Mdawgu
Mdawgu
About
- Username
- Mdawgu
- Joined
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Comments
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Break line of sight and hope shes not a god.
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Flashlight her blink. Just kidding don’t, it’s suicide.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1335755#Comment_1335755
I’m just pointing out that what you originally stated although where possible is the smart thing to do, isn’t always possible to do.
That’s true, it’s even better to have them feed themselves to you in the open. Flashlights are weak as hell so longs as you are aware.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1335662#Comment_1335662
Absolutely!
When on Crotus Penn, out in the middle of the open, all the killer needs to do before picking up the downed survivor is push the “teleport killer and slug closer to wall” button.
Simple.
Yeah, and if the flashlights are close enough to dissuade you from picking up the slug just stab them in the face. It’s not hard. They come to you.
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5 because it’s not hard to look at a wall when your picking up a downed survivor 4head
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I’m glad old sabo is gone. People trying to make it work would usually just end up wasting a whole lot of objective time plotting to deny one hook.
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Usually you should try not too unless you really need too. Use your best judgement of the situation whether you NEED to heal, or can do so safely at a fountain out of the killers path, away from doors, gens or in a deadzone.
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It sounds like you were outplayed by a 200iq gamer.
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I mean that would be awesome. But it wouldn’t fit his character at all. The guy is British.
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Honestly i just traded this challenge for the hatch
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The reason hardly anybody knows is because it’s pretty much worthless. Burning a nurse out of blink at that range is suicide because she only needs a half second charge to blink on top of you.
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Oh they are just going right to the store? That's a shame. I was expecting a Shrine of secrets like feature with chances to nab old rift goodies.
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Neuter killers ability to attack for two minutes for performing an empty action that wastes their own precious time. Seems totally fine and unabusable 🤣
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Probably really wrong and could never happen. But it is a fun fan idea for a short story perhaps.
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https://www.youtube.com/watch?v=rAlTOfl9F2w Posting this is hardly empathetic but i couldn't resist. 😂
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Im gonna go ahead and lock in "Killer nobody expected or asked for" Not that it would be a bad thing. Surprises are great!
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Probably not, but it does make you a baby bish 😉
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People just look at the rank numbers and start whining. Why dont they instead look at themselves and how they played, and what they could have done different during the match. *sigh*
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Its a game about playing a psycho killer and sacrificing survivors. I must have missed the word 'Fair' in there. All killers are fair played anyway.
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@[Deleted User] said:
At this point it almost feels patronizing how everyone adds Nurse as the top tier without even knowing how she plays now, as I am fairly certain that the few people who actually play Nurse even agree with that statement, as I certainly don't.
Your username says it all 😂
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I dont hate Irri heads. There's plenty of stuff like it in the game. But from what i see everybody gets instantly triggered when somebody get instadowned.
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I've been solo que-ing a lot lately and see survivors go down under hooked teammates and just sit there. Recovering or not you need to crawl away because the killer wont move an inch if he has two people under his thumb.
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Feelsbadman
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I feel like keys should give the survivors using it next to no points to be more in line with killer moris. Instead of giving bonus points for some reason.
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People should master the art of "Feelsbadman" when you get screwed. And just cue again.
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New sabotage is kinda fun when you get that one chance to save a person. I ran it for a while. One thing that totally sucks about it though is that if you tap M1 for even a moment under a hook the full cooldown is triggered and you are left with a dead slot. Feelsbadman.
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I dont think survivors should be able to negate regression with a 0.1 second touch when the killer has to invest 3 seconds to kick it. Probably still wouldn't use overcharge though.
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@Horror_Gaming said:
How do you feel about Huntress’s insta down hatchets. Personally, I feel they should work like deathslinger where they have to be thrown a certain distance
I kind of agree with this? But theres a lot of other killers who can do similar stuff. Clown's pinky finger, Myers/Oni power. I dont think instant down hatchets are really a huge problem.
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Flashlights are weak AF. Just look at a wall whenever you pick somebody up and they are next to worthless.
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I think its supposed to be dodgy and weak. Don't get me wrong the ability to pick yourself up is great if the killer lets you do it, but thats just the thing. The killer has to let you resolve the effect which if they are smart wont ever allow. Its a fun meme though.
I've always wanted a killer equivalent meme perk for the lols, something that removes the killers entire lunge? 😂
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@TheRockstarKnight said:
Beast of Prey just straight up removes the Red Stain instead of making you Undetectable, get rid of the whole Bloodlust requirement, and buff the 50% bonus Hunting category BP to apply after the game, not during it.
No red stain at all? That would be cooked AF.
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Stay awake. Then Freddy has one power. Wow.
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I hope the devs give the newer killers some more gimmicky addons like myers has with his mirrors or hags shackles.
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When I find myself in times of trouble
Mother Mori comes to me
Speaking words of wisdom, let it be.
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No bias here guys 😂
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You shouldn't have let the killer get that close too you while you were occupied.
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1277244#Comment_1277244
Small tweaks and number buffs would be an option. But giving him something new, maybe not excactly what OP suggested, or maybe yes would make him more interesting to play. At the moment even if his reload was 1 second and the Intoxication Effect lasted for 3 minutes, he would still be boring to play as.
I completely disagree. Most of the fun is corralling survivors into your smoke and giving yourself just enough distance to shut down a loop. So are long range bottles that feather down over a loop before the survivor even gets there. Though i do agree an additional ability wouldn't be a terrible idea I dont think the killers base power and gameplay are or will be going anywhere.
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Clown for me. Makes me feels nostalgic for when i began playing and everything was so cool and fresh.
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Its just latency jank + dedicated servers.
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I try to say GG every game. Unless its a game where i completely dominate as either role. In my experience they think it comes off as a sarcastic jab to say GG so i just move onto the next game.
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Freddy is the ######### slap master.
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He just needs small tweaks. Such as shortening the bottle reload, removing his vaulting sound and maybe making the effect of his screen distorting addon's base kit. Im open for more ideas of changing him but i dont want his base gameplay touched as i quite enjoy it.
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Survivor hexes. Now thats a concept. 🤔
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I think with some time they could be used pretty well. For either shutting down a godloop, or even potentially creating a stronger one. Knowing what to destroy and what not kind of thing. Alot of the ones on dead dawg screw you for breaking.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1274956#Comment_1274956
How is Devour hope second chance? You have to work for it. It doesnt activate if the Killer ,,fails" with anything.
True. It has the potential to win the game but you are right.