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MegMain98

MegMain98

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MegMain98
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  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/873235#Comment_873235

    Dude I would say the exact same thing to anybody who plays Call of Duty, Dark Souls or whatever game this happens in.

    I'm not expecting anyone to be overly nice or constantly generous at least expecting people to act like decent ######### human beings.

    It doesn't take any effort to be a decent human being just don't say ######### things it takes effort to be be a douche.

    If you want to call someone trash or say their gameplay is shite fine but if you want to shoot out slurs you're an awful person There's a reason the toxicity of the Call of Duty fanbase became such a prominent joke.

    Also if you're going to try to justify people using derogatory slurs as people need to stop being sensitive then you literally need to get a taste of reality mate.

    Agreed. Attacking a player’s gameplay is all fine and dandy.

    Attacking a person personally is terrible and disgusting. Personal insults are what people use when they have nothing better to do with their time and they’re mad they got outplayed.

  • If your entire team dies and the killer finds the hatch first then you shouldn’t have a free escape. You are lucky enough to have THREE chances of escaping. If you fail fixing the gens AND finding the hatch then the door escape shouldn’t be handed to you on a silver platter.

    Sometimes RNG is on your side and sometimes it’s not. On Hawkins and Lery’s you basically have a free getaway since both door are clear across from each other.

  • Any slur that could offended somebody is something that shouldn’t be tolerated. It just shows that they are disgusting people.

    Microsoft and Sony are pretty good with giving people communication bans though.

    I’ve been called basically every kinda slur through PS4 even though people have no idea who I am. I had to turn off my messages because it was affecting my gameplay. Like every single round I got some kind of nasty message even when I did nothing wrong.

    It doesn’t personally affect me because I’m extremely quick-witted and sarcastic so I use people’s emotions against them. I guess it pays off to be a Scorpio XD.

  • @Viracocha72 said:

    https://forum.deadbydaylight.com/en/discussion/comment/872139#Comment_872139

    Never played it so wouldn't know. Maybe they were onto something.

    What you described is an exact copy and paste to the F13 formula. It would be too similar to F13.

    I’ve played that game for probably as many hours as DBD. Love playing both games though.

  • It’ll work with most players if you farm with them. Most survivors don’t care as long as they get bloodpoints. I personally do not care about dying and I’ll help out anyone if they need it. I’ve had survivors help me with trophies in the past.

  • Well I guess it’s Insidious Bubba time

  • image.jpeg

    Spirit’s “Vengeful Ōdachi” is my most favorite weapon in the game. It’s such a badass weapon.

    I also love all of Plague’s censors.

  • “Boring” is subjective. Freddy is the most boring killer to face for me personally. It’s the same thing you do with Clown. Throw down the pallet early and run to the next loop. At least I’m entertained by Clown laughing after he gets a hit. Freddy legit makes me want to fall asleep. I’ve never been a huge fan of Nightmare on Elm Street so I have no connection to Freddy. Probably the most boring and unfun killer for me to face. A subjective opinion.

    I don’t even like playing as Freddy. I hate the look of the dream world.

    Saying all that, I won’t DC against him. I might give up and stop struggling against Forever Freddy.

    Players just find different killers fun or boring to go against. I love facing Myers, Plague, Huntress, and Nurse. I think Spirit, Ghostface, Billy, and Freddy are boring as hell. Doesn’t make players whiny, just varying opinions on certain killers.

  • Plague is my second most played killer (after Spirit) but I’ve played her much more than Spirit for the past few months.

    She HAS a power always. If you don’t cleanse, you’re a one shot and you can’t hide from her. You’re suffering the effects of Vile Purge. Corrupt Purge isn’t her only power. People who say she “doesn’t have a power unless survivors give it to her” are just incorrect. Survivors can deny Corrupt Purge but they can’t deny your Vile Purge and will suffer the effects unless they cleanse. She always has some power that does something.

    The only thing I can see as a change is having status effects on her Vile Purge. Like after staying suck for a certain time you get the blindness or exhausted status effect. Blood Echo is going to be great on Plague.

    I honestly prefer if survivors DON’T cleanse because I hate going out of my way to go to a fountain. It is much easier to track while they are sick and they are instadowns. If I grab Corrupt Purge they are all just gonna turn into immersion lords for the next minute while I walk around not finding a soul. I understand if players find her boring at that point but I don’t mind it.

    I agree with @DudeDelicious on what they have said...and I can ALSO gloat on having the Adept Plague trophy on PS4.

  • She’s such a good killer! People really ignore how great Plagues’ potential can be.

  • @GrootDude said:

    My favorite killer is Huntress, I love the hatchets and her humming. Welcome to the game and the forums. :)

    I didn’t know you liked playing Huntress. Thought you were a Leatherface main.

    I am terrible at Huntress but I heard that they are looking into increasing sensitivity on console to make Nurse and Huntress more inviting to play.

  • Spirit and Plague are the two I like to play the most. They are super fun to play.

  • @EmpathyModule said:

    https://forum.deadbydaylight.com/en/discussion/comment/869021#Comment_869021

    Nancy shot the Demogorgon with a full clip from a pistol, then it got surprise attacked by a man with a spiked baseball bat. Steve only disoriented and pushed back the Demogorgon, where it got caught in a bear trap before being set on fire. The fire made it retreat. Not to mention, the Demogorgon in S1 is much smaller than the one in DBD (from S3). I believe the Demogorgon would have killed Jonathan, Nancy, and Steve if Steve had not got the jump on it and backed it into a trap. That being said, Michael is a single man who, in a 1v1 with no prep, would not be able to get a surprise attack on the Demogorgon. Michael is massive, but still smaller than the Demogorgon. Plus, he only has a kitchen knife. The Demogorgon from the start could leap on Michael and he'd have to struggle to get it off while being slashed with two very sharp claws and a 5 lipped mouth lined with razor sharp teeth. The amount of lethality the Demogorgon packs simply as a part of its body is the deciding factor, since Michaels weapon is far weaker and can be taken away. Michael in DBD is only from the first/first couple movies, where what he was capable of surviving wasn't as intense as the later movies. He's more affected by gunshots than the Demogorgon is.

    That is all true but sometimes you have to outsmart your opponent and have the element of surprise. Of course Nancy, Steve, and Johnathan weren’t going to defeat the Demogorgon head on. That’s why the house was trapped and Steve caught Demo off guard causing him to retreat.

    Myers has the element of surprise and can vanish in the blink of an eye. He is physically strong as hell. He’s no weakling and would put up a bigger fight than most other killers would. Myers has never died in his movies, Demogorgon however has been killed in the Stranger Things series.

    I do think Demo would wipe the floor with most killers except Spirit and Nurse.

  • @EmpathyModule said:

    Time for me guessing how my main (the Demogorgon) would fare against all the killers. Going off of the licensed killers movies and not in game, and going off the barebones aspects of the original characters disregarding game mechanics...

    Demogorgon vs. Michael: I see the Demogorgon easily eviscerating Michael, he's just a man with a knife despite his 'pure evilness', eventually the Demogorgon would tear Michael into incapacitation or death.

    Demogorgon vs. Spirit: While I don't see the Demogorgon being able to be damaged by the Spirit very efficiently, I don't know if the Demogorgon could destroy the Spirit. If the Demogorgon can shred her physical body that would count as a win, otherwise it'd be a slow and steady process of slicing up the poor helpless beast.

    Demogorgon vs. Nurse: Same as vs. the Spirit, except the Nurse is much more physical and even weaker. The Demogorgon is more likely to be able to destroy the Nurse, and if not, the Nurse couldn't kill it. Stalemate.

    Demogorgon vs. Freddy: If the Demogorgon is in a 'microsleep' like the survivors, Freddy could be weak enough to be killed. However if the Demogorgon is fully asleep, Freddy could probably kill it. I'm not sure of the extent of Freddy's omnipotence in the dream world, but he could probably conjure up something that can kill it.

    Demogorgon vs. Oni: If the Oni were bloodlusted, the Demogorgon would absolutely lose. However, the Oni might not be able to draw blood from the Demogorgon in the first place, and even then its blood might not fuel him. I believe that the Demogorgon has a little advantage against normal Oni, but loses against fully powered Oni.

    Demogorgon vs. Trapper: Trapper loses, easily. In the show the Demogorgon gets caught in a bear trap, but unless he has the chance to place those, he's helpless (even if the Demogorgon was caught in a trap, the Trapper would die trying to approach it).

    Demogorgon vs. Hillbilly: The Hillbilly has more leverage than the Trapper, but still loses I believe. If the Hillbilly can get a good chainsaw in the right place then the Demogorgon is a goner but the Demogorgon would probably get the jump first.

    Demogorgon vs. Wraith: Wraith's dead. All he can do is hide in the spirit world.

    Demogorgon vs. Huntress: Huntress is dead. Those hatchets aren't doing anything

    Demogorgon vs. Legion: Oh god, it's a bloodbath

    Demogorgon vs. Clown: A feast, and not because the Demogorgon's got big fingers

    Demogorgon vs. Pig: Like Legion but less blood

    Demogorgon vs. Doctor: The Demogorgon has a tie to electricity in the first place. Those shocks wouldn't even get through the skin. All that metal wouldn't taste very good though.

    Demogorgon vs. Leatherface: Mix between the Clown and the Hillbilly. Leatherface has a much smaller chance of landing a devastating chainsaw hit, however, but will make for good chili either way.

    Demogorgon vs. Hag: The Demogorgon wouldn't bother with rotten meat, but it would stop it from struggling.

    Demogorgon vs. Plague: The Demogorgon would be turned off from the sickly flesh but would gladly cut the fountain off.

    Demogorgon vs. Ghostface: Once he's found, it's over.

    I dunno my dude...if Steve and Nancy can take on the Demogorgon I think that some killers would stand a chance. Myers has never been killed and has great physical strength. He’s no pushover.

    Saying all that, none of the killers would stand a chance against Eleven though. Poor Demo couldn’t do anything.

  • @TheHourMan said:

    Maybe the Hag could kill the ghosts? She is a practitioner of the occult afterall.

    I dunno...Hag just seems a bit weak compared to Spirit and Nurse. Spirit is a vengeful and rage-filled ghost with a katana. Nurse is a warping ghost with a bone saw. Hag is just a short muddy skeleton with a hand as a weapon. She won’t stand a chance against those two.

  • @TragicSolitude said:

    Yeah, I'd love to be able to play on PC, but I've already bought all the DLC for PS4, plus I've purchased a lot of extra stuff, and I'm almost at Devotion 8, so... yeah, unless all that can be shared across platforms, forget it. I'll give up playing the game altogether before I re-purchase all the DLC and start the grind over from scratch.

    Same. I’m halfway through Devotion 7 and I have hundreds of dollars of cosmetics and DLC on my account. I’m not going to switch over to PC (even though it is better) and start from scratch. I’ve invested far too much.

    I just wonder what will happen when the new generation of consoles are released late next year. Will our progression switch over?

  • I got the 1000 throws a while ago. It’s not difficult if you play only Huntress for about maybe three days. You’ll get it. I’m a console pleb so the “Skilled Huntress” trophy is hell. I have gotten a few good long range shots but I can’t tell if it was over 24 meters or not. I only have four trophies left and that one is definitely going to be the hardest one.

    Skilled Huntress should be changed on console to match the PC numbers and Left for Dead also needs a change. It’s difficult for them to change the achievements though unless it is impossible for players to get it, like Deranged Pursuit when Legion was reworked.

  • @Murcielago said:

    Ghostface is another option to use viably in red ranks besides Billy, Nurse and spirit he's also fun to play

    Any killer is viable in red ranks if you play them well enough. I mainly play Plague in red ranks and I do perfectly fine.

  • @Dwight_Fairfield said:

    I must be lucky. I am red rank survivor on PS4 and don't see Ghostface that much.

    I’m a red rank survivor on PS4 and all I see are Ghostface and Spirit with the occasional Legion or Billy.

  • @Boosted_Dwight said:

    Can't wait to buy this! On Christmas day I'll run Plunderer's and give other survivors items. :D

    You better give this boosted Meg something nice for Christmas XD

  • I feel the same way. I’ve faced Ghostface in maybe 50% of my games on PS4 for about 2 months. It makes me wanna just play killer. Facing the same killer over and over again is so boring. I want variety. I hate sitting in queue for 10+ minutes to get the same killer over and over again. Sometimes there is no point in playing survivor.

    I played Ghostface recently and he is fun to play, an iconic character, and a solid killer. That’s why people play him. Just wish there was more variety of killers :/

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/862401#Comment_862401

    Never seen either of them DC, but then again I dont really watch many streamers because like sports i find playing it more fun than watching some person play.

    I do like Fungoose though.

    Umbra and Scott will always DC on Haddonfield as any killer (besides Spirit when they do play her).

    I can’t speak for Umbra because I only recently started watching her streams but I’ve only seen her DC on Haddonfield.

    Scott on the other hand has DC’ed on Haddonfield and The Game map as most killers.

    I can’t speak for Zubatlel because I haven’t watched his streams.

  • @MightyDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/861945#Comment_861945

    The problem is that you can't look to every reason people DC/Hook Suicide:

    People will DC/Suicide for any of these:

    Don't like the Killer

    Don't like Killer's perks

    Don't like the map

    Don't like being found first

    Don't like being 'camped' or 'tunneled' even if they are not camped or tunneled.

    Don't like being pulled off a gen

    etc. etc.

    As long as they have a 'legitimate' way out (Hook suicide); they will do it. For all the same reasons they DC. And almost every reason is self-entitled BS and 'Well, I should not have to play a match I'm not having fun in'.

    Hint: Yes you should. It's called good sportsmanship. You stay to help your team. Do you see quarterbacks in football stomp off the field & refuse to play if they get sacked too much? No? Because they have sportsmanship.

    When you log in, you're making a commitment to NOT be a complete douche. This means:

    No cheating. No griefing. No abusing glitches.

    NO RUINING OTHER HUMAN GOD DAMN BEINGS FUN. THIS INCLUDES NOT DISCONNECTING/SUICIDING LIKE SCRUB BECAUSE YOU DON'T LIKE <X> KILLER/PERK/MAP

    So yes, you CAN force people to play a match, because they don't matter more than the OTHER 4 people playing, and they should not play AT ALL if they are going to act like a toddler and ragequit, regardless of HOW they ragequit.

    People who ragequit, be it DC or hook-suicide, are nothing more than selfish, entitled a-holes who DO NOT CARE about anyone by themselves. They are NOT the type of people who should be defended or encouraged in any way, shape or form. They are the type of people who RUIN GAMES for everyone else.

    This is a video game, not a job.

    If my teammates let me get to second phase because they’re crouching around not fixing gens, not getting chased, not doing ANYTHING, and I’m not getting camped then I’m letting myself go on the hook. Sorry not sorry.

    You will never force players to play against something they don’t like, they’ll AFK. Not saying this is right but you can’t force players to play against broken mess. If worse comes to worse they’ll just leave the game :/

  • @Cassandra_Alexandra said:

    https://forum.deadbydaylight.com/en/discussion/comment/861860#Comment_861860

    I couldn’t agree more. I don’t get pissed at others when they suicide. It’s their prerogative. Sometimes I want go for a unhook usually cause of an offering and then I’ll struggle and there are times when I don’t but that depends on a lot of factors. Sometimes on the 2nd hook, I don’t feel like struggling. Sometimes my hands get so sweaty that I have issues pressing the x button repeatedly. I’ve had a lot of instances where my finger slips for that one millisecond. I wish they’d make it so you just hold down the x button instead. It’s just a game and I’m fine as long as people don’t cheat or are toxic but I don’t consider suicides toxic. Just my opinion.

    100% agreed with you.

    Sometimes my finger slips. Sometimes my hands are sweaty. Sometimes my teammates are knuckleheads and crouch around and I just wanna move onto the next match. Sometimes it’s just me and one other survivor and I let them get the hatch. The game lags out and I die.

    One time I had an old controller and it would just not recognize my inputs so I died A LOT on second hook because of it, so I had to get a new controller.

    What if the player is new and legit doesn’t know NOT to struggle?

    There is way too many variables to decipher a “hook suicide” from accidents or a new player.

    You will never be able to force players to play something they don’t want to. If hook suicides are punished they’ll just AFK against Iridescent Head or something really overwhelmingly powerful. It won’t be fun for anybody.

  • @Awakey said:

    Clown. A terrible killer in design and execution.

    Clown is pretty bad but I wouldn’t call him overrated. Most people know he is terrible.

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/861628#Comment_861628

    The thing is, 115% speed killers are still able to catch up or have a power to at least hinder or shorten these loops ( like Freddy Snares or Doctor Shock with add-ons ). Huntress simply can't catch up, making her the weakest killer in the game against these loops.

    Yeah, she can throw over 20% of the loops in the game, but she can't do that against the other 80% of the loops.

    You think DOCTOR is better at dealing with loops than Huntress? Sure you can shock you but unless the survivor is a complete potato it won’t work. Doctor is 110% in treatment mode and he then has to switch to punishment after the shock and he loses any bloodlust he had. Doctor is only good at dealing with loops if he is against green ranks and below. Good survivors are going to keep running the loop.

    It will only work if the survivor is at an unsafe pallet or the pallet is dropped and they are vaulting back and forth. Sorry but Huntress can deal with loops much better than Doctor.

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/861463#Comment_861463

    Actually, she can be turned into a M1 killer more easily then Billy. She did a wrong prediction at a loop with high wall ? Too bad, get looped 3 more times. The God window from Groaning Storehouse main building is open ? RIP Huntress.

    You can actually throw over more loops than you think. A lot of short loops you can throw over. Huntress has the opportunity to throw over some loops. Billy has no opportunity to use his chainsaw on most pallet loops. Both are limited on most maps though.

    Why would you chase that window anyways? Even a 115% MS killer is going to have trouble. Unless you’re Spirit, Hag, or Nurse there is no point of chasing most of the strong structures.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/860958#Comment_860958

    Rank 1. Been rank 1 for 2 years. Killer and survivor. I don't play Myers much if at all, but I've use this add-on. It is NOT hard to get. The only time it is hard to get is against a 4 man SWF, but literally everything is hard against them. Even the most OP builds like old omega blink Nurse would be hard against that. Getting EW3 using Tuft of Hair is easy, I see it happen all the time against good survivors.

    https://forum.deadbydaylight.com/en/discussion/comment/860981#Comment_860981

    Could literally say the same thing about Prayer Beads. They are actually very easy to counter, just don't be stupid and blindly do a gen without being somewhat aware of her position on the map. And Spine Chill completely shuts down this add-on.

    I'm willing to bet those Myers you faced weren't that good. We have some really good Myers players on Xbox because for some reason a lot of players love him. Again, you are only going to get 3 gens done before he gets infinite EW3 if you are in a 4 man SWF. If you are not, then chances are high he will get it sooner, and if he gets it sooner you are done.

    I just love how people shame Prayer Beads but in the same breathe defend infinite one shots then justify it as being "hard at high ranks" which is literally true of anything especially if you are against an SWF. Like really people?

    https://forum.deadbydaylight.com/en/discussion/comment/860978#Comment_860978

    Again Spine Chill. And no, it's not JUST for Prayer Beads, this is a meta-but-no-one-will-admit-that-perk that is useful against EVERY killer in EVERY game. I honestly can't even think of an instance where you won't find use from it.

    Also again... just have some map awareness. If you know she has Prayer Beads and you are on a gen, either be sure she is chasing someone else or tap the gen. Or just be ready to let go the instant you see her. You CAN hear footsteps, so if you pay attention she shouldn't ever be able to grab you. It is as much your fault as Myers or GF, albeit harder to beat.

    I don't DC against any killer. The only times I've DC'd are against infinite tombstone, and only then because the Myers would outright refuse to kill me, so I just sit in a locker and we stare at each other for 20 minutes. It actually has nothing to do with the build and everything to do with the killer dragging out the game for a stupid achievement.

    Prayer Beads has extremely soft counters outside of Spine Chill. I hate Spine Chill, it causes me to play immersed and I hate playing stealthy. My playstyle is a lot more aggressive. When I play stealthy I don’t do anything. I’m just hiding in bushes and licking walls. It’s not very fun for either me or the killer. The only “stealthy build” I run on Claudette. However I do run Iron Will on all survivors if I have the perk unlocked for them.

    I’ll take a quote from you “You can’t hear a pin drop if a bomb is going off beside you”. You will never be able to hear Spirit’s footsteps if the generator is close to being done. Her footsteps are already a bit hard to hear, how are you EVER going to hear it if your generator sounds like a jet engine? She doesn’t move grass or corn so you have to rely on sound.

    I very rarely DC, but I did DC during the dark days on Frank’s Mix Tape Legion or if the killer outright refuses to kill me like you and the Myers having a stare off for 20 minutes. PB Spirit causes players to kill themselves or DC. I mean when it’s me and one random and the other two have DC’ed, might as well just suicide on hook. No point.

    It’s all fine and dandy though because Prayer Beads are getting a really good change:

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/860913#Comment_860913

    How ? She's a 110% speed killer which won't hit any hatchets if survivors know how to run tiles and gets looped for 2 minutes + if survivors find a building with a God window. I find her very useless in certain maps and she's not worth playing when other killers are easier and not as crippled by map design than her.

    Like the same exact thing won’t happen to Billy. His instadown doesn’t mean squat if he is getting his ankles broken in every tile.

    If a survivor is running a good window (Asylum, Grim Pantry, Torment Creek) you should chase anyways ESPECIALLY with Huntress.

    You really underestimate Huntress. Some maps cuck her but it’s still doable. She can be a hassle but she’s easily the most rewarding killer.

  • @thesuicidefox I don’t like either one but I have never DC’ed against infinite Tier III Myers while I have definitely DC’ed against Prayer Beads. Every time I go against Prayer Beads the entire team kills themselves on the hook and DC’s.

    Needless to say, it’s not enjoyable having zero idea when the killer is coming. If I get grabbed by Myers or Ghostface I know it’s my fault. With PB I just feel cheated.

  • Yeah it’s not particularly the most enjoyable thing to go against infinite NOED with an increased lunge but it takes Myers forever to get the Tier III.

    However if you pair it with J. Myers Memorial it doesn’t take that long. Before I got EW III with five gens up because somebody fed me stalk.

    Prayer Beads has no counter, the Tuft of Hair does have a counter and typically you don’t get the EW III for a while.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/860741#Comment_860741

    I find more use out of Huntress on her bad maps then I do on Billy's bad maps. It's not like either of these killers can't play on bad maps. Just I find more use out of Huntress on those types of situations then I do Billy.

    I do agree with that. Huntress is limited on indoor maps because she can’t throw long range hatchets. All recent maps are not great for her due to all the line of sight blockers. She has to have a clear shot in order to have a chance.

    Billy is also not very great on recent maps because of line of sight blockers. He’s just an M1 killer if the survivors are good at looping.

    Huntress will usually always have some way to use her hatchets at close range. Billy can easily be turned into Whack-A-Billy.

  • To be fair it is already a rarity to see Hag in the first place. If I see a Hag then she is probably gonna set five traps at the hook. I’ve faced GOOD Hag players, they just aren’t common.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/859998#Comment_859998

    The reason Nurses is good on GF is solely because it makes him more versatile not more viable. Sadly you dont need the rest of the Talentless Build for him to be good. A good player wouldn't need it anyways.

    The reason Spirit and Nurse dont use this build is simply because its a gimmick build worthy of Monto. I would say in terms of stealth Killers I would say Ghostface, Pig, Wraith. I dont see Myers as a stealth killer. Even then I think Myers is worse then both Ghostface and Pig.

    I still think Huntress is stronger than Billy. Huntress has some bad Maps like Billy, but she can still use her kit even in those maps. Huntress maybe a 110, but at least she can do melee hatchets to be a near instantaneous Killer.

    Billy on some maps has little to no use for his Ability. At that point Leatherface would be better. I compare Huntress and Hag a lot and depending on the day I view one stronger then the other.

    At this point in DBD though my idea of a tier list has changed tho. I believe a tier list is based on viable killers who have the ability to excel, but I've seen some people who use low tier killers excel against some of the same SWF that a high tier killer had trouble against. I'm starting to personally believe that fun and enjoyment factors into the skill.

    In anything competitive I have played with RNG elements. I have noticed that usually the person who has high end or upper tier stuff usually has a easier time from the start, but the person who fine tunes and gets skilled with a weaker part usually wins overall because they enjoyed it more.

    Myers worse than Pig? That is a STRETCH and a half. I think Pig is a little underrated but she’s got nothing going for her. Her dash is nice at short loops and her traps have the potential to slow down the game...ya know unless survivors get their trap off on the first box like usual. Myers at least has a faster vault, an instadown, and a small terror radius (even smaller with Dead Rabbit or M&A). I do classify Myers as a stealth killer because he has the potential to sneak up on survivors whether he is in Tier 1 or Tier 2.

    I can agree Huntress has the potential to be stronger than Billy on certain maps but Billy is far less map dependent. Huntress is a bit less loopable but I can’t put her above Billy. Hag is easily above both of them though. She does great on any map in the game.

    Any killer can be viable if played correctly but some killers just have better powers. A great Pig player is going to do better than a bad Spirit player. Spirit is still all round the better killer though.

    If I had to make a tier list of killers that are viable to my playstyle then Spirit and Plague would be at the top and Nurse and Huntress would be way down at the bottom. I’m the worst Nurse player in existence.

  • @arslaN said:

    I don't have any problems with her but the mint rag + rusty shackles + make your choice build is one of the most painful things in the game

    That is probably the strongest build in the game. Even stronger than insta-saw Billy, double purple add-on Spirit, and Iridescent Head. You are damned if you saved and damned if you don’t. Unless you have a flashlight, you are going down once you save the hooked survivor. If she has Make Your Choice then say GG. It’s basically over.

    I have never lost using Mint Rag/Rusty Shackles/MYC trio.

  • I don’t mind facing a Hag, but I rarely do. I would much rather face Hag then the main stays of red ranks like Spirit, Ghostface, and Billy.

    It’s just that most Hag players give her a bad reputation because they set five traps at the hook and proceed to still camp and hard tunnel. Hag is at her strongest by returning to the hook and using Make Your Choice. If you’re not playing Hag this way then you are playing her weaker than her potential. She is the queen of returning to the hook which I know a lot of experienced players don’t like doing. Hence why you don’t see a lot of Hag mains.

  • I will only use Distressing on Doctor.

  • @ahandfulofrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/859297#Comment_859297

    How do you deal with loops as Hag? I don't play her much so... because wouldn't setting a trap just push them to the next loop? Or do you do a fake out like with trapper?

    All you gotta do is trap the loop and you teleport and smack them in the face. Hag will always face in the direction of the survivor who popped her trap. I always trap pallets and strong structures (Ironworks window, Rancid Abattoir window, Mother’s Dwelling shack).

    Hag is 10X better than Trapper. She has map control, chase potential, and starts with all of her traps.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/106548/who-the-most-overated-killer

    For a good majority of the players who follow Tru3 I would agree. The few who can lean stalk and stealth stalk can instadown you faster then you know what's happening. Than again I see why some people are starting to refer to him as TruelyTalentless anymore. I just thought it was my own personal joke.

    https://forum.deadbydaylight.com/en/discussion/comment/859678#Comment_859678

    100% Agree and it seems others are starting to tell as well since he seems to be getting lower and lower on people's tier list.

    Why do an “anti-heal” build on Ghostface when you can do one on Spirit or Nurse who have better map pressure and chase potential? Ghostface is so overrated as killer. I really don’t see the hype. Sure he’s probably the best “stealth killer” (although I believe Myers is just as good) but other killers are just better. Plus he is the only killer whose power can he taken away from them.

    I think Billy is top tier but he’s at the bottom of top tier. Nurse, Spirit, and Hag are much better IMO. He could even get pushed out of top tier if Oni stays the same because in his current state, Oni is definitely better than Billy.

    Billy can get looped easily and if he gets an indoor map then good luck. Still don’t see why people want him nerfed. Just find a strong structure and proceed to waste his time. This is exactly why is isn’t as strong as Nurse, Spirit, or Hag. They won’t be getting looped for a long period of time like Billy.

    All that map pressure means nothing if the survivors make his chainsaw worthless and turn him into M1Billy.

  • Ghostface and Billy. I don’t see how Ghostface is anywhere remotely in the Top 5.

    Billy is a top tier killer but he is on the lower end. I still believe Hag is better. Billy can get looped easily. Something Nurse, Spirit, and Hag are great at dealing with.

  • Physically strong: Easily Myers.

    Strong as in who would kill you the fastest: Nurse and Spirit.

    Pretty sure it was stated that Spirit has the most rage and is the most vengeful.

  • Are we talking about the killers in their past form or current killer form? If we are talking past form then Rin and Sally should be MUCH higher. Rin was an aspiring college student and Sally was a nurse...trust me I’ve been through nursing courses, you’ve gotta be intelligent to go through all of those years of nursing.

    There are different forms of intelligence though. Rin/Sally/Herman were more booksmart. Ghostface/Clown/Amanda are the more cunning type of intelligent.

  • @thesuicidefox said:

    LMAO That is actually hilarious.

    I laughed the first time I saw it. Who thought this was a good idea? Poor girl looks like a toddler.

  • @Artyomich said:

    Yeah that is awful. Also she had a vault animation where she phased through the window? That's sounds awesome I don't know why they didn't keep that.

    It was on her PTB. It looked like she was glitching through the window and she was inching closer and closer toward you. An alert survivor could easily tell she was vaulting. Have no idea why they removed that.

  • @ReikoMori said:

    Legion and maybe Spirit now. Her changes were pretty severe as she lost powerful addons and some mindgame potential. I disagree with the thought that Clown is the weakest. His power being useful in a chase is plus not a minus. He has normal speed. I don't think there is much that can be done for him in terms of map pressure though. He's average with average pressure.

    Spirit’s changes were not severe at all. She’s still head and shoulders above every killer except Nurse and 10X better than Legion ever was. She is S tier and Legion is D tier.

    Sorry but saying Spirit’s changes were severe is just wrong. She’s still basically the same killer except with toned down add-ons. She got a very mild change compared to Legion or even Nurse.

  • I play normally unless I suspect the team is going to try to BM me.

    I’ll just play Spirit. That’s honestly enough. If I can’t win with double purple add-ons then I deserve the loss.

  • If I am in the process of prestiging I collect all the cheapest items possible until I reach P3. At P3 I grab the best add-ons.

    Perk wise I usually pick the perk I’m closest to maxing out. If I have a choice between Distressing 3 and Play With Your Food 1; I’m picking Distressing. Unless it’s a perk I REALLY like or need (BBQ, Ruin, M&A, Nurse’s Calling).

  • Legion. Their power is to give survivors Borrowed Time and a Sprint Burst.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/857452#Comment_857452

    Same honestly I enjoyed her more after I adepted her. I dont play with perks outside the teachables until I do the adept.

    I usually go for adepts after rank reset because it is much easier to get a double pip. It’s gonna be a bit harder after the rank changes because I’m usually a red rank killer sadly. Just glad I have all the current killer/survivor adepts. ESPECIALLY Nurse and Legion. Those were terrible to try and get.

    Plague was one of the harder ones to get adept for because she doesn’t pip very well. One time I killed all survivors and I de-pipped.

    Plague has a lot of unique builds to run. I usually stick with BBQ, Ruin, M&A, and Thantaophobia. A pretty basic build. I heard Dying Light is very good on her.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/856894#Comment_856894

    Which brings me to my point:

    Killers or survivors have little right to outcry how the opposing side chooses to play, because they themselves are very rarely going to show any ounce of mercy for who they’re up against.

    That is true...

    Doesn’t mean either side is going to enjoy it though.

    Survivors will never enjoy slugging, getting camped, getting tunneled, or getting moried.

    Killers aren’t going to enjoy getting blinded, looped, pallet stunned, or getting teabagged at the exit gates.

    Doesn’t matter either way...just move on to the next game and get over it. I’ve gone through everything imaginable in this game and I typically forget about it the next day. There are only a few REALLY bad instances that stick out.

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