because most highrank survivors will nullify most of the killer perks in the first place while also being stronger than a perked up killer when they have no perks themselves. This isn't because survivors in general are much better players than killers but because the game is tilted in their favour heavily.

    Fixing the stupid looping or rather Killer-Acceleration issue should be a no-brainer for the devs, esp considering that removing the pallet loops would only affect super-high-skill survivors anyways since your average surv doesn't perfectly cut corners. I bet my ass that most ppl wouldn't even notice that.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/361257#Comment_361257

    And I can't take people seriously who think the best way to fix Legion is making him even more braindead, so join the club. I never said Dead by Daylight was skilled game. Only that it does not take skill to play Legion and every other killer requires more skill to play.

    Learn to read.

    The margin of the other killers is literally so low that you might as well not talk about the skill difference at all, that's my point. The only difference between a legion and most other killers is that he WILL down you and tbh, the whole game should be designed like that. I already said that the devs should remove many loops that are abused by mostly highrank survivors anyways, buff killer acceleration so looping doesn't exist anymore and fix their game for 80% of the population that way instead of appeasing a small minority.


    If this were some game with tournaments I could fully understand wanting to have such nuances and skillgaps in your game but most ppl play this game to derp around and have fun, there's no place for such things here and the game was clearly not designed with pixel perfect looping in mind.


  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/361234#Comment_361234

    1) Knowing how to chase survivors.

    2) Knowing how to break away from a chase to apply pressure.

    3) Knowing how to push survivors into deadzones areas of the map where there are no pallets.

    4) This ######### video https://www.youtube.com/watch?v=0rTtr7pUe-Q&t=236s

    And even with all of this, Freddy still takes more ######### skill then the Legion.

    You just admitted that Legion takes less skill to play compared to the other killers.

    So why are you getting triggered that I confirmed what you just stated?

    Hiding your transition, such skill much WoW.

    Can't take you serious at all. You should play other games that take actual skill if you're reaching this much. Yeah I'm reaching too but that's because this game doesn't take much to begin with, most of the difference between killers comes from map control and knowing when to do what.

    Really can't stand DBD only players talking about skill in a non-competitive game with pseudo-autoaim while they run around structures.

  • @The_Crusader said:

    https://forum.deadbydaylight.com/en/discussion/comment/361172#Comment_361172

    We're talking ALL great skillchecks, not some. The idea of needing to hit 100% of them to be rank 1 is ridiculous, especially when skillchecks is such a small part of the equation. There is evasion skills, game knowledge etc

    Why should the entity block off windows? Why bloodlust? Shouldnt killers be able to work around this? Why bbq shouldnt killers be able to locate survivors easily enough? Why Ruin shouldnt killers be able to pressure survivors enough?

    Blocking off windows and Bloodlust is a workaround around the bad mapdesign that this game has to begin with. Most killers CANNOT work around these factors, aside from that bloodlust is rarely used at high ranks because it takes too much time. Most of the time I end up with BL1 because I was chasing somebody after a pallet break into a loop, if the devs fixed acceleration to make looping like that impossible then we wouldn't need BL. Sorry that I don't feel like playing Spirit, Billy and Nurse.

  • @Mc_Harty said:

    Yeah, they take MORE skill than legion but the skillcap in this whole game is low as heck and there's mostly nuances.

    And there it is. Proof that Legion is brain-dead coming from a Legion main. Thank you @MhhBurgers for confirming what everyone else has been saying about Legion since day one of his release. Couldn't have done it without ya.

    I've played Legion at rank 1, concluded that Freddy was better at everything Legion was supposed to be good at (hit and run plystayle) and despise Legion mechanics when I finally got to play against them. And the sad part? You can't even buff them. The only option you have is to rework them.

    The easiest killer to get gen-rushed can't even get buffs. It's such a ######### disgrace.

    Wow, something takes more skill than legion doesn't make him brain dead at all. You literally play freddy who's only nuance is put as many people in dream then be a standard mindgame m1 killer who relies on survivor mistakes with the difference being that freddy will see people who are in dream and has to cut them off loops so that his transition is not too #########. Much wow such skillcap. I can downplay everything too.


    Nurse, Hold m2, port on survivor, there he's dead. As hard as shooting a shotgun with ridiculous range that goes through walls against unarmed targets. Much skill such WOW

  • @Dwight_Fairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/361098#Comment_361098

    Then stop playing Legion. Because unless they get a rework you're probably rarely going to get a decent match with a killer most people find as much fun as a root canal.

    Good on the people who just gave up and sacrificed themselves. Nobody should suffer through tedium to appease anyone else. End the monotony quickly and move on.

    Cool, should we DC then as soon as survivors use SWF or exploit Loops? See how fast the game goes to ######### if DCing is ok in certain circumstances. Should I start DCing as soon as survivors use the near infinite in Haddonfield that should've been patched out long ago?

  • @The_Crusader said:

    If all survivors at red ranks suddenly "got gud" and managed to hit every single great skill check all the time you know damn well the killer mains would come here crying for skillchecks to be made harder.

    The skillcheck system in this game is a failure to begin with, feels like it's implemented for mobile gamers or some crap. We need a different system but that will never happen.

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/360601#Comment_360601

    Legion will be hated, haters will DC against legion, DBD will be like that,

    nothing we can do

    Lower DC threshhold.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/361126#Comment_361126

    Hipster because you refuse to listen to common sense and what people typed. Who cares if it's a popular opinion, Legion is still #########.

    >-A new legion player can't even judge the [BAD WORD] distance on his power and will either respect the pallet too hard and lose his power or get palletstunned (base duration frank's mixtape legion without duration CAN be misstimed which is what most of the legion noobs are playing).

    lol new legion. I asked the huge difference between rank 7 and rank 1, not newbies and those that actually know how to play the game.

    >-A good legion will make you drop that pallet, a bad legion will not eat through any pallets.

    A new Legion gets pallet stunned but bad ones don't get pallet stunned.

    https://media.tenor.com/images/b46349f4d4062ed96b94c3f82c1959f6/tenor.gif

    >-A new legion will lose track of a survivor on certain spots like window dropdowns and LoS windows.

    Bloodhound exists.

    >-A good legion is able to judge if he can reach a survivor with his frenzy after hitting a different one.

    You mean that location reveal power that locates other survivors for you within you terror radius? It's not like the game... you know... Tells you can you reach them.

    >-A good legion knows when he should stop his power and go for the M1.

    Use your M1 when they are not at a pallet.

    >-A good legion knows when he should let the survivor bleed out a bit after a pallet break so he can m2 him.

    Looking at the ground is consider skill now.

    >-If you think any killer in this game requires serious amounts of skills then I suggest you never play ######### like Quake or anything that has an actual high skill ceiling.

    Spirit, Nurse, Hag, Huntress... In fact every killer takes more skill the Legion. But you play a skilled game so ######### do I know...

    Your post reeks of "I never played legion at r1 against non-potato survivors before"

    Bloodhound doesn't help you at windowjukes unless you run sloppy butcher with it which is basically wasted perkslot till the thana buff.

    The location reveal power that survivors will run away from yes, know when to go after the survivor that is revealed and know when to stop it because as you know legion doesn't see scratchmarks, if you fully use your power while the survivor is running from you when out of LoS you will not find him.

    Gotta judge if the survivor can reach a pallet after you stop your power in the first place. Ofc there's addoncombos that will basically instafuck any survivor out in the open but I don't see them as an issue, same happens to you on Billy.

    You don't have to look on the ground to for them to lose deep wound status after breaking a pallet, they will lose enough distance. Then you have to decide if you really wanna chase after this survivor as a 110% killer or if it's better to just take the broken pallet and pressure gens.

    Yeah, they take MORE skill than legion but the skillcap in this whole game is low as heck and there's mostly nuances.


    IF you btw were never able to lose a legion then that's entirely on you.

  • @The_Crusader said:

    https://forum.deadbydaylight.com/en/discussion/comment/361145#Comment_361145

    They should be able to hit every single great skillcheck?

    That's a very small percentage of players who hit every single one. I like how as survivor you're expected to be perfect but stuggle to pressure gens or catch survivors as killer and its not the player that sucks no its that killers need 1000 more buffs.

    nah, I also think that the only killers deserving of rank1 are ppl like Scottjund marth Zubat etc when we talk about killermains.

  • @The_Crusader said:

    https://forum.deadbydaylight.com/en/discussion/comment/361108#Comment_361108

    We weren't talking about Ruin.

    Bur FYI Ruin still slows the game down even if survivors hit every great skillcheck, even though the vast majority of players wont hit every single great skillcheck. If it wasn't effective itnwouldn't be taken.

    about 6-8% per gen if survs are perfect which literally is thanatophobia.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/361099#Comment_361099

    I said that Legion player was terrible because imagine getting looped as Legion. That's almost as ridiculous as getting looped as Nurse. You'll have to be the most boosted killer for that to happen to you.

    Whatever you say, hipster. The devs will rework Legion simply because they're 'not happy with him'. It's only a matter of time. If your that uptight because people think a killer is #########, I cannot wait to see how you'll react when they fix him.

    Also who the ######### cares about fog-whispers in a Legion thread? No idea why you brought them up in the first other than to virtue signal.

    And you still haven't told me that "huge" difference between a Rank 7 Legion and a Rank 1.

    Have fun with that rework in 3+ years then right after the freddy rework LOL. If you think I'm gonna main him in this time still then you're out of your mind.

    Hipster because I go by logic instead of what ppl are touting mindlessly ROFL.

    -A new legion player can't even judge the ######### distance on his power and will either respect the pallet too hard and lose his power or get palletstunned (base duration frank's mixtape legion without duration CAN be misstimed which is what most of the legion noobs are playing).

    -A good legion will make you drop that pallet, a bad legion will not eat through any pallets.

    -A new legion will lose track of a survivor on certain spots like window dropdowns and LoS windows.

    -A good legion is able to judge if he can reach a survivor with his frenzy after hitting a different one.

    -A good legion knows when he should stop his power and go for the M1

    -A good legion knows when he should let the survivor bleed out a bit after a pallet break so he can m2 him.


    Will you go down against a good legion no matter how much better than him you are? yes, that's why people hate him.

    If you think any killer in this game requires serious amounts of skills then I suggest you never play ######### like Quake or anything that has an actual high skill ceiling.

    I don't want to imagine ppl like Rapha or anybody able to judge movement playing nurse but those players would be most likely bored with this game.

  • The only thing that legion needs is 115% ms and removal of frank's mixtape. Give us a purple addon to give us unlimited duration on sprint, I'd much prefer that.

  • @PiiFree said:

    It's very ironic that you talk about boosted Killer mains and at the same time complain about a Killer perk that only affects bad and unskilled Survivors.

    Every Survivor that is affected by Ruin in Rank 1 is effectively, as a matter of fact, a boosted Survivor. You're playing in the highest rank possible but you lack the skill to handle even the most basic thing in this whole game: You're unable to hit great skill checks.

    Hex: Ruin is a perk that punishes bad Survivors and no one else.

    Yup and it needs a rework direly like most hexperks. These perks ######### over bad survivors mostly, good survivors don't care.

    Generally along with ######### like Overcharge that also doesn't affect great survivors unless paired with a doc or unnvering presence.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/361055#Comment_361055

    Yeah, harder to find matches...

    Legion is terrible because he takes no skill. Why do you think the devs put Deep Wound on him? Just press and button to ignore everything that hinders every other killer.

    The only other killer that compares to that ######### is Nurse and as other people have mentioned she takes skill to play and despite that Freddy is better than Legion because of Legions dumb-down mechanics.

    LUL it takes literally 1 minute to find a match at R1-3 if you're solo in which they could interact with their viewers.

    You said that legion player was terrible, not that legion was terrible (which he also is because of 110% ms).

    Just hate ppl like you riding on the mainstream train, 0 thought of their own. Legion will not be reworked and he also will not be nerfed. Devs need to get their ######### together and punish DCers but they're too afraid to punish their fogwhisperers.

  • Also once you get better at the game it becomes hard listening to tru3.

    "She got quite high bloodlust because she followed me since that t-wall"

    -Literally breaks an unsafe Pallet after the T-walls.

    -The new harder rank system would literally keep him out of R1 himself so yeah, there's that.

    -Complains about NOED when all it did at that situation was give a 4% speedboost and I'm pretty sure the guy only went after him because he wanted to kill a streamer.


    Sometime's I'll use NOED, sometimes I don't. When I use it it's not a specific playstyle, NOED is a trapcard for the survivors, playing the endgame would just tell them that I have this trapcard in the first place. When NOED is up by the endgame that means that I either pressured the survivors enough to rush through the game to get away from me or that they genrushed the hell out of me and I failed, BUT then it's ALSO their fault for not looking for the NOED AND not leaving the game with NOED up.

  • @Slayer said:

    Ruin may help weak killers to rank up but noed - never. You will never be able to pip with Noed all alone. Noed actually deny killers points.

    It's baffling how many 1000+ hours ppl don't understand this. The only way to rank up with NOED is vs Super altruistic survivors

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