MechWarrior3
MechWarrior3
About
- Username
- MechWarrior3
- Joined
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Comments
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How is the new killer? Is she fun? Balanced?
What do we know so far.
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I agree 💯 W update!
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@fussy said:
Shoulder the Burden is game breaking and omega buff to SWF.
It comes with a heavy toll.
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@bubbamain_0230 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3834709#Comment_3834709
I have 1200 hours in this game and 1000 of them are on killer. So no my MMR isn’t low. It’s just really easy to 4k now a days
Do it without perks and addons. Dont tunnel. Dont camp or proxy camp.
See if that challenges you a bit more?
You can also try playing a harder killer. -
@angrychuck said:
Having a conversation with the killer in a dream is weird as, I get dreams of me playing the game or in it but I never have conversations.
yeah it was really odd. It also felt weird talking to a doll.
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@RFSa09 said:
looks like something chat gpt would write if you asked him to make a joke about 4.4 killers or whatever LOL
and it´s very weird for me because i also had a dream with dbd today (i´m not joking)
That is too funny LOL…For sure. What was your dream about?
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@MrDardon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833189#Comment_3833189
This works when Survivors have no idea of what they're doing. I've had 2 Onryo's back to back yesterday.. in fact it was the same player with that Condemned playstyle and I never had more than 3 stacks. Managed my tapes, gens and saves as well.
While others were almost, if not fully condemned. Survivors are just bad against her. If you have 4 good Survivors, Onryo is cooked, no matter the Playstyle/Perks/Add-ons/Maps you bring.
I agree 100% - She needs some help for sure.
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Onyro - don’t chase, they come to you. Keep your condemn pressure heavy and keep your TVs off as much as possible. :)
The counter for survivors is powerful if you’re not careful. -
I love how many blood points you get off tape runs and turning off TVs 🥰😄😄
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833064#Comment_3833064
Heh, I really like Knight.
He is one of my favorite killers to play as and against.
I love playing him. 🫢☺️ Just not the other way around lol
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3832815#Comment_3832815
Honestly, even though I don't dislike Sadako I'd rather play against Skull Merchant and Knight.
Skull merchant I don’t mind. Knight is a way different story.
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@Toystory3Monkey said:
i like getting onryo instead of 534534th blight. pretty interactive and fun killer.
I agree - blight is boring.
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@SuspiciousBrownie said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3832815#Comment_3832815
Definitely a knight for sure
They both stink for me. However, Wesker tops the cake for sure.
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@bluesidesoul said:
Onryo is incredibly annoying to play against, that's it. Give me a fast blight match any day than the chess matches I get against this killer 😍
Would you rather a skull merchant or knight?
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@mgunit123 said:
Hey team, if you haven't seen it here then it is all over tiktok. The new updates has caused a major slugging problem and it is literally sucking all the fun out of dbd. As a killer I'm not keen on getting kills this way, and as a survivor this is such a dumb end to what could be really good sessions.
Please review, adapt and listen to the chatter - do something about the slugging problem.
Also, killer hitboxes are a joke - there's enough proof on TikTok in slo-mo, to warrant nerfing the size of them.
The hitboxes for killers isn't the issue. Its the latency that killer or survivor is experiencing.
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No way!
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3832627#Comment_3832627
Im sure they are!
You say that like you are surprised.
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thank you so much for the feedback everybody :-)
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@KA149108 said:
Gates not getting opened, survivors giving up, killers sweating like their mom's lives are on the line. What is the fun aspect here?! What i can get tunneled at 5 gens and then humped for 4 minutes oh great. Seriously I'm getting so sick of this game and if the devs think I'm buying ######### DLC and outfits they can think again!
Not in my lobbies. My survivors are the sweatiest of the sweatiest….
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@ProffessorTV said:
As of recently maps seem to be getting smaller with pallets and vaults either disappearing or being turned into pointless spots where the killer can go around just as easily as if it wasn't there. What is the point of having objects to chase around when they are pointless to use. And before anyone says that you can still loop, not everyone (me included) knows how to or they aren't good at it as it takes time to learn and a sporadic player is not likely learn this. By the time your down to two or three generators remaining the only thing in the maps are the random assortments of rocks and other random objects scattered around. Anyone know what you are supposed to do in this scenario, or are we just meant to fail every chase we are in unless we sacrifice another?
What maps are you thinking that are "recently" getting smaller?
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@ErebusSurge said:
they should be capped at 2 seconds. That’s it. The end.
Let them be a hint not the answer. 6/8/10 seconds is too long. Every single aura read and add on capped at 2 seconds is enough to go ok, survivor/killer is over there. I’ll plan accordingly.
There is no viable reason why an aura needs to last longer or until the point you’ve grabbed a survivor etc..
put some game back in to the game so it’s not just a death simulator
Umm no…
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@PetTheDoggo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831658#Comment_3831658
I am all for letting console flick too, which could be done simply by increasing sensitivity, but you said:
He should be more friendly to play as on Console for sure
while increasing overall sensitivity is not going to do that, no? Quite the opposite.
If I could do 180 flicks on console he would be more console friendly. I would love that.
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@NickMilian said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831382#Comment_3831382
these are all good 👍🏼
i would like to see them up the lock-in stacks to 4 and i actually wouldn’t mind if she had a map wide lullaby (like dracula in bat form) if they’re gonna keep it - at least it keeps survivors guessing where she might appear.
basekit reiko’s watch + old newspaper too (without the bugs😊)
I agree with you :)
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@PetTheDoggo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3810152#Comment_3810152
Can you explain this to me?
I fail to see how something you can't do is not fun for you. WIll it become fun when noone can do it?
I would be fine if they basically give console option to increase sensitivity so they can do something close to it 180. I will be highly annoyed if they remove it.They should make it for console too. All or nothing.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831382#Comment_3831382
As much as I would love this to see happen. Im very certain, that it wont. I assume that they dont want to deal with her anytime soon, considering how many problems they have to deal with right now. Sadako is probably one of their lesser problems compared to characters like:
- Freddy
- Myers
- Skull Merchant
- Nurse
I would hope to be wrong but I just dont see it.
I agree my friend. Truly. 💯
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I’ve been bringing plot twist and unbreaksble. :)
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831375#Comment_3831375
I said, “the last version of it (without the slugging part)”wasn’t an issue. I haven’t denied, that the first version wasn’t good.
I missed that part - sorry. 😅
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I propose this to the devs.
Revert Sadako to 1.0 - keep the following changes.
*Keep the Reduced Tv cooldown times
*Cannot be stunned while demanifested
*Keep increased speed coming out of TVS.
*Stealth fixed and corrected from Patch 7.5.0
*Revert Yoichis fishing net back to 12% faster on passive condemn on tapes.
*Revert old ring drawing to give condemn upon heals only not slugs OR make current ring drawing base kit.
*Keep the Lock in condemn.
New - The Onyros lullaby has been dramatically increased in size from 24 meters to 45. OR reduce it to 18 meters.New - The Onyros TVs now turn on after 20 seconds. (Was 30)
(I feel like I am missing stuff?) -
@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831352#Comment_3831352
Iri tape wasn’t problematic and the last ring drawing version (without the slugging part) wasn’t either.
Sure iri tape without adjustments in the current version would be too much, but her old version with todays buffs and that addon would be fine. In the current version I would make that only one TV spreads condemned and keep it as it was.
Her old ring drawing was an issue, until they fixed it to where slugged opponents would not receive condemn upon pickup.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/431307/i-wish-xeno-had-sadakos-ability
more of numbers balance issue with Xeno. they made his add-on super safe. Likely to not make Xeno too popular due to popular narrative of his tail being unfun to face.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831010#Comment_3831010
thoughts that it adds anti-stealth into her kit, her kit is complex enough to not add extra elements into an already complicated kit.
How is that complicated to add killer instinct to nearby survivors for the TV she comes out of? Its disorienting sometimes when you are teleporting around especially if the TV's are facing backwards
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@TotemsCleanser said:
Or maybe don't step on the goo.
Also how is being moried different from being sent to a cage? He can only mori you when you're on death hook. Sending you to a cage in that situation would change nothing.
I love it when people say “free” 🤣 it’s wild.
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@AhoyWolf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831010#Comment_3831010
Yeah sure, Sadako will share her speed boost with Xeno and he will share his KI with Sadako!
Deal! 🙏🏼
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@AhoyWolf said:
To move faster when exiting Tunnels, I really love how Xeno's are fast in the movies, yet Xenomorph it just kinda slow in dbd, I personally hate his tail attack both as a Survivor and as a Killer, I know there is an add-on that increases your movement speed by 5% for 3 seconds, which is kinda sad to be honest.
I wish he had similar movement speed when exiting Tunnels like Sadako, even tho that might be a bit much, but it would be really fun and cool!
I’d be on board with that. In exchange - I wish sadako had his ability. I would like killer instinct when I come out of the TV 📺 of my choice.
(Not for all TVs)
Thoughts? -
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830890#Comment_3830890
Sure, why not?
You have to memorize enough with her already. This would make her easier to learn in my opinion. I just dont see it being implemented, because: "it incentivizes tunneling…"
I agree, truly.
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@BlackRose89 said:
Im with you. Im not looking forward to long queue times again for killer in the normal mode again and I hated playing 2v8 as a solo queue killer(I have no one to play with). Most likely take another break and just go play ow2 till 2v8 is over.
You can play with me in 2v8.
I’ll wreck some survivors with ya if you want 💁🏼♂️🤷🏼♂️ -
@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830876#Comment_3830876
Of course! Nobody is going to execute you for anything XD
ahem…..pulls the 🎙️ mic a bit closer
What IF everytime a survivor got a stack of Condemn it showed Sadako how many they have in total but only for the brief moment the HUD glows “white”
Then it goes back to normal where you can’t see it. 🫢😅 -
@radiantHero23 Can I bounce an idea off you that came to me while I was at work?
It was just a thought but I don’t want to be executed for it 🤣 -
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830659#Comment_3830659
Yeah, same.
And three killers that, unfortunately, I do not play.
Gotta go back to Wraith, it seems.
Yeah I dont play them either. Deathslinger, Blight and who? I'll just be nurse again. xD
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@GeneralV said:
Hot take: 2v8 should have been delayed until either way more original or licensed killers were made available.
2v8 is different from the other modifiers. It is more popular and it has an impact in queue times. It shouldn't be as restrictive as the first iteration was.
I would have loved to see more than just 3 killers come to this next version of 2v8 honestly. I am still happy with what is coming and thankful to play it again but only 3 killers :(
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@iloveandhatethisgame said:
I wish they showed kill rates
They said they werent going to show that because the Killrates really haven't changed much since they last showed them.
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@ZamasuManzon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830627#Comment_3830627
I prefer competitive stuff as well.
I only play evt modifiers to complete it's tome for additional BP and that's it.
The only one I play non-stop is the anniversary because, guess what, huge BP bonuses.https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830629#Comment_3830629
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830636#Comment_3830636
Ever since I've started playing DbD I always wanted to play killer with a friend and when it finally happens you don't have all killers available.
The licensed content is what hooked me and I refuse that my first time playing killer with a buddy will be with original killers.
I'm only playing for the surv and "hybrid" challenges and that's it.
A little bit more maybe because now I can play as my new surv main Alucard.
I could also play it to farm BP (need my Dracula and Alucard p100 ASAP), but I doubt they will let us use our BP offerings in this mode (again).
I wouldn't mind 2v8 coming back if it wasn't for the huge impact it'll have on the normal queue forcing me to play against bots once a week just to not get rusted.I mean they are releasing a few more killers and maps. I still love being able to play with my friends even if its not licensed yet. Ill take longer queue times.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3829983#Comment_3829983
Ring drawing and iri tape needed to change and buffs had to happen to compensate. A rework, especially the one they came up with, was not necessary. Agree.
Just for old times sake: #bringbackSadako
I <3 you Radiant! This message made my ENTIRE night. #bringbackSadako. 100%
(Thought of you yesterday actually LOL. I was playing pig as a sidenote and got my 1st 4k with her hahaha)
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I am so excited for 2v8…I am looking forward to its return 100%
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@Pelaan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830155#Comment_3830155
But wasn't she like super bad with that playstyle? Condemn had no urgency, cleansing could be done fast and even mid chase to prevent the stare, Teleports was extremely long and had a cooldown, Tvs got downtime for long periods just a whole cluster of problems she had originally
If they kept today's buffs but reverted her old condemn mechanics, I would be happy, including tapes. In no way should we go back to 100 second cooldowns. The 30 second cooldown is already too long for her as well at the start of the trial.
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@TWS001 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830139#Comment_3830139
That was horrific to play against in solo queue. Do not miss that at all.
They also changed ring drawing so it wasn't an issue anymore.
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@Pelaan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830113#Comment_3830113
Nah nah nah she obviously cooking she's right we need more status effects on trail of torment
Give it Hindred, Mangled, Deep wounds it is barbwire after all
facts
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Its trash now…the end. Buff please.
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@LadyOwO said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3829787#Comment_3829787
Because it's hardly fair that torment doesn't go away if he doesn't send you to the cage. It shouldn't last all game.
Torment has no other status effects. You're not hindered, you're not oblivious, blinded or anything for that matter. It's not "Unfair" by any means truthfully.
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They should have never reworked her. It was not necessary at all. She just needs some QOL and a few small buffs. She never needed the 2.0 or 3.0 rework. To be fair nobody at that time asked for her to be completely reworked.