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Mert_MK

Mert_MK

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Mert_MK
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  • Good for console players i guess, i remember how frustrating it was for them especially so it's better than nothing.

    Still doesn't change the fact that having to get those charms this way absolutely sucks.

    Everyone was pretty vocal about it so why they went with this again is questionable

  • SWF, much more fun

  • About your second "issue"

    Well, that kind of killer interaction is usually way more fun aka just messing around and do some plays you would not attempt as much in a normal game. I've done it myself with friends countless times when we deranked for faster queues back then and we all had a more enjoyable time that way since we didn't take the game serious and didn't care about the outcome of the match. Sure is more fun than holding M1 the whole entire time.

    I have faced some SWF teams playing this way as well and i don't really mind that at all.

  • Same here. I used to be able to run this game on High with a pretty stable 60 fps for the most part. Now i get fps drops and stutters at low even in less demanding maps like Autohaven for example. Now i'm forced to switch to 1600x1080 and Low settings, i don't really mind it as it looks quite nice but i find it ridiculous that i have to resort to this now because somehow with every update the performance just keeps getting worse and worse to the point that i'm getting worried i won't be able to run the game at all lmao.

    By the way, if you want to get rid of the blurryness you can use Nvidia Freestyle or Reshade and apply a sharpness filter, looks a lot better.

  • On Survivor, with the killers i have been getting these days i'm not even ashamed to say i run Unbreakable, DS (aka smol pp), BT and DH.

    If i don't get that many tunnelers or sluggers i mostly run Adrenaline, DH, BT, WGLF/Iron Will

    On killer side i mainly play Pig and Spirit

    Spirit: Shadowborn, PGTW, BBQ, STBFL

    Pig: M&A, Sloppy Butcher, PGTW, BBQ

  • Managed to get mine pretty quick from Scorpionz stream

  • @notlonely said:

    https://forum.deadbydaylight.com/en/discussion/comment/1719258#Comment_1719258

    How can you hate versing Doctor? I almost never find actually good Doctor players in purple ranks so that may be why though, but I think all the screaming and skill check stuff is fun.

    Out of the killers i mentioned in the hate category he is actually the one i dislike versing the least, it's more that i find him annoying to go against especially when it's a experienced Doctor who knows when to shock to prevent you from dropping the pallet/vault a window or using DH.

    Even more so with Iridescent King. Screw that add on <.<

  • Fun: Pig, Wraith, Billy, Huntress, Legion, Demogorgon, Nurse (as long as they aren't the kind of nurse player to camp and slug at 5 gens with infectious and never hook anyone)

    Hate: Spirit, Deathslinger, Pyramid Head, Hag, Doctor, Freddy, Ghostface

    The rest are inbetween/i'm mostly neutral towards.

  • I feel bad for Puppers since i like him but at the same time i'm extremely grateful towards these hackers because these penalties are just ######### dumb and there is no need to get into detail as to why that is the case.


    The hero's we need but don't deserve <3

  • Yup. I expect the same.


    Only killer mains that never play survivor will disagree here and say you're trolling. PH and DS are simply bs in a chase where you can easily down even the best survivors with not much effort due to lack of counterplay

    Spirit too obviously but... yeah 8)

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1524224#Comment_1524224

    And as I’ve stated No Mither + Iron Will completely nullifies Stridor already.

    And basically put your whole team at a disadvantage by running No Mither just to counter a broken combo (which is spirit with stridor) that should not be a thing in the first place.. no thanks

    Literally the only time No Mither was helpful is back when i deranked when survivor queues were awful at red ranks and the perk surely speed up that progress by quite a bit.

  • The perk itself is fine and doesn't really need changes imo

    I think the best solution would be to not make Stridor work when using phase walk as Spirit since that's when it's the most problematic and eliminates the pretty much only counterplay survivors have against her (which is IW)

  • Because they suck at the game, simple

  • Devotion 10 Level 35

  • Kittychipz, Geistra, Ayrun, Umbra, Zubat, Scorpionz are the ones i like watching the most

  • @Bovinity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1316367#Comment_1316367

    You just made a post justifying disconnecting because you didn't like how the game was going and you felt someone deserved hatch.

    How you can then turn around and talk about anyone elses' entitlement is just astounding.

    That doesn't make it any less true about their entitlement.

    Sorry that i happen to have better things to do than just sit there on the ground with no chance of getting picked up because some camping and tunneling sweatlord wants his precious 4k so bad. I wouldn't mind at all if that guy just hooked me.

    Glad i'm not like this when i'm Killer, i just move on to the next game.

  • @Bovinity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1316181#Comment_1316181

    This post right here is all you need to read about Survivor Entitlement.

    "No reason NOT to give hatch!"

    "Killer played like an ass, it's justified!"

    "You slugged me!"

    Just standard, whiny, entitled survivor nonsense. Breaking the rules and then blaming the killer for not giving them things.

    Weak. Same can be said about Killer mains and their entitlement which is especially far more prevalent on this forum.


    But of course Survivors bad, killers innocent, eh?

  • @Monogatari said:

    the game is hard to play

    this team take 4 DS

    they use the survivor who has DS to save another

    then they will take the body  injured to repair .u find them they will go cabinet let u eat DS

    u have no way to do that

    and the last

    the door Power on

    one injured one drying state

    OK i think its over

    then the guy DC and another go hatch

    funny game

    hahahahahahaha🙃

    https://us.v-cdn.net/6030815/uploads/Q8W106U9R42L/20200530084629.png

    🙃

    Why not mention how much you played like an ass that game from the beginning?

    And at the end there was no reason not to give my teammate hatch when gates spawn on the same side and you use me as bait when i was slugged. Was VERY worth it lmao, against killers like u i don't mind doing this at all.

    Stay mad =)

  • They released a killer that can literally ignore BT and DS, two of the perks that killer mains cry about all the time (ur especially known to be one of them). You got what you wanted, you get to camp and tunnel without having to deal with anything, yet u still find something to cry about survivors lmao.


    The perk by itself isn't even strong, best used with FTP + Dead Hard in a swf and even then it's situational/not as op as u make it out to be.

    Playing Killer keeps getting easier.

    Git gud

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1260794#Comment_1260794

    Omg I'm borrowing some of these outfits. They're all so goood. Ooof 💜 😍

    Glad you like them! I actually had a few feng ones saved too which i forgot to post yesterday, since she's probably your fav character ill go ahead and post them too <3


    20200507193302_1.jpg 20200507193321_1.jpg 20200507193349_1.jpg 20200507193505_1.jpg


  • People should realize by now the OP is biased af and there's no point in arguing

    OP actually abused legion back when they were broken, moonwalking so you go down either way, camping and tunneling. I know this because i played against them. So of course they want the next broken thing in the game to stay lmao, imagine being that bad.

  • To not make this longer than it already is (LOL), only from the survivors i play the most, includes some meme outfits.

    20200507035647_1.jpg 20200507035746_1.jpg 20200507035849_1.jpg 20200507035932_1.jpg 20200507035959_1.jpg 20200507040027_1.jpg 20200507040121_1.jpg 20200507040149_1.jpg 20200507040314_1.jpg 20200507040336_1.jpg 20200507040511_1.jpg 20200507040554_1.jpg 20200507040628_1.jpg 20200507040707_1.jpg 20200507040724_1.jpg 20200507040918_1.jpg 20200507040955_1.jpg


  • Yeah, done that and i consider doing it again because of this trash update

    No, none of your progress will be lost

  • @Aven_Fallen said:

    You clearly got outplayed. Git gud.

    Yeah believe me i'm analyzing this as properly as i can and then improve accordingly and learn from my mistake here.

  • Because they're bad and insecure, just like Survivors who bring Keys and pre patch toolboxes.

  • Just here to say, you did well. He deserved it for playing Freddy (with noed too, yikes)

  • Noticed the same. Idk if it's intended or not but that makes him unfun to play against imo.

  • @NullEXE said:

    https://forum.deadbydaylight.com/en/discussion/comment/1147524#Comment_1147524

    He's suggesting a buff. The current state of BT you can't use it against stealth killers, and there are too many aspects that affect terror radius, so it's not able to be used as intended.

    I agree. Borrowed Time should be changed to activate based on the distance the Killer is from the hook, not if the survivor is within terror radius or not. However I do not think it should get a light up / grey out feature to show if the Killer is close or not.

    If that's really what he's suggesting, then i agree.

    Since his english isn't the greatest and past posts have been very killer sided, i just assumed he wanted the perk nerfed.

  • "I can't tunnel and camp because of this perk so it must be nerfed"

  • I'm more prepared for the upcoming bugs than the dlc itself tbh

  • I'd post more surv ones but since i play almost every one it'd be too many.

    20200308210139_1.jpg 20200308210005_1.jpg 20200308210038_1.jpg 20200308210225_1.jpg 20200308210301_1.jpg 20200308210340_1.jpg


  • Nah.

    But good to know you're bad at the game too.

  • @Laakeri said:

    Few days ago I played vs Legacy Nurse with her best addons in Blood Lodge and 3 of us escaped as all survivors were good and knew how to split up.

    https://us.v-cdn.net/6030815/uploads/857/HKF62Z8ZY5N7.jpg

    If survivors are bad you will win blind folded as a killer, but if survivors are even decent you will lose no matter what.

    By that logic, she's supposed to 4k every game just because she's a legacy nurse with good addons?

    Obviously can't win them all.

  • @siren_sorceress said:

    I love seeing all the hypocrite salty killers rn lol. Well done OP. I dont take killers seriously when they post the "I 4kd against toxic survs" like really bro? A toxic surv does nothing but butt dance. A killer can use actual game mechanics to ruin a match. Most of them will bully the easiest surv and tunnel him to death. Even if it's obvious hes low rank. ######### can a surv really do? That's right. Pretty much nothing but butt dance.

    It's sad killers feel so oppressed and victimized that they are proud when the play with the most boosted stats and items. And they can always forever say they lost not bc they got outplayed but bc the game is always surv sided.

    Keep complaining about swf when more than half your games are against the shitstorm that is solo.

    LOL, exactly. Glad to see you understand.

  • @Thatbrownmonster said:

    "Guys look at me! I bullied a rank 10 killer with my swf! GG EZ indeed baby killer"

    -Op probably

    Played against you before as well, just saying.

    Stop being bad at the game and begging devs to nerf Survivors more.

  • @Deadeye said:

    https://forum.deadbydaylight.com/en/discussion/comment/1140841#Comment_1140841

    ehmmm... no? You can even pick the gens you finish to have the best possible setup for the last gen. And then you can cleanse totems even if the camped guy already died.

    I also don't think that MOST Noed users tunnel as bad as that. I even see enough people that play completely fair without tunneling anyone off the hook, because they know they get some more downs at endgame. It is really not like every single NOED game is the same. I more got the impression that people like to think "if 4 survivors reach endgame, the killer is bad. period" and then blame the NOED

    And actually this is the first "I stomped other team" thread that I cicked into. Is it really that common to make a "counter" thread?

    Bad wording because my english isn't the greatest. What i'm trying to say is it's a very popular perk choice for those Killers who play like that. Because that way you get it to activate the majority of the time especially against a solo team.

    Once again, the screenshot is only used as an example of what the Survivor equivalent would be of those match results that Killers post from time to time. Don't have anything against this Killer nor do i think it was a special accomplishment since we had all these items, it was just the best example.

  • @Strangerwithbigiron said:

    https://forum.deadbydaylight.com/en/discussion/comment/1140827#Comment_1140827

    Knew it.

    Also if a killer is bad at getting any kills throughout the match then it shouldn't be a problem to remove all totems to prevent noed right?

    Also noed does not reward killer for being bad, it rewards killer because survivors refuse to prevent it by cleansing dull totems.

    If you want a perk that actually rewards killer for failing something then look no further at fire up.

    The thing is.

    If a Killer is camping someone or tunneling while ignoring the rest, you are forced to rush gens and won't have the time to do totems as well. The other day i was the one being tunneled and barely bought them enough time to finish the last gen but Killer gets rewarded with NOED after and wins by slugging them with it. Most NOED gamers rely on camping/tunneling the first guy they find and hope to get the rest with it since they won't have time to do totems as well.

  • @Strangerwithbigiron said:

    Inb4 this thread was made cuz op got killed by noed and got salty over it.

    And i can safetly bet he also dosen't cleanse dulls cuz "it wastes time".

    Lmao, you can literally see me running Detective's Hunch to prevent that from activating since they all run it now.

    Still doesn't change my opinion that it's a stupid perk and could use a requirement from the Killer rather than getting rewarded for being bad.

  • @Yamaoka said:

    Who was bragging about 4k'ing with broken stuff?

    One of the more recent cases was when someone facecamped and slugged with NOED as LF, basically trying their hardest to make the game as unfun as possible for Survivors and being proud about it & post it here afterwards.

    Then you occasionally get a Killer here who does exactly what i said. Bringing a mori with the strongest add ons and a mori only to brag about 4k'ing as well as complain about the Survivors not following the killers own made up rules to justify it.

    Would rather not have to mention names tbh.

  • Most recent was this:

    All i did was trying to take hits for the tunneled guy and then i chainblinded her at the exit lmao.

    InkedInked20200304004643_1_LI.jpg


  • It actually does reward bad killers though.

    The other day i got downed very early in the match because my CTRL key was stuck. He hooks me, someone unhooks and he immadietely downs me again before i could move. I DS him, he ignores everyone and everything (of course, why wouldn't he, he's got NOED) and tunnels. I run him for 4 gens and get hooked again, i tell the others not to save and finish the gen instead. They finished when i died on hook and Wraith manages to get to them before they could open the gate and slugs 2 people with NOED. The last one standing couldn't do much because gates were in a very bad position and he eventually got found and downed too.

    You can't do all gens and totems when someone is being tunneled. Now imagine this mess on a map like Hawkins, Lery's or Gideon, big yikes.

    Make it require the Killer to do something at least, i'd rather have that and see the perk get activated every game than this bs.

  • Thanks for showing how awful you are at the game i guess.

  • From my experience, it's Killers. But can't deny the community in general is just awful.

    Pointless thread though imo, i can see this turning into a Survivor vs Killer main debate, as if we dont have enough of that bs.

  • @gatsby said:

    I run Open Handed+Kindred in Red Rank games so I get +50% more range around the Hooks. And all that combo has done is make me realize that most Killers don't leave the area around the hook. Even Rank 1 Killers do it. They might kick gens or break pallets nearby, but they rarely actually leave.

    We're at the point where Killers have an easier time slowing down the game by preventing saves than guarding generators. Getting a hook where the Killer is out of the 24m Kindred Range only happens if the Killer is running Discordance or Thrilling to know exactly which gen to go to. (Or they're a nurse with range add-ons and Make Your Choice going afk waiting to snipe the save and abuse the mechanics)

    The majority of my games go like this:

    1 Corrupt Intervention

    2 Killer Patrols Open Gens to get a chase

    3 Unlucky teammate goes down.

    4 Three Gens pop around the time of the Hook

    5 The Killer proxy camps

    6 Game devolves into hook trading and slugging

    7 The game ends like that.

    7.5 Or teammates realize that the Killer is proxy camping, finish the gens. And the game ends with 2-3 people dying because they want Benevolent points and feel bad leaving people behind. 1-2 people escape through the Gate because the Killer has no interest in chasing someone away from the Hook/Slug

    They do it because they're bad.

    And then Killers complain about Survivors adapting to those "strategies" by (pretty much having to) using perks like Unbreakable, DS, BT etc. to stand a chance and want it nerfed.

    At this point i'm convinced Killer mains want survivors to start in dying state or on the hook.

  • Don't use Mori's then.

    Bet you also dodge every single Key because you're only ok with yourself using broken af stuff.

    Pathetic.

  • @meatisadelicacy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1120769#Comment_1120769

    Oh please. It has nothing to do with Ruin. Gens go too fast now so the solution is to tunnel and camp? PLEASE. That gives everyone else time to get those gens done very quickly. Killers always tunneled and camped and they always will.

    This.

    Ruin nerf changed nothing regarding Killers and the way they play. Camped, tunneled before and still do it like always.

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