Mdawgu
Mdawgu
About
- Username
- Mdawgu
- Joined
- Visits
- 1,514
- Last Active
Comments
-
As far as I know- you can't. It's just part of his kit that he can get a free injure/deepwound. Kind of like legion.
-
First person survivor view and no terror radius, or very little
-
If a killer wants to waste your time. Alt tab. Now you are wasting theirs. Checkmate.
-
As if reports do anything anyways lol
-
@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/3046543#Comment_3046543
At least the survivors and killers will feel more human and know that someone else is there. If any harrassment is done then it can be recorded and reported. Easy. Having proximity chat with killers and survivors would be amazing.
Helps solos, toxic tools banned more often, more funny memes. More interactivity during gameplay. Sounds like a good idea.
-
Meh. Add in game coms for even more toxicity. There's no stamping it out entirely when just achieving your objective is considered toxic. Embrace it.
-
I liked his PTB version a little better.
-
I mean they are literally outplaying themselves. If they all swap together they are advertising they are coordinated and you can usually get free hits whenever you get a down by just taking a second to look behind the nearest object for a rat.
-
@Norhc said:
Or they could just bring it back to 100%. Iron Will was for many people -including myself- a huge QoL improvement. A lot of people find the constant grunting of their character to be unbearably annoying, we just don't wanna hear it.
Should you being slightly bothered by sound take precedence over game balance?
-
Its gonna quadruple the amount of salt in this game. But I'm sure behavior will go for it eventually. Id much prefer in game voice chat. The vile ######### and memes that would come from that would be legendary. If only for a week.
-
At this stage nurse kind of feels like a compromise from the devs to the killer community. Or they just have no idea what to do with her.
-
In case you haven't been paying attention, pretty much 60% of all tome challenges require you to play stupid.
-
Of course they play hockey what do you even mean?
-
@legacycolt said:
It’s getting nerfed because many killers don’t know how to deal with dead hard. I wish more people would evaluate their own plays and realize it’s their own mistakes that lost them a match, not dead hard.
Also dead hard is necessary because of many killers, killer add ons and flawed map design.
awful take
-
Maybe they will change it too a 100% penalty KEKW
-
Who asked?
-
Its bad because it doesn't need to be good. You didn't break the story on this lol.
-
Pwned.
-
Never chase survivors.
-
Clearly its an apache helicopter
-
No it would kill the game
-
@dezzmont said:
Pig shouldn't scream as part of her ambush attack.
Trickster's knives shouldn't have recoil, and the bloom should be toned down, and his ult shouldn't have a timing window. That or he should be base movespeed with a bit less ammo with knives requiring some survivor commitment to heal, one of the two.
Myers overall needs a rework. It is nice that his gimmick is different than Ghost's in that he is a stalker killer who gets long term value rather than short, but in my opinion he should just be innately base movement speed and unlock benefits (reduced TR, faster speed in chase, and eventually instadown) on the survivors he stalks independently, rather than the current status quo where one survivor who has had almost no interaction with him is punished when another tries to closely loop him while crouching behind objects rather than getting distance to nuke his stalk rate.
Clown should have (slow) passive bottle regen so if you are in an extended series of interactions you will get another bottle or two back, to further cement the fact he is meant to be an 'uptime' ranged character.
Port rage over from VHS (Basically if the killer lands X amount of hits without anyone going down, next hit is an instadown) so that killer is actually rewarded for pressuring SWFs who refuse to ever commit to an objective unless your actively in a chase.
Pig should yell on getting a hit. But i would miss growl spamming.
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2966295#Comment_2966295
Debatable.. did you miss that Attack on Titan is on its way?
Debatable sure. You think nintendo is going to allow dwight in a link skin to get cut vertically in half by leatherface?
-
Never in a million years.
-
House of the dead.
-
Jeez people still think NOED is busted? It's lame and stupid sure but I don't seem to ever see it.
-
Dunno, def using any means necessary, its stupid underrated.
-
Il take anything over what we have now. Shake it up. At least it will be funny if its a sh*tshow
-
@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2959818#Comment_2959818
It would be easier to just let the survivor commit sudoku if they desire as they can on hook. Taking away the agency of the killer when so many people are already frustrated at the role for that reason is pretty detached.
Let them tap out with the animation. Everybody wins.
-
Seems like the only reason to force the kill animation is to prevent killer being toxic and slugging for 4 mins. Or to save what sixteen seconds to sacrifice the last guy? Id rather the choice to be able to spare, and for the chance for a survivor to unbreakable on a overconfident killer. More fun.
-
It is an interesting choice to say the least. I assume they went with forcing the animation so the killer wouldn't bleed you for 3 and half mins before killing but idk. Is the sixteen seconds to hook and sacrifice the last guy really that tedious? I'd prefer the choice. I like letting people go.
-
Word. But let's be real its gonna be like nine months and most of the changes will either be minimal or indirect buffs.
-
So in exchange for the nerf you want to guy every killer so they all have to play the m1 loop game? Wouldn’t that just be boring
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2949345#Comment_2949345
Just like Killers. Remember CoH, 3 nerfs and counting! DS, nerfed. Boil Over, nerfed. DH, devs already talking about nerfing it by popular demand.
Literally all things that were or are broke af
-
@BassGuitarRox said:
https://forum.deadbydaylight.com/en/discussion/comment/2948458#Comment_2948458
Yes. Exactly what I was implying 🙄
I’m not saying matchmaking is perfect by any means, but I can accept when I’ve had a rough match and obviously been out skilled / out ranked by the survivors I’ve been paired with. What I’m saying is, far too many low skilled killers have disproportionate egos and can’t fathom not securing at least a kill or 2. They expect the a good outcome every match they play. I’d rather not play killer at all than play scummy 🤷🏼♂️
Far too many people make themselves feel better convincing themselves with the whole ‘it’s a play style / tactic’ defence. I’ve been playing the game for 5 years, and I’ve never known it to be so bad. Sure, you can use BT and Decisive Strike and Dead Hard - but face it, if the killer wants you out with extreme prejudice, there’s not a lot you can do. If killers quit and the queue time goes up, fine whatever, I’d rather have quality over quantity.
I’d like to see if removing the grade system all together would have a meaningful impact on the level of sweat.
Uh no, camping and tunnelling are tactics even the devs have said so. Does it suck? Sure. Is it fun? Not really. That is a balance issue. Have you stopped to think it might have gotten so bad BECAUSE of the survivor meta deciding who a killer is allowed to go for? M1 killers cant get the 12 hooks they need to win against competent survivors, there is not enough time in a match so camping somebody out is the best bet. You saying you would rather quality killers over quantity may be the most stupid thing I have ever heard. Because that means you play nurses for the rest of your life lol because you DAMN well aren't going to be left with the 'niceguy' killers once every other killer hangs up their boots.
Seriously man you are saying killers shouldn't be allowed to try to win in a way you deem unfun. For real? Deal with it.
-
Clearly you just need to take some hockey lessons.
-
Sorry haven't you heard? Majority of players in this game are allergic to fun. Not me though, I love crappy perks. People never expect them when they go off.
-
@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/2949352#Comment_2949352
https://forum.deadbydaylight.com/en/discussion/comment/2949364#Comment_2949364
That's his go to insult. Its kind of a cover all blanket I'm pissy about something in game and angry at everyone for pointing out how silly I am, response.
Oh I know. I just wanted the last word because I know he has no case.
-
Oh man this reminds me of that one time I hooked the last guy who glitched and somehow didn't die on his last hook. And so it turned into a 45 minute plus game of chicken to see who would DC first. I won 😎
-
What do you mean? The survivors were clearly entitled to that unhook because you are bad.
All jokes aside. It is hilarious when survivors moan all day about camping to the point they think you aren't allowed to do it even when every single person is there lol.
-
@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2948469#Comment_2948469
You strike me as an toxic entitled killer main.
Entitled to what? Toxic how? Elaborate.
-
Something survivors don't like? GIGANERFED
-
Getting hatch shouldn’t count as a legit escape. Also you strike me as the kind of person that DESPISES a late bloodwarden trigger.
-
I want the devs to Can development and reveal the games entire lifespan has just been a big elaborate operation to troll us to death by making consistently shite decisions. KEKW
-
@BassGuitarRox said:
I need Mathieu Cote to lift up a physical Funko Pop in his hands and say, ‘this will be available for preorder right away’.
I’ve never been so hyped, yet so crushed at the same time when he hastily announced them in the 5th anniversary stream - only to then have complete radio silence. If they’re not coming, that’s fine, but you shouldn’t have added something in as an after-thought that was never going to materialise.
Other than that, gameplay wise - I’d like some practical solutions for; preventing camping, proxy camping and tunnelling. Even something as similar as Pyramid Head’s cages would go a long way. I need people to remember the game is supposed to be fun for both sides, not just defaulting to playing scummy because the match isn’t going your way.
You are right. People shouldn’t play to win. 🙄
-
lmao. Your hope is foolish. You already know the outcome.
-
Play 20 matches of killer with no camping or tunneling and tell us how it goes.
-
who asked
-
The feng weebs cannot be stopped. Sadge