MegsAreEvil
MegsAreEvil
About
- Username
- MegsAreEvil
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/707389#Comment_707389
I just don't understand the problem to be honest, what is the real problem with this? I was a Rank 13 Survivor today and played with a all Rank 7's and the Killer was a Rank 7, I didn't have any problems, it was an awesome game and I was playing a level 5 David with only Dead Hard and WGLF. This example is what we'll see in the future and the only real problem is that low ranks have to face high ranks if they team up with high ranks.
Why is it ok to have High rank Survivors, a possibility of 4 High rank Survivors with only 1 low rank face a low rank Killer? How is that ok? The Killer is outnumbered by players with too much skill, while on the Survivor side with the update it is still 1 v 4 so that low rank Survivor does not have a high chance of running into that Killer because the other 3 should be distracting that 1 Killer.
This update is about being fair and since this is an asymmetrical game a fair balance is a grey area that benefits mostly everyone in some way.
The only benefit for high rank Survivors to face low rank Killers is to bully that Killer to help their friend, that's toxic and hurts the community. That Killer is a person, a human being and they deserve the same respect as your friend.
You can help your friend but who will help the Killer against you?
You dont understand, that changing the side of whos at disadvantage is a really bad idea? And that its much worse that the side with those who wanna play together to have fun, cause thats why people tend to play SWF and not cause they wanna tryhard or bully, is at a disadvantage? Your example isnt that whats difficult to deals with and its not what is mostly common in SWF. Now what about those streamers who do community matches? Thyre mostlikely higher ranked than their community and now their community gets screwed up cause of one player in a Squad game? Thats an overly stupid design. Also think about what games will happen. Now all those fun teams willg et stomped by OP nurses, spirits and billys. Playing redranks already is enough of unfun to face those OP killers on regular basis, now you really wanna give them more chance to bully lowrank survivor? Great idea! NOT.
Balacing around extremes in a team match is the most stupid design, cause theres allways one side at heavy disadvantage. The change now is just switching sides, and cause of most players are survivors it will backfire pretty hard, cause noone wanna to play anymore in SWF, so that this mode will just be a equal-level-mode with i say just 1/3of the player base than before. killing the game more this way is for sure.
-
Dont cleanse vs Plague. Thats how you have to play. I regularly get screwed up by teammates who start to cleanse if theyre not broken yet. Plague without Corrupt is an easier to play against killer.
-
Its a daily. Theyre not intented to match your behaviour, theyre just for giving you additional BP for doing some random objectives, like in every other game too. If you dont like your daily you can switch it once a day. Complaining about getting some free BP is really sad.
-
How did you get the Trusted Tag with being so much biased and poor understanding of game balance?
-
Wow all those double standards. Ridiculous.
-
Just make BT distance-based instead of TR-based. All problems solved.
-
Being happy cause SWF are being nerfed into ground? Whats now the purpose of playing SWF-Squads while having a high rank player with you who ######### up all other survivors? Taking highest rank is the same dumb ######### as saying the lowest rank should count. Thats one of those changes that will backfire really quickly cause peoplle cant play together anymore, cause theyre srewed up by their own teammates. Getting punished for playing together. Pretty good job so far.
-
We dont need a second Clown. Thats the one and only reason.
-
@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/704698#Comment_704698
Not really a risk. The reason why anti healing became meta is because survivors have multiple lives. Dead hard, Adrenaline and Decisive are the best examples.
And if survivors heal killers will complain, that they get too many health states. Sry, but this is just about complaining for the purpose of complaining.
-
Just bad Bait.
-
How about GitGud? Youre only complaining about non-issues. How often do you see games ending under 3 minutes? Well if i would say, that only happens when there is a god nurse involved. Genrush isnt real. Its just your lack of skill. Even "bad" killers are able to deal enough pressure on ordinary survivors. there arent even a handful SWF-Squads which play optimal. Thats just your imagination.
-
There is no change of minds. Why telling lies?
-
@lynelmane said:
https://forum.deadbydaylight.com/en/discussion/comment/705080#Comment_705080
You've contradicted yourself. "A good spirit only needs a headset and no skill" how is she good if she has no skill?
I didnt contradicted myself anywhere. Like i said you need a Headset. If you dont have one, youre not good. But i think this was too easy for you to understand.
-
@lynelmane said:
https://forum.deadbydaylight.com/en/discussion/comment/705069#Comment_705069
But she can't see you or your blood while phasing, so it's not the same as a completely invisible wraith.
If you don't like playing against spirit, DC and move on.
You can hear their footsteps, their breath, pain noises and you can bump into them. Thats enough of information to land hits. Thats why its said that a good Spirit only needs a good headset and no skill.
Dcing isnt a solution. Devs need to balance her, thats what needs to be done SOON.
-
Devs seem not to be interested to fix this annoying issue. Best you can do is writing Bug reports everytime this happens. Maybe they cant ignore it this way any longer.
-
@lynelmane said:
https://forum.deadbydaylight.com/en/discussion/comment/705049#Comment_705049
the point the spirit is she is different than the other killers, and you need to adapt to her ability accordingly. the best counter is to not be where she last saw you, because that's how spirit players get you. if you stand at a pallet and heal, thinking she's fake mindgaming you, you're going to get hit.
if you run in a straight line, you're going to get hit. you can't use the same tactics against spirit as you can with other killers. it adds more diversity in skill-requirement to the game.
Thats not how it works, but ok. You cannot counteract Spirit cause you dont have any clue what Spirit does. Thats why Spirit is not fair. Its like a complete invisible wraith. Nothing that should be in the game.
-
So you really think that a guessing game is fair? omg
-
So all the pro-nurses who play omegablinks all the time instead of 3(+)-blinks are totally wrong with their decision? Is it that what you wanna tell us? Pls just get real and accept that omegablink is the best you can use. Its far too good.
-
@Cymer said:
But why isn't it base after 3 years? What's the reason?
Cause there are no game balance improvements, which just happen if its really bad for the game health like too OP or broken.
Trapper should have 2 traps, all traps opened, a decreased take-time and resetting-time by default. That wouldnt OP him, but would make him way smoother to play.
Also i would give him an additional kind of trap through addons.
-
Just NO. 5 Gens are already hard enough to repair if the killer knows what he does, despite being one of those OP killers. Just stop complaining about Gens. Its fine as it is.
-
Both scenarios are perfect examples of tunneling. If you want to deny that there no need for any discussion on DS.
-
@Hex_Stalk said:
@MegsAreEvil Tool boxes shouldn't exist.
Do you really, REALLY want to compare those things? Will you really, REALLY show us how bad your understanding of the game is? Or do you just want to troll?
-
Why cant you write down what the guy, i dont even know him, says? Click bait for the guy?
-
Ebony shouldnt exist at all.
-
Twitchcon? What's that? Nothing.
-
Yeah were now gonna have flashbacks of Legion exploiting, just without need to moonwalk. I cant understand why devs didnt take that situation into consideration. Its broken af. Pretty good job so far.
-
Oh as i read the title i though someones issueing that IF is OP on certain killer. Well, never mind then. Nothing interesting here.
-
Just remove Legion from the game and deny any questions, that he/she was ever in game. Problem solved.
-
So i should trade some useless aura reading against OP Perk builds for killers? Definitely not.
-
Before complaining just learn what the perk really does. It isnt that hard to understand what it does, and it isnt that hard to understand, that you just want to eliminate exhaustion perks, which is just stupid in regards of game balance. just another plain complaining without any second thought. its hilarious how often such threads getting started each day.
-
As long as Spirit is just about a guessing game, people dont want to play vs it. Thats just natural, cause why bothering with something like a guessing game, where you as surv dont get any clue how to solve it.
-
Cause BT is used to counter cheap killer plays, which deny your whole gamefun. Its already sad enough, that survs have to use perks to counter cheap play instead of using what they want for fun gameplay. Killer should stop complaining cause the devs are hardly killer sided in regards to cheap gameplay.
-
Okay. You just proved that youre biased af. You have no right to complain about anything while bein biased as you are.
-
@Fab said:
https://forum.deadbydaylight.com/en/discussion/comment/700141#Comment_700141
I strongly disagree, survivors have enough second chance perks as is.
It’s sad if I’m versing a Seal Team Six on comms all with the same meta perks? Okay pal.
Why cant kilelrs adapt? Think about why survivors use certain perks all the time: cause killer always play cheap.
-
so you also bully little children, cause its your job? killer biased. yikes.
-
To let them dodge more, because killers are scaredy cats? No.
-
provoking = toxic ... thats just common sense.
-
survivors need to see ranks, cause they have to strategize with their teammates. And if you know that you got lowranks as teammates, you have to play around them. I now had so much games where i had to save my other lowrank mates, cause theyre just bad af, so that i myself have even a slight chance of winning (escaping, pipping, whatsoever). thats not even close to double standards at all. killers are dodging for the worst reasons (cosmetics, jointime, names, items) which is just cherry picking. survs shpould even be able to see loadouts of their teammates to strategize more.
-
Fixated is totally useless. Change my mind.
-
So you actually just dont understand how the perk really works. It stops exhaustion regression while being on a gen <50%. So survivors have to decide to regress their exhaustion and not working on a gen OR working on a gen and pausing their exhaustion, which means they lose their perk cause while being in chase the exhaustion doesnt regress too.
-
It wasnt nearly accurate at all, thats probably why it was removed.
-
The only one biased here is the TE.
-
Matchmaking is completely broken. As red/purple rank surv i get matched with lowrank lobbys, which means green/yellow/brown teammates and killers. Thats not fun at all. Also saw streamer playing against killers with extrem low playhours.
There needs to be a hotfix right NOW!
-
Consistency is now called nerf. LOL
-
Why do you think exhaustion perks are meta? That would just kill them, which would break the whole game.
-
No. That would just kill the game.
-
Just dont tunnel. All those complains are just laughable.
-
No skin is worth the price.
-
Dedicated servers arent out yet.
-
Its probably another sound bug. Had that too, and Killer went right behind me through the window. No sound at all.